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NdranC

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  1. NdranC

    List of spells to be used for SCS

    There's a guy on youtube (Davaeorn) that has extended videos on each arcane spell level talking about the pros and cons of each one on a SCS environment. Should be one of the first links you get. They are pretty long though so it's up to you.
  2. NdranC

    v32 quick questions

    I was able to do this myself. It's been a while since I tried because I don't really like playing with scrips that do more than autoattack/hide/detect traps but if you download nearinfinity you can find the script inside the script folder after installing it and change the keybinds there.
  3. Yeah I think they have slight different names. I've been using SCS for a while so I know what most of them do already. They are still in order under the right category though.
  4. I think is this, you just missed it in the readme:
  5. Welp, I can't seem to be able to install the NPC customization after I've installed Tweaks Anthology. It errors out like this: Copied [dw#aulev.spl] to [override/dwaucl38.spl] Copying and patching 1 file ... [./override/dw#aulev.spl] loaded, 154 bytes Copied [dw#aulev.spl] to [override/dwaucl39.spl] Copying and patching 1 file ... [./override/dw#aulev.spl] loaded, 154 bytes Copied [dw#aulev.spl] to [override/dwaucl40.spl] Copying and patching 1 file ... [./override/kitlist.2da] loaded, 8447 bytes Copying and patching 1 file ... [./override/kitlist.2da] loaded, 8447 bytes editing CLABPR01 for cleric Copying and patching 1 file ... [./override/CLABPR01.2da] loaded, 4034 bytes Copying 1 file ... override/CLABPR01.2da copied to weidu_external/backup/stratagems/4100/CLABPR01.2da, 4034 bytes Copied [.../stratagems-inline/clab_template.2da] to [override/CLABPR01.2da] Appending to files ... [./override/CLABPR01.2DA] loaded, 14 bytes Appended text to [CLABPR01.2da] ERROR: illegal 22-byte write (AP_D5_DUAFCAP_D5_DUAFC) offset 0 of 11-byte file INNER_PATCH_SAVE " " Stopping installation because of error. Stopping installation because of error. Stopping installation because of error. Stopping installation because of error. Stopping installation because of error. Stopping installation because of error. Stopping installation because of error. Stopping installation because of error. Stopping installation because of error. Stopping installation because of error. Stopping installation because of error. Stopping installation because of error. Stopping installation because of error. Stopping installation because of error. Stopping installation because of error. Stopping installation because of error. Stopping installation because of error. ERROR Installing [Improved NPC customisation and management], rolling back to previous state Unable to Unlink [weidu_external/backup/stratagems/4100/OTHER.4100]: Unix.Unix_error(1, "unlink", "weidu_external/backup/stratagems/4100/OTHER.4100") [weidu_external/backup/stratagems/4100/UNSETSTR.4100] SET_STRING uninstall info not found Will uninstall 589 files for [STRATAGEMS/SETUP-STRATAGEMS.TP2] component 4100. The NPC customization component in SCS. The one I'm discussing right now.
  6. Ok, that seems to have fixed it. I'll now install Tweak Anthology and aTweaks after SCS and hope EET doesn't mind they are also after EET_end. Does the NPC customization work with rule changes like the ones in Tweak Anthology? Like allowing more class/race combinations or proficiency changes? I just made Khalid into an ranger and noticed that it doesn't seem to take into account that rangers should get 2 levels in Two-Weapon Style for free or the ability to pick a racial enemy. That's unfortunate I really hate having to use eekeeper every time I start a new playthough.
  7. Oh I though I was supposed to use the EET_end last?
  8. These are the logs for the "barebones" EET install. WeiDU.log WeiDU-BGEE.log
  9. Oh interesting... I might scout out some more NPCs to make sure but that might be it. Maybe the way EET installs makes the BG1 only NPCs unavailable to be patched by SCS? I did use barebones in quotes
  10. Has anybody tested it recently? I just did an almost "barebones" install of EET with IR, SR, Ascension and Lefreut's UI and I still have the same problem. Out all the few NPCs I tried, only Imoen, Jaheira and Neera worked while Montaron, Xzar, Khalid and Kivan didn't.
  11. I've been having a lot of issues with the NPC customization as well. I haven't 100% figured it out yet but for some reason it only happens to certain NPCs and not on others. From my little testing Imoen and Jahera go down to level 0 but mortaron, xzar and kalid seem unaffected by the mod component. Haven't tried anyone else. I get the feeling is related to another mod that messes with the characters but I already did an install without Atweaks and Tweaks Anthology and it hasn't fixed the problem. Is there anything I can do to "track" the problem more efficiently besides removing mods one by one?
  12. NdranC

    SR Revised V1.1.0 (2019 February 5th)

    Ok I got bored and decided to start a new test playthrough with the latest commits from your github repo. Everything really good so far (Whistling Sword was fixed btw) but I just encountered an issue that I'm not sure is caused by SR but I don't know where else to ask tbh and it's close enough. I was doing the basilisk area and I think my main character got hit and very slowly started to "petrify". Instead of looking all gray like the other statues (honestly I have never been petrified before so I don't even know what it looks like) my character turned brown and had the "held" debuff. I was expecting the game to be over but it never happened. I remained "held" but I couldn't leave the map with my other companions and I had no more stone to flesh scrolls left on me, so effectively I soft locked the game... I think. It's possible this is caused by some weird interaction between other mods but I though I would check over here anyway.
  13. NdranC

    SR Revised V1.1.0 (2019 February 5th)

    Awesome. I'll be busy with heavy work stuff this week but maybe next weekend I'll be able to test out some of this stuff assuming you already have a new version out. Thanks!
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