yarpen Posted November 19, 2005 Share Posted November 19, 2005 Hey can you create something which fix Cleric'Thief weapon restriction to thief restricition. It's can a optional component! I like Cleric/Thief's but i want to making backstabss!! Link to comment
NiGHTMARE Posted November 19, 2005 Share Posted November 19, 2005 Easy . COPY_EXISTING_REGEXP GLOB ~^.+\.itm$~ ~override~ READ_BYTE 0x1f "useoneb" READ_BYTE 0x20 "useonec" PATCH_IF ("%useonec%" BAND 0b01000000) = 0x01000000) BEGIN // if usable by thieves WRITE_BYTE 0x1f ("%useoneb%" BAND 0b11111101) // make usable by cleric/thieves END BUT_ONLY_IF_IT_CHANGES Link to comment
ronin69hof Posted November 19, 2005 Share Posted November 19, 2005 Wont that make every cleric in the game able to use theif stuff? ronin Link to comment
NiGHTMARE Posted November 19, 2005 Share Posted November 19, 2005 Nope. Multi-class and single class flags are seperate. Link to comment
Guest Guest Posted November 20, 2005 Share Posted November 20, 2005 A Cleric/Thief can already backstab. Just use any melee weapon that a single classed thief could use. As has been pointed out before, there is a staff in TOB that has something like a +12 damage modifier. This will give the biggest backstab in the game. That is a minimum of 65 damage at x5 multiplier, ouch. Link to comment
NiGHTMARE Posted November 20, 2005 Share Posted November 20, 2005 I thought you could only backstab with one-handed weapons? Link to comment
jester Posted November 20, 2005 Share Posted November 20, 2005 You can always use the staff maze from the guy who opens Bodhi's lair. Link to comment
Andyr Posted November 20, 2005 Share Posted November 20, 2005 I thought you could only backstab with one-handed weapons? <{POST_SNAPBACK}> No, you can with quarterstaves. NiGHTMARE, is there any PnP precedent for multiclass Cleric-Thieves having laxer weapon restrictions? Link to comment
NiGHTMARE Posted November 20, 2005 Share Posted November 20, 2005 Well, the Player's Handbook says "regardless of his other classes, a multi-classed priest must abide by the weapon restrictions of his mythos. Thus, a fighter/cleric can use only bludgeoning weapons (but he uses the warrior combat value). He retains all his normal priest abilities." However, the PHb also allows for changing almost anything about a cleric depending on the mythos he follows; weapon restrictions, spells, powers and ethos. Since only gnomes can be cleric/thieves, it's also worth noting that four of the eight gnomish speciality priests are allowed to wield any weapon, one can wield any non-bludgeoning weapon, one can wield any metallic weapon, and the other two can both wield daggers and several piercing or slashing weapons. Link to comment
Guest Guest Posted November 20, 2005 Share Posted November 20, 2005 I think 1/2 orcs can be Cl/Th also. Link to comment
NiGHTMARE Posted November 20, 2005 Share Posted November 20, 2005 Good point, I'd forgotten about half-orcs . Three of the six orc speciality priests may wield any weapon, one can wield any weapon a thief can use, one can wield any small melee or ranged weapon, and only one is restricted to bludgeoning weapons. Link to comment
yarpen Posted November 22, 2005 Author Share Posted November 22, 2005 But can you upgrade Cleric thief?? - available for half-elves and elves... - using thief restriction (i know it's no PnP but it's optional!) Link to comment
Andyr Posted November 22, 2005 Share Posted November 22, 2005 Opening it up to other races is harcoded, or else I'd have done it (and also opened up bards) already. I am tempted by the weapon-use thing, actually. I had meant to talk to Cam about the possiblity of differing weapon restrictions for Clerics of various deities in Divine Remix at some point, so we'll see. Link to comment
yarpen Posted November 23, 2005 Author Share Posted November 23, 2005 Hmm... race restrictions aren't in some 2DA files? Link to comment
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