Gort Posted March 4, 2007 Share Posted March 4, 2007 how do you know that she misses, then? Link to comment
GhostNWN Posted March 4, 2007 Author Share Posted March 4, 2007 Because she has exactly 4 attacks a round and I can tell when the 4 attacks happen - pause - 4 more. If only 3 of those land, then 1 must have been a miss, no? Link to comment
Guest Guest Posted March 5, 2007 Share Posted March 5, 2007 ah, yes. Tried different weapons? About Breach - imho it makes sense that it bypasses magic resistance. It means that firstly spell strikes protections on the target, and only after it strikes the target directly, and MR, which is natural property of the target, applied. Link to comment
Nythrun Posted March 5, 2007 Share Posted March 5, 2007 I'd second the recommendation to turn on to-hit rolls in the feedback options, and then you can see when you're missing not due to a critical miss. Your kensai has Gauntlets of Extrordinary Specialization (for an extra half attack per round), yes? Magic Attack spells ignore spell school immunity too :golfclap: Link to comment
GhostNWN Posted March 5, 2007 Author Share Posted March 5, 2007 Yep that's right, she wears those gloves. I can see misses due to critical miss also without having hitrolls enabled. Having them enabled only seems to show when i actually hit someone, not when I miss. Link to comment
Gort Posted March 5, 2007 Share Posted March 5, 2007 you know, kensai should be restriсted from wearing gloves Link to comment
Miloch Posted March 5, 2007 Share Posted March 5, 2007 you know, kensai should be restriсted from wearing glovesThey are:Disadvantages: May not use missile weapons. May not wear armor. May not wear gauntlets or bracers. Maybe this is a usability bug that needs to be fixed. Link to comment
Nythrun Posted March 5, 2007 Share Posted March 5, 2007 Use any item? If the character record says four attacks per round and the feedback window consistently displays Kensai - attack roll Kensai - attack roll Kensai - attack roll PAUSED Auto-pause: Round End Kensai - attack roll Kensai - attack roll Kensai - attack roll PAUSED Auto-pause: Round End Then your game is broken in a way that mods can't really introduce. I doubt this is the case, but if it is.... Link to comment
Gort Posted March 5, 2007 Share Posted March 5, 2007 these gaunthlets with only fixpack installed are not usable by kensai. And I doubt kensai with thaco=-22 may have Use any item (unless you cheat). Also, I checked just now and misses like Attack roll: 2+8 = 10 - Miss are shown properly in my game. Link to comment
Nythrun Posted March 6, 2007 Share Posted March 6, 2007 Unless the XP cap remover included in one of those mods overwrites wspatck.2da, that really ought not be an issue - and the tweaks version goes to 50 anyway. Link to comment
GhostNWN Posted March 6, 2007 Author Share Posted March 6, 2007 I did the test on a Kensai, 27th level with 28 multi-classed thief levels proficient 5 stars in Greatswords and 2 stars in Two-hand style using BG2Tweak pack grandmastery fixes. By the end of ToB she was 27 / 34 or so. Which is why she can wear gloves, full armor etc Link to comment
Gort Posted March 6, 2007 Share Posted March 6, 2007 what can I say - try to hit others, more difficult enemies (party members for example=)) and see if she misses, and how many attacks she _actually_ has. Link to comment
GhostNWN Posted March 6, 2007 Author Share Posted March 6, 2007 I used party members to estimate her attacks. And she seems to have 4. She also has the proper 5 if using the pantalon contraption for instance. I also noticed that she seems to hit party members with a high AC (-10) much better than she does a hostile critter with an AC above 0. Link to comment
Gort Posted March 6, 2007 Share Posted March 6, 2007 estimate - you mean, misses on party members are also not shown? I think you just have some rough difficulty mod or such. Link to comment
Ardanis Posted March 8, 2007 Share Posted March 8, 2007 Because she has exactly 4 attacks a round and I can tell when the 4 attacks happen - pause - 4 moreCharacters get 1-2 fake attacks (animation but not actual blow) when fighting in melee. Are you sure that those 4 attacks (swing animations, to be more correct) occur during exactly 1 round (6 seconds)? Aslo you can activate Critical Strike HLA (if you have one) and see if you'll have misses. If you do then those fake attacks (it was quite a pain for me to discover the source of my own misses when having -15 THACo and hitting a goblin) seem to be making you to belive that you've got a bug. Link to comment
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