-
Posts
289 -
Joined
-
Last visited
Content Type
Forums
Events
Downloads
Gallery
Mods
News
Store
Posts posted by Gwaihir
-
-
Huh, didn't know there's a variable to check for that.. GetGlobal returns that the global is set to 9. So.. that seems fine too. Dang, I really wonder what happened. At least I learned something from all this
Thank you @jastey for your support! I'll update this thread if something happens again.. maybe at the next chapter advancement.
-
Yeah, it's the case for Sirene too. All talks are packed inside c0sire2j.dlg. Thank you for educating me
Loaded one of the saves that work, travelled a bit, and banters eventually pop up - vanilla and modded, the second Sirene romance talk.. I was able to progress Aura's talks too, and now I realized those already started a while back, after Sarevok's death but still in BG1.. I hope that's intended.
Any save made after that one seems to load just fine.. I'm tempted to just keep going on from there, but knowing the issue might reappear..
And of course there's the matter of the chapter jump from eight to twentyone, I'm worried it might cause problems after the transition to BG2. But I guess if nobody has ever seen this, that's what playthroughs are for, right? Only one way to find out...
-
Derp, sorry I edited the first post attaching the real weidulog.
Shooting in the dark.. I noticed c02Auraj.dlg and c02Sirej.dlg (which should contain banters for Sirene and Aura in Sod) are completely blank. Not a single state in them. Does someone know if this is normal?
However, at some point while testing, the first romance talk with Sirene showed up, right after removing/readding her to the party. So.. I guess that's how it should work?
-
So in my current EET run (that has been going fairly well, despite a few crashes here or there) the game started consistently crashing whenever loading a save made after the transition into chapter 9. Played through the troll woods (BD7100) in a single session, made it to Boareskyr Bridge, then when I tried to load the last save, game crashed after 1 second. And it did the same for every single quicksave or interval save or hard save I had made; the first playable save was one I made in the coastway crossing area (BD1000).
Since then, I tried many times to reload that last good save, going to the next area (which triggers the transition into chapter 9), hard saving, then reloading that save. The results seem random: about half of the times, game crashes 1 second after reloading the save; a few times the crash occurs right after loading the area (and before the chapter 9 panel); and two times, just two, there were no crashes and I could travel, save, reload as normal. If anybody has a clue what might explain this behaviour, please help
While doing all the reloads, I noticed that the game jumps from chapter 8 to 21:
But this is only in the save menu, the journal seems fine. Could this mean something got screwed up? Maybe some mod npc content chokes on the unexpected chapter number? (I tried booting the only two I have, Aura and Sirene, and there were no crashes three attempts in a row...). Is there a console command or the like to set the correct chapter?
Weidulog:
Spoiler
// The top of the file is the 'oldest' mod
// ~TP2_File~ #language_number #component_number // [Subcomponent Name -> ] Component Name [ : Version]
~EET\EET.TP2~ #0 #0 // EET core (resource importation): V13.4
~EET_GUI\EET_GUI.TP2~ #0 #0 // EET alternative GUI -> Siege of Dragonspear
~BGEECLASSICMOVIES\BGEECLASSICMOVIES.TP2~ #0 #0 // Restore BG1 movies to BG:EE -> Replace all movies: v2.3.1
~BGEECLASSICMOVIES\BGEECLASSICMOVIES.TP2~ #0 #3 // Restore BG1 Chapter and Dream Screens: v2.3.1
~EEUITWEAKS\EEUITWEAKS.TP2~ #0 #1000 // Mods Options: 4.0.2
~EEUITWEAKS\EEUITWEAKS.TP2~ #0 #1090 // lefreut's Character Creation Screens -> Default Button Position: 4.0.2
~EEUITWEAKS\EEUITWEAKS.TP2~ #0 #1080 // Portrait Selectors -> lefreut's Portrait Picker: 4.0.2
~EEUITWEAKS\EEUITWEAKS.TP2~ #0 #1100 // Display max proficiency limits: 4.0.2
~EEUITWEAKS\EEUITWEAKS.TP2~ #0 #2000 // Transparent Sidebars: 4.0.2
~EEUITWEAKS\EEUITWEAKS.TP2~ #0 #2010 // Feedback Message Box Re-sizers -> Feedback Message Box Buttons Hack: 4.0.2
~EEUITWEAKS\EEUITWEAKS.TP2~ #0 #2030 // Adul's Better Quick Loot: 4.0.2
~EEUITWEAKS\EEUITWEAKS.TP2~ #0 #2042 // lefreut's Better Level Up Indicators -> lefreut's Level Up Glow with Click: 4.0.2
~EEUITWEAKS\EEUITWEAKS.TP2~ #0 #2060 // lefreut's 1.3-ish Dialog Box: 4.0.2
~EEUITWEAKS\EEUITWEAKS.TP2~ #0 #2110 // lefreut's Keep Dialog Box active after death: 4.0.2
~EEUITWEAKS\EEUITWEAKS.TP2~ #0 #2900 // lefreut's Improved Record Screen: 4.0.2
~EEUITWEAKS\EEUITWEAKS.TP2~ #0 #3000 // Leveling Progress Bars Tweaks: 4.0.2
~EEUITWEAKS\EEUITWEAKS.TP2~ #0 #3010 // Leveling Progress Bars Options: 4.0.2
~EEUITWEAKS\EEUITWEAKS.TP2~ #0 #3023 // Journal Fixes and Tweaks -> lefreut's Journal (quests expanded by default): 4.0.2
~EEUITWEAKS\EEUITWEAKS.TP2~ #0 #3028 // lefreut's Customize Screens Tweaks: 4.0.2
~EEUITWEAKS\EEUITWEAKS.TP2~ #0 #3050 // lefreut's Improved Inventory Screen -> With Item Comparison: 4.0.2
~EEUITWEAKS\EEUITWEAKS.TP2~ #0 #4005 // lefreut's Store Screen Tweaks -> Default Button Position: 4.0.2
~EEUITWEAKS\EEUITWEAKS.TP2~ #0 #5000 // lefreut's Tooltip Scroll: 4.0.2
~EEUITWEAKS\EEUITWEAKS.TP2~ #0 #5020 // lefreut's Box 5 (Dialog Box) Override: 4.0.2
~HIDDENGAMEPLAYOPTIONS\HIDDENGAMEPLAYOPTIONS.TP2~ #0 #10 // Add in-game option "Enable Debug Mode": 3.0
~HIDDENGAMEPLAYOPTIONS\HIDDENGAMEPLAYOPTIONS.TP2~ #0 #11 // Add in-game option "Enable UI Edit Mode": 3.0
~HIDDENGAMEPLAYOPTIONS\HIDDENGAMEPLAYOPTIONS.TP2~ #0 #12 // Add in-game option "Show Strrefs": 3.0
~HIDDENGAMEPLAYOPTIONS\HIDDENGAMEPLAYOPTIONS.TP2~ #0 #13 // Add in-game option "Hotkeys On Tooltips": 3.0
~HIDDENGAMEPLAYOPTIONS\HIDDENGAMEPLAYOPTIONS.TP2~ #0 #14 // Add in-game option "Show trigger icons on tab": 3.0
~HIDDENGAMEPLAYOPTIONS\HIDDENGAMEPLAYOPTIONS.TP2~ #0 #17 // Add in-game option "3E Sneak Attack": 3.0
~HIDDENGAMEPLAYOPTIONS\HIDDENGAMEPLAYOPTIONS.TP2~ #0 #18 // Add in-game option "Critical Hit Screen Shake": 3.0
~HIDDENGAMEPLAYOPTIONS\HIDDENGAMEPLAYOPTIONS.TP2~ #0 #19 // Add in-game option "Show extra combat info": 3.0
~HIDDENGAMEPLAYOPTIONS\HIDDENGAMEPLAYOPTIONS.TP2~ #0 #20 // Add in-game option "Show Game Date and Time on Pause": 3.0
~HIDDENGAMEPLAYOPTIONS\HIDDENGAMEPLAYOPTIONS.TP2~ #0 #23 // Add in-game option "Pause Game on Map Screen": 3.0
~HIDDENGAMEPLAYOPTIONS\HIDDENGAMEPLAYOPTIONS.TP2~ #0 #24 // Add in-game option "Enable Fog": 3.0
