devSin Posted November 3, 2006 Share Posted November 3, 2006 "A sorcerer's prime requisites are INTELLIGENCE and CHARISMA." I don't have BG2 installed to check, but I think Azuredge is non-enchanted when fighting the living (it's just a worthless axe until you go to pick some bones). But I could have it confused with some other item. Check the original description (if this is the one that just says 1d6 and then 1d6 + 4 bonus vs. undead, then yeah, this is it). (I think this may have been one of the items where Extremist smacked KD for his retarded "fixes" and I said, "Raise the roof!") Link to comment
CamDawg Posted November 5, 2006 Share Posted November 5, 2006 OK, let's close this out. Sorcerers description now mentions charisma, carried by the total of 1 vote to 0. Azuredge does 1d6 normally, and an extra 4 damage against undead. Undead also have to save against death at a -4 penalty or be destroyed. This is far more consistent with the original description of the axe: Combat Ability: 1-6 +4 extra damage to undead, plus they must make a saving throw vs. death (-4 penalty) or be utterly destroyedDamage: 1D6 Damage type (melee): slashing Damage type (thrown): missile (piercing) The (updated) GTU should, hopefully, clarify this a bit: Azuredge Axe +3Gulen Rockfire, Slayer of Undead, crafted this powerful throwing axe expressly for reinforcing his claim to his namesake. Blessed by a cross-section of gods, this weapon does phenomenal damage against creatures unwisely rebelling against their deceased status, and can potentially destroy them in a single blow. Obviously Gulen no longer carries Azuredge, and it is rumored that he died fighting a powerful vampire years ago, only to rise as one himself. This may have softened his stance regarding the undead, at the very least prompting a change of name. STATISTICS Always considered to be of +3 enchantment when determining what it can hit. Damage: 1D6, +4 additional damage against undead Special: Undead must make a saving throw vs. death at a -4 penalty or be utterly destroyed Damage type (melee): slashing Damage type (thrown): missile (piercing) Special: Returns to user's hand once thrown Weight: 2 Speed Factor: 1 Proficiency Type: Axe Type: 1-handed Requires: 4 Strength Not Usable By: Any Neutral or Evil Character Cleric Mage Thief Monk Beast Master Link to comment
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