Gorilym Posted November 27, 2006 Share Posted November 27, 2006 Incidentally, I made note of a few quirks during my testing - not exactly closely related to this thread, but I doubt that they're worthy of a thread of their own. For one thing, I ran into multiple duplicates of the children that relate the story of the "captured demon", an issue which I believe has been reported before? Also, it struck me as odd that Amber was carrying an unidentified buckler and spear - is her unfamiliarity with these items intentional? Link to comment
Meira Posted November 27, 2006 Author Share Posted November 27, 2006 Incidentally, I made note of a few quirks during my testing - not exactly closely related to this thread, but I doubt that they're worthy of a thread of their own. For one thing, I ran into multiple duplicates of the children that relate the story of the "captured demon", an issue which I believe has been reported before? Also, it struck me as odd that Amber was carrying an unidentified buckler and spear - is her unfamiliarity with these items intentional? So far the multiple children bug seems to be connect to being in the are where they spawn during daybreak. I've managed to re-create that only when using CTRL-T to advance time from night to day. When I waited the time to pass they spawned normally. The script used to spawn them is almost identical to the one that spawn Habib(sp?) (the scimitar throwing guy), which is not of course a guarantee for it to work, but I did kind of count on it. I have one report claiming multiple children spawning even though he didn't advance time manually and if these reports start to pile I'd probably should figure different spawn triggers for the kids. The unidentified items are intentional. Amber just met you, she's not going to tell reveal all her secrets right away. It's not completely in-line with other NPCs, but at the moment I'm going to leave them unidentified. Link to comment
Meira Posted November 28, 2006 Author Share Posted November 28, 2006 Okay, more on the Windows side of the same (or similar) issue. Again, this does not happen to all users; so far only two reported cases. Here's the unpack.bat again: @echo off md Music\mxm#am copy Amber\Music\*.ogg Music\mxm#am copy Amber\Music\snd2acm.exe Music\mxm#am copy Amber\sounds\oggdec.exe Music\mxm#am cd Music\mxm#am oggdec mxm#*.ogg del mxm#*.ogg del oggdec.exe snd2acm.exe -wav mxm#amA.wav mxm#amA.acm snd2acm.exe -wav mxm#amB1.wav mxm#amB1.acm snd2acm.exe -wav mxm#amB2.wav mxm#amB2.acm snd2acm.exe -wav mxm#amC.wav mxm#amC.acm snd2acm.exe -wav mxm#amD.wav mxm#amD.acm snd2acm.exe -wav mxm#amE1.wav mxm#amE1.acm snd2acm.exe -wav mxm#amZ.wav mxm#amZ.acm snd2acm.exe -wav mxm#amZC.wav mxm#amZC.acm snd2acm.exe -wav mxm#amZD.wav mxm#amZD.acm snd2acm.exe -wav mxm#amZE.wav mxm#amZE.acm del mxm#*.wav del snd2acm.exe cd.. cd.. cd override oggdec m#*.ogg del m#*.ogg del oggdec.exe tisunpack m#ar*.tiz del m#ar*.tiz del tisunpack.exe pause Here's the error from the command window: oggdec is not recognized as and external or internal command could not find g:\bgII-soa\override\m#*.ogg could not find g:\bgII-soa\override\oggdec.exe tisunpack is not recognized as and external or internal command could not find g:\bgII-soa\override\m#ar*.tiz could not find g:\bgII-soa\override\tisunpack.exe (It looks like that the music setup was succesfull, though I have to look again from the error reports if the music was reported to be working or not.) According to the debug file the tisunpack and ogg dec are copied to the override alolong with the tiz and agg files: [...] Copied [amber/areas/m#ar06.tiz] to [override/m#ar06.tiz] [amber/areas/m#ar06.wed] loaded, 14678 bytes Copied [amber/areas/m#ar06.wed] to [override/m#ar06.wed] [amber/areas/tisunpack.exe] loaded, 94208 bytes Copied [amber/areas/tisunpack.exe] to [override/tisunpack.exe] Copying 1 file ... [...] Copied [amber/sounds/m#ymm014.ogg] to [override/m#ymm014.ogg] [amber/sounds/m#ymm015.ogg] loaded, 106606 bytes Copied [amber/sounds/m#ymm015.ogg] to [override/m#ymm015.ogg] [amber/sounds/m#ymm016.ogg] loaded, 89629 bytes Copied [amber/sounds/m#ymm016.ogg] to [override/m#ymm016.ogg] [amber/sounds/m#ymm017.ogg] loaded, 95529 bytes Copied [amber/sounds/m#ymm017.ogg] to [override/m#ymm017.ogg] [amber/sounds/oggdec.exe] loaded, 155648 bytes Copied [amber/sounds/oggdec.exe] to [override/oggdec.exe] [...] Link to comment
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