cirerrek Posted February 28, 2006 Share Posted February 28, 2006 Name Creature Level XP Minsc MINSC7.CRE 7 90000 Minsc MINSC8.CRE 8 161000 Minsc MINSC9.CRE 9 400000 Minsc MINSC10.CRE 10 800000 Minsc MINSC12.CRE 12 1200000  Jaheira JAHEIR7.CRE 6/7 90000 Jaheira JAHEIR8.CRE 7/8 161000 Jaheira JAHEIR11.CRE 8/11 400000 Jaheira JAHEIR12.CRE 9/12 800000 Jaheira JAHEI12B.CRE 10/12 1200000  Imoen IMOEN6.CRE 6/10 161000 Imoen IMOEN10.CRE 7/8 95000  Imoen2 IMOEN211.CRE 7/11 400000 Imoen2 IMOEN213.CRE 7/13 1200000 I was monkeying with the starting XP via the .exe, basically seeing if it could be set to 161,000 which was the cap for ToTSC. Of course, to bring things full circle, that means, Minsc, Imoen, and Jaheira also need to be brought up to 161,000XP. I thought I might be able to just let NPCLevel.2da handle things, so I did two tests to see what happened if I let things run their course. Test 1: Protagonist 7/7 Elven Fighter Mage 161,000XP Imoen - Imoen10 - 7/8 40,000XP & 95,000XP = 135,000XP (Note the cre file list Imoen as having 95,000 XP. Idiosyncracy of Dual class characters?) Minsc - Minsc7 - 7 90,000XP Jaheira - Jaheira7 6/7 90,000XP This agrees with NPCLevel.2da Test 2: Protagonist 10 Human Swashbuckler 161,000XP Imoen - Imoen10 - 7/8 40,000XP & 95,000XP = 135,000XP (see note above) Minsc - Minsc10 - 10 800,000XP Jaheira - Jaheir8 - 7/8 161,000XP This agrees with NPCLevel.2da, but note that Minsc10 has 800,000XP. Looks like the NPCLevel.2da table needs to be re-ordered a bit. Oh, and Imoen6 is a little wacked on her levels at 6/10 with 161,000 XP, but I don't believe that you could meet that version given that you can't start at level 6. Thanks, Link to comment
cirerrek Posted March 1, 2006 Author Share Posted March 1, 2006 Test 3: Protagonist 6/6/6 Half-Elf Fighter/Mage/Cleric 161,000XP Imoen - Imoen10 - 7/8 40,000XP & 95,000XP = 135,000XP (see note above) Minsc - Minsc7 - 7 90,000XP Jaheira - Jaheir7 - 6/7 90,000XP Agrees with NPCLevel.2da, except for Imoen should be Imoen6, if my multi-classed protagonist counts as level 6. Link to comment
cirerrek Posted March 2, 2006 Author Share Posted March 2, 2006 Now obviously for what I'm after, I'm going to need something a little different. But for the BG2 FixPack, something like the following may be a 'sane' way to work the NPCLevel.2da I've converted everything over into XP points to have some sort of bar. Meh, I'm not sure this is going to look very pretty, but here goes: reasoning standard PNPC XP increments XP 90000 161000 400000 800000 1200000 Average Protagonist Level based upon the same XP increments (average is based off of all single classes) Average Level 7.5 8.7 10.0 11.5 13.0 proposed changes Proposed NPCLevel.2da Corrections     5 6 7 8 9 10 11 12 13 13+ 90000 90000 90000 90000 161000 400000 800000 800000 1200000 1200000 Not sure about all the NPCs, but Jaheira doesn't have a 1200000XP version listed in NPCLevel.2da, although there is one in-game JAHEI12B.CRE. Thanks, Link to comment
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