CamDawg Posted November 10, 2006 Share Posted November 10, 2006 The head of the de'Arnise Keep guards is Glaicas. Or is it Glaicus? Every journal entry and dialogue refers to him as 'Glaicus'. The one place where it's different is the name attached to his creature file, which is Glaicas. Good times. The transition from the ground floor of the Keep back through the secret passage is fine in the troll-occupied version of the Keep (ar1302), but way off in the stronghold version (ar1306). The latter has the transition trigger through a wall rather than the adjacent door that it's supposed to be. Link to comment
CamDawg Posted November 10, 2006 Author Share Posted November 10, 2006 The transition point was also not attached to the door, allowing the party to walk through a closed door. Glaicus is fixed in the GTU; door fixed as follows: // door from ground floor of stronghold de'Arnise Keep is off, not attached to door COPY_EXISTING ~ar1306.are~ ~override~ READ_SHORT 0x5a "info_num" READ_LONG 0x5c "info_off" READ_LONG 0x7c "vert_off" READ_LONG 0xa4 "door_num" READ_LONG 0xa8 "door_off" FOR (index = 0; index < info_num; index = index + 1) BEGIN READ_ASCII ("%info_off%" + ("%index%" * 0xc4)) "info_name" (9) PATCH_PRINT "info_name is %info_name%" PATCH_IF ("%info_name%" STRING_COMPARE_CASE "Tran1304a" = 0) BEGIN // bounding box WRITE_SHORT ("%info_off%" + 0x22 + ("%index%" * 0xc4)) 420 // bounding: left WRITE_SHORT ("%info_off%" + 0x24 + ("%index%" * 0xc4)) 1799 // bounding: top WRITE_SHORT ("%info_off%" + 0x26 + ("%index%" * 0xc4)) 520 // bounding: right WRITE_SHORT ("%info_off%" + 0x28 + ("%index%" * 0xc4)) 1935 // bounding: bottom // vertices READ_SHORT ("%info_off%" + 0x2c + ("%index%" * 0xc4)) "vert_idx" WRITE_SHORT ("%vert_off%" + (0x04 * "%vert_idx%")) 442 WRITE_SHORT ("%vert_off%" + 0x02 + (0x04 * "%vert_idx%")) 1799 WRITE_SHORT ("%vert_off%" + 0x04 + (0x04 * "%vert_idx%")) 442 WRITE_SHORT ("%vert_off%" + 0x06 + (0x04 * "%vert_idx%")) 1891 WRITE_SHORT ("%vert_off%" + 0x08 + (0x04 * "%vert_idx%")) 520 WRITE_SHORT ("%vert_off%" + 0x0a + (0x04 * "%vert_idx%")) 1935 WRITE_SHORT ("%vert_off%" + 0x0c + (0x04 * "%vert_idx%")) 520 WRITE_SHORT ("%vert_off%" + 0x0e + (0x04 * "%vert_idx%")) 1845 // add attached to door flag (also next loop) READ_BYTE ("%info_off%" + 0x61 + (0xc4 * "%index%")) "flags" WRITE_BYTE ("%info_off%" + 0x61 + (0xc4 * "%index%")) ("%flags%" BOR 0b00001000) SET "index" = "%info_num%" // kills loop END END FOR (index = 0; index < door_num; index = index + 1) BEGIN READ_ASCII ("%door_off%" + ("%index%" * 0xc8)) "door_name" PATCH_IF ("%door_name%" STRING_COMPARE_CASE "secret07" = 0) BEGIN WRITE_ASCII ("%door_off%" + 0x9c + ("%index%" * 0xc8)) "Tran1304a" #16 END END BUT_ONLY_IF_IT_CHANGES Link to comment
devSin Posted January 30, 2008 Share Posted January 30, 2008 // door from ground floor of stronghold de'Arnise Keep is off, not attached to door COPY_EXISTING ~ar1306.are~ ~override~ READ_SHORT 0x5a "info_num" READ_LONG 0x5c "info_off" READ_LONG 0x7c "vert_off" READ_LONG 0xa4 "door_num" READ_LONG 0xa8 "door_off" FOR (index = 0; index < info_num; index = index + 1) BEGIN READ_ASCII ("%info_off%" + ("%index%" * 0xc4)) "info_name" (9) PATCH_PRINT "info_name is %info_name%" PATCH_IF ("%info_name%" STRING_COMPARE_CASE "Tran1304a" = 0) BEGIN // bounding box WRITE_SHORT ("%info_off%" + 0x22 + ("%index%" * 0xc4)) 420 // bounding: left WRITE_SHORT ("%info_off%" + 0x24 + ("%index%" * 0xc4)) 1799 // bounding: top WRITE_SHORT ("%info_off%" + 0x26 + ("%index%" * 0xc4)) 520 // bounding: right WRITE_SHORT ("%info_off%" + 0x28 + ("%index%" * 0xc4)) 1935 // bounding: bottom // vertices 'n' stuff bounding: left should be 442 (min x). // bounding box WRITE_SHORT ("%info_off%" + 0x22 + ("%index%" * 0xc4)) 442 // bounding: left Link to comment
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