~HIDDENGAMEPLAYOPTIONS\HIDDENGAMEPLAYOPTIONS.TP2~ #0 #25 // Add in-game option "Disable Movies": 3.0
~HIDDENGAMEPLAYOPTIONS\HIDDENGAMEPLAYOPTIONS.TP2~ #0 #28 // Add in-game option "Trigger Bored Sounds": 3.0
~HIDDENGAMEPLAYOPTIONS\HIDDENGAMEPLAYOPTIONS.TP2~ #0 #29 // Add in-game option "Frame Rate" (experimental): 3.0
~HIDDENGAMEPLAYOPTIONS\HIDDENGAMEPLAYOPTIONS.TP2~ #0 #30 // Add in-game option "Action Feedback": 3.0
~HIDDENGAMEPLAYOPTIONS\HIDDENGAMEPLAYOPTIONS.TP2~ #0 #32 // Add in-game option "Show Area of Effect Range": 3.0
~HIDDENGAMEPLAYOPTIONS\HIDDENGAMEPLAYOPTIONS.TP2~ #0 #33 // Add in-game option "Enhanced Path Search": 3.0
~HIDDENGAMEPLAYOPTIONS\HIDDENGAMEPLAYOPTIONS.TP2~ #0 #34 // Add in-game option "Expire Trap Highlights": 3.0
~HIDDENGAMEPLAYOPTIONS\HIDDENGAMEPLAYOPTIONS.TP2~ #0 #35 // Add in-game option "Show Learnable Spells": 3.0
~HIDDENGAMEPLAYOPTIONS\HIDDENGAMEPLAYOPTIONS.TP2~ #0 #36 // Add in-game option "Render Search Map": 3.0
~HIDDENGAMEPLAYOPTIONS\HIDDENGAMEPLAYOPTIONS.TP2~ #0 #37 // Add in-game option "Render Dynamic Search Map": 3.0
~ROT\SETUP-ROT.TP2~ #0 #0 // Region Of Terror: v4.0
~CTB\SETUP-CTB.TP2~ #0 #0 // Check The Bodies: 3.0
~CTB\SETUP-CTB.TP2~ #0 #1 // Candlekeep Chores: 3.0
~CTB\SETUP-CTB.TP2~ #0 #2 // Candlekeep Chores Fast Forward (for CtB v2.2 or later): 3.0
~DSOTSC\DSOTSC.TP2~ #0 #0 // Dark Side of the Sword Coast (DSotSC): v4.1
~DSOTSC\DSOTSC.TP2~ #0 #3 // More common encounters in vanilla areas: v4.1
~DSOTSC\DSOTSC.TP2~ #0 #4 // Distribute DSotSC items also in vanilla content: v4.1
~NTOTSC\NTOTSC.TP2~ #0 #0 // Northern Tales of the Sword Coast (NTotSC) for BGT-Weidu, BG:EE, and EET: 5.0.0
~NTOTSC\NTOTSC.TP2~ #0 #2 // Keelor the Dwarf: 5.0.0
~NTOTSC\NTOTSC.TP2~ #0 #3 // Llindellyn's Lucky Arrow: 5.0.0
~NTOTSC\NTOTSC.TP2~ #0 #4 // Nim Furlwing's Hunting Hounds: 5.0.0
~NTOTSC\NTOTSC.TP2~ #0 #5 // Pilar and Gheldehar: 5.0.0
~NTOTSC\NTOTSC.TP2~ #0 #6 // Svlast's Torment: 5.0.0
~NTOTSC\NTOTSC.TP2~ #0 #9 // Fighting Encounters: 5.0.0
~C#ENDLESSBG1\C#ENDLESSBG1.TP2~ #0 #0 // Endless BG1: Main Component (Required): 13
~C#ENDLESSBG1\C#ENDLESSBG1.TP2~ #0 #1 // More Flavor to Hero of Baldur's Gate (Includes PC's Residence Inside Palace): 13
~C#ENDLESSBG1\C#ENDLESSBG1.TP2~ #0 #2 // Short Public Hero Tribute: 13
~C#ENDLESSBG1\C#ENDLESSBG1.TP2~ #0 #3 // Sarevok's Unique Items: 13
~C#ENDLESSBG1\C#ENDLESSBG1.TP2~ #0 #4 // Sarevok's Sword: 13
~C#ENDLESSBG1\C#ENDLESSBG1.TP2~ #0 #5 // Imoen and Duke Jannath (Imoen Gets Residence Inside Palace): 13
~C#ENDLESSBG1\C#ENDLESSBG1.TP2~ #0 #7 // Flaming Fist After Final Fight: 13
~C#ENDLESSBG1\C#ENDLESSBG1.TP2~ #0 #8 // Elminster Makes an Appearance -> jastey's Version: 13
~C#ENDLESSBG1\C#ENDLESSBG1.TP2~ #0 #10 // First Refugees Come to Baldur's Gate: 13
~C#ENDLESSBG1\C#ENDLESSBG1.TP2~ #0 #11 // Ophyllis the Treasurer is Inside Palace Dungeon: 13
~C#ENDLESSBG1\C#ENDLESSBG1.TP2~ #0 #12 // Denkod in Thieves' Guild Comments on Sarevok's Death: 13
~C#ENDLESSBG1\C#ENDLESSBG1.TP2~ #0 #13 // Skip Thieves' Maze Once After Sarevok's Death: 13
~C#ENDLESSBG1\C#ENDLESSBG1.TP2~ #0 #16 // Captain Corwin Is in the Palace: 13
~TRANSITIONS\TRANSITIONS.TP2~ #0 #0 // Main component: Allow continued play after Sarevok and/or Irenicus is defeated: v2.4
~TRANSITIONS\TRANSITIONS.TP2~ #0 #10 // Use BGI ending movie as a dream and give new bhaal-spawn power at first rest: v2.4
~TRANSITIONS\TRANSITIONS.TP2~ #0 #200 // Close quests and rumors that can't be finished after Sarevok is defeated: v2.4
~TRANSITIONS\TRANSITIONS.TP2~ #0 #70 // Duke Eltan's reward option: House near Ducal Palace: v2.4
~TRANSITIONS\TRANSITIONS.TP2~ #0 #71 // Duke Eltan's reward option: Cabin in High Hedge: v2.4
~TRANSITIONS\TRANSITIONS.TP2~ #0 #72 // Duke Eltan's reward option: Gray house in NW Beregost: v2.4
~TRANSITIONS\TRANSITIONS.TP2~ #0 #73 // Duke Eltan's reward option: House across from Flaming Fist compound: v2.4
~C#ANOTHERFINEHELL\C#ANOTHERFINEHELL.TP2~ #0 #0 // Another Fine Hell - Optional Ending for SoD and BGII Closure: Alpha_220923
~C#ANOTHERFINEHELL\C#ANOTHERFINEHELL.TP2~ #0 #2 // PC's and Imoen's chest in Palace should have their content: Alpha_220923
~BGQE\SETUP-BGQE.TP2~ #0 #0 // Slime Quest: v25.6
~BGQE\SETUP-BGQE.TP2~ #0 #1 // Beregost Family Quest: v25.6
~BGQE\SETUP-BGQE.TP2~ #0 #2 // Babysitting Quest, including the Carnival Encounter...: v25.6
~BGQE\SETUP-BGQE.TP2~ #0 #3 // Nashkel Monster Quest: v25.6
~BGQE\SETUP-BGQE.TP2~ #0 #4 // Fallen Paladin Quest: v25.6
~BGQE\SETUP-BGQE.TP2~ #0 #5 // Undying Love Quest: v25.6
~BGQE\SETUP-BGQE.TP2~ #0 #6 // Lovesick Half-Orc: v25.6
~BGQE\SETUP-BGQE.TP2~ #0 #7 // Unexpected Help Quest: v25.6
~BGQE\SETUP-BGQE.TP2~ #0 #8 // Many Little Paws: v25.6
~BGQE\SETUP-BGQE.TP2~ #0 #9 // Drunk near Beregost Temple: v25.6
~BGQE\SETUP-BGQE.TP2~ #0 #10 // A Warm Place for Noober: v25.6
~BGQE\SETUP-BGQE.TP2~ #0 #11 // Brage's Sword: v25.6
~BGQE\SETUP-BGQE.TP2~ #0 #12 // Legal Sea Charts Sources: v25.6
~BGQE\SETUP-BGQE.TP2~ #0 #13 // Additions to the Lady's Hall and the Bitch Queen's Temple: v25.6
~BGQE\SETUP-BGQE.TP2~ #0 #14 // A Worried Farmer: v25.6
~BGQE\SETUP-BGQE.TP2~ #0 #15 // Bodies for a Good Cause: v25.6
~BGQE\SETUP-BGQE.TP2~ #0 #16 // Finish Cordyr's Quest without killing Sil: v25.6
~BST\SETUP-BST.TP2~ #0 #0 // The BS Company presents Balduran's Seatower: vEAOB.7
~SIRINESCALL\SETUP-SIRINESCALL.TP2~ #0 #0 // The Lure of the Sirine's Call: v16.2
~SIRINESCALL\SETUP-SIRINESCALL.TP2~ #0 #1 // Extended Lighthouse Area: v16.2
~BG1RE\SETUP-BG1RE.TP2~ #0 #103 // Main Component: Amount of -ahem- details and BG-style vs. description text! (Required) -> BG-style Version [Adult content] and Show/Install all Components with Warnings.: 9.0
~BG1RE\SETUP-BG1RE.TP2~ #0 #3 // Kim's Preoccupation, by jastey (WARNING - refer to the readme!): 9.0
~BG1RE\SETUP-BG1RE.TP2~ #0 #5 // No Starch in the Maypole: 9.0
~BG1RE\SETUP-BG1RE.TP2~ #0 #7 // Husam's Personal Preparation, by jastey: 9.0
~BG1RE\SETUP-BG1RE.TP2~ #0 #8 // Laurel's Post-Hunting, by jastey: 9.0
~BG1RE\SETUP-BG1RE.TP2~ #0 #9 // Bartus' Seduction, by jastey: 9.0
~BG1RE\SETUP-BG1RE.TP2~ #0 #10 // Lina's Massage, by jastey: 9.0
~BG1RE\SETUP-BG1RE.TP2~ #0 #11 // First Night with Quentin, by Kulyok: 9.0
~BG1RE\SETUP-BG1RE.TP2~ #0 #12 // Chatting Niklos Up, by Kulyok (mature content. WARNING - refer to the readme!): 9.0
~BG1RE\SETUP-BG1RE.TP2~ #0 #13 // Slythe and Krystin, by Kulyok (mature content. WARNING - refer to the readme!): 9.0
~BG1RE\SETUP-BG1RE.TP2~ #0 #14 // No Regrets: 9.0
