cirerrek Posted November 17, 2005 Share Posted November 17, 2005 I've looked through IEDSP I don't see an answer for this question. What parameter of a spell sets things like stats and states? !StateCheck(Myself,STATE_DRAWUPONHOLYMIGHT) I know you can add Scripting States (Stats) to spells as an Effect (e.g., Detectable Spells). But aside from that how are they set? Thanks, Link to comment
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