Question Posted May 7, 2006 Share Posted May 7, 2006 Im trying to make a boot of free action. Ive added the "protection from opcode" entries, but they do not seem to be working........i can still get affected by the hold person spell for example. What am i missing? P.S.All the variables are correct. Link to comment
NiGHTMARE Posted May 7, 2006 Share Posted May 7, 2006 Have you also added the "immunity special effects icon" entries? Link to comment
Grim Squeaker Posted May 7, 2006 Share Posted May 7, 2006 For the record, with these things it's easiest to start from an existing item that has the desired properties and tweak accordingly (in this case turning a ring into boots). Link to comment
CamDawg Posted May 7, 2006 Share Posted May 7, 2006 What kind of hold? Free action is surprisingly difficult to do. The ring of free action, post-fixpack, has all these effects: Immunity to spells: spcl522, spin828, spin977, spin983, spwi305, spwi312, spwi613, spwish25, spwm164. Immunity to opcodes: haste (16), slow (40), stun (45), hold cre (109), movement rate bonus (126), entangle overlay (154), web overlay (157), grease overlay (158), hold cre type (175). Prevent portrait icon: held(13), haste (38), slow (41), stun (55), webbed (129), entangled (144), grease (145). Movement rate bonus (126): set to 100% Disable Display String: Held (14102), stunned (1280), Free Action Display portrait icon: free action (19) Immunity to specific animation: spmindat, spflayer As Grim says, it's easier to copy an item with the desired effects and then re-purpose it. Link to comment
Avenger Posted May 8, 2006 Share Posted May 8, 2006 opcode 185 is also a hold opcode [edit] And all 3 hold opcodes accept IDS targeting. Link to comment
Question Posted May 8, 2006 Author Share Posted May 8, 2006 I have added protection from opcode 109 which is listed as "hold". I have not added removal of potrait icons or stuff like that, as from my understand, that doesnt actually prevent the effect. I didnt add 175....which is odd as i remember going through the ring of free action and adding the numbers from it. 185 is a hold code? Its not listed in IEEP though(but then, lots of things arent). Added just in case. Link to comment
Question Posted May 8, 2006 Author Share Posted May 8, 2006 It works, now i just need to figure out how to remove the hold person icons over my character. Link to comment
Grim Squeaker Posted May 8, 2006 Share Posted May 8, 2006 Prevent portrait icon: held(13), haste (38), slow (41), stun (55), webbed (129), entangled (144), grease (145). Seriously, it would have been much easier to convert an already existing item... Link to comment
devSin Posted May 8, 2006 Share Posted May 8, 2006 opcode 185 is also a hold opcode NearInfinity dubs this "Hold creature 2" -- the way it's used in-game, I believe BioWare wanted a second hold effect that worked around normal hold immunity (it's only used for spells holding undead, spells that don't actually "hold" like Otiluke's Resilient Sphere, and special effects like HELL_HOLD). This is why the fixpack doesn't add immunity to it. That said, some of the default spells (both kit abilities and bonuses, and player-castable spells), do provide immunity to hold creature 2, so who knows? Keep in mind that Hold Creature does not have any additional attached effects. Both Hold Creature Type and Hold Creature 2 hold the creature, apply the Held portrait icon, display the Held string, and give the affected creature a brief (yellow) character color pulse. Also, Web Effect Overlay not only applies the web visual, but also holds the affected creature (even without any corresponding hold effect). Link to comment
Question Posted May 8, 2006 Author Share Posted May 8, 2006 IEEP doesnt have "prevent potrait icon"....any ideas? Link to comment
CamDawg Posted May 8, 2006 Share Posted May 8, 2006 IEEP doesnt have "prevent potrait icon"....any ideas? Use a real modding tool, like DLTCEP or Near Infinity. Seriously. It's opcode #169 if that helps. Link to comment
Question Posted May 9, 2006 Author Share Posted May 9, 2006 I cant even find protection from opcode in DLTCEP....the list of effects arent sorted in any recognizable way and theres no way to search the list of effects. Ahhh you mean 169 in DLTCEP. Link to comment
Grim Squeaker Posted May 9, 2006 Share Posted May 9, 2006 Once again, I'll say: use existing items. Or as you've chosen not to in this case, look up the information from an existing item (i.e. load up the ring of free action in DLTCEP). There's no point reinventing the wheel. Link to comment
Question Posted May 9, 2006 Author Share Posted May 9, 2006 Attempted to save the item changes, only to get "you opened it as read only!". Wtf? I didnt select to open it as read only. Link to comment
Grim Squeaker Posted May 9, 2006 Share Posted May 9, 2006 Attempted to save the item changes, only to get "you opened it as read only!". Wtf? I didnt select to open it as read only. <{POST_SNAPBACK}> I believe there's a tickbox somewhere in settings or when you open the file that says 'open as read only' and it is ticked by default to stop you from fucking your game up. I don't know exactly where as its been a while since I've used DLTCEP. Link to comment
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