devSin Posted February 25, 2006 Share Posted February 25, 2006 The SPMINDAT vvc is playing for 1 second; it should play for the duration. Since the spell targets everyone, may as well add an icon (0 difference; the spell is never cast by an enemy in default AI). Link to comment
CamDawg Posted January 16, 2008 Share Posted January 16, 2008 The SPMINDAT vvc is playing for 1 second; it should play for the duration. Since the spell targets everyone, may as well add an icon (0 difference; the spell is never cast by an enemy in default AI). // hold monster swirly graphic craps out early; should also set icon and display 'held' string COPY_EXISTING ~spwi507.spl~ ~override~ READ_LONG 0x64 "abil_off" READ_SHORT 0x68 "abil_num" READ_LONG 0x6a "fx_off" SET "fx_delta" = 0 FOR (index = 0; index < abil_num; index = index + 1 ) BEGIN // cycle thru abilities READ_SHORT ("%abil_off%" + 0x10 + (0x28 * "%index%")) "min_lev" PATCH_IF ("%min_lev%" = 1) THEN BEGIN SET "min_lev" = 9 END READ_SHORT ("%abil_off%" + 0x1e + (0x28 * "%index%")) "abil_fx_num" WRITE_SHORT ("%abil_off%" + 0x1e + (0x28 * "%index%")) ("%abil_fx_num%" + 2) READ_SHORT ("%abil_off%" + 0x20 + (0x28 * "%index%")) "abil_fx_idx" SET "abil_fx_idx" = ("%abil_fx_idx%" + "%fx_delta%") WRITE_SHORT ("%abil_off%" + 0x20 + (0x28 * "%index%")) "%abil_fx_idx%" SET "fx_delta" = ("%fx_delta%" + 2) // fix duration for swirly graphic while we're here, then clone the effect FOR (index2 = 0; index2 < abil_fx_num; index2 = index2 + 1) BEGIN READ_SHORT ("%fx_off%" + (0x30 * ("%index2%" + "%abil_fx_idx%"))) "opcode" PATCH_IF ("%opcode%" = 215) BEGIN WRITE_LONG ("%fx_off%" + 0x0e + (0x30 * ("%index2%" + "%abil_fx_idx%"))) (6 * "%min_lev%") READ_ASCII ("%fx_off%" + (0x30 * ("%index2%" + "%abil_fx_idx%"))) "clone" (48) END END INSERT_BYTES ("%fx_off%" + (0x30 * "%abil_fx_idx%")) 0x30 // new effect WRITE_ASCIIE ("%fx_off%" + (0x30 * "%abil_fx_idx%")) "%clone%" // use 215 effect as base WRITE_SHORT ("%fx_off%" + (0x30 * "%abil_fx_idx%")) 142 // display portrait icon WRITE_LONG ("%fx_off%" + 0x08 + (0x30 * "%abil_fx_idx%")) 13 // icon: held INSERT_BYTES ("%fx_off%" + (0x30 * "%abil_fx_idx%")) 0x30 // new effect WRITE_ASCIIE ("%fx_off%" + (0x30 * "%abil_fx_idx%")) "%clone%" // use 215 effect as base WRITE_SHORT ("%fx_off%" + (0x30 * "%abil_fx_idx%")) 139 // display string WRITE_LONG ("%fx_off%" + 0x04 + (0x30 * "%abil_fx_idx%")) 14102 // string: held WRITE_BYTE ("%fx_off%" + 0x0c + (0x30 * "%abil_fx_idx%")) 1 // instant/permanent WRITE_BYTE ("%fx_off%" + 0x0e + (0x30 * "%abil_fx_idx%")) 0 // duration END BUT_ONLY_IF_IT_CHANGES Link to comment
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