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Jan's Thieving Skills


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I am still trying to understand stucture of wiki and forum so please be tolerant if I do something wrong.

 

Jan's thieving skills are wrong for all jan's incarnations except one.

                   JAN8  JAN10  JAN11  JAN12(15)
Hide in Shadows   0     0      0      5
Detect Illusions  60    60     60+10  70+6
Set Traps         0     0+20   20+5   25+9
Open Locks        50    75     75     75+3
Move Silently     0     0      0      0
Find Traps        65    65     65+10  75+2
Pickpockets       40    45     45     45
Total             215   245    265    295
Should be         215   265    290    315
Difference        0     20     25     20

 

I think meaning of rows and columns are clear. value after '+' is my recommended fix. At lower levels it borrows points from higher (to be more consistent) and at level 12 I made a serious thought. Jan is technician and Detect Illusions is also part of his character (remember Rakshasa in Trademeet). If somebody cares I can explain my reasons more thoroughly.

 

TP2:

COPY_OVERRIDE ~jan8.cre~ ~override~
   WRITE_BYTE 0x45  0 // Hide in Shadows
   WRITE_BYTE 0x64 60 // Detect Illusions
   WRITE_BYTE 0x65  0 // Set Traps
   WRITE_BYTE 0x67 50 // Open Locks
   WRITE_BYTE 0x68  0 // Move Silently
   WRITE_BYTE 0x69 65 // Find Traps
   WRITE_BYTE 0x6a 40 // Pickpockets

COPY_OVERRIDE ~jan10.cre~ ~override~
   WRITE_BYTE 0x45  0 // Hide in Shadows
   WRITE_BYTE 0x64 60 // Detect Illusions
   WRITE_BYTE 0x65 20 // Set Traps
   WRITE_BYTE 0x67 75 // Open Locks
   WRITE_BYTE 0x68  0 // Move Silently
   WRITE_BYTE 0x69 65 // Find Traps
   WRITE_BYTE 0x6a 45 // Pickpockets

COPY_OVERRIDE ~jan11.cre~ ~override~
   WRITE_BYTE 0x45  0 // Hide in Shadows
   WRITE_BYTE 0x64 70 // Detect Illusions
   WRITE_BYTE 0x65 25 // Set Traps
   WRITE_BYTE 0x67 75 // Open Locks
   WRITE_BYTE 0x68  0 // Move Silently
   WRITE_BYTE 0x69 75 // Find Traps
   WRITE_BYTE 0x6a 45 // Pickpockets

COPY_OVERRIDE ~jan12.cre~ ~override~
              ~jan15.cre~ ~override~
   PATCH_IF (SOURCE_SIZE > 0x6a) THEN // JAN15 is not present in SoA
   BEGIN
       WRITE_BYTE 0x45  5 // Hide in Shadows
       WRITE_BYTE 0x64 76 // Detect Illusions
       WRITE_BYTE 0x65 34 // Set Traps
       WRITE_BYTE 0x67 78 // Open Locks
       WRITE_BYTE 0x68 0  // Move Silently
       WRITE_BYTE 0x69 77 // Find Traps
       WRITE_BYTE 0x6a 45 // Pickpockets
   END
   BUT_ONLY_IF_IT_CHANGES

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