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Problem with NPCLevel.2da?


cirerrek

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Name	Creature	Level	XP
Minsc	MINSC7.CRE	7	90000
Minsc	MINSC8.CRE	8	161000
Minsc	MINSC9.CRE	9	400000
Minsc	MINSC10.CRE	10	800000
Minsc	MINSC12.CRE	12	1200000
 	
Jaheira	JAHEIR7.CRE	6/7	90000
Jaheira	JAHEIR8.CRE	7/8	161000
Jaheira	JAHEIR11.CRE	8/11	400000
Jaheira	JAHEIR12.CRE	9/12	800000
Jaheira JAHEI12B.CRE 10/12 1200000
 	
Imoen	IMOEN6.CRE	6/10	161000
Imoen	IMOEN10.CRE	7/8	95000
 	
Imoen2	IMOEN211.CRE	7/11	400000
Imoen2	IMOEN213.CRE	7/13	1200000

 

I was monkeying with the starting XP via the .exe, basically seeing if it could be set to 161,000 which was the cap for ToTSC.

 

Of course, to bring things full circle, that means, Minsc, Imoen, and Jaheira also need to be brought up to 161,000XP.

 

I thought I might be able to just let NPCLevel.2da handle things, so I did two tests to see what happened if I let things run their course.

 

Test 1:

Protagonist 7/7 Elven Fighter Mage 161,000XP

Imoen - Imoen10 - 7/8 40,000XP & 95,000XP = 135,000XP (Note the cre file list Imoen as having 95,000 XP. Idiosyncracy of Dual class characters?)

Minsc - Minsc7 - 7 90,000XP

Jaheira - Jaheira7 6/7 90,000XP

 

This agrees with NPCLevel.2da

 

Test 2:

Protagonist 10 Human Swashbuckler 161,000XP

Imoen - Imoen10 - 7/8 40,000XP & 95,000XP = 135,000XP (see note above)

Minsc - Minsc10 - 10 800,000XP

Jaheira - Jaheir8 - 7/8 161,000XP

 

This agrees with NPCLevel.2da, but note that Minsc10 has 800,000XP.

 

Looks like the NPCLevel.2da table needs to be re-ordered a bit.

 

Oh, and Imoen6 is a little wacked on her levels at 6/10 with 161,000 XP, but I don't believe that you could meet that version given that you can't start at level 6.:)

 

Thanks,

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Test 3:

Protagonist 6/6/6 Half-Elf Fighter/Mage/Cleric 161,000XP

Imoen - Imoen10 - 7/8 40,000XP & 95,000XP = 135,000XP (see note above)

Minsc - Minsc7 - 7 90,000XP

Jaheira - Jaheir7 - 6/7 90,000XP

 

Agrees with NPCLevel.2da, except for Imoen should be Imoen6, if my multi-classed protagonist counts as level 6.

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Now obviously for what I'm after, I'm going to need something a little different. But for the BG2 FixPack, something like the following may be a 'sane' way to work the NPCLevel.2da

 

I've converted everything over into XP points to have some sort of bar.

 

Meh, I'm not sure this is going to look very pretty, but here goes:

 

reasoning

standard PNPC XP increments

XP
90000
161000
400000
800000
1200000

Average Protagonist Level based upon the same XP increments (average is based off of all single classes)

Average Level
7.5
8.7
10.0
11.5
13.0

 

proposed changes

Proposed NPCLevel.2da Corrections        	
5	6	7	8	9	10	11	12	13	13+
90000	90000	90000	90000	161000	400000	800000	800000	1200000	1200000

 

Not sure about all the NPCs, but Jaheira doesn't have a 1200000XP version listed in NPCLevel.2da, although there is one in-game JAHEI12B.CRE.

 

Thanks,

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