Miloch Posted February 8, 2007 Share Posted February 8, 2007 Let's remove 3.1 EasyTutu Hotfixes for the time being (there are none yet for the current release). Link to comment
CamDawg Posted February 9, 2007 Share Posted February 9, 2007 Just happened to notice... >>>7.4>>>Pending Secret of Bone Hill [iEGMC] (aka SoBH): currently being adjusted bugs and specifies Yacomo's Worldmap be installed afterwards. Although the latter claims Tutu-compatibility, it causes CTDs when starting or loading a game after installation. Worldmap also notes incompatibility with BG2 Tweak Pack (was mainly developed for BGT-BP). Open question out to forum on full compatibility. Info from Miloch 11/11/06 - The experts at SHS are working to resolve the SoBH/Worldmap/Tutu compatibility question (see link above) - stay tuned.] Vis-a-vis Yacomo's worldmap and Tweaks, I don't believe this is an issue any more and the current Yacomo readme doesn't mention it. I think this is a legacy comment--back when the fixed worldmap was a component in G3 Tweaks, it would overwrite the existing SoA worldmap. Since Tweaks generally goes last, this used to fubar Yacomo's map and most BP(-[Aa-Zz0-9_]+)* installs. It's no longer available in Tweaks. Link to comment
Kulyok Posted February 13, 2007 Share Posted February 13, 2007 Two mods: Xan's BG1 alternate soundset(XanBG2Voice.exe) works fine, when installed after BG1 NPC Project: http://www.pocketplane.net/mambo/index.php...1&Itemid=91 Stone of Askavar - I installed it together with other quest mods(before "In Candelight" and "Slime Quest", though, but I do not think it matters, much). It worked, but I wasn't able to enjoy it, so I didn't test it fully. Also, BG1 UB has one more component I wouldn't install together with BG1 NPC: Angelo Notices Shar-teel So there're five components that are logically incompatible: Angelo Notices Shar-Teel Finishable Kagain Caravan Quest Coran and the Wyverns Kivan and Tazok Branwen and Tranzig Link to comment
zodden Posted February 14, 2007 Share Posted February 14, 2007 Anybody try the Tutu version of DSotSC that Com has worked on? http://forums.chosenofmystra.net/index.php?board=5.0 ahhh should of read more Not Compatible: Fields of the dead. NTotSC. Dudley fixpack. Tutu but will be one day. Link to comment
Miloch Posted February 14, 2007 Share Posted February 14, 2007 Yeah, it would need some major work for full compatibility. Ascension64 and I did a preliminary assessment of it and the BGT version a while back. Red Carnelian at CoM was looking at starting a conversion but I'm not sure what the progress is or if there's any (and I've asked ). Link to comment
berelinde Posted February 14, 2007 Author Share Posted February 14, 2007 If anyone is curious, I haven't asked that Gavin be included in the list of Tutu-compatible mods because I wanted to wait until the next version, where his quest is fixed. Link to comment
Miloch Posted February 14, 2007 Share Posted February 14, 2007 Barney is not welcome on the list. Link to comment
cosma_sebastian Posted February 14, 2007 Share Posted February 14, 2007 The mod RTTKitpack v1.12 is working on EASYTUTU. It adds adds 6 fighter kits, 4 paladin kits, 4 ranger kits, 5 priest kits, 4 druid kits, 4 thief kits and 3 bard kits.The kits are very cool. Link: http://mirror.spellholdstudios.net/rtt/rttkitpack12.rar Link to comment
Red Carnelian Posted February 14, 2007 Share Posted February 14, 2007 Dark Side tutu is still being worked on. This will take time as I am revamping the BG1 version so that it patches instead of overriding so much. Stone of Askavar patches everything so it should be compatible with everything else although I have not tested it with other Tutu mods. Link to comment
cmorgan Posted February 14, 2007 Share Posted February 14, 2007 Updated primary post with information from all posts prior to this point, February 14, 2007. Link to comment
Gorilym Posted February 23, 2007 Share Posted February 23, 2007 A new hotfix package for EasyTutu is available. Link to comment
cmorgan Posted February 23, 2007 Share Posted February 23, 2007 OK, latest test, using a basic following of the install order (EasyTutu latest version, Degreenifyer, then much of the laundry list). Only a few glitches. #1 - iiItem gave all my in-game creatures potions, which made killing the rats in Candlekeep very lucrative. #2 - Obvious stutter on a P4 1.7 with 3D accel (never had this before) on the first Non-Candlekeep screen. Removed eSeries, and it improved very slightly (perhaps the game was detecting those butterflies and making sure they weren't attacking, or somethin), but I am not used to this - it never happened there with eSeries before. This is without SCS. I suspect a problem install, so I am reformatting and starting over. #3 note to BG1 NPC Project Music folks - it sounds silly, but we need to push that users need to turn off the regular Music slider, or they get both the BG1 NPC music and the soundtrack - very avante garde stuff, musically #4 No problems with IDS or 2da entries etc. after full install. Going back for a second test install (since Macready has a new Hotfix out). berelinde, Miloch, Goilym, you all run with even more things than I would ever put on my install - any further commentary on slowdowns/stutter? I have the old advice from PPG that I have passed on for the problem areas (turn off ambient sounds, reformat hard drive, etc) Link to comment
Miloch Posted February 23, 2007 Share Posted February 23, 2007 Going back for a second test install (since Macready has a new Hotfix out).I asked about the hotfix. It appears to have only a couple minor things that wouldn't impact your game much, but who knows... maybe it has additional undocumented stuff.berelinde, Miloch, Goilym, you all run with even more things than I would ever put on my install - any further commentary on slowdowns/stutter? I have the old advice from PPG that I have passed on for the problem areas (turn off ambient sounds, reformat hard drive, etc)Hmm... want to post your WeiDU.log? Offhand, I can't think of anything if it's not SCS Smarter Mages or eSeries or another scripting mod (gMinion, sgSeries, etc.). I do hit some stutter on my slow computer in places like Nashkel with the soldiers, but sometimes just a reload will solve that. And your computer should be more than fast enough, especially for a low-profile area like Lion's Way. The 3D Acceleration can be glitchy though. Link to comment
berelinde Posted February 23, 2007 Author Share Posted February 23, 2007 Turning off character movement sounds takes a big chunk out of your lag. No doubt 57 people are going to tell me that I'm full of it for this one, but I've found I can shave off a little bit of lag by either choosing "always" for NPC selection sounds or "never". I don't want the machine to have to think about whether an NPC will make a noise if I click on him. It's either on or off. Link to comment
Mike1072 Posted February 27, 2007 Share Posted February 27, 2007 OK, latest test, using a basic following of the install order (EasyTutu latest version, Degreenifyer, then much of the laundry list). Only a few glitches. #1 - iiItem gave all my in-game creatures potions, which made killing the rats in Candlekeep very lucrative. I think that is how it is supposed to work. From the readme, "The iiItem mod adds several dozen new items to the game, concentrating on lesser known item types. [...] Items are scattered throughout the game world; being added to creature inventories and stores." When I had it installed, I found that I could sell the million (or so) new potions dropped from all manner of enemies and make quite a lot of money. Some of the items are very inventive and interesting but I have a suspicion that the mod was balanced for BG2, what with people up and down the Sword Coast carrying 'Potion of Protection from Timestop' and items like 'Bracers of Defence AC1' being sold in shops. I wouldn't recommend installing this mod if someone wanted to play a balanced game unless they could resist the temptation to sell all the free drops. Even then, a few of the new items might be too overpowered. Link to comment
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