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Would some kind soul help fix my local copy of Ashes of Embers?


Bursk

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There are a couple of issues with this mod that I'm unsure about dealing with myself:

 

1) Aerie is too weak to use maces;

2) Monk Proficiencies - http://forums.pocketplane.net/index.php/topic,21973.0.html

 

I'd appreciate it (if it's not too much trouble) if someone who knows how to mod could fix these issues for me. I'd like my copy of the mod to be bug-free if poss, but don't know what to do myself. I've also given up any hope of Ghreyfain ever updating the mod, despite what he's said in the past.

 

Also, I was wondering if the AoE SoA/ToB 'Char Name's' New Proficiencies components work okay alongside the Tweak Pack's ToB-Style NPCs (I know there's an issue with the Anomen component and the Fixpack).

 

Thanks a lot.

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Can't attach a fixed .tp2 for you, or I would. If you're comfortable doing a bit of editing yourself, you can fix mok proficiencies by replacing this section around line 8718

SET_2DA_ENTRY 9  51 5 ~1~ // monk = 51
SET_2DA_ENTRY 10 51 5 ~1~
SET_2DA_ENTRY 11 51 5 ~1~
SET_2DA_ENTRY 12 51 5 ~0~ // two-handed
SET_2DA_ENTRY 13 51 5 ~1~
SET_2DA_ENTRY 14 51 5 ~1~
SET_2DA_ENTRY 15 51 5 ~1~
SET_2DA_ENTRY 16 51 5 ~1~
SET_2DA_ENTRY 17 51 5 ~1~
SET_2DA_ENTRY 18 51 5 ~0~ // 2-h
SET_2DA_ENTRY 19 51 5 ~0~ // 2-h
SET_2DA_ENTRY 20 51 5 ~1~
SET_2DA_ENTRY 21 51 5 ~1~
SET_2DA_ENTRY 22 51 5 ~0~ // 2-h
SET_2DA_ENTRY 23 51 5 ~0~
SET_2DA_ENTRY 24 51 5 ~0~
SET_2DA_ENTRY 25 51 5 ~0~
SET_2DA_ENTRY 26 51 5 ~1~
SET_2DA_ENTRY 27 51 5 ~1~
SET_2DA_ENTRY 28 51 5 ~0~ // 2-handed
SET_2DA_ENTRY 29 51 5 ~1~ // swrod&shield
SET_2DA_ENTRY 30 51 5 ~1~ // single-weapon
SET_2DA_ENTRY 31 51 5 ~1~ // dual-wield
SET_2DA_ENTRY 32 51 5 ~1~ // dual-wield

with this:

SET_2DA_ENTRY 9  51 5 ~1~ // monk = 51
SET_2DA_ENTRY 10 51 5 ~1~
SET_2DA_ENTRY 11 51 5 ~1~
SET_2DA_ENTRY 12 51 5 ~1~ 
SET_2DA_ENTRY 13 51 5 ~0~ // two-handed sword
SET_2DA_ENTRY 14 51 5 ~1~
SET_2DA_ENTRY 15 51 5 ~1~
SET_2DA_ENTRY 16 51 5 ~1~
SET_2DA_ENTRY 17 51 5 ~1~
SET_2DA_ENTRY 18 51 5 ~1~ 
SET_2DA_ENTRY 19 51 5 ~0~ // spear
SET_2DA_ENTRY 20 51 5 ~0~ // halberd
SET_2DA_ENTRY 21 51 5 ~1~
SET_2DA_ENTRY 22 51 5 ~1~ 
SET_2DA_ENTRY 23 51 5 ~0~ // quarterstaff
SET_2DA_ENTRY 24 51 5 ~0~ // crossbow
SET_2DA_ENTRY 25 51 5 ~0~ // longbow
SET_2DA_ENTRY 26 51 5 ~0~ // shortbow
SET_2DA_ENTRY 27 51 5 ~1~
SET_2DA_ENTRY 28 51 5 ~1~ 
SET_2DA_ENTRY 29 51 5 ~0~ // 2-handed
SET_2DA_ENTRY 30 51 5 ~0~ // sword and shield
SET_2DA_ENTRY 31 51 5 ~1~ // single-weapon
SET_2DA_ENTRY 32 51 5 ~0~ // dual-wield

 

I dunno what you want done with Aerie; the mace stuff is roundabout line 292 and this line

WRITE_BYTE "0x26" "12"

is one you'd change if you want less hefty maces, by replacing the "12" with 9 or whatever.

 

If you're going to do any editing, you'll need to fix the bola carrying creature too around line 579

COPY_EXISTING ~CEFGT01.cre~ ~override\CEFGT01.cre~
 WRITE_ASCII 0x40c ~Bola04

~
 WRITE_SHORT 0x434 0x0002
 WRITE_SHORT 0x456 0xffff

so it looks like this:

COPY_EXISTING ~CEFGT01.cre~ ~override\CEFGT01.cre~
 WRITE_ASCII 0x40c ~Bola04~ #8
 WRITE_SHORT 0x434 0x0002
 WRITE_SHORT 0x456 0xffff

 

Sorry, best I can do by remote.

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Thank you so much!

 

Regarding Aerie (I now realise that I was totally vague), I thought that being able to choose an alternate proficiency for her, such as Club, would be good, in the same way that the mod allows you to choose alternate proficiences for three other characters.

 

As to the rest of the post, and I hope I don't come across as really freaking lazy, but I don't have a clue what to do. Would it be possible for you to Email me your changes (assuming you've already made them)?

 

And I don't know what that bola carrying creature is. Is it part of the Unique Weapons (Bolas and Katars) component? I don't use that, personally.

 

Thanks again for being so helpful.

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You know what, I'm really tired right now but realise that I shouldn't give up so easily!

 

I can have a go at this myself, maybe tomorrow or on the weekend.

 

Can you tell me what program I should use for editing? Notepad okay?

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Notepad's okay. It doesn't support null characters, but don't worry about that. I use this, it will at least give you line counts and there are highlighters available for bg2 stuff so you don't have to write your own if you don't want to.

 

If it doesn't work out, someone will able to help :rant:

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Am curious - if I want me monk to use spear, staff, etc. do I change the 0's to 1's in the appropriate rows - or is that restriction hardcoded?

 

A monk cant use anything two handed because his off hand is always filled (monk fist) so he can actually kill something instead of knocking it down.

 

I think that is hardcoded but you shouldn't even be able to equip a two handed weapon.

 

ronin

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