Loké Posted January 16, 2007 Share Posted January 16, 2007 One of the voicepacks I've downloaded for BG2 is a bit quiet. Usual practice for this is to fire up goldwave and tweak the volume, but it looks like it's in the same format as the default sounds. (I believe it's an Icewind dale voicepack-not sure is it's 1 or 2 though). So, despite it being .wav format (apparently) it says it's an invalid file whenever I try to open any of the sounds. Anyone know a trick for tweaking them? Link to comment
BigRob Posted January 17, 2007 Share Posted January 17, 2007 Maybe I'm totally off with this, but aren't some of the internal files WAVC format, and thus ACM files? Could you convert them using ACM2WAV and then tweak them? Link to comment
Loké Posted January 17, 2007 Author Share Posted January 17, 2007 Maybe I'm totally off with this, but aren't some of the internal files WAVC format, and thus ACM files? Could you convert them using ACM2WAV and then tweak them? Well windows says it's .wav... I'll give your suggestion a go-nothing to lose after all. Link to comment
Rabain Posted January 17, 2007 Share Posted January 17, 2007 If you have NI and acm2wav.exe in your game folder the when you export the sound with NI it will be in an acceptable wav format for windows. Link to comment
Loké Posted January 17, 2007 Author Share Posted January 17, 2007 If you have NI and acm2wav.exe in your game folder the when you export the sound with NI it will be in an acceptable wav format for windows. I've been looking for that, but the links are dead in sticky for it, so I'm trying to find a substitute. Link to comment
Loké Posted January 17, 2007 Author Share Posted January 17, 2007 Bleh, wrong button. Ignore/delete this post. Link to comment
Rabain Posted January 17, 2007 Share Posted January 17, 2007 It seems the PPG modlist links to a different part of SP, the corrent place should be here: http://www.sorcerers.net/Games/IEmodding/index.php acm2wav is down the page in that list of Tools. Link to comment
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