Guest Ahriman Posted December 21, 2006 Share Posted December 21, 2006 Hey guys. Like a lot of people, I thought NWN2 was pretty good, but lacked the life and vibrance of the BG's. So now, I'm going through them all again, having recently bought the expansions at long last, and decided to go with BGT over Tutu. I did the mega-installation, including G3's -damn- fine BG1 NPC project. I'm not sure whether this particular mod would be the cause, but I'm having a problem now when I reform the party. I thought it was a little odd when I removed someone and they didnt run up to me and whine, but thought nothing of it. When I try to go back later to ask the removed NPC to rejoin, I instead get the player-initiated dialogue with no option to invite them back. It's as if they dont know they've been removed at all. Figuring the player-initiated dialogues were the problem, I uninstalled that component. Now, however, the removed NPC gives me the class 'has nothing to say to you.' So at this point Ive reinstalled P.I.D.'s as it doesnt seem to be the problem. Is this a known issue? Did I miss something maybe? Or, failing those two, is there a starting point from which I might be able to fix it myself, given that I already know a good deal about modding on other games? Thanks. Link to comment
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