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beltyn's burning blood


Avenger

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In IWD this effect doesn't have the strike numbers. Instead param1 is a damage bonus added to the dice values when calculating damage.

HoW and IWD2 has the strike counts as advertised.

In IWD this effect is applied at load time, if it kills someone that time, the game crashes. It could be that i have an unpatched game and this is fixed later?

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