Guest SerilGalle Posted March 28, 2007 Share Posted March 28, 2007 Hi I got the Forgotten Realms Deluxe Edition and am trying to roll myself a better Baldur's Gate at the moment. My install order has been this: Baldur's Gate I, custom, every checkbox selected Tales of the Sword Coast BG1 international patch (bgintl114315.exe) BG1 international DX8 patch (BG1DX8Intl.exe) TotSC international patch (BGTalesIntl5512.exe) TotSC ineternational DX8 patch (BGTalesDX8Intl.exe) BG2 SoA Full install BG2 ToB Full install BG2 English patch (BGII-ThroneofBhaal_Patch_26498_ENGLISH.exe) EasyTutu, space saver mode, BG1 was uninstalled (EasyTutu_ToB.exe) EasyTutu degreenifier (EasyTutuDegreenifier-v4.exe) Tutufix (Tutufix_v17.exe) speed, stacks, summoning fixes, not sure about the others Next I try to install the BG1NPC pack (BG1NPC-v12Beta3.exe), but when I try to install I get some errors during the section that tries to match NPC + creature walking speed with the improved walking speed from Tutufix. I have a 670k DEBUG file now which wants to be mailed to the devs. How do I go about doing that? The URL provided is for this forum. The relevant section seems to be this: [./override/_sw1h01.itm] loaded, 362 bytes Install Component [Check for TutuFix Walking Speeds & patch BG1NPC creatures]? nstall, or [N]ot Install or [Q]uit? Installing [Check for TutuFix Walking Speeds & patch BG1NPC creatures] [./override/FW0100.are] loaded, 30444 bytes Checking for required files ... [override/X#BG1NPCCore.G3] found: 83 bytes Copying and patching 1 file ... [./override/_MONTAR.cre] loaded, 1300 bytes Not copying [_MONTAR.cre] to [override/_MONTAR.cre] because it did not change Copying and patching 92 files ... [./override/X#KABAND.CRE] loaded, 1324 bytes override/X#KABAND.CRE copied to BG1NPC/backup/56/X#KABAND.CRE, 1324 bytes Copied [X#KABAND.CRE] to [override/X#KABAND.CRE] [./override/X#BANDK1.CRE] loaded, 1244 bytes override/X#BANDK1.CRE copied to BG1NPC/backup/56/X#BANDK1.CRE, 1244 bytes Copied [X#BANDK1.CRE] to [override/X#BANDK1.CRE] [./override/X#BANDK2.CRE] loaded, 1244 bytes override/X#BANDK2.CRE copied to BG1NPC/backup/56/X#BANDK2.CRE, 1244 bytes Copied [X#BANDK2.CRE] to [override/X#BANDK2.CRE] [./override/X#BANDK3.CRE] loaded, 1244 bytes override/X#BANDK3.CRE copied to BG1NPC/backup/56/X#BANDK3.CRE, 1244 bytes Copied [X#BANDK3.CRE] to [override/X#BANDK3.CRE] [./override/X#ASSI11.CRE] loaded, 2996 bytes override/X#ASSI11.CRE copied to BG1NPC/backup/56/X#ASSI11.CRE, 2996 bytes Copied [X#ASSI11.CRE] to [override/X#ASSI11.CRE] [./override/X#ASSI10.CRE] loaded, 2996 bytes override/X#ASSI10.CRE copied to BG1NPC/backup/56/X#ASSI10.CRE, 2996 bytes Copied [X#ASSI10.CRE] to [override/X#ASSI10.CRE] [./override/X#ASSI09.CRE] loaded, 2996 bytes override/X#ASSI09.CRE copied to BG1NPC/backup/56/X#ASSI09.CRE, 2996 bytes Copied [X#ASSI09.CRE] to [override/X#ASSI09.CRE] [./override/X#ASSI08.CRE] loaded, 2996 bytes override/X#ASSI08.CRE copied to BG1NPC/backup/56/X#ASSI08.CRE, 2996 bytes Copied [X#ASSI08.CRE] to [override/X#ASSI08.CRE] [./override/X#ASSI07.CRE] loaded, 2996 bytes override/X#ASSI07.CRE copied to BG1NPC/backup/56/X#ASSI07.CRE, 