Galactygon Posted January 7, 2007 Share Posted January 7, 2007 Height maps are not yet covered in the IESDP, so I thought I will do some of that. And yes, they do in fact have a function. Height maps displace the characters' avatars (but not their feet circles) by an x amount (vertically and only upwards) depending on the lightness of the RGB of the search map (I haven't tested this with non greyscale colours yet). White fully displaces the characters, while black does nothing. Any shades inbetween displace the character by varying degrees. Here is a comparison between white and black: I can imagine height maps being not as useful in most situations because the change is too subtle for players to notice, but they come pretty well when the topography suddenly changes (such as in stairs). -Galactygon Link to comment
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