Guest Riojano2002 Posted October 17, 2006 Share Posted October 17, 2006 Hi everybody: Im Riojano2002, a spanish modder. Our mod, "Lord of Darkness" its near to it conclusion, but we are having some problems adding the new area to the worldmap. This new area does appear in the worldmap, and you can travel there without any error. After that, the group can't travel from this new area anywhere. I couldnt tell where the error is in: code, area... Can anyone help us? This is the code in the .tp2 file APPEND ~MASTAREA.2da~ ~ARMEJ5 value~ COPY_EXISTING ~worldmap.wmp~ ~override~ READ_LONG 0x30 "area_num" READ_LONG 0x34 "area_off" READ_LONG 0x38 "link_off" READ_LONG 0x3c "link_num" READ_LONG 0xc "map_off" SET "entry" = ("%map_off%" + 0xb8) SET "outer_check" = 0 SET "inner_check" = 0 SET "num_ent" = 0 WRITE_LONG 0x30 ("%area_num%" + 1) WRITE_LONG 0x38 ("%link_off%" + 0xf0) WRITE_LONG 0x3c ("%link_num%" + 4) // Add area to worldmap INSERT_BYTES ("%area_off%" + (0xf0 * "%area_num%")) 0xf0 // inserting new area to wmp WRITE_ASCII ("%area_off%" + (0xf0 * "%area_num%")) ~ARMEJ5~ WRITE_ASCII ("%area_off%" + 0x08 + (0xf0 * "%area_num%")) ~ARMEJ5~ WRITE_ASCII ("%area_off%" + 0x10 + (0xf0 * "%area_num%")) ~ARMEJ5~ WRITE_LONG ("%area_off%" + 0x34 + (0xf0 * "%area_num%")) 19 // mapicon number WRITE_LONG ("%area_off%" + 0x38 + (0xf0 * "%area_num%")) 1063 // x coordinate WRITE_LONG ("%area_off%" + 0x3C + (0xf0 * "%area_num%")) 39 // y coordinate SAY ("%area_off%" + 0x40 + (0xf0 * "%area_num%")) ~Nido de Estrellas~ SAY ("%area_off%" + 0x44 + (0xf0 * "%area_num%")) #-1 WRITE_SHORT ("%area_off%" + 0x50 + (0xf0 * "%area_num%")) ("%link_num%" + 4) // N link index WRITE_SHORT ("%area_off%" + 0x58 + (0xf0 * "%area_num%")) ("%link_num%" + 4) // W link index WRITE_SHORT ("%area_off%" + 0x60 + (0xf0 * "%area_num%")) ("%link_num%" + 4) // S link index WRITE_SHORT ("%area_off%" + 0x68 + (0xf0 * "%area_num%")) ("%link_num%") // E link index WRITE_SHORT ("%area_off%" + 0x6c + (0xf0 * "%area_num%")) 4 // one link E WHILE ("%outer_check%" = 0) BEGIN READ_ASCII ("%entry%" + 0x8) "area" (2) READ_ASCII ("%entry%" + 0x8) "spec_area" (6) WHILE (("%spec_area%" STRING_COMPARE_CASE "AR1100" = 0) AND ("%inner_check%" = 0)) BEGIN READ_SHORT ("%entry%" + 0x50) "nlink" READ_SHORT ("%entry%" + 0x50 + 0x4) "#nlink" WRITE_SHORT ("%entry%" + 0x50 + 0x4) ("%#nlink%" + 1) READ_SHORT ("%entry%" + 0x50 + 0x4) "#nlink2" READ_SHORT ("%entry%" + 0x50 + 0x8) "wlink" WRITE_SHORT ("%entry%" + 0x50 + 0x8) ("%wlink%" + 3) READ_SHORT ("%entry%" + 0x50 + 0x8) "wlink2" READ_SHORT ("%entry%" + 0x50 + 0x8 + 0x4) "#wlink" WRITE_SHORT ("%entry%" + 0x50 + 0x8 + 0x4) ("%#wlink%" + 1) READ_SHORT ("%entry%" + 0x50 + 0x8 + 0x4) "#wlink2" READ_SHORT ("%entry%" + 0x50 + 0x8 + 0x8) "slink" WRITE_SHORT ("%entry%" + 0x50 + 0x8 + 0x8) ("%slink%" + 2) READ_SHORT ("%entry%" + 0x50 + 0x8 + 0x8) "slink2" READ_SHORT ("%entry%" + 0x50 + 0x8 + 