2996 bytes Copied [X#ASSI07.CRE] to [override/X#ASSI07.CRE] [./override/X#ASSI06.CRE] loaded, 2996 bytes override/X#ASSI06.CRE copied to BG1NPC/backup/56/X#ASSI06.CRE, 2996 bytes Copied [X#ASSI06.CRE] to [override/X#ASSI06.CRE] [./override/X#ASSI05.CRE] loaded, 2996 bytes override/X#ASSI05.CRE copied to BG1NPC/backup/56/X#ASSI05.CRE, 2996 bytes Copied [X#ASSI05.CRE] to [override/X#ASSI05.CRE] [./override/X#ASSI04.CRE] loaded, 2996 bytes override/X#ASSI04.CRE copied to BG1NPC/backup/56/X#ASSI04.CRE, 2996 bytes Copied [X#ASSI04.CRE] to [override/X#ASSI04.CRE] [./override/X#ASSI03.CRE] loaded, 2996 bytes override/X#ASSI03.CRE copied to BG1NPC/backup/56/X#ASSI03.CRE, 2996 bytes Copied [X#ASSI03.CRE] to [override/X#ASSI03.CRE] [./override/X#ASSI02.CRE] loaded, 2996 bytes override/X#ASSI02.CRE copied to BG1NPC/backup/56/X#ASSI02.CRE, 2996 bytes Copied [X#ASSI02.CRE] to [override/X#ASSI02.CRE] [./override/X#ASSI01.CRE] loaded, 2996 bytes override/X#ASSI01.CRE copied to BG1NPC/backup/56/X#ASSI01.CRE, 2996 bytes Copied [X#ASSI01.CRE] to [override/X#ASSI01.CRE] [./override/X#CHOP.CRE] loaded, 1156 bytes override/X#CHOP.CRE copied to BG1NPC/backup/56/X#CHOP.CRE, 1156 bytes Copied [X#CHOP.CRE] to [override/X#CHOP.CRE] [./override/X#CRU11.CRE] loaded, 1156 bytes override/X#CRU11.CRE copied to BG1NPC/backup/56/X#CRU11.CRE, 1156 bytes Copied [X#CRU11.CRE] to [override/X#CRU11.CRE] [./override/X#DAVID.CRE] loaded, 2676 bytes override/X#DAVID.CRE copied to BG1NPC/backup/56/X#DAVID.CRE, 2676 bytes Copied [X#DAVID.CRE] to [override/X#DAVID.CRE] [./override/P#WOLF05.CRE] loaded, 1096 bytes override/P#WOLF05.CRE copied to BG1NPC/backup/56/P#WOLF05.CRE, 1096 bytes Copied [P#WOLF05.CRE] to [override/P#WOLF05.CRE] [./override/P#WOLF04.CRE] loaded, 1136 bytes override/P#WOLF04.CRE copied to BG1NPC/backup/56/P#WOLF04.CRE, 1136 bytes Copied [P#WOLF04.CRE] to [override/P#WOLF04.CRE] [./override/P#WOLF03.CRE] loaded, 1116 bytes override/P#WOLF03.CRE copied to BG1NPC/backup/56/P#WOLF03.CRE, 1116 bytes Copied [P#WOLF03.CRE] to [override/P#WOLF03.CRE] [./override/P#WOLF02.CRE] loaded, 1096 bytes override/P#WOLF02.CRE copied to BG1NPC/backup/56/P#WOLF02.CRE, 1096 bytes Copied [P#WOLF02.CRE] to [override/P#WOLF02.CRE] [./override/P#WOLF01.CRE] loaded, 1136 bytes override/P#WOLF01.CRE copied to BG1NPC/backup/56/P#WOLF01.CRE, 1136 bytes Copied [P#WOLF01.CRE] to [override/P#WOLF01.CRE] [./override/P#IMANEL.CRE] loaded, 1668 bytes override/P#IMANEL.CRE copied to BG1NPC/backup/56/P#IMANEL.CRE, 1668 bytes Copied [P#IMANEL.CRE] to [override/P#IMANEL.CRE] [./override/X#GARZ04.CRE] loaded, 1116 bytes override/X#GARZ04.CRE copied to BG1NPC/backup/56/X#GARZ04.CRE, 1116 bytes Copied [X#GARZ04.CRE] to [override/X#GARZ04.CRE] [./override/X#GARZ03.CRE] loaded, 1116 bytes override/X#GARZ03.CRE copied to BG1NPC/backup/56/X#GARZ03.CRE, 1116 bytes Copied [X#GARZ03.CRE] to [override/X#GARZ03.CRE] [./override/X#GARZ02.CRE] loaded, 1116 bytes override/X#GARZ02.CRE copied to BG1NPC/backup/56/X#GARZ02.CRE, 1116 bytes Copied [X#GARZ02.CRE] to [override/X#GARZ02.CRE] [./override/X#GARZ01.CRE] loaded, 1116 bytes override/X#GARZ01.CRE copied to