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Identify All Items Not Working


Guest John

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Hey guys. I have Baldur's Gate The Original Saga installed and am using EasyTutu with the Tutu Fixpack and Tutu Tweakpack installed. Everything is working awesome except none of the items in the game are identified, even though I have chosen to have them identified. I have even re-installed the identify all items component again, but to no avail. Any suggestions? Thanks.

 

- John

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That's odd. Can you post the contents of your WeiDU.log file (in BG2 directory) please?

 

// Log of Currently Installed WeiDU Mods

// The top of the file is the 'oldest' mod

// ~TP2_File~ #language_number #component_number // [subcomponent Name -> ] Component Name

~EASYTUTUDEGREENIFIER.TP2~ #0 #0 // EasyTutu Degreenifier

~SETUP-TUTUFIX.TP2~ #0 #1 // Organised Journal Entries

~SETUP-TUTUFIX.TP2~ #0 #2 // Restored BG1 Loadscreens

~SETUP-TUTUFIX.TP2~ #0 #4 // Totemic Druid Spirit Summons are Balanced

~SETUP-TUTUFIX.TP2~ #0 #5 // BG1 Summoning Spells

~SETUP-TUTUFIX.TP2~ #0 #10 // BG2 style world map [Requires new game to take effect]

~SETUP-TUTUFIX.TP2~ #0 #11 // Remove Spells That Weren't In BG2

~SETUP-TUTUFIX.TP2~ #0 #12 // Journal Entry Titles

~BG1NPC.TP2~ #0 #0 // The BG1 NPC Project for BG1 Tutu: Core Install

~BG1NPC.TP2~ #0 #1 // The BG1 NPC Project for BG1 Tutu: Phase I (Banters)

~BG1NPC.TP2~ #0 #2 // The BG1 NPC Project for BG1 Tutu: Phase II (Quests and Interjections)

~BG1NPC.TP2~ #0 #3 // Jason Compton's Accelerated Banter Script.

~BG1NPC.TP2~ #0 #14 // Non-joinable character portraits

~BG1NPC.TP2~ #0 #15 // Coran's Romance Core (Rated: R)

~BG1NPC.TP2~ #0 #16 // Placeholder 1: New Quests

~BG1NPC.TP2~ #0 #17 // Dynaheir's Romance Core (Rated PG13)

~BG1NPC.TP2~ #0 #18 // Shar-Teel Relationship Core (Rated R)

~BG1NPC.TP2~ #0 #19 // Branwen's Romance Core (Rated PG13)

~BG1NPC.TP2~ #0 #21 // Xan's Romance Core (Rated PG13)

~BG1NPC.TP2~ #0 #22 // Ajantis Romance Core (Rated PG13)

~BG1NPC.TP2~ #0 #23 // Female Romance Challenges

~BG1NPC.TP2~ #0 #25 // Coran's Romance Speed -> Coran's Romance Speed (45 minutes)

~BG1NPC.TP2~ #0 #29 // Dynaheir's Romance Speed -> Dynaheir's Romance Speed: 45 minutes

~BG1NPC.TP2~ #0 #33 // Xan's Romance Speed -> Xan's Romance Speed: 45 minutes

~BG1NPC.TP2~ #0 #37 // Shar-Teel's Romance Speed -> Shar-Teel's Relationship Speed: 45 minures

~BG1NPC.TP2~ #0 #41 // Branwen's Romance Speed -> Branwen's Romance Speed: 45 minutes

~BG1NPC.TP2~ #0 #45 // Ajantis' Romance Speed -> Ajantis' Romance Speed: 45 minutes

~BG1NPC.TP2~ #0 #100 // Install Player-Initiated Dialogues

~BG1NPCMUSIC/BG1NPCMUSIC.TP2~ #0 #0 // The BG1 NPC Project Music Pack

~SETUP-TUTU_TWEAKS.TP2~ #0 #0 // Adjust Evil joinable NPC reaction rolls

~SETUP-TUTU_TWEAKS.TP2~ #0 #40 // Avatar Morphing Script

~SETUP-TUTU_TWEAKS.TP2~ #0 #43 // Weapon Animation Tweaks

~SETUP-TUTU_TWEAKS.TP2~ #0 #46 // Icewind Dale Casting Graphics (Andyr)

~SETUP-TUTU_TWEAKS.TP2~ #0 #49 // Disable Portrait Icons Added by Equipped Items

~SETUP-TUTU_TWEAKS.TP2~ #0 #52 // Remove "You Must Gather Your Party..." Sound (Weimer)

~SETUP-TUTU_TWEAKS.TP2~ #0 #58 // Icon Improvements

~SETUP-TUTU_TWEAKS.TP2~ #0 #61 // Change Avatar When Wearing Robes or Armor (Galactygon)

~SETUP-TUTU_TWEAKS.TP2~ #0 #83 // Add Bags of Holding to BG1

~SETUP-TUTU_TWEAKS.TP2~ #0 #86 // Exotic Item Pack

~SETUP-TUTU_TWEAKS.TP2~ #0 #89 // Reveal City Maps When Entering Area

~SETUP-TUTU_TWEAKS.TP2~ #0 #92 // Add Map Notes

~SETUP-TUTU_TWEAKS.TP2~ #0 #95 // Stores Sell Higher Stacks of Items

~SETUP-TUTU_TWEAKS.TP2~ #0 #126 // Force All Dialogue to Pause Game

~SETUP-TUTU_TWEAKS.TP2~ #0 #129 // Use Valen/Solaufein Style Interjections

~SETUP-TUTU_TWEAKS.TP2~ #0 #141 // Universal Clubs

~SETUP-TUTU_TWEAKS.TP2~ #0 #142 // English Only: Description Updates for Universal Clubs Component

