devSin Posted November 27, 2006 Share Posted November 27, 2006 As impossible as it may seem, I found one that missed. COPY_EXISTING MOR2.2DA OVERRIDE REPLACE_TEXTUALLY "ORCBW07" "ORCBW07A" REPLACE_TEXTUALLY "ORCBW08" "ORCBW07B" Do it before the COPY ~a~ ~override/MOR4~ patch. Link to comment
devSin Posted December 6, 2006 Author Share Posted December 6, 2006 The ice mephit fighting the shadow thief in AR0603 is assigned the clone's script (from the ARE) instead of WaitPC2. We might think about extending NPCLevel out to Level 40. If the PC is above Level 24 the first time an NPC joins in SoA, the lowest-level CRE joins the party instead of the highest-level CRE. Arnolinus (Shop02) is using "AR0700" for his variable instead of the area he's in. I think it ends up working, but it's a bit cheap. Arnolinus (Shop02) and Ribald (Ribald) sell 6 +1 large shields. The first five of these should actually be normal large shields (Shld05), which they currently don't sell at all. Link to comment
CamDawg Posted December 8, 2006 Share Posted December 8, 2006 Fixed, moving to archives. // NPCs joining level 25+ PCs in SoA would be at their minimum level, not max COPY_EXISTING ~npclevel.2da~ ~override~ REPLACE_TEXTUALLY ~^\([A-Za-z0-9*]+[%tab% ]+[A-Za-z0-9*]+[%tab% ]+[A-Za-z0-9*]+[%tab% ]+[A-Za-z0-9*]+[%tab% ]+[A-Za-z0-9*]+[%tab% ]+[A-Za-z0-9*]+[%tab% ]+[A-Za-z0-9*]+[%tab% ]+[A-Za-z0-9*]+[%tab% ]+[A-Za-z0-9*]+[%tab% ]+[A-Za-z0-9*]+[%tab% ]+[A-Za-z0-9*]+[%tab% ]+[A-Za-z0-9*]+[%tab% ]+[A-Za-z0-9*]+[%tab% ]+[A-Za-z0-9*]+[%tab% ]+[A-Za-z0-9*]+[%tab% ]+[A-Za-z0-9*]+[%tab% ]+[A-Za-z0-9*]+[%tab% ]+[A-Za-z0-9*]+[%tab% ]+[A-Za-z0-9*]+[%tab% ]+[A-Za-z0-9*]+[%tab% ]+[A-Za-z0-9*]+[%tab% ]+[A-Za-z0-9*]+[%tab% ]+[A-Za-z0-9*]+\)\([%tab% ]+[A-Za-z0-9*]+\)~ ~\1\2\2\2\2\2\2\2\2\2\2\2\2\2\2\2\2\2~ // extends individual lines REPLACE_TEXTUALLY ~\(2[%tab% ]+3[%tab% ]+4[%tab% ]+5[%tab% ]+6[%tab% ]+7[%tab% ]+8[%tab% ]+9[%tab% ]+10[%tab% ]+11[%tab% ]+12[%tab% ]+13[%tab% ]+14[%tab% ]+15[%tab% ]+16[%tab% ]+17[%tab% ]+18[%tab% ]+19[%tab% ]+20[%tab% ]+21[%tab% ]+22[%tab% ]+23\)\([%tab% ]+\)24~ ~\1\224\225\226\227\228\229\230\231\232\233\234\235\236\237\238\239\240~ // extends header row UNLESS ~25[%tab% ]+26[%tab% ]+27[%tab% ]+28[%tab% ]+29[%tab% ]+30[%tab% ]+31[%tab% ]+32[%tab% ]+33[%tab% ]+34[%tab% ]+35[%tab% ]+36[%tab% ]+37[%tab% ]+38[%tab% ]+39[%tab% ]+40~ BUT_ONLY_IF_IT_CHANGES // ice mephit has wrong script COPY_EXISTING ~ar0603.are~ ~override~ READ_LONG 0x54 "actor_off" READ_SHORT 0x58 "actor_num" FOR (index = 0; index < actor_num; index = index + 1) BEGIN READ_ASCII ("%actor_off%" + 0x80 + ("%index%" * 0x110)) "cre_file" PATCH_IF ("%cre_file%" STRING_COMPARE_CASE "mepice01" = 0) BEGIN // ice mephit WRITE_ASCII ("%actor_off%" + 0x50 + ("%index%" * 0x110)) ~waitpc2~ #8 // override script SET "index" = "%actor_num%" // kills loop END END BUT_ONLY_IF_IT_CHANGES // stores with dupe large shield +1 entries; should be normal large shields COPY_EXISTING ~ribald.sto~ ~override~ ~shop02.sto~ ~override~ READ_LONG 0x34 "itm_off" ELSE 0 READ_LONG 0x38 "itm_num" ELSE 0 FOR (index = 0; index < itm_num; index = index + 1) BEGIN READ_ASCII ("%itm_off%" + (0x1c * "%index%")) "item" READ_BYTE ("%itm_off%" + 0x14 + (0x1c * "%index%")) "quantity" PATCH_IF (("%item%" STRING_COMPARE_CASE "shld06" = 0) AND ("%quantity%" = 5)) BEGIN WRITE_ASCII ("%itm_off%" + (0x1c * "%index%")) ~shld05~ #8 END END BUT_ONLY_IF_IT_CHANGES .d code // arnolius is using wrong area reference in his variables REPLACE_TRIGGER_TEXT ~shop02~ ~,"AR0700",~ ~,"AR0706",~ REPLACE_ACTION_TEXT ~shop02~ ~,"AR0700",~ ~,"AR0706",~ Link to comment
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