BG1NPC/backup/56/X#GARZ01.CRE, 1116 bytes Copied [X#GARZ01.CRE] to [override/X#GARZ01.CRE] [./override/X#GARWYL.CRE] loaded, 2052 bytes override/X#GARWYL.CRE copied to BG1NPC/backup/56/X#GARWYL.CRE, 2052 bytes Copied [X#GARWYL.CRE] to [override/X#GARWYL.CRE] [./override/X#JELLY.CRE] loaded, 1116 bytes override/X#JELLY.CRE copied to BG1NPC/backup/56/X#JELLY.CRE, 1116 bytes Copied [X#JELLY.CRE] to [override/X#JELLY.CRE] [./override/X#SLIME.CRE] loaded, 1116 bytes override/X#SLIME.CRE copied to BG1NPC/backup/56/X#SLIME.CRE, 1116 bytes Copied [X#SLIME.CRE] to [override/X#SLIME.CRE] ERROR: illegal 4-byte read from offset 688 of 0-byte file X#HARL4.CRE ERROR: [X#HARL4.CRE] -> [override] Patching Failed (COPY) (Failure("X#HARL4.CRE: read out of bounds")) Stopping installation because of error. ERROR Installing [Check for TutuFix Walking Speeds & patch BG1NPC creatures], rolling back to previous state [bG1NPC/backup/56/UNSETSTR.56] SET_STRING uninstall info not found Will uninstall 31 files for [bG1NPC.TP2] component 56. Restoring backed-up [bG1NPC/backup/56/X#SLIME.CRE] BG1NPC/backup/56/X#SLIME.CRE copied to override/X#SLIME.CRE, 1116 bytes Restoring backed-up [bG1NPC/backup/56/X#JELLY.CRE] BG1NPC/backup/56/X#JELLY.CRE copied to override/X#JELLY.CRE, 1116 bytes Restoring backed-up [bG1NPC/backup/56/X#GARWYL.CRE] BG1NPC/backup/56/X#GARWYL.CRE copied to override/X#GARWYL.CRE, 2052 bytes Restoring backed-up [bG1NPC/backup/56/X#GARZ01.CRE] BG1NPC/backup/56/X#GARZ01.CRE copied to override/X#GARZ01.CRE, 1116 bytes Restoring backed-up [bG1NPC/backup/56/X#GARZ02.CRE] BG1NPC/backup/56/X#GARZ02.CRE copied to override/X#GARZ02.CRE, 1116 bytes Restoring backed-up [bG1NPC/backup/56/X#GARZ03.CRE] BG1NPC/backup/56/X#GARZ03.CRE copied to override/X#GARZ03.CRE, 1116 bytes Restoring backed-up [bG1NPC/backup/56/X#GARZ04.CRE] BG1NPC/backup/56/X#GARZ04.CRE copied to override/X#GARZ04.CRE, 1116 bytes Restoring backed-up [bG1NPC/backup/56/P#IMANEL.CRE] BG1NPC/backup/56/P#IMANEL.CRE copied to override/P#IMANEL.CRE, 1668 bytes Restoring backed-up [bG1NPC/backup/56/P#WOLF01.CRE] BG1NPC/backup/56/P#WOLF01.CRE copied to override/P#WOLF01.CRE, 1136 bytes Restoring backed-up [bG1NPC/backup/56/P#WOLF02.CRE] BG1NPC/backup/56/P#WOLF02.CRE copied to override/P#WOLF02.CRE, 1096 bytes Restoring backed-up [bG1NPC/backup/56/P#WOLF03.CRE] BG1NPC/backup/56/P#WOLF03.CRE copied to override/P#WOLF03.CRE, 1116 bytes Restoring backed-up [bG1NPC/backup/56/P#WOLF04.CRE] BG1NPC/backup/56/P#WOLF04.CRE copied to override/P#WOLF04.CRE, 1136 bytes Restoring backed-up [bG1NPC/backup/56/P#WOLF05.CRE] BG1NPC/backup/56/P#WOLF05.CRE copied to override/P#WOLF05.CRE, 1096 bytes Restoring backed-up [bG1NPC/backup/56/X#DAVID.CRE] BG1NPC/backup/56/X#DAVID.CRE copied to override/X#DAVID.CRE, 2676 bytes Restoring backed-up [bG1NPC/backup/56/X#CRU11.CRE] BG1NPC/backup/56/X#CRU11.CRE copied to override/X#CRU11.CRE, 1156 bytes Restoring backed-up [bG1NPC/backup/56/X#CHOP.CRE] BG1NPC/backup/56/X#CHOP.CRE copied to override/X#CHOP.CRE, 1156 bytes Restoring backed-up [bG1NPC/backup/56/X#ASSI01.CRE] BG1NPC/backup/56/X#ASSI01.CRE copied to override/X#ASSI01.CRE, 2996 