~SETUP-TUTU_TWEAKS.TP2~ #0 #145 // Weapon Styles for All

~SETUP-TUTU_TWEAKS.TP2~ #0 #148 // Druids Use Cleric Level and Spell Progression

~SETUP-TUTU_TWEAKS.TP2~ #0 #151 // Allow Thieving and Stealth in Heavy Armor

~SETUP-TUTU_TWEAKS.TP2~ #0 #152 // English Only: Alter Item Descriptions for 'Stealth and Thieving Abilities in Heavy Armor' Component

~SETUP-TUTU_TWEAKS.TP2~ #0 #155 // Allow Arcane Spellcasting in Heavy Armor

~SETUP-TUTU_TWEAKS.TP2~ #0 #156 // English Only: Alter Item Descriptions for 'Allow Arcane Spellcasting in Armor' Component

~SETUP-TUTU_TWEAKS.TP2~ #0 #159 // Expanded Dual-Class Options

~SETUP-TUTU_TWEAKS.TP2~ #0 #162 // Sellable Staffs, Clubs, and Slings (Icelus)

~SETUP-TUTU_TWEAKS.TP2~ #0 #165 // Higher HP on Level Up -> Maximum

~SETUP-TUTU_TWEAKS.TP2~ #0 #170 // Maximum HP for NPCs (the bigg) -> For Party-Joinable NPCs Only

~SETUP-TUTU_TWEAKS.TP2~ #0 #173 // Wear Magic Rings and Armor (Weimer)

~SETUP-TUTU_TWEAKS.TP2~ #0 #174 // PnP-Style Protection Items

~SETUP-TUTU_TWEAKS.TP2~ #0 #176 // Multi-Class Grand Mastery (Weimer)

~SETUP-TUTU_TWEAKS.TP2~ #0 #179 // True Grand Mastery (Baldurdash)

~SETUP-TUTU_TWEAKS.TP2~ #0 #185 // Shapeshifter Rebalancing

~SETUP-TUTU_TWEAKS.TP2~ #0 #188 // Low Reputation Store Discount (Sabre)

~SETUP-TUTU_TWEAKS.TP2~ #0 #194 // Rebalanced Weapon Proficiencies

~SETUP-TUTU_TWEAKS.TP2~ #0 #219 // 100% Learn Spells

// Recently Uninstalled: ~SETUP-TUTU_TWEAKS.TP2~ #0 #222 // Identify All Items

~SETUP-TUTU_TWEAKS.TP2~ #0 #222 // Identify All Items

~SETUP-TUTU_TWEAKS.TP2~ #0 #225 // Unlimited Ammo Stacking

~SETUP-TUTU_TWEAKS.TP2~ #0 #228 // Unlimited Gem and Jewelry Stacking

~SETUP-TUTU_TWEAKS.TP2~ #0 #231 // Unlimited Potion Stacking

~SETUP-TUTU_TWEAKS.TP2~ #0 #234 // Unlimited Scroll Stacking

~SETUP-TUTU_TWEAKS.TP2~ #0 #237 // Make Bags of Holding Bottomless

~SETUP-TUTU_TWEAKS.TP2~ #0 #240 // Happy Patch (Party NPCs do not fight or complain about reputation)

~SETUP-TUTU_TWEAKS.TP2~ #0 #270 // ToB-Style NPCs

 

There ya go.

 

- John

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I can confirm this.......i have tutu(TOB) installed with the tweak pack and the identify all items component.

 

Only SOME items are being identified.

 

For example, sendai's(south of nashkel) scimatar +1 is identified by default, but her longsword +1 is not.

 

The vast majority of items are not identified....ive noticed scimatar +1s are always identified though.

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It's fixed for the next release; if you want an immediate fix, hunt down this section in the t2 file with a text editor, round about line 7500 or so:

 

/////\\\\\/////\\\\\/////\\\\\/////\\\\\/////\\\\\/////\\\\\
/////\\\\\/////\\\\\/////\\\\\/////\\\\\/////\\\\\/////\\\\\
/////                                                  \\\\\
///// Identify All Items                               \\\\\
/////                                                  \\\\\
/////\\\\\/////\\\\\/////\\\\\/////\\\\\/////\\\\\/////\\\\\
/////\\\\\/////\\\\\/////\\\\\/////\\\\\/////\\\\\/////\\\\\

BEGIN @22200 DESIGNATED 222

// this file does nothing, it just allows other mods to detect this component
COPY_EXISTING ~SW1H01.itm~ ~override/C!Tutu08.xxx~

// SoS item needs to be un-ID'd for one quest - part 1
ACTION_IF FILE_EXISTS_IN_GAME ~CBLTCNT2.itm~ THEN BEGIN
 COPY_EXISTING ~CBLTCNT2.itm~ ~override~
   READ_SHORT 0x42 "sos_lore"
END

PRINT @1
COPY_EXISTING_REGEXP ~^.+\.itm$~ ~override~
 PATCH_IF (SOURCE_SIZE > 0x71) THEN BEGIN // protects against invalid files
   WRITE_SHORT 0x42 0
 END
 BUT_ONLY_IF_IT_CHANGES

// SoS item needs to be un-ID'd for one quest - part 2
ACTION_IF FILE_EXISTS_IN_GAME ~CBLTCNT2.itm~ THEN BEGIN
 COPY_EXISTING ~CBLTCNT2.itm~ ~override~
   WRITE_SHORT 0x42 "%sos_lore%"
END

 

Change this line:

 

COPY_EXISTING_REGEXP ~^.+\.itm$~ ~override~

 

to this:

 

COPY_EXISTING_REGEXP GLOB ~^.+\.itm$~ ~override~

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Archived

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