Guest Beleg-Cuthalion Posted June 30, 2006 Share Posted June 30, 2006 Hello, I'm playing BG1TUTU with NPC-Mod, and have just got Shar-Teel in my party. She is dual-wielding two swords, a long sword in her right hand, and a bastard sword in her left. As I have a better long sword (+2 from greywolf) i'd like to equipe her with it, but I can't give her an other weapon to her right hand: if i want to take away her original long sword, it says: "magical weapon in use". The long sword appearantly is no magical weapon. Giving it to her left hand works fine though. It this at all NPCMOD-relevant or is this dual wielding from an other mod and I am mixing up things? Is it a bug? Is it on purpose? Thanks for your help Beleg-Cuthalion Link to comment
Grim Squeaker Posted June 30, 2006 Share Posted June 30, 2006 It'll say 'magical weapon in use' if you currently have some summoned weapon like Melf's Minute Meteors or similar. Once that has run out you can change your weapons. Link to comment
Guest Guest Posted June 30, 2006 Share Posted June 30, 2006 It'll say 'magical weapon in use' if you currently have some summoned weapon like Melf's Minute Meteors or similar. Once that has run out you can change your weapons. <{POST_SNAPBACK}> that was my thought too, but now I've rested for 24 hours, and nothing changed. Even, Shar-Teel can't even cast something like Melfs Meteors or Flaming Sword, etc. Link to comment
Domi Posted June 30, 2006 Share Posted June 30, 2006 As far as I know this is something unique to your game. We did not do anything AI or equipment related, only dialogue scripts. Link to comment
Guest Beleg-Cuthalion Posted June 30, 2006 Share Posted June 30, 2006 As far as I know this is something unique to your game. We did not do anything AI or equipment related, only dialogue scripts. <{POST_SNAPBACK}> Thanks anyway Link to comment
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