bytes Restoring backed-up [bG1NPC/backup/56/X#ASSI02.CRE] BG1NPC/backup/56/X#ASSI02.CRE copied to override/X#ASSI02.CRE, 2996 bytes Restoring backed-up [bG1NPC/backup/56/X#ASSI03.CRE] BG1NPC/backup/56/X#ASSI03.CRE copied to override/X#ASSI03.CRE, 2996 bytes Restoring backed-up [bG1NPC/backup/56/X#ASSI04.CRE] BG1NPC/backup/56/X#ASSI04.CRE copied to override/X#ASSI04.CRE, 2996 bytes Restoring backed-up [bG1NPC/backup/56/X#ASSI05.CRE] BG1NPC/backup/56/X#ASSI05.CRE copied to override/X#ASSI05.CRE, 2996 bytes Restoring backed-up [bG1NPC/backup/56/X#ASSI06.CRE] BG1NPC/backup/56/X#ASSI06.CRE copied to override/X#ASSI06.CRE, 2996 bytes Restoring backed-up [bG1NPC/backup/56/X#ASSI07.CRE] BG1NPC/backup/56/X#ASSI07.CRE copied to override/X#ASSI07.CRE, 2996 bytes Restoring backed-up [bG1NPC/backup/56/X#ASSI08.CRE] BG1NPC/backup/56/X#ASSI08.CRE copied to override/X#ASSI08.CRE, 2996 bytes Restoring backed-up [bG1NPC/backup/56/X#ASSI09.CRE] BG1NPC/backup/56/X#ASSI09.CRE copied to override/X#ASSI09.CRE, 2996 bytes Restoring backed-up [bG1NPC/backup/56/X#ASSI10.CRE] BG1NPC/backup/56/X#ASSI10.CRE copied to override/X#ASSI10.CRE, 2996 bytes Restoring backed-up [bG1NPC/backup/56/X#ASSI11.CRE] BG1NPC/backup/56/X#ASSI11.CRE copied to override/X#ASSI11.CRE, 2996 bytes Restoring backed-up [bG1NPC/backup/56/X#BANDK3.CRE] BG1NPC/backup/56/X#BANDK3.CRE copied to override/X#BANDK3.CRE, 1244 bytes Restoring backed-up [bG1NPC/backup/56/X#BANDK2.CRE] BG1NPC/backup/56/X#BANDK2.CRE copied to override/X#BANDK2.CRE, 1244 bytes Restoring backed-up [bG1NPC/backup/56/X#BANDK1.CRE] BG1NPC/backup/56/X#BANDK1.CRE copied to override/X#BANDK1.CRE, 1244 bytes Restoring backed-up [bG1NPC/backup/56/X#KABAND.CRE] BG1NPC/backup/56/X#KABAND.CRE copied to override/X#KABAND.CRE, 1324 bytes [./override/FW0100.are] loaded, 30444 bytes Uninstalled 31 files for [bG1NPC.TP2] component 56. EASYTUTUDEGREENIFIER.TP2 0 0 Installed SETUP-TUTUFIX.TP2 0 2 Installed SETUP-TUTUFIX.TP2 0 3 Installed SETUP-TUTUFIX.TP2 0 4 Installed SETUP-TUTUFIX.TP2 0 5 Installed SETUP-TUTUFIX.TP2 0 7 Installed BG1NPC.TP2 0 0 Installed ~The BG1 NPC Project: Required Modifications for v12~ BG1NPC.TP2 0 1 Installed ~The BG1 NPC Project: Banters, Quests, and Interjections~ BG1NPC.TP2 0 7 Installed ~The BG1 NPC Project: Add Non-Joinable NPC portraits to quests and dialogues~ BG1NPC.TP2 0 8 Installed ~The BG1 NPC Project: Coran's Romance Core (adult content)~ BG1NPC.TP2 0 9 Installed ~The BG1 NPC Project: Dynaheir's Romance Core (teen content)~ BG1NPC.TP2 0 10 Installed ~The BG1 NPC Project: Shar-Teel Relationship Core (adult content)~ BG1NPC.TP2 0 11 Installed ~The BG1 NPC Project: Branwen's Romance Core (teen content)~ BG1NPC.TP2 0 12 Installed ~The BG1 NPC Project: Xan's Romance Core (teen content)~ BG1NPC.TP2 0 13 Installed ~The BG1 NPC Project: Ajantis Romance Core (teen content)~ BG1NPC.TP2 0 14 Installed ~The BG1 NPC Project: Female Romance Challenges, Ajantis vs Xan vs Coran~ BG1NPC.TP2 0 15 Installed ~Coran's Romance Speed (standard: 1 hour)~ BG1NPC.TP2 0 20 Installed ~Dynaheir's Romance Speed (standard: 1 hour)~ BG1NPC.TP2 0 25 Installed ~Xan's Romance Speed (standard: 1 hour)~ BG1NPC.TP2 0 30 Installed ~Shar-Teel's Relationship Speed (standard: 1 hour)~ BG1NPC.TP2 0 35 Installed ~Branwen's Romance Speed (standard: 1 hour)~ BG1NPC.TP2 0 40 Installed ~Ajantis' Romance Speed (standard: 1 hour)~ BG1NPC.TP2 0 45 Installed ~The BG1 NPC Project: NPCs can be sent to wait in an inn.