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Drizzt Encounter Repeats


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I also noticed that we add entry points to the chapter 6 areas so you won't get dumped randomly into the areas, but we're not using them.
What on earth are you talking about here?

All of the chapter six areas have no entry points--meaning whenever you traveled to them, you would get dumped randomly into the area along an edge. (In the Small Teeth Pass, you could get dumped right in the middle of the area since the eastern edge isn't accessible at all.) Fixpack altered the areas to have a defined entry point, but the worldmap wasn't referencing it--resulting in the party getting dumped into the area randomly, just as before.

 

Hello,

 

may be, you have to alter the AREALINK.2DA and/or the AREALINS.2DA too, to get it work as you want

 

may be, you can fix also this bug by altering these two .2DAs...

 

I don't know... - I have never dare to touch these .2DAs - lag the knowledge about the exatly function of these... :)

 

Just my thought quick written here :)

 

Regards

 

Roana

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