~BG1RE\SETUP-BG1RE.TP2~ #0 #15 // Purchased Love, by Thimblerig: 9.0
~BG1RE\SETUP-BG1RE.TP2~ #0 #17 // Late Night with Jaheira, by Kulyok: 9.0
~BG1RE\SETUP-BG1RE.TP2~ #0 #18 // Sil's Blessing, by Lava: 9.0
~BG1RE\SETUP-BG1RE.TP2~ #0 #20 // Reading with Rinnie, by Western Paladin: 9.0
~BG1RE\SETUP-BG1RE.TP2~ #0 #21 // Molly the Husband-Grabber, by Kulyok: 9.0
~BG1RE\SETUP-BG1RE.TP2~ #0 #22 // The Mourning of Centeol, the Spider Lady, by Lava: 9.0
~BG1RE\SETUP-BG1RE.TP2~ #0 #23 // The Essential End, by Lava (WARNING - refer to the readme!): 9.0
~BG1RE\SETUP-BG1RE.TP2~ #0 #24 // The Harvestmen Lair, by Lava (mature content): 9.0
~BG1RE\SETUP-BG1RE.TP2~ #0 #25 // The Great Zudini, by Kulyok (mature content): 9.0
~BG1RE\SETUP-BG1RE.TP2~ #0 #26 // The Messenger, by Thimblerig: 9.0
~BG1RE\SETUP-BG1RE.TP2~ #0 #28 // The Novelists, by Thimblerig: 9.0
~BG1RE\SETUP-BG1RE.TP2~ #0 #29 // The Honest Lies of Two Riversides, By Lava: 9.0
~BG1RE\SETUP-BG1RE.TP2~ #0 #30 // Necromancer's Trouble, by jastey: 9.0
~BG1RE\SETUP-BG1RE.TP2~ #0 #32 // Girdle of Gender Reactions, by Thimblerig, Kulyok, Domi, Lava, Lastknightleft, Twani, Jastey, Daisy Ninja Girl: 9.0
~BG1RE\SETUP-BG1RE.TP2~ #0 #33 // The Surgeon's Dream, by Kulyok: 9.0
~BG1RE\SETUP-BG1RE.TP2~ #0 #34 // All That Left Was, by Lava and Thimblerig: 9.0
~BG1RE\SETUP-BG1RE.TP2~ #0 #35 // A Childhood Friend, by Kulyok: 9.0
~BG1RE\SETUP-BG1RE.TP2~ #0 #36 // Arlene the Working Girl, by Kulyok: 9.0
~BG1RE\SETUP-BG1RE.TP2~ #0 #37 // Della May from Thay, by Kulyok: 9.0
~BG1RE\SETUP-BG1RE.TP2~ #0 #39 // Phoenix Flame, by Kulyok (mature content): 9.0
~BG1RE\SETUP-BG1RE.TP2~ #0 #40 // Mikala the Monk, by Twani: 9.0
~BG1RE\SETUP-BG1RE.TP2~ #0 #41 // The Messenger 2: Rain or Snow or Gloom of Night, by Thimblerig and tibicina: 9.0
~BG1RE\SETUP-BG1RE.TP2~ #0 #42 // Camryn and Tamah, by tibicina: 9.0
~BG1RE\SETUP-BG1RE.TP2~ #0 #43 // Minor Disclosures, by jastey: 9.0
~BG1RE\SETUP-BG1RE.TP2~ #0 #44 // Cloakwood Lovers, by tibicina: 9.0
~AC_QUEST\AC_QUEST.TP2~ #1 #0 // A Job Well-Paid: 4.3
~AC_QUEST\AC_QUEST.TP2~ #1 #1 // A Feast for the Gnolls: 4.3
~AC_QUEST\AC_QUEST.TP2~ #1 #2 // Jumper: 4.3
~AC_QUEST\AC_QUEST.TP2~ #1 #3 // The Lost Son: 4.3
~AC_QUEST\AC_QUEST.TP2~ #1 #5 // Of Wolves and Men -> Quest uses house in Beregost.: 4.3
~AC_QUEST\AC_QUEST.TP2~ #1 #6 // The Great Carlini: 4.3
~AC_QUEST\AC_QUEST.TP2~ #1 #7 // A Home for the Gibberlings: 4.3
~AC_QUEST\AC_QUEST.TP2~ #1 #8 // Fangirls: 4.3
~AC_QUEST\AC_QUEST.TP2~ #1 #9 // The Serpents of Abbathor: 4.3
~AC_QUEST\AC_QUEST.TP2~ #1 #10 // A Halfling among the Eyeless: 4.3
~THECALLING\THECALLING.TP2~ #0 #0 // The Calling: v2
~THECALLING\THECALLING.TP2~ #0 #20 // Peaceful Werewolf Isle Resolution: v2
~THECALLING\THECALLING.TP2~ #0 #40 // Exotic Item Pack: v2
~SOTSC\SOTSC.TP2~ #0 #0 // Shades of the Sword Coast - Expansion Pack for BGEE: 8.0
~BG1NPC\BG1NPC.TP2~ #0 #0 // The BG1 NPC Project: Required Modifications: v30
~BG1NPC\BG1NPC.TP2~ #0 #10 // The BG1 NPC Project: Banters, Quests, and Interjections: v30
~BG1NPC\BG1NPC.TP2~ #0 #50 // The BG1 NPC Project: Dynaheir's Romance Core (teen content) -> Speed: 1 hour real time (standard) minimum between LoveTalks: v30
~BG1NPC\BG1NPC.TP2~ #0 #61 // The BG1 NPC Project: Shar-Teel Relationship Core (adult content) -> Speed: 45 minutes real time minimum between LoveTalks: v30
~BG1NPC\BG1NPC.TP2~ #0 #80 // The BG1 NPC Project: Female Romance Challenges, Ajantis vs Xan vs Coran: v30
~BG1NPC\BG1NPC.TP2~ #0 #90 // The BG1 NPC Project: NPCs can be sent to wait in an inn: v30
~BG1NPC\BG1NPC.TP2~ #0 #160 // The BG1 NPC Project: Add Non-Joinable NPC portraits to quests and dialogues: v30
~BG1NPC\BG1NPC.TP2~ #0 #200 // The BG1 NPC Project: Player-Initiated Dialogues: v30
~THEMED_TWEAKS\THEMED_TWEAKS.TP2~ #0 #70 // SoD - Allow PC to give aid to Imoen after attack in palace: v0.4
~THEMED_TWEAKS\THEMED_TWEAKS.TP2~ #0 #100 // SoD - Quest: Scouting the Coast Way Crossing: v0.4
~THEMED_TWEAKS\THEMED_TWEAKS.TP2~ #0 #140 // SoD/BG2EE - Add a little snark to dialogues: v0.4
~THEMED_TWEAKS\THEMED_TWEAKS.TP2~ #0 #150 // SoD/BG2EE - Remove cut scenes that the PC shouldn't be privy to: v0.4
~THEMED_TWEAKS\THEMED_TWEAKS.TP2~ #0 #160 // SoD/BG2EE - Move dreams about Irenicus from SoD to BG2EE: v0.4
~THEMED_TWEAKS\THEMED_TWEAKS.TP2~ #0 #200 // BG2EE - Use Irenicus in hell movie as dream to restore Bhaalspawn powers: v0.4
~C#SODBOABRI\C#SODBOABRI.TP2~ #0 #0 // Scene at Boareskyr Bridge will be Acknowledged: Add NPC Reactions: v2
~C#SODBOABRI\C#SODBOABRI.TP2~ #0 #1 // Add Description Text to Original Scene at Bridge: v2
~C#SODBOABRI\C#SODBOABRI.TP2~ #0 #2 // Bridge Scene has Different Choices: v2
~C#SODBOABRI\C#SODBOABRI.TP2~ #0 #3 // Add Stat Changes to Choices at Bridge: v2
~C#SODTWEAKS\SETUP-C#SODTWEAKS.TP2~ #0 #2 // Do Not Miss NPC-PC Dialogues -> For NPCs in Party Only: v9.2
~C#SODTWEAKS\SETUP-C#SODTWEAKS.TP2~ #0 #5 // More Dialogue Choices & Prevent Dead Ends: v9.2
~C#SODTWEAKS\SETUP-C#SODTWEAKS.TP2~ #0 #21 // Hephernaan takes Dragonspear Vault Key: v9.2
~SODRTD\SODRTD.TP2~ #0 #80 // SoD - Stat-based observations and quest options from Lauriel's Themed Tweaks Mod: 0.8 (Beta)
~SODRTD\SODRTD.TP2~ #0 #0 // Main Component: Tracking System: 0.8 (Beta)
~SODRTD\SODRTD.TP2~ #0 #10 // Consistency Changes to Game Dialogues: 0.8 (Beta)
~SODRTD\SODRTD.TP2~ #0 #20 // Officers Are Aware: 0.8 (Beta)
~SODRTD\SODRTD.TP2~ #0 #30 // Give PC Informed Reply Options: 0.8 (Beta)
~SODRTD\SODRTD.TP2~ #0 #40 // PC Can Tell the Officers: 0.8 (Beta)
~SODRTD\SODRTD.TP2~ #0 #50 // Add Officers Reactions: 0.8 (Beta)
~SODRTD\SODRTD.TP2~ #0 #60 // Additional Info Points: 0.8 (Beta)
~SODRTD\SODRTD.TP2~ #0 #70 // Add Additional Communication with Officers: 0.8 (Beta)
~HIDDENADVENTURE\HIDDENADVENTURE.TP2~ #1 #0 // Lady Elgea's extended plot: Beta_7
~HIDDENADVENTURE\HIDDENADVENTURE.TP2~ #1 #1 // Anomen's extended plot: Beta_7
~HIDDENADVENTURE\HIDDENADVENTURE.TP2~ #1 #2 // Jerlia's Ore Shop: Beta_7
~HIDDENADVENTURE\HIDDENADVENTURE.TP2~ #1 #3 // Elven holy water in the Temple of Lathander: Beta_7
~HIDDENADVENTURE\HIDDENADVENTURE.TP2~ #1 #4 // Wave Blade in Treasury: Beta_7
~HIDDENADVENTURE\HIDDENADVENTURE.TP2~ #1 #5 // Silver Dagger in Irenicus Dungeon: Beta_7
~HIDDENADVENTURE\HIDDENADVENTURE.TP2~ #1 #6 // Bards can spend the night at their stronghold (Five Flagons): Beta_7
~HIDDENADVENTURE\HIDDENADVENTURE.TP2~ #1 #7 // A bard for the bard stronghold: Beta_7
~HIDDENADVENTURE\HIDDENADVENTURE.TP2~ #1 #8 // Silver Sword: Beta_7