~ BG1NPC.TP2 0 54 Installed ~Jason Compton's Accelerated Banter Script.~ BG1NPC.TP2 0 55 Installed ~The BG1 NPC Project: Make Shar-Teel Unkillable until In Party~ ERROR: Failure("X#HARL4.CRE: read out of bounds") PLEASE email the file SETUP-BG1NPC.DEBUG to The BG1 NPC Project Team: forums.gibberlings3.net/index.php?showforum=45 Using Language [English] [English] has 1 top-level TRA files [bG1NPC/TRA/english/BG1NPC.tra] parsed [bG1NPC/TRA/english/BG1NPC.tra] has 631 translation strings Link to comment
cmorgan Posted March 28, 2007 Share Posted March 28, 2007 Please accept my apologies... I was trying to patch a non-existent 0 byte file in Beta 3. To fix this, please follow the instructions below (or register, and PM me, and I will send you a link to the latest working internal version). Just to make sure, did you install TutuFix's "Walking Speeds component? If you did not, then uninstall the Project, and then reinstall it, and this time do not install the "check for Walking Speeds" component at all. I do not yet have a good way of checking to see if someone needs it, so we just ask - I am working on making it so it only shows up if you need it. If you did use the TutuFix Walking Speeds, then try the following: Uninstall the entire BG1 NPC Project, for safety's sake. Browse to your BaldursGateTutu directory, and find the file named BG1NPC.TP2 Copy the file, backing it up and renaming it BG1NPC.BAK Open the file using NOTEPAD - *NOT* MICROSOFT WORD!!!! Scroll down to the section marked /* Detect Walking Speeds install */ Replace that section, all the way down to the next section (marked /* Player-Initiated Dialogues -always keep the VERY last of BG1NPC to compile! */ ) with the following (you can copy/paste): /* Detect Walking Speeds install */ COPY_EXISTING ~_MONTAR.cre~ ~override~ READ_BYTE 0x33 "eff_version" READ_LONG 0x2c4 "effects_offset" READ_LONG 0x2c8 "fx_num" SET "adjust_speed" = 0 PATCH_IF ("%eff_version%" = 0) BEGIN FOR (loops = 0; loops < fx_num; loops = loops + 1) BEGIN READ_SHORT ("%effects_offset%" + ("%loops%" * 0x30)) "type" PATCH_IF (("%type%" = 176) OR ("%type%" = 126)) BEGIN SET "loops" = "%fx_num%" SET "adjust_speed" = 1 END END END ELSE BEGIN FOR (loops = 0; loops < fx_num; loops = loops + 1) BEGIN READ_LONG ("%effects_offset%" + 8 + ("%loops%" * 264)) "type" PATCH_IF (("%type%" = 176) OR ("%type%" = 126)) BEGIN SET "loops" = "%fx_num%" SET "adjust_speed" = 1 END END END BUT_ONLY_IF_IT_CHANGES /* Patching BG1NPC added creatures for Walking Speeds */ COPY_EXISTING_REGEXP GLOB ~^[XP]#.