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IWD2 CRE offset 0x1bc


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CRE's in IWD2 use values ranging from 0 to 5. I could only determine what 2 of them did:


1 -> Physical damage reduction of 5 points (slashing, piercing, etc)

2 -> Physical damage reduction of 10 points


My party is too low a level to do any more damage then that, so I can't easily test the other values, but I suspect it scales by 5 points.

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Ok, it turned out, it is both. And it works for characters as well.

It will provide a 'general damage resistance bonus'.

It is displayed as: 0/0, 5/+1, 10/+2, etc.


The first is the absorbed damage, the second is the enchantment level.

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