~HIDDENADVENTURE\HIDDENADVENTURE.TP2~ #1 #9 // A Tunnel for Saradush: Beta_7
~TOD\TOD.TP2~ #0 #0 // Tower of Deception: v4.0.6
~TOD\TOD.TP2~ #0 #1 // Improved Astral Shard Guardian: v4.0.6
~TOD\TOD.TP2~ #0 #2 // Encounter with Ustrain: v4.0.6
~A7-TESTYOURMETTLE\A7-TESTYOURMETTLE.TP2~ #0 #0 // Test Your Mettle!: 1.4
~A7-TESTYOURMETTLE\A7-TESTYOURMETTLE.TP2~ #0 #11 // Reduced experience for killing monsters -> Reduce by 50%: 1.4
~A7-TESTYOURMETTLE\A7-TESTYOURMETTLE.TP2~ #0 #20 // Make "Spacewarp" available to stores: 1.4
~BACKBRYNNLAW\BACKBRYNNLAW.TP2~ #0 #0 // Back to Brynnlaw mod for Baldur's Gate II: v9
~ASSASSINATIONS\ASSASSINATIONS.TP2~ #0 #0 // Assassinations mod for Baldur's Gate II: v17
~DC\DC.TP2~ #0 #0 // Dungeon Crawl: v11
~SELLSWORDS\SELLSWORDS.TP2~ #0 #0 // The Sellswords mod for Baldur's Gate II: v9.1
~EXTRAEXPANDEDENHANCEDENCOUNTERS\EXTRAEXPANDEDENHANCEDENCOUNTERS.TP2~ #0 #0 // EEEE: Melia Quicknight, Crossroads: 3.0
~EXTRAEXPANDEDENHANCEDENCOUNTERS\EXTRAEXPANDEDENHANCEDENCOUNTERS.TP2~ #0 #1 // EEEE: Bimmy's Badgering Bandits: 3.0
~EXTRAEXPANDEDENHANCEDENCOUNTERS\EXTRAEXPANDEDENHANCEDENCOUNTERS.TP2~ #0 #2 // EEEE: Reinforced Gnoll Stronghold: 3.0
~EXTRAEXPANDEDENHANCEDENCOUNTERS\EXTRAEXPANDEDENHANCEDENCOUNTERS.TP2~ #0 #4 // EEEE: Xan's New Grove (new items in Mulahey's cave): 3.0
~EXTRAEXPANDEDENHANCEDENCOUNTERS\EXTRAEXPANDEDENHANCEDENCOUNTERS.TP2~ #0 #5 // EEEE: Daenni's Bridge Bandits: 3.0
~EXTRAEXPANDEDENHANCEDENCOUNTERS\EXTRAEXPANDEDENHANCEDENCOUNTERS.TP2~ #0 #6 // EEEE: The Fire Drake in the Wyvern Cave: 3.0
~EXTRAEXPANDEDENHANCEDENCOUNTERS\EXTRAEXPANDEDENHANCEDENCOUNTERS.TP2~ #0 #7 // EEEE: Undercity Magma Bulwark Encounter; Red Skeleton-(U.M.B.E.R.S.): 3.0
~RE\SETUP-RE.TP2~ #0 #0 // Aerie, Anomen, Jaheira and Viconia React to Romantic Encounters: v15
~RE\SETUP-RE.TP2~ #0 #1 // Storms and Lightning, by berelinde (Weathermistress Ada, adult content): v15
~RE\SETUP-RE.TP2~ #0 #2 // Aimi's Magic, by berelinde (adult content): v15
~RE\SETUP-RE.TP2~ #0 #3 // Anishai's Deft Hands, by cmorgan: v15
~RE\SETUP-RE.TP2~ #0 #4 // An Evening with Aran, by Kulyok: v15
~RE\SETUP-RE.TP2~ #0 #5 // Bjornin's Desire, by jastey (adult content): v15
~RE\SETUP-RE.TP2~ #0 #6 // Bodhi's Allure, by Kulyok (adult content): v15
~RE\SETUP-RE.TP2~ #0 #7 // Trademeet with Guildmistress Busya, by magrat: v15
~RE\SETUP-RE.TP2~ #0 #8 // The Gambling Cambion, by Kulyok: v15
~RE\SETUP-RE.TP2~ #0 #9 // Chanelle's Gifts, by cmorgan (adult content): v15
~RE\SETUP-RE.TP2~ #0 #10 // A Night with Coran, by magrat: v15
~RE\SETUP-RE.TP2~ #0 #11 // Cyric's Test, by Kulyok: v15
~RE\SETUP-RE.TP2~ #0 #12 // A Tryst with a Pirate Lord, by Kulyok (Desharik, adult content): v15
~RE\SETUP-RE.TP2~ #0 #13 // A Lonely Dryad, by Kulyok (adult content): v15
~RE\SETUP-RE.TP2~ #0 #14 // Edwin's Softer Side, by Kulyok: v15
~RE\SETUP-RE.TP2~ #0 #15 // Eldoth' Exploits, by Kulyok: v15
~RE\SETUP-RE.TP2~ #0 #16 // Elhan's Expansion, by Kulyok: v15
~RE\SETUP-RE.TP2~ #0 #17 // Firkraag's Unsheathed Sword: v15
~RE\SETUP-RE.TP2~ #0 #18 // Gaelan's Contract, by Evaine Dian: v15
~RE\SETUP-RE.TP2~ #0 #19 // A Walk with Garren Windspear, by Kulyok: v15
~RE\SETUP-RE.TP2~ #0 #20 // Enter Haer'Dalis, by Kulyok: v15
~RE\SETUP-RE.TP2~ #0 #21 // Hendak's Heart, by jastey: v15
~RE\SETUP-RE.TP2~ #0 #22 // Ilona, a Merchant's Daughter, by Kulyok: v15
~RE\SETUP-RE.TP2~ #0 #23 // Jarlaxle's Fascinations, by Catseye: v15
~RE\SETUP-RE.TP2~ #0 #24 // A Night with Lais in Imnesvale, by Kulyok: v15
~RE\SETUP-RE.TP2~ #0 #25 // Laran's Promise, by berelinde (adult content): v15
~RE\SETUP-RE.TP2~ #0 #26 // The Love Song of Logan, Lord Coprith, by Ajnos: v15
~RE\SETUP-RE.TP2~ #0 #27 // Mekrath and Nymphology, by Kulyok: v15
~RE\SETUP-RE.TP2~ #0 #28 // Mira's Special Stock, by berelinde: v15
~RE\SETUP-RE.TP2~ #0 #29 // Noober Returns, by cmorgan: v15
~RE\SETUP-RE.TP2~ #0 #30 // Rebecca the Gypsy, by Kulyok: v15
~RE\SETUP-RE.TP2~ #0 #31 // Renal Bloodscalp: A Dangerous Affair, by cmorgan (adult content): v15
~RE\SETUP-RE.TP2~ #0 #32 // Old Ribald's Speciality, by Evaine Dian: v15
~RE\SETUP-RE.TP2~ #0 #33 // Sir Ryan Trawl, by Kulyok: v15
~RE\SETUP-RE.TP2~ #0 #34 // Saemon, a Pirate, by Kulyok (adult content): v15
~RE\SETUP-RE.TP2~ #0 #35 // Dreaming of Sendai, by Kulyok: v15
~RE\SETUP-RE.TP2~ #0 #36 // Sheri the Bardess, by cmorgan (adult content): v15
~RE\SETUP-RE.TP2~ #0 #37 // Solaufein in the Lust Chambers, by jastey: v15
~RE\SETUP-RE.TP2~ #0 #38 // Phaere's Reward, by berelinde (Talak, pleasure slave, adult content): v15
~RE\SETUP-RE.TP2~ #0 #39 // Spell Research with Teos, by Kulyok: v15
~RE\SETUP-RE.TP2~ #0 #40 // A fling with Yoshimo, by Kulyok: v15
~RE\SETUP-RE.TP2~ #0 #41 // Isabelle's Fears, by gertjanvh (adult content): v15
~RE\SETUP-RE.TP2~ #0 #42 // Anne's Rescue, by gertjanvh (adult content): v15
~RE\SETUP-RE.TP2~ #0 #43 // The Queen, by Domi: v15
~RE\SETUP-RE.TP2~ #0 #44 // Valygar Romance, by Kulyok: v15
~RE\SETUP-RE.TP2~ #0 #45 // Rehearsal with Chandra, by Western Paladin: v15
~RE\SETUP-RE.TP2~ #0 #46 // Goldander Blackenrock: After a Party, by magrat: v15
~RE\SETUP-RE.TP2~ #0 #47 // A Chat with Viekang, by magrat: v15
~RE\SETUP-RE.TP2~ #0 #48 // Bravery or Folly? by Aeryn (Sarevok, adult content): v15
~RE\SETUP-RE.TP2~ #0 #49 // Blame the Moon, by Aeryn (Cernd): v15
~RE\SETUP-RE.TP2~ #0 #50 // Cernick's Confession, by Cal Jones: v15
~RE\SETUP-RE.TP2~ #0 #51 // Valygar Romance ToB, by Kulyok: v15
~RE\SETUP-RE.TP2~ #0 #52 // Minsc. Takes. A Bath, by Thimblerig: v15
~RE\SETUP-RE.TP2~ #0 #53 // Nizidramanii'yt's Vanity, by Thimblerig: v15
~RE\SETUP-RE.TP2~ #0 #54 // Date Night, by SisterVigilante: v15
~SLANDOR\SETUP-SLANDOR.TP2~ #1 #0 // The Minotaur and Lilacor
~SNAKES\SNAKES.TP2~ #0 #0 // The Slithering Menace (for BGII:ToB only): v4.0.0
~ARESTORATIONP\ARESTORATIONP.TP2~ #1 #0 // Restored Locations: v8.4
~ARESTORATIONP\ARESTORATIONP.TP2~ #1 #1 // Restored Characters and Dialogs: v8.4
~ARESTORATIONP\ARESTORATIONP.TP2~ #1 #2 // Restored Sounds: v8.4
~ARESTORATIONP\ARESTORATIONP.TP2~ #1 #3 // Restored Items: v8.4
~ARESTORATIONP\ARESTORATIONP.TP2~ #1 #6 // Lich Deril: v8.4
~ARESTORATIONP\ARESTORATIONP.TP2~ #1 #7 // Restored Random Encounters: v8.4
~ARESTORATIONP\ARESTORATIONP.TP2~ #1 #11 // Restored Final Slayer Dream: v8.4
~ARESTORATIONP\ARESTORATIONP.TP2~ #1 #13 // Restored Waukeen's Promenade Cutscene: v8.4
~UB\SETUP-UB.TP2~ #0 #0 // The Kidnapping of Boo by Cliffette: v28
~UB\SETUP-UB.TP2~ #0 #1 // The Suna Seni/Valygar Relationship: v28
~UB\SETUP-UB.TP2~ #0 #2 // Kalah and What He Was Promised: v28
