berelinde Posted October 12, 2006 Share Posted October 12, 2006 Entar Silvershield apparently liked to wear cloaks. He liked them so much, he wore 2 at a time, each with their own pin. I'm on chevalier7, BTW. I'm trying to post a screenshot, but I am not able to do it for some reason. Link to comment
berelinde Posted October 12, 2006 Author Share Posted October 12, 2006 Doh! It's Eddard Silvershield. Entar's his father. Man, that makes no sense now. Anyway, the Caravan Bandit Leader had 2 of them on her. Link to comment
cmorgan Posted October 12, 2006 Share Posted October 12, 2006 oh goodie... what do you bet the tp2 has another stupid cmorgan copy/paste error? Oh, no, wait a second... I'm at school, so I can't check, but if you can, berelinde, pop up the tp2 and search for X#KABAND.cre. The code should be ADD_CRE_ITEM and there should be only one line for Tutu and one line for BGT- but here is the problem, I bet: check the .cre in the subdirectory BG1NPC\Phase2\CRE\ and see if she came with one already assigned. If so, that is the one we need to remove, the one from the base creature (because the BGT side has to use COPY_EXISTING to create a working Caravan Bandit Leader). Link to comment
berelinde Posted October 12, 2006 Author Share Posted October 12, 2006 OK. I'm repeating the instructions to make sure I have it right. I'm checking the tp2 for X#KABAND.cre and verifying that there is one ADD_CRE_ITEM for Tutu, one for BGT. I am opening the X#KABAND.cre and seeing if she has one already in her inventory. I'll let you know what I find. Link to comment
berelinde Posted October 12, 2006 Author Share Posted October 12, 2006 OK. The tp2 is fine as far as ADD_CRE_ITEM is concerned. Using NI to check the .cre in Phase 2, she's got one already in inventory slot 5. Link to comment
cmorgan Posted October 12, 2006 Share Posted October 12, 2006 There is our problem. ADD_CRE_ITEM probably shifts the darned thing instead of overwriting it. I will remove the item from the base .cre to make sure only one exists! Link to comment
CamDawg Posted October 12, 2006 Share Posted October 12, 2006 ADD_CRE_ITEM probably shifts the darned thing instead of overwriting it. Correct. Link to comment
Recommended Posts
Archived
This topic is now archived and is closed to further replies.