Raumoheru Posted May 25, 2004 Share Posted May 25, 2004 Please please help me! I would like this mod to be made by some of you better mod makers, and give me a walkthrough on how you did it. WeiDU tuts confuse me and it is easier to learn byu having someone talk it over with you. i have made almost all these with IEEP and the Kit creator. i even made the spells for the kits but i deleted them because when i reinstall my game it after having to reformat my pc i decided it was too much of a hassle to make them and do them all seperatly and give them to people to install so we can play on multiplayer. making a mod takes away all the inconvenience. I beg and plea to have this mod be made Kits: Champion of Torm Paladin kit Extra Lay on hands per 4 levels Bonus to saving throws Divine Wrath - plus 3 to thaco and damage for 30 seconds 1/day Gaurdian of Helm Paladin kit Lawful Neutral instead of Lawful Good Smite Chaos 1/day per 4 levels - attack that deals extra damage to chaotic alignment Discipline - Immune to mind affecting spells (Chaos, Charm, Confusion etc.) these are a couple kits i came up with for BG2. Champion of Torm was made after the actual prestige class (and from NwN). Gaurdian of Helm made to smite chaos instead of evil because i thought it would add a nice mix to prejudice. Energist Fighter kit can only wear elven chain studded leather and leather armor, cannot use mage or preist spells gains energy techniques every level: Spirit Gun (Magic Missle) starts at level 1 Spirit Bomb (Fireball) starts at level 6 Raw Energy (lightning Bolt) starts at level 8 Release Energy (Sunfire) starts at level 10 Energy Wave (Wing Buffet) starts at level 12 Adventurer kit by idobek i also wanted to make the undead hunter for the cleric class and cavalier for the fighter, but make it so u can still use the holy avengers if that is possible Items: Carsomyr of the Magi same as normal carsomyr but with the protection from evil and the fireball/lightning bolt spell the staff of the magi provide and updated to +6. Mithril Full Plate +5 -3 AC allows thief skills to be used. can be forged by cromwell from 2 Full Plate +1s, 4 mithril tokens found in the asylum, and ring of protection +2 Sea's Fury cutlass (scimitar) +5, +2 acid +2 cold Tears of the Sea scimitar +3, +5 to thaco and +2 to AC, a pirates off hand weapon Pirate's Bandana of Charm immune to charm etc, can cast charm on others, +2 Charisma Helm's Holy Symbol adds +2 to turn undead level Magebane 50% SR, can cast miscast magic and dispell magic unlimited times per day Stormcleaver sets two-swords to grand mastery, greatsword +6, adds 1d6 fire 1d6 electric, usable by druids Serke katana that adds wounding and increases backstab multiplier Link to comment
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