~UB\SETUP-UB.TP2~ #0 #3 // "Cat and Mouse" (Bodhi hunts you in Spellhold) by Ghreyfain: v28
~UB\SETUP-UB.TP2~ #0 #5 // The Pai'Na/Spider's Bane Quest: v28
~UB\SETUP-UB.TP2~ #0 #6 // Restored Crooked Crane Inn: v28
~UB\SETUP-UB.TP2~ #0 #7 // Restored Encounters: v28
~UB\SETUP-UB.TP2~ #0 #9 // Corrected "Xzar's Creations": v28
~UB\SETUP-UB.TP2~ #0 #12 // Item Restorations: v28
~UB\SETUP-UB.TP2~ #0 #15 // NPC Portrait Restorations: v28
~UB\SETUP-UB.TP2~ #0 #17 // Corrected Character Names and Biographies: v28
~UB\SETUP-UB.TP2~ #0 #18 // Restored Minor Dialogs: v28
~UB\SETUP-UB.TP2~ #0 #20 // Extended ToB Item Descriptions: v28
~UB\SETUP-UB.TP2~ #0 #21 // Throne of Bhaal Minor Restorations: v28
~UB\SETUP-UB.TP2~ #0 #24 // Sarevok's Remorse: v28
~UB\SETUP-UB.TP2~ #0 #25 // The Murder of Acton Balthis, by Kulyok: v28
~SETUP-D0QUESTPACK.TP2~ #0 #4 // Miscellaneous Enhancements -> With Additional Random Encounters: v3.5
~SETUP-D0QUESTPACK.TP2~ #0 #5 // Additional Shadow Thieves Content: v3.5
~SETUP-D0QUESTPACK.TP2~ #0 #6 // Alternative Harper/Xzar Plot: v3.5
~SETUP-D0QUESTPACK.TP2~ #0 #7 // Extended Reynald Sequence: v3.5
~SETUP-D0QUESTPACK.TP2~ #0 #8 // Intrigue In The Copper Coronet: v3.5
~SETUP-D0QUESTPACK.TP2~ #0 #9 // Rahul Kanakia's Potion Quest: v3.5
~SETUP-D0QUESTPACK.TP2~ #0 #10 // Revised Hell Trials: v3.5
~SETUP-D0QUESTPACK.TP2~ #0 #11 // Improved Oasis II -> IO2 Dialogue & Combat Enhancement: v3.5
~SETUP-D0QUESTPACK.TP2~ #0 #13 // Saving Sanik In Brynnlaw: v3.5
~SETUP-D0QUESTPACK.TP2~ #0 #14 // Burglary Of The Bookkeeper: v3.5
~SETUP-D0QUESTPACK.TP2~ #0 #15 // New Fate For The Dryads' Acorns: v3.5
~SETUP-D0QUESTPACK.TP2~ #0 #16 // The Tragedy Of Besamen: v3.5
~SETUP-D0QUESTPACK.TP2~ #0 #17 // Further Slaver Involvement: v3.5
~SETUP-D0QUESTPACK.TP2~ #0 #19 // Nazariel The Lich: v3.5
~SETUP-D0QUESTPACK.TP2~ #0 #20 // Reward Negotiation: v3.5
~SETUP-D0QUESTPACK.TP2~ #0 #21 // Infernal Thievery: v3.5
~DW_LANTHORN\DW_LANTHORN.TP2~ #0 #20 // Restored Rhynn Lanthorn lens quest -> Expanded Version (adds four new locations where lenses can be found): v2
~ASCENSION\ASCENSION.TP2~ #0 #0 // Rewritten Final Chapter of Throne of Bhaal: 2.0.21
~ASCENSION\ASCENSION.TP2~ #0 #10 // Balthazar can be redeemed: 2.0.21
~ASCENSION\ASCENSION.TP2~ #0 #20 // Improved Sarevok-Player Interactions: 2.0.21
~ASCENSION\ASCENSION.TP2~ #0 #30 // Improved Imoen-Player Interactions in Throne of Bhaal: 2.0.21
~ASCENSION\ASCENSION.TP2~ #0 #40 // Restored Bhaalspawn Powers: 2.0.21
~ASCENSION\ASCENSION.TP2~ #0 #60 // Expanded Epilogues for Bioware NPCs -> David Gaider's expanded epilogues for Bioware NPCs: 2.0.21
~ASCENSION\ASCENSION.TP2~ #0 #2200 // Extended Epilogues for additional Beamdog NPCs, by shawne: 2.0.21
~ASCENSION\ASCENSION.TP2~ #0 #2300 // Sharper portraits of Abazigal and Gromnir for the Enhanced Edition, by DavidW: 2.0.21
~ASCENSION\ASCENSION.TP2~ #0 #2400 // Slightly improved cutscenes, by DavidW: 2.0.21
~WHEELS\SETUP-WHEELS.TP2~ #0 #0 // The Wheels of Prophecy: v8.5
~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #1 // Revised Dragons: v5.1
~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #2 // Revised Golems: v5.1
~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #3 // Revised Liches: v5.1
~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #5 // Revised Magical Beasts: v5.1
~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #7 // Revised Oozes, Slimes & Jellies: v5.1
~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #9 // Enhanced Battles: Ankheg Pit: v5.1
~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #10 // Enhanced Battles: Candlekeep Catacombs: v5.1
~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #11 // Enhanced Battles: Mutamin's Garden: v5.1
~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #12 // Enhanced Battles: Ramazith's Tower: v5.1
~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #13 // Enhanced Battles: The Spider Plague: v5.1
~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #14 // Enhanced Battles: Thieves' Maze & Undercity: v5.1
~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #16 // Enhanced Battles: Xvart Village: v5.1
~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #17 // Enhanced Battles: Zombie Farm: v5.1
~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #18 // Enhanced Battles: Durlag's Tower: v5.1
~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #19 // The Surgeon's Plight: v5.1
~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #20 // Sarevok's Assassins: v5.1
~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #21 // Prevent chapter 6 cutscene from moving party to Candlekeep: v5.1
~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #22 // Minor Quest Tweaks (BG1 v5.1
~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #23 // Enhanced Battles: Bridgefort: v5.1
~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #25 // Enhanced Battles: Dwarven Dig Site: v5.1
~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #27 // Enhanced Battles: Vampire Encounters: v5.1
~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #28 // Complete more/all Vision Quest encounters: v5.1
~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #32 // Enhanced Battles: Graveyard Catacombs: v5.1
~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #33 // Enhanced Battles: Lower Reaches: v5.1
~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #34 // Enhanced Battles: Slum Sewers: v5.1
~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #35 // Enhanced Battles: Spellhold: v5.1
~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #37 // Enhanced Battles: Temple Ruins: v5.1
~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #38 // Enhanced Battles: Trademeet: v5.1
~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #41 // Enhanced Battles: Forest of Mir: v5.1
~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #43 // Enhanced Battles: Saradush: v5.1
~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #47 // Minor Quest Tweaks (ToB v5.1
~THEVANISHINGOFSKIESILVERSHIELD\THEVANISHINGOFSKIESILVERSHIELD.TP2~ #0 #0 // The Vanishing of Skie Silvershield – a new quest for BGEE that lets Eldoth and Skie join your party sooner: 2.2
~WHINHILL\WHINHILL.TP2~ #0 #0 // The Journey to the Whin Hill - a Baldur's Gate 2: EE quest -> Yes, but don't patch existing save games: v1.0
~WHINHILL\WHINHILL.TP2~ #0 #2 // The Journey to the Whin Hill: add the optional minor joinable companion - Afu-Zuuvi: v1.0
