Guest Stabwound Posted July 25, 2006 Share Posted July 25, 2006 I have installed this mod and it doesn't seem to be doing anything. All magical items still need to be identified. Anyone else have an issue with it? I find that having to ID items is just annoying. Link to comment
berelinde Posted July 26, 2006 Share Posted July 26, 2006 I, too have the component installed. I have found that when I create items via console, they are identified, whereas previously, I would have had to identfy them. In-game items are unidentified. Link to comment
CamDawg Posted July 31, 2006 Share Posted July 31, 2006 I've improved this a bit in the v1 release. Before, we set lore-needed-to-identify on all items to 0, allowing the party to ID everything without a spell. However, items on creatures and in containers would still appear with a blue background as if they were unidentified. This is no longer the case in v1. Link to comment
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