Domi Posted December 24, 2005 Share Posted December 24, 2005 I have encountered a weirdness in ADD_CRE_ITM I was adding the following items on my CRE (the deletion of all these lines leads to CRE summoned w/o items, so there are no rogue items on the CRE): ADD_CRE_ITEM ~P#BOW~ #0 #0 #0 ~IDENTIFIED&UNSTEALABLE~ ~WEAPON2~ EQUIP TWOHANDED ADD_CRE_ITEM ~AROW11~ #40 #0 #0 ~IDENTIFIED~ ~QUIVER1~ ADD_CRE_ITEM ~X#KISPEA~ #0 #0 #0 ~IDENTIFIED~ ~INV5~ ADD_CRE_ITEM ~SHLD05~ #0 #0 #0 ~IDENTIFIED~ ~INV6~ ADD_CRE_ITEM ~SW1H04~ #0 #0 #0 ~IDENTIFIED~ ~INV7~ ADD_CRE_ITEM ~LEAT04~ #0 #0 #0 ~IDENTIFIED~ ~ARMOR~ ADD_CRE_ITEM ~P#HOOD~ #0 #0 #0 ~IDENTIFIED~ ~HELMET~ From this lis the items that went into the ARMOR and HELMET slot were NOT duplicated; the rest were. I tried with and w/o identification, and with different inv slots instead of the WEAPON/QUIVER. But still, I get the duplication going on. What I am doing worng? Link to comment
Andyr Posted December 24, 2005 Share Posted December 24, 2005 Which WeiDU are you using? If it's Bigg's BiggDU then perhaps he changed something while tweaking the code. It's not a problem I've had happening (with WeiDU 185), and I used similar code last week. Link to comment
the bigg Posted December 24, 2005 Share Posted December 24, 2005 Which WeiDU are you using? If it's Bigg's BiggDU then perhaps he changed something while tweaking the code. It's not a problem I've had happening (with WeiDU 185), and I used similar code last week. <{POST_SNAPBACK}> I didn't touch ADD_CRE_ITEM as of yet, but I'll look into it Link to comment
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