Jump to content

melkor_morgoth75

Members
  • Posts

    68
  • Joined

  • Last visited

Posts posted by melkor_morgoth75

  1. Hi everyone,

    as I dont know where to post this (I tried on spellhold but the mod topic seems to be hidden) I try here hoping to do good :)

    I'm back after years, I'm the author of BGspawn mod (a mod who alters the spawn u get in BG, based on party experience and day/night time).

    The mod has been modified (thanks to the modders for that and keeping it alive with BGEE) to be compatible with EET. Unfortunately I noticed an issue it MAY arise in the Nashkel mines area.

    Currently to avoid the bug, the party MUST speak to EMERSON immediately when they explore the area (if not, amnish soldier MAY spawn as per the mod and I noticed this is a problem, as if they do spawn before the party speak with Emerson the guard wont leave the area in front of the mines' entrance).

    Quick fix: speak to Emerson as soon as u enter the nashkel mines area.

    Permanent fix: create a new aminsh soldier cre and change the name, modifying that in the mod files (hope I can get with modders to do that).

    mm75

  2. I have, and it doesn't work. Puff of smoke and that's all it does. I've read the previous posts, and it's apparently a known (if oddly appled) "bug".

    Here is what helped for me: Click the book, save the game, load the game.

    Don't know why though..

     

    The same here ... dunno why sometimes the book just doesn't work.

     

    I guess my post of some days ago has been deleted, anyway ... i'm experiencing problem with a GS PC and his Thac0. It is set to 0 and even if i set it with NI to 20, at next level up it goes again to 0.

     

    Anyone noticed the same? It also happens to a normal "sorcerer" eventually ...

     

    mm75

  3. The tome is for player1 (the PC). There are reports that the Level 1 NPC mod also available on this site will detect and allow the bioware NPCs to be kitted with the Geomantic Sorcerer kit.

     

    COOL INDEED! I tried it and it works, i'm going to change Jaheira to a GS then ... cool indeed!

     

    mm75

  4. I do have another "reflection on paper".

     

    If the kit does "start" during the game or through a quest, that kit WON'T be played by players who doesn't play BG games (i just think about CA or whatever total conversion mod).

     

    Of course it's a choice, having the kit playable by everyone, or have a nice related quest in Bg (and Bg2) to become a true GS ...

     

    mm75

  5. I hope to be able to test a game soon Caedwyr so that i can help finding bugs. For now i can add some "paper comments":

     

    - About BG1 part for BGT games. I disagree about Gorion. As your mentor, u know him very well for years and there is no point that, before or when, u leave Candlekeep "magically" u have a sudden "druidic feeling". It make more sense to have it WHEN u find Jaheria. May be a little quest related could be added if possible.

     

    - It's not clear to me (sorry i still have to install the kit on a different game) if the GD works as "old" Druidic Sorcerer. I mean, u start as a Sorcerer and later u dual-class or receive innate abilities or available spells improving with levs? AFAIK is it NOT possible to select it from kits during character creation as DS, correct? It is fair AS SOON AS during the game a quest involves you becoming a GD ... and this should happen very early during the game.

     

    mm75

     

    PS: i will come back later with other comments and also found bugs when i'm able to setup a new test-game (i will do it in a BGT-only game).

×
×
  • Create New...