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Trolls suck


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I also included checks for preventing the poison icon, which may be why I got a slightly longer list. (Yes, yes, it's unnecessary for most of them as they're not player-obtainable...) I'll start paring down the list for beta 2.

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hmm, is there any way to aviod replacnig creatures?

give them a 'claw' with regen and minhp

make 'em equip it in combat

make 'em PlayDead and equip another 'claw' with all needed immunities, regen, but not minhp

let 'em rest a bit

make 'em stand up, equip the first 'claw' and fight

could it work?

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The problem isn't the replacing of creatures. The problem is that the script to do whatever--replace the creature, make them play dead, anything like that--doesn't always run. It's the same bug that causes Irenicus not to die in Hell until you stop hitting him for a while, for example.

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