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Resistance Type


Miloch

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Can someone explain what the possible values for Resistance Type (0x5c of EFF v2 files) mean in practical terms?

0-Nonmagical

1-Dispel/Not bypass resistance

2-Not dispel/Not bypass resitance

3-Dispel/Bypass resistance

 

In other words, if I give an item a spell effect on either the user or an enemy, what is the impact of assigning different values here?

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0=No dispel/Bypass resistance, to be more descriptive. ;)

 

They're pretty self-explanatory:

 

Dispel/No dispel = controls whether effect can be dispelled (using Dispel Magic opcode)

Bypass/Not bypass res. = controls whether effect ignores magic resistance of possible targets.

 

I think some effect opcodes are hardcoded to ignore magic resistance.

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