*\.cre$~ ~override~ READ_BYTE 0x33 "eff_version" ELSE 2 PATCH_IF (("%adjust_speed%" = 1) AND ("%eff_version%" < 2)) BEGIN READ_LONG 0x2b0 "known_offset" READ_LONG 0x2b8 "slots_offset" READ_LONG 0x2bc "items_offset" READ_LONG 0x2c4 "effects_offset" READ_LONG 0x2c8 "num_effects" WRITE_LONG 0x2c8 ("%num_effects%" + 1) PATCH_IF ("%eff_version%" = 0) BEGIN PATCH_IF ("%known_offset%" >= "%effects_offset%") BEGIN WRITE_LONG 0x2b0 ("%known_offset%" + 48) END PATCH_IF ("%slots_offset%" >= "%effects_offset%") BEGIN WRITE_LONG 0x2b8 ("%slots_offset%" + 48) END PATCH_IF ("%items_offset%" >= "%effects_offset%") BEGIN WRITE_LONG 0x2bc ("%items_offset%" + 48) END INSERT_BYTES ("%effects_offset%" ) 48 WRITE_SHORT ("%effects_offset%" ) 176 WRITE_BYTE ("%effects_offset%" + 2) 1 // target=self WRITE_LONG ("%effects_offset%" + 4) 0xfffffffd // walking speed WRITE_LONG ("%effects_offset%" + 8) 0 // modifier type inc/dec WRITE_BYTE ("%effects_offset%" + 12) 9 // timing mode permanent WRITE_BYTE ("%effects_offset%" + 18) 100 END ELSE BEGIN PATCH_IF ("%known_offset%" >= "%effects_offset%") BEGIN WRITE_LONG 0x2b0 ("%known_offset%" + 264) END PATCH_IF ("%slots_offset%" >= "%effects_offset%") BEGIN WRITE_LONG 0x2b8 ("%slots_offset%" + 264) END PATCH_IF ("%items_offset%" >= "%effects_offset%") BEGIN WRITE_LONG 0x2bc ("%items_offset%" + 264) END INSERT_BYTES ("%effects_offset%" ) 264 WRITE_LONG ("%effects_offset%" + 8) 176 WRITE_LONG ("%effects_offset%" + 12) 1 WRITE_LONG ("%effects_offset%" + 20) 0xfffffffd WRITE_LONG ("%effects_offset%" + 24) 0 WRITE_LONG ("%effects_offset%" + 28) 9 WRITE_SHORT ("%effects_offset%" + 36) 100 END END BUT_ONLY_IF_IT_CHANGES Install The BG1 NPC Project. Hope this helps! Link to comment
Wanderer Posted March 28, 2007 Share Posted March 28, 2007 I believe it's currently recommended that players not install the walking speeds component of TuTuFix. Link to comment
cmorgan Posted March 28, 2007 Share Posted March 28, 2007 yep... but some folks do. I do, occasionally, because I love the speed reset, and I don't go through Tutu with heavy reliance on polymorph, haste, or slow. The few slimes that are faster than blazes if I cast "slow" non them by accident I don't worry about - I just roleplay that they have learned how to spit farther, and beat 'em anyways Link to comment
Guest SerilGalle Posted March 28, 2007 Share Posted March 28, 2007 I thought that I tried to install the walking speed fixes from TuTuFix. But, everyone still moseys around like they're on a field day from the old folks home so I'm not sure it took. Are the recommendations to not install it based on problems like this? Is there another way to hustle people along a bit? I'll hold off on trying your fix until I understand the problem with TuTuFix. And apologies graciously excepted cmorgan. I'm wowed by what the whole BG community has achieved! It's amazing improvements are still being made to an 8 year old game. So, I think a few bumps here and there don't detract from an amazing project. (But I'm used to Open Source Software, where this stuff is kind of routine.) Seril Link to comment
cmorgan Posted March 28, 2007 Share Posted March 28, 2007 The Walking Speeds component *slows down* your folks, so they are closer to original slower BG1 speeds... sounds like you need to go back and uninstall the Walking Speeds component, and then work forward from there Link to comment
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