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Leonardo Watson

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Everything posted by Leonardo Watson

  1. There are a few mods more that are having the same problem on a classic BGT game.
  2. I could not install most of the KITTED NPCS (SoB v2.9.3) NOT INSTALLED DUE TO ERRORS NPCs: Make Imoen a Spellfilcher NOT INSTALLED DUE TO ERRORS NPCs: Make Minsc a Barbarian Ranger NOT INSTALLED DUE TO ERRORS NPCs: Choose a kit for Khalid: -> Make Khalid a Harrier SUCCESSFULLY INSTALLED NPCs: Choose a kit for Kivan: -> Make Kivan a Stalker NOT INSTALLED DUE TO ERRORS NPCs: Choose a kit for Coran: -> Make Coran a Sniper NOT INSTALLED DUE TO ERRORS NPCs: Choose a kit for Branwen: -> NPCs: Make Branwen a Battleguard of Tempus (DR) NOT INSTALLED DUE TO ERRORS NPCs: Make Safana a Swashbuckler SUCCESSFULLY INSTALLED NPCs: Make Ajantis an Inquisitor SUCCESSFULLY INSTALLED NPCs: Make Montaron an Assassin SUCCESSFULLY INSTALLED NPCs: Choose a kit for Faldorn: -> NPCs: Make Faldorn an Avenger NOT INSTALLED DUE TO ERRORS NPCs: Make Eldoth a Jongleur NOT INSTALLED DUE TO ERRORS NPCs: Make Garrick a Gallant NOT INSTALLED DUE TO ERRORS NPCs: Choose a kit for Viconia: -> Make Viconia a Darkcloak of Shar (SoB) NOT INSTALLED DUE TO ERRORS NPCs: Make Valygar a Mage Hunter SUCCESSFULLY INSTALLED NPCs: Make Haer'Dalis a Skald NOT INSTALLED DUE TO ERRORS NPCs: Make Mazzy a Hearthguard of Arvoreen NOT INSTALLED DUE TO ERRORS NPCs: Make Aerie a Fastpaws of Baervan Wildwanderer I got the error message: ERROR: [MINSC.cre] -> [override] Patching Failed (COPY) (Invalid_argument("Char.chr")) This is because of the wrong code at kit creation: WRITE_SHORT 0x244 0 WRITE_BYTE 0x246 ~%d5_FILCH%~ // changes kit WRITE_BYTE 0x247 0x40 As the bigg pointed out all these instances should be replaced by: WRITE_SHORT 0x244 0 WRITE_SHORT 0x246 0x4000 + ~%d5_FILCH%~ // changes kit // WRITE_BYTE 0x247 0x40 Similar with all the other kits. Once there were some posts about this, but unfortunately they disappeared from the internet. http://forums.gibberlings3.net/index.php?showtopic=21964%C2%A0%C2%A0%C2%A0 and cmorgan's post: http://forums.gibberlings3.net/index.php?showtopic=21964&p=183270 Maybe they can be recovered again? There is an incorrect statement in the README-SoB.html: With TobEx installed you can install up to 1280 kits. TobEx adds a scroll bar to the kit selection panel so you can select them easily.
  3. I found out the cause for this problem: In v3 the tp2 had the lines: READ_2DA_ENTRY row 23 (23 + "%IK_EDWIN_KIT%") "conj" SET_2DA_ENTRY row (22 + "%IK_EDWIN_KIT%") (23 + "%IK_EDWIN_KIT%") ~%conj%~ In v4 those lines were changed into: READ_2DA_ENTRY row 23 (22 + "%IK_EDWIN_KIT%") "conj" SET_2DA_ENTRY row (21 + "%IK_EDWIN_KIT%") (22 + "%IK_EDWIN_KIT%") ~%conj%~ As a result of this, in the weapprof.2da the column IK_BATTLERAGER is replaced by another column. I have changed this back to the former code and now Refinements installs faultless. Also in the file adventurer.tpa there are the lines: READ_2DA_ENTRY row 7 (22 + "%IK_ADVENTURER%") "conj" SET_2DA_ENTRY row (21 + "%IK_ADVENTURER%") (22 + "%IK_ADVENTURER%") ~%conj%~ This causes that the row IK_TRUESWORD is replaced and Refinements fails with the same error as above. I have changed this into: READ_2DA_ENTRY row 7 (23 + "%IK_ADVENTURER%") "conj" SET_2DA_ENTRY row (22 + "%IK_ADVENTURER%") (23 + "%IK_ADVENTURER%") ~%conj%~ and now Refinements installs faultless.
  4. Again I came across an error with the Item Randomiser component 1300. I reported this some time ago. http://www.shsforums.net/topic/49944-big-w...post__p__516768 Is there any fix for this?
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