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Stats & State Setting via Spells


cirerrek

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I've looked through IEDSP I don't see an answer for this question.

 

What parameter of a spell sets things like stats and states?

 

!StateCheck(Myself,STATE_DRAWUPONHOLYMIGHT)

 

I know you can add Scripting States (Stats) to spells as an Effect (e.g., Detectable Spells).

 

But aside from that how are they set?

 

Thanks,

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