~WHINHILL\WHINHILL.TP2~ #0 #3 // The Journey to the Whin Hill: Player-Initiated Dialogues for the optional companion - Afu-Zuuvi: v1.0
~BRIDGESBLOCK\BRIDGESBLOCK.TP2~ #0 #0 // Athkatlan Grounds: The Bridge's Block: 1.6
~SOUTHERNEDGE\SOUTHERNEDGE.TP2~ #0 #0 // Southern Edge: the new district of Athkatla -> Yes, but don't patch the existing save games: 4.1
~TANGLEDISLE\TANGLEDISLE.TP2~ #0 #0 // Athkatlan Grounds: The Tangled Oak Isle -> Yes, but don't patch existing save games: v4.0
~OOZE\OOZE.TP2~ #0 #0 // Athkatlan Grounds: The Ooze's Lounge - a new area under Athkatlan Slums: 2.93
~SKIECOST\SKIECOST.TP2~ #0 #0 // Skie: The Cost of One Girl's Soul - New quest for Baldur's Gate 2 EE: v4.8
~SKIECOST\SKIECOST.TP2~ #0 #1 // Skie: The Cost of One Girl's Soul - Allow Skie to return as a joinable NPC: v4.8
~SKIECOST\SKIECOST.TP2~ #0 #2 // Skie: The Cost of One Girl's Soul - Add Player-Initiated Dialogue (PID) for Skie: v4.8
~SKIECOST\SKIECOST.TP2~ #0 #5 // Skie: The Cost of One Girl's Soul - Add brand new SoD-oriented items to BG2: v4.8
~EILISTRAEE\SETUP-EILISTRAEE.TP2~ #0 #0 // Eilistraee's Song -> Yes, but don't patch the existing save games: 7.2
~INNERSHADE\SETUP-INNERSHADE.TP2~ #0 #0 // Colours of Infinity: Innershade -> Yes, but don't patch the existing save games: 11.1
~WHITEQUEEN\WHITEQUEEN.TP2~ #0 #0 // Colours of Infinity - The White Queen -> Yes, but don't patch the existing save games: 6.93
~ISNF\ISNF.TP2~ #0 #0 // Colours of Infinity: I Shall Never Forget: 6.1.1
~TOTDG\SETUP-TOTDG.TP2~ #0 #0 // Colours of Infinity: Tales of the Deep Gardens -> Yes, but don't patch the existing save games: 12.7
~IWDIFICATION\IWDIFICATION.TP2~ #0 #30 // IWD Arcane Spell Pack: v5
~IWDIFICATION\IWDIFICATION.TP2~ #0 #40 // IWD Divine Spell Pack: v5
~A7-TOTLM-BG2EE\SETUP-A7-TOTLM-BG2EE.TP2~ #0 #0 // Trials of the Luremaster for Baldur's Gate: 2.1
~A7-TOTLM-BG2EE\SETUP-A7-TOTLM-BG2EE.TP2~ #0 #20 // Rebalance weapons and equipment: 2.1
~THEBEAURINLEGACY\THEBEAURINLEGACY.TP2~ #0 #1000 // The Beaurin Legacy for BG2:SoA & ToB & BGII:EE: v5.2.1
~WILLOWISP\WILLOWISP.TP2~ #0 #0 // Will NPC, shaman stronghold and new shaman kit for BG2EE: 2.3
~WILLOWISP\WILLOWISP.TP2~ #0 #1 // Change shaman .tlk string to remove "Ineligible for any stronghold" line: 2.3
~WILLOWISP\WILLOWISP.TP2~ #0 #2 // New items for shamans and undead NPCs: 2.3
~WILLOWISP\WILLOWISP.TP2~ #0 #3 // Optional: Drider and Dark Treant Enemies: 2.3
~WILLOWISP\WILLOWISP.TP2~ #0 #5 // [CHEAT] Enable shaman stronghold for all classes: 2.3
~YVETTE\SETUP-YVETTE.TP2~ #0 #0 // Yvette Romance - BG2 Romance Character: 5.1
~VALERIE\VALERIE.TP2~ #0 #0 // Valerie NPC Mod for BG1 Tutu, BGT BG:EE and EET: v1.2
~INDINPC\SETUP-INDINPC.TP2~ #0 #0 // Indira NPC: v14
~INDINPC\SETUP-INDINPC.TP2~ #0 #1 // Install Interjections for Indira (BETA): v14
~FINCHNPC\FINCHNPC.TP2~ #0 #0 // Finch NPC: v6.0
~PETSY\PETSY.TP2~ #0 #0 // Petsy Chattertone: 4.2
~ISRA\ISRA.TP2~ #0 #0 // Isra NPC Mod for BG:EE, EET, BGT and TuTu: v3.5
~ISRA\ISRA.TP2~ #0 #1 // Valerie/Isra crossmod content: v3.5
~ISRA_BG2\ISRA_BG2.TP2~ #0 #0 // Isra for BGII: v3.1
~ISRA_BG2\ISRA_BG2.TP2~ #0 #1 // Isra Crossmod Content: v3.1
~EMILY\EMILY.TP2~ #0 #0 // Emily NPC for BG1EE: 1.65
~EMILY\EMILY.TP2~ #0 #3 // Choose whether or not to have Emily's custom soundtrack play during timed talks. -> Emily's Music: 1.65
~AURA_BG1\SETUP-AURA_BG1.TP2~ #0 #0 // Aura NPC for Baldur's Gate: Enhanced Edition: 3.3
~AURA_BG1\SETUP-AURA_BG1.TP2~ #0 #1 // Choose a class for Aura: -> Artificer (Thief): 3.3
~AURA_BG1\SETUP-AURA_BG1.TP2~ #0 #8 // Choose a portrait for Aura: -> Original BG1 Default (Lava Del'Vortel): 3.3
~AMBER\AMBER.TP2~ #0 #0 // Amber the NPC MOD: v5.1
~ACBRE\ACBRE.TP2~ #1 #0 // Breagar: Contents: 11.3.0
~FADE\SETUP-FADE.TP2~ #0 #0 // Fade: An NPC for Baldur's Gate II: SoA and ToB: 5.6
~FADE\SETUP-FADE.TP2~ #0 #1 // Fade NPC: reactions to Romantic Encounters (RE may be installed before or after this component): 5.6
~ALORA\ALORA.TP2~ #0 #0 // Chosen of Mystra's Alora NPC Mod (Requires Throne of Bhaal): 2.0
~STAR\STAR.TP2~ #0 #0 // Silver Star NPC Mod for BGII:SoA: v2.0.0
~IYLOS\IYLOS.TP2~ #0 #0 // Iylos NPC for BGII:ToB: 2.7.2
~IYLOS\IYLOS.TP2~ #0 #1 // Install extended content (PID, more interjections, friendship, scenery & plot dialogues)?: 2.7.2
~IYLOS\IYLOS.TP2~ #0 #4 // How much time would you like in between Iylos' PC dialogues? -> 30 Minutes: 2.7.2
~SIRENE_BG2\SIRENE_BG2.TP2~ #0 #0 // Sirene NPC for BG2:EE
~SIRENE_BG2\SIRENE_BG2.TP2~ #0 #1 // Choose an alternate portrait for Sirene? -> BG1 Default (sporeboy)
~NEPHELE\NEPHELE.TP2~ #0 #0 // Nephele NPC Mod for BGII: SoA & ToB: v2.7
~EVANDRA\SETUP-EVANDRA.TP2~ #0 #0 // Evandra NPC: v2.2
~KIARA-ZAIYA\KIARA-ZAIYA.TP2~ #0 #1 // Kiara-Zaiya for BG2 -> Kiara-Zaiya for BG2 with custom sound sets (English only): v2.0.1
~NINDE_EET\NINDE_EET.TP2~ #0 #0 // Ninde NPC Mod for EET: V 3.0
~SKITIANPCS\SETUP-SKITIANPCS.TP2~ #0 #0 // Skitia NPCs for Baldur's Gate 2: 1.007
~SKITIANPCS\SETUP-SKITIANPCS.TP2~ #0 #1 // Skitia NPCs: Romance Theme Soundtrack -> Romance Theme Music: 1.007
~FALDORNBG2\FALDORNBG2.TP2~ #0 #0 // Faldorn NPC for BG2EE: 1.2
~FALDORNBG2\FALDORNBG2.TP2~ #0 #1 // Faldorn NPC for BG2EE: Player-Initiated Dialogues (PIDs): 1.2
~ACBRE\ACBRE.TP2~ #1 #2 // Breagar: Crossmods and PID: 11.3.0
~PETSY\PETSY.TP2~ #0 #1 // Petsy/Nephele crossmod banters: 4.2
~EVANDRA\SETUP-EVANDRA.TP2~ #0 #1 // Crossmod Content: v2.2
~BG1NPCSOA\BG1NPCSOA.TP2~ #0 #0 // Water Gardens. New Athkatla's district & new quests: 14
~BG1NPCSOA\BG1NPCSOA.TP2~ #0 #2 // Shar-Teel NPC in BG2. "Nightbringer of Shar" (SoA 14
~BG1NPCSOA\BG1NPCSOA.TP2~ #0 #4 // Yeslick Orothiar NPC in BG2 (SoA 14
~BG1NPCSOA\BG1NPCSOA.TP2~ #0 #10 // Branwen NPC in BG2 (SoA 14
~BG1NPCSOA\BG1NPCSOA.TP2~ #0 #11 // ToB-part for Shar-Teel or/and Yeslick, Garrick, Branwen, Skie, Eldoth: 14
~BG1NPCSOA\BG1NPCSOA.TP2~ #0 #20 // Coran & Safana Chronicles (SoA & ToB 14
~BG1NPCSOA\BG1NPCSOA.TP2~ #0 #30 // Kagain's Corner (SoA & ToB) -> Store with crazy amount of magical items: 14
~BG1NPCSOA\BG1NPCSOA.TP2~ #0 #45 // Xzar and Monty Murder Mysteries (SoA & ToB 14
~BG1NPCSOA\BG1NPCSOA.TP2~ #0 #60 // Ajantis (SoA & ToB 14
~BG1NPCSOA\BG1NPCSOA.TP2~ #0 #87 // Inter Component Banter Pack: 14
~DEARNISE\DEARNISE.TP2~ #0 #0 // de'Arnise Romance for Baldur's Gate II: v7
~IMOENFRIENDSHIP\IMOENFRIENDSHIP.TP2~ #0 #0 // Imoen Friendship: v3.4
~MAZZY\MAZZY.TP2~ #0 #0 // Mazzy Friendship: v3.5
~VICONIA\SETUP-VICONIA.TP2~ #0 #0 // Viconia Friendship: v4.3
~NEERA\NEERA.TP2~ #0 #0 // Neera Expansion: v1.3.0
