Guest Patrick Posted April 11, 2006 Share Posted April 11, 2006 Hello. I'm just starting to think about modding things, and it looks like fun. Work, but fun. And I love BG2, so why not try it? (Of course, it wasn't designed to be modded, is a pain in butt, etc.) One question I had concerned the Fighter. I wished to make a kit for Fighters, with the specific changes that: Can only go up to 3-slot proficiencies (except Two-handed style and Sword and Shield style, which are capped at 2-slots) Gains limited thieving abilities. These are hardened, like the Ranger's stealth. That is, the Fighter automatically gains certain amounts of these at level up and gets no more. Furthermore, the Fighter gains only Detect Traps and Pick Lock/Disarm trap (mostly for the early game if you dislike the available Thieves). Call the character a Dungeon Delver or some such. You can't use any buttons because you can't change the interface code, right? However, can you use shortcut keys? Secondly, is there a way to make detect traps an automatic, passive ability? Very sorry to bother you. Cheers! Link to comment
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