0x8 + 0x4) "#slink" WRITE_SHORT ("%entry%" + 0x50 + 0x8 + 0x8 + 0x4) ("%#slink%" + 1) READ_SHORT ("%entry%" + 0x50 + 0x8 + 0x8 + 0x4) "#slink2" READ_SHORT ("%entry%" + 0x50 + 0x8 + 0x8 + 0x8) "elink" WRITE_SHORT ("%entry%" + 0x50 + 0x8 + 0x8 + 0x8) ("%elink%" + 1) READ_SHORT ("%entry%" + 0x50 + 0x8 + 0x8 + 0x8) "elink2" READ_SHORT ("%entry%" + 0x50 + 0x8 + 0x8 + 0x8 + 0x4) "#elink" WRITE_SHORT ("%entry%" + 0x50 + 0x8 + 0x8 + 0x8 + 0x4) ("%#elink%" + 1) READ_SHORT ("%entry%" + 0x50 + 0x8 + 0x8 + 0x8 + 0x4) "#elink2" SET "inner_check" = 1 END PATCH_IF (("%area%" STRING_COMPARE_CASE "AR" = 0) OR ("%area%" STRING_COMPARE_CASE "G3" = 0)) BEGIN SET "num_ent" = ("%num_ent%" + 1) END ELSE PATCH_IF ("%area%" STRING_COMPARE_CASE "AR" = 1) BEGIN SET "outer_check" = 1 END SET "entry" = ("%entry%" + 0xf0) END READ_LONG 0x30 "area_num2" READ_LONG 0x38 "link_off2" // Add link to ARMEJ5 INSERT_BYTES ("%link_off2%" - 0x01 + (0xd8 * "%nlink%")) 0xd8 // inserting one byte before eof to avoid errors WRITE_LONG ("%link_off2%" + (0xd8 * "%nlink%")) ("%area_num2%" - 1) // target ARMEJ5 WRITE_ASCII ("%link_off2%" + 0x04 + (0xd8 * "%nlink%")) ~RRMEJ5~ // entry point WRITE_LONG ("%link_off2%" + 0x28 + (0xd8 * "%nlink%")) 4 // unknown value--matching other links just in case // Add link to ARMEJ5 INSERT_BYTES ("%link_off2%" - 0x01 + (0xd8 * "%wlink2%")) 0xd8 // inserting one byte before eof to avoid errors WRITE_LONG ("%link_off2%" + (0xd8 * "%wlink2%")) ("%area_num2%" - 1) // target ARMEJ5 WRITE_ASCII ("%link_off2%" + 0x04 + (0xd8 * "%wlink2%")) ~RRMEJ5~ // entry point WRITE_LONG ("%link_off2%" + 0x28 + (0xd8 * "%wlink2%")) 4 // unknown value--matching other links just in case // Add link to ARMEJ5 INSERT_BYTES ("%link_off2%" - 0x01 + (0xd8 * "%slink2%")) 0xd8 // inserting one byte before eof to avoid errors WRITE_LONG ("%link_off2%" + (0xd8 * "%slink2%")) ("%area_num2%" - 1) // target ARMEJ5 WRITE_ASCII ("%link_off2%" + 0x04 + (0xd8 * "%slink2%")) ~RRMEJ5~ // entry point WRITE_LONG ("%link_off2%" + 0x28 + (0xd8 * "%slink2%")) 4 // unknown value--matching other links just in case // Add link to ARMEJ5 INSERT_BYTES ("%link_off2%" - 0x01 + (0xd8 * "%elink2%")) 0xd8 // inserting one byte before eof to avoid errors WRITE_LONG ("%link_off2%" + (0xd8 * "%elink2%")) ("%area_num2%" - 1) // target ARMEJ5 WRITE_ASCII ("%link_off2%" + 0x04 + (0xd8 * "%elink2%")) ~RRMEJ5~ // entry point WRITE_LONG ("%link_off2%" + 0x28 + (0xd8 * "%elink2%")) 4 // unknown value--matching other links just in case // Correct ALL other links after elink SET "entryy" = ("%map_off%" + 0xb8) SET "outer_c" = 0 SET "num_entt" = 0 WHILE ("%outer_c%" = 0) BEGIN READ_ASCII ("%entryy%" + 0x8) "areaa" (2) PATCH_IF (("%areaa%" STRING_COMPARE_CASE "AR" = 0) OR ("%areaa%" STRING_COMPARE_CASE "G3" = 0)) BEGIN READ_SHORT ("%entryy%" + 0x50) "nllink" READ_SHORT ("%entryy%" + 0x50 + 0x8) "wllink" READ_SHORT ("%entryy%" + 0x50 + 0x8 + 0x8) "sllink" READ_SHORT ("%entryy%" + 0x50 + 0x8 + 0x8 + 0x8) "ellink" PATCH_IF ("%nllink%" > "%wlink2%") BEGIN WRITE_SHORT ("%entryy%" + 0x50) ("%nllink%" + 4) END PATCH_IF ("%wllink%" > "%wlink2%") BEGIN WRITE_SHORT ("%entryy%" + 0x50 + 0x8) ("%wllink%" + 4) END PATCH_IF ("%sllink%" > "%wlink2%") BEGIN WRITE_SHORT ("%entryy%" + 0x50 + 0x8 + 0x8) ("%sllink%" + 4) END PATCH_IF ("%ellink%" > "%wlink2%") BEGIN WRITE_SHORT ("%entryy%" + 0x50 + 0x8 + 0x8 + 0x8) ("%ellink%" + 4) END END ELSE PATCH_IF (("%area%" STRING_COMPARE_CASE "AR" = 1) AND ("%areaa%" STRING_COMPARE_CASE "G3" = 1)) BEGIN SET "outer_c" = 1 END SET "entryy" = ("%entryy%" + 0xf0) END READ_LONG 0x30 "area_num" READ_LONG 0x34 "area_off" READ_LONG 0x38 "link_off" READ_LONG 0x3c "link_num" WRITE_LONG 0x3c ("%link_num%" + 4) // Add link to City Gates INSERT_BYTES ("%link_off%" - 0x01 + (0xd8 * "%link_num%")) 0xd8 // inserting one byte before eof to avoid errors WRITE_LONG ("%link_off%" + (0xd8 * "%link_num%")) 11 // target city gates WRITE_ASCII ("%link_off%" + 0x04 + (0xd8 * "%link_num%")) ~ExitNE~ // slums entry point WRITE_LONG ("%link_off%" + 0x28 + (0xd8 * "%link_num%")) 4 // unknown value--matching other links just in case // Add link to Umar Hills INSERT_BYTES ("%link_off%" - 0x01 + (0xd8 * "%link_num%")) 0xd8 // inserting one byte before eof to avoid errors WRITE_LONG ("%link_off%" + (0xd8 * "%link_num%")) 7 // target umar hills WRITE_ASCII ("%link_off%" + 0x04 + (0xd8 * "%link_num%")) ~ExitNW~ // slums entry point WRITE_LONG ("%link_off%" + 0x28 + (0xd8 * "%link_num%")) 4 // unknown value--matching other links just in case // Add link to Trademeet INSERT_BYTES ("%link_off%" - 0x01 + (0xd8 * "%link_num%")) 0xd8 // inserting one byte before eof to avoid errors WRITE_LONG ("%link_off%" + (0xd8 * "%link_num%")) 14 // target trademeet WRITE_ASCII ("%link_off%" + 0x04 + (0xd8 * "%link_num%")) ~ExitNW~ // slums entry point WRITE_LONG ("%link_off%" + 0x28 + (0xd8 * "%link_num%")) 4 // unknown value--matching other links just in case // Add link to De'Arnise Hold INSERT_BYTES ("%link_off%" - 0x01 + (0xd8 * "%link_num%")) 0xd8 // inserting one byte before eof to avoid errors WRITE_LONG ("%link_off%" + (0xd8 * "%link_num%")) 9 // target de'arnise WRITE_ASCII ("%link_off%" + 0x04 + (0xd8 * "%link_num%")) ~ExitSE~ // slums entry point WRITE_LONG ("%link_off%" + 0x28 + (0xd8 * "%link_num%")) 4 // unknown value--matching other links just in case BUT_ONLY_IF_IT_CHANGES Link to comment
CamDawg Posted October 18, 2006 Share Posted October 18, 2006 Are you looking at the world map with a new game? Link to comment
Guest Guest Posted October 18, 2006 Share Posted October 18, 2006 Of course, I install the mod, begin a new game, find the NPC which reveal the map in worldmap, travel to this area... and I become a prisoner in my own area XD Link to comment
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