erebusant Posted March 5, 2007 Share Posted March 5, 2007 What happens if you have 2 or more animations or sounds assigned with the same hex code? Does that cause serious issues or are all the animations assigned to a code valid for that particular code? Link to comment
devSin Posted March 5, 2007 Share Posted March 5, 2007 Doesn't matter. AniSnd isn't used, so you can fill it up with whatever you want. If you have multiple entries for the same value in Animate, the only thing you may not like is that different compilers will decompile differently (if you have two entries for 0x0001, Near Infinity will decompile to the first symbol, and WeiDU will decompile to the last symbol). Other than that, it shouldn't make any difference. Link to comment
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