Hello, folks!
Yesturday I faced with a error during SCS v32.4 installation, Improved Abazigal Lair component:
ERROR: BIFF [.\DATA\AREA150A.BIF] cannot be loaded: Unix.Unix_error(20, "stat",".\\DATA\\AREA150A.BIF")
ERROR locating resource for 'COPY'
Resource [ar1501sr.bmp] not found in KEY file:
[./chitin.key]
Stopping installation because of error. (8 the same lines in a row)
ERROR: Failure [Improved Abazigal Lair], rolling back to previous state
2 lines about uninstalling 27 files etc.
ERROR: Failure ("resource [ar1501sr.bmp] not found for 'COPY'")
I've managed to solve this issue by copying 106 AREA*.bif files from C:\Games\BGII - SoA\data\Data to the previous folder (C:\Games\BGII - SoA\data).
It is interesting that with 31 version of SCS I had no such a problem.
I know that this component was temporarily suspended, but I hope that I won't face crash during my run. Eventually, this worked for years without problems.
So anyway, question is: does my manipulation with the game resources (copying *.bif files from C:\Games\BGII - SoA\data\Data to the folder C:\Games\BGII - SoA\data, given that these files (*.bif) remained in C:\Games\BGII - SoA\data\Data) may cause a crash, bug and the like?
Non EE version, BG2 Fixpack v13, BGT 1.20, SCS v32.4.