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Summoned Creatures


cirerrek

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Is there an effect or opcode that I can use to do the following?

 

I want to make a summoning spell that summons 1 creature. At various levels, the creatures will have different hit points.

 

For instance:

 

Level 1-8

.cre

60% of caster hit points

 

Level 9-16

.cre

 

80% of caster hit points

 

Level 16-24

.cre

100% of caster hit points

 

The hit point part is what I haven't be able to figure out.

 

Or I guess I could randomize things with a table like they do for some of the summoning spells.

 

Thoughts anyone?

 

Thanks,

Cirerrek

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Shadow Monsters does something similar to this, so you might be able to find the code in there. But it's possible that the creatures summoned by the (Demi-)Shadow Monsters spells are pre existing creatures and the % of their HP is already worked out, which leaves you out of luck.

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