~NEERA\NEERA.TP2~ #0 #3 // How much time would you like between talks (approximately)? -> 1 hour: v1.3.0
~HEXXATFRIENDSHIP\HEXXATFRIENDSHIP.TP2~ #0 #0 // Hexxat Friendship for BG2EE: 1.1
~WINGS\SETUP-WINGS.TP2~ #0 #0 // Wings for BG2:EE
~WINGS\SETUP-WINGS.TP2~ #0 #1 // Restore missing banters?
~IEPBANTERS\IEPBANTERS.TP2~ #0 #0 // Extended NPC-NPC Interaction SoA: v5.9
~IEPBANTERS\IEPBANTERS.TP2~ #0 #1 // Extended Minsc/Aerie Interaction ToB: v5.9
~IEPBANTERS\IEPBANTERS.TP2~ #0 #2 // Imoen "Retrospection" dialogue for BGII: ToB: v5.9
~IEPBANTERS\IEPBANTERS.TP2~ #0 #10 // Install Banter Accelerator? How much time would you like in between NPC banters in-game? -> 45 Minutes: v5.9
~CROSSMODBG2\SETUP-CROSSMODBG2.TP2~ #0 #0 // Crossmod Banter Pack for Shadows of Amn: v21
~CROSSMODBG2\SETUP-CROSSMODBG2.TP2~ #0 #1 // Crossmod Banter Pack for Throne of Bhaal: v21
~HERTHIMONEY\HERTHIMONEY.TP2~ #1 #0 // Component 1. Interjections & Mini-quests (by Austin & Arcanecoast Team): 4.3
~HERTHIMONEY\HERTHIMONEY.TP2~ #1 #10 // Component 2. First Calimport Bank Pack (by Scheele & Austin & Arcanecoast Team): 4.3
~HERTHIMONEY\HERTHIMONEY.TP2~ #1 #20 // Component 3. Shadow-Covered Love & Death (by Alisia & Austin): 4.3
~HERTHIMONEY\HERTHIMONEY.TP2~ #1 #30 // Component 4. The Missing Troll Case (by Alisia & Austin): 4.3
~HERTHIMONEY\HERTHIMONEY.TP2~ #1 #40 // Component 5. Unlocked original dialogs of all NPC (by Tipun & Austin): 4.3
~COWLEDMENACE\SETUP-COWLEDMENACE.TP2~ #0 #1000 // Main Component: 0.2.1
~COWLEDMENACE\SETUP-COWLEDMENACE.TP2~ #0 #2100 // Appropriate Items for High-Level Spellcasters: 0.2.1
~THALAN\THALAN.TP2~ #0 #0 // Thalantyr - Item Upgrade: v4.2.5
~VALHORN\SETUP-VALHORN.TP2~ #0 #0 // Improved Horns of Valhalla: v2
~HAMMERS\SETUP-HAMMERS.TP2~ #0 #0 // Thrown Hammers: v6.1.0
~HAMMERS\SETUP-HAMMERS.TP2~ #0 #15 // Thrown Spiritual Hammers: v6.1.0
~HAMMERS\SETUP-HAMMERS.TP2~ #0 #25 // Normal throwing hammers: v6.1.0
~HAMMERS\SETUP-HAMMERS.TP2~ #0 #35 // +1 throwing weapons: v6.1.0
~HAMMERS\SETUP-HAMMERS.TP2~ #0 #50 // Additional magic items: v6.1.0
~RUAD\RUAD.TP2~ #0 #0 // Ruad Ro'fhessa (SoA v29.4.0
~RUAD\RUAD.TP2~ #0 #10 // Ruad Ro'fhessa (ToB v29.4.0
~ABYSTORE\ABYSTORE.TP2~ #0 #0 // Unusual Oddities Shop: 5.0
~HEARTWOOD\HEARTWOOD.TP2~ #0 #0 // Heart of the Wood (WeiDU version): 7.0.0
~D2-WEAPON\D2-WEAPON.TP2~ #0 #0 // D2-Weapon - A Souls-inspired Weapon Pack: 1.4
~STUFFOFTHEMAGI\STUFFOFTHEMAGI.TP2~ #0 #0 // Stuff of the Magi -> Use new, less cheesy items AND Add them to creatures' equipment (recommended): 6.0.0
~ROLLES\ROLLES.TP2~ #1 #0 // Rolles Safyer: v5.0.5
~UNOFFICIAL ITEM PACK\SETUP-UNOFFICIAL ITEM PACK.TP2~ #1 #0 // Unofficial Item Pack
~UNOFFICIAL ITEM PACK\SETUP-UNOFFICIAL ITEM PACK.TP2~ #1 #2 // Gourmet from Underdark
~UNOFFICIAL ITEM PACK\SETUP-UNOFFICIAL ITEM PACK.TP2~ #1 #3 // Holy symbols
~UNOFFICIAL ITEM PACK\SETUP-UNOFFICIAL ITEM PACK.TP2~ #1 #4 // New Items
~UNOFFICIAL ITEM PACK\SETUP-UNOFFICIAL ITEM PACK.TP2~ #1 #6 // Better archery shop
~A7-GOLEMCONSTRUCTION\SETUP-A7-GOLEMCONSTRUCTION.TP2~ #0 #0 // Golem Construction Ability for Spellcasters: 6.2
~A7-GOLEMCONSTRUCTION\SETUP-A7-GOLEMCONSTRUCTION.TP2~ #0 #20 // Golems for enemy spellcasters: 6.2
~A7-GOLEMCONSTRUCTION\SETUP-A7-GOLEMCONSTRUCTION.TP2~ #0 #25 // Greater variety of enemy golem types: 6.2
~A7-GOLEMCONSTRUCTION\SETUP-A7-GOLEMCONSTRUCTION.TP2~ #0 #35 // Make golems vulnerable to specific spell effects: 6.2
~A7-GOLEMCONSTRUCTION\SETUP-A7-GOLEMCONSTRUCTION.TP2~ #0 #50 // Add "Teleport" ability to golems: 6.2
~MIH_IP\SETUP-MIH_IP.TP2~ #0 #0 // Made in Heaven: Item Pack: v7
~MIH_IP\SETUP-MIH_IP.TP2~ #0 #2 // Icewind Dale items for Baldur's Gate 1 & 2: v7
~MIH_IP\SETUP-MIH_IP.TP2~ #0 #3 // Planescape Torment items for Baldur's Gate 1 & 2: v7
~MIH_IP\SETUP-MIH_IP.TP2~ #0 #11 // Turn all Dragon Scale Armor into Scale Mail: v7
~MIH_IP\SETUP-MIH_IP.TP2~ #0 #12 // P&P Mace of Disruption (and similar items): v7
~MIH_IP\SETUP-MIH_IP.TP2~ #0 #17 // Sensible Shops (see readme): v7
~ITEMUPGRADE\ITEMUPGRADE.TP2~ #0 #0 // Shadows Of Amn Item Upgrades -> Original Version (new upgrades in a list): v51
~ITEMUPGRADE\ITEMUPGRADE.TP2~ #0 #1 // Throne Of Bhaal Item Upgrades -> Original Version (new upgrades in a list): v51
~MSFM\MSFM.TP2~ #0 #1 // Add Wizard's Staff -> Add Wizard's Staff with 14 new color sets: v1.57
~MSFM\MSFM.TP2~ #0 #2 // Add Staff of Wizardry: v1.57
~MSFM\MSFM.TP2~ #0 #3 // Add custom inventory animation to the Staff of Wizardry: v1.57
~MSFM\MSFM.TP2~ #0 #8 // Add ranged attack and a tweak to the Staff of the Magi -> Add ranged attack + replace invisibility with increase of casting speed: v1.57
~MSFM\MSFM.TP2~ #0 #10 // Add circlets: v1.57
~MSFM\MSFM.TP2~ #0 #13 // Add Wand Case: v1.57
~MSFM\MSFM.TP2~ #0 #15 // Add robe tweaks -> Add robes with original colorsets: v1.57
~MSFM\MSFM.TP2~ #0 #17 // Add Robes of Archimagi with colorsets from Mr. Pennyway's Cosmetic Changes mod: v1.57
~FORGOTTEN-ARMAMENT\FORGOTTEN-ARMAMENT.TP2~ #0 #17 // Install Forgotten Armament Items -> Update Existing Items in Addition to Adding New Items: v1.3
~FORGOTTEN-ARMAMENT\FORGOTTEN-ARMAMENT.TP2~ #0 #11 // Add Breach Scrolls to Sorcerous Sundries: v1.3
~OFHEIRLOOMSANDCLASSES\OFHEIRLOOMSANDCLASSES.TP2~ #0 #0 // Of Heirlooms and Classes - new artifacts forgeable by Cromwell: v1.2
~RANDOMISER\RANDOMISER.TP2~ #0 #510 // Randomly not randomise items: 7
~RANDOMISER\RANDOMISER.TP2~ #0 #540 // Randomise the heads of the Flail of Ages: 7
~RANDOMISER\RANDOMISER.TP2~ #0 #560 // More Spell Shield scrolls: 7
~RANDOMISER\RANDOMISER.TP2~ #0 #1300 // Randomise items -> Mode 2: Randomise with WeiDU. No items are lost: 7
~RANDOMISER\RANDOMISER.TP2~ #0 #10300 // Prevent Watcher's Keep statues from disappearing: 7
~CDLORE\CDLORE.TP2~ #0 #10 // Books Provide Lore Bonuses: v4
~CDLORE\CDLORE.TP2~ #0 #20 // Weapon Knowledge Provides Lore Bonuses: v4
~CDLORE\CDLORE.TP2~ #0 #30 // Party Members Provide Lore Bonuses: v4
~CDLORE\CDLORE.TP2~ #0 #40 // Defeating Monsters Provides Lore Bonuses: v4
~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #5010 // Cure and Similar Spells Bypass Spell Protections: 1.5.7
~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #2108 // Change Protection from Petrification into 'Mirrored Eyes': 1.5.7
~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #1152 // Improve Faerie Fire: 1.5.7
~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #2201 // Add Missile Avoidance to Blur: 1.5.7
~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #2209 // Make Luck Affect Whole Party: 1.5.7
~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #2212 // Move Mirror Image to 3rd Level: 1.5.7
~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #2215 // Make Web Slow Instead of Hold: 1.5.7
~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #2217 // Change Agannazar's Scorcher to Melf's Fiery Missiles: 1.5.7
~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #2224 // Improve Glitterdust: 1.5.7
~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #2251 // Add Deafening Effect On Hit to Decastave: 1.5.7
~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #1202 // Make Barkskin Block One Attack Each Round: 1.5.7
~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #1207 // Make Goodberry an Out-of-Combat Mass Regeneration: 1.5.7
~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #1212 // Tweak Slow Poison: 1.5.7
~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #1251 // Improve Damage and Damage Type of Alicorn Lance: 1.5.7
~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #2324 // Make Hold Undead and Control Undead Bypass MR: 1.5.7
~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #1323 // Improve Casting Time of Exaltation and Spiritual Clarity: 1.5.7
~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #1351 // Add Faerie Fire and Slow On Hit to Moonblade: 1.5.7
~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #1352 // Increase Range of Icelance: 1.5.7
~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #2413 // Allow Target of Otiluke's Sphere to Use Inventory Screen: 1.5.7
~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #1404 // Change Neutralize Poison into 'Remove Afflictions': 1.5.7
~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #1451 // Make Smashing Wave Party-Friendly: 1.5.7
~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #2523 // Change Sunfire into 'Missile Storm': 1.5.7
~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #1609 // Make False Dawn Bypass Magic Resistance: 1.5.7
~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #1614 // Make Sol's Searing Orb Easier to Throw: 1.5.7
~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #1707 // Make Sunray Bypass Magic Resistance: 1.5.7
~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #2708 // Change Mantle into 'Iron Skin': 1.5.7
~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #1710 // Add Slow Effect to Holy Word: 1.5.7
~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #2811 // Move Symbol: Fear to 7th Level: 1.5.7
~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #2916 // Move Shapechange to 8th Level: 1.5.7
~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #2915 // Move Black Blade of Disaster to 8th level: 1.5.7
~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #2914 // Add Instant Death Effect to Energy Drain: 1.5.7
~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #3000 // Set Spell Weapon APR to 2: 1.5.7
~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #3010 // Add Backstab Immunity to the Ring of Danger Sense: 1.5.7
~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #3020 // Proper Missile Deflection for the Gloves of Missile Snaring: 1.5.7
~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #3040 // Add Revised Barkskin to 'Skin of the Forest' Armor: 1.5.7
~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #3070 // Make the Dwarven Thrower Hammer Usable by Non-Dwarves: 1.5.7
~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #4010 // Add a Saving Throw Against Level Drain Effects: 1.5.7
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2250 // Un-Nerfed Sorcerer Spell Progression Table: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2261 // Alter Mage Spell Progression Table -> PnP table: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2271 // Alter Bard Spell Progression Table -> PnP table: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2281 // Alter Cleric Spell Progression Table -> PnP table: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2294 // Alter Druid Spell and Level Progression Tables -> Use cleric level progression changes with pnp druid/cleric spell table: v16
~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ #0 #1006 // Artisan's Kitpack: Wizard Slayer Overhaul: 3.3
~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ #0 #1004 // Artisan's Kitpack: Kensai Overhaul: 3.3
~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ #0 #1007 // Artisan's Kitpack: Dwarven Defender Overhaul + Vanguard Fighter Kit: 3.3
~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ #0 #1101 // Artisan's Kitpack: Give Khalid the Vanguard Kit: 3.3
~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ #0 #1000 // Artisan's Kitpack: Arcane Archer Fighter Kit: 3.3
~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ #0 #1001 // Artisan's Kitpack: Arcane Archer (Fighter/Mage): 3.3
~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ #0 #1103 // Artisan's Kitpack: (BG:EE) Make Skitia's Emily an -> Arcane Archer / Mage: 3.3
~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ #0 #1105 // Artisan's Kitpack: (BG2:EE) Make Skitia's Emily an -> Arcane Archer / Mage: 3.3
~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ #0 #7002 // Artisan's Kitpack: Magekiller Thief Kit: 3.3
~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ #0 #7003 // Artisan's Kitpack: Trickster Thief Kit: 3.3
~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ #0 #7005 // Artisan's Kitpack: Invisible Blade Thief Kit: 3.3
~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ #0 #20001 // Artisan's Kitpack: Arcane Trickster (Mage / Thief Kit): 3.3
~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ #0 #21001 // Artisan's Kitpack: Give Jan the Arcane Trickster Kit: 3.3
~A7-CHAOSSORCERER\A7-CHAOSSORCERER.TP2~ #0 #0 // "Chaos Sorcerer" kit: 2.7
~A7-CHAOSSORCERER\A7-CHAOSSORCERER.TP2~ #0 #30 // Add "Primordial Artifacts": 2.7
~TOMEANDBLOOD\TOMEANDBLOOD.TP2~ #0 #11 // Rebalanced Spell Schools: 0.9.43
~TOMEANDBLOOD\TOMEANDBLOOD.TP2~ #0 #1201 // Rebalanced Arcane Opposition Schools -> No Opposition Schools: 0.9.43
~TOMEANDBLOOD\TOMEANDBLOOD.TP2~ #0 #13 // Revised Illusionary Clones: 0.9.43
~TOMEANDBLOOD\TOMEANDBLOOD.TP2~ #0 #14 // Revised Invisibility and True Seeing: 0.9.43
~TOMEANDBLOOD\TOMEANDBLOOD.TP2~ #0 #16 // Improved Identify spell (usable by Arcanist/Multi Sorcerers): 0.9.43
~TOMEANDBLOOD\TOMEANDBLOOD.TP2~ #0 #20 // Revised Dragon Disciples: 0.9.43
~TOMEANDBLOOD\TOMEANDBLOOD.TP2~ #0 #25 // Sorcerer: Magus: 0.