Guest Grimo Posted February 26, 2006 Share Posted February 26, 2006 Nameless One Race: Human Alignment: True Neutral Class: Bloodwarrior Fighter Kit Stats: Str 18 Dex 9 Con 23 Int 12 Wis 19 Cha 3 Kit Description: The Bloodwarrior is one who has fought as a mercenary on either side of the Blood War, the never-ending battle between the Tanar'ri and the Baatezu. The Bloodwarrior has some knowledge of extra-planar travel and demonology and uses this knowledge to extend the fronts of the Blood War, bringing it to whatever plane he occupies. Special Abilities: Immune to fear, bonus damage to demons, 20% resistence to fire damage, casts Dimension Door and Gate. Restrictions: Can only specialise in axes, maces and hammers. Cannot wear armour. Items: Blood War Mace: 1d8+3, +4 damage to Evil aligned creatures. Blood War Shield: 20% Fire resistence. Sets base armour class to 0. Link to comment
jester Posted February 27, 2006 Share Posted February 27, 2006 How did you derive at those ugly stats. Not only are they ludicrous in many ways, but also IIRC impossible to have. CHA 3? TNO would not have been able to convince his own behind to follow him. Link to comment
Guest Guest Posted February 27, 2006 Share Posted February 27, 2006 Jesus Christ! I never new modders had such a reputation for being arrogant pricks! Do I smell an inferiority complex!? Link to comment
ronin69hof Posted February 27, 2006 Share Posted February 27, 2006 I must agree that those stats are aweful and that shield is way too powerful (base ac0) the shield would probably be more balanced adding +2 to Ac instead of the base 0. ronin Link to comment
Guest Guest Posted February 27, 2006 Share Posted February 27, 2006 Nameless One Race: Human Alignment: True Neutral Class: Bloodwarrior Fighter Kit Stats: Str 18 Dex 9 Con 23 Int 12 Wis 19 Cha 3 Kit Description: The Bloodwarrior is one who has fought as a mercenary on either side of the Blood War, the never-ending battle between the Tanar'ri and the Baatezu. The Bloodwarrior has some knowledge of extra-planar travel and demonology and uses this knowledge to extend the fronts of the Blood War, bringing it to whatever plane he occupies. Special Abilities: Immune to fear, bonus damage to demons, 20% resistence to fire damage, casts Dimension Door and Gate. Restrictions: Can only specialise in axes, maces and hammers. Cannot wear armour. Items: Blood War Mace: 1d8+3, +4 damage to Evil aligned creatures. Blood War Shield: 20% Fire resistence. Sets base armour class to 0. <{POST_SNAPBACK}> http://www.chosenofmystra.net/forums/ Link to comment
Guest Grimo Posted February 27, 2006 Share Posted February 27, 2006 Ok ok its crap. I just wanna write, I don't know about modding etc. Link to comment
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