FredSRichardson Posted February 20, 2007 Share Posted February 20, 2007 CRE's in IWD2 use values ranging from 0 to 5. I could only determine what 2 of them did: 1 -> Physical damage reduction of 5 points (slashing, piercing, etc) 2 -> Physical damage reduction of 10 points My party is too low a level to do any more damage then that, so I can't easily test the other values, but I suspect it scales by 5 points. Link to comment
igi Posted August 18, 2007 Share Posted August 18, 2007 Already pointed out (was just sitting in the forum, hadn't been added to the IESDP itself). Thanks though Link to comment
Avenger Posted August 18, 2007 Share Posted August 18, 2007 Now which is this. enchantment level or damage resistance amount? Probably both (as there is a dword), but the two notes about 0x1bc somehow confuse me when put together. Link to comment
Avenger Posted August 19, 2007 Share Posted August 19, 2007 Ok, it turned out, it is both. And it works for characters as well. It will provide a 'general damage resistance bonus'. It is displayed as: 0/0, 5/+1, 10/+2, etc. The first is the absorbed damage, the second is the enchantment level. Link to comment
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