Kulyok Posted October 3, 2006 Share Posted October 3, 2006 These were fixed: The player could avoid the Selfish test immobilization of their party member due to a brief delay between the end of the dialogue and the hold spell cast on the party member. Various penalties could be resisted by spell protections (notably Spell Immunity) in the Selfish trial. However, there are a few other ways around this problem, namely these two: - A Time Stop right away, then opening all three doors on the right and the last door on the left - get the good reward, keep HP and Dex; - Using Polymorph Self or the Cloak of Sewers in a crowded corner to get to the last door on the left - get the good reward, keep HP and Dex. http://www.sorcerers.net/ubb/ultimatebb.ph...pic/2/8180.html Are these fixable? Link to comment
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