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Item useability restrictions


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Would it be possible to remove all weapon/armor/equipment restrictions from all kits and classes, and then to re-assign them to individual phantom kits? The customized armor/item/weapon restrictions could then be created for each class by applying multiple phantom kits to the kit the player is seeing be used, and this would allow for new kits to have much more freedom in its restrictions.


Hacky. Yes, but it may work without obvious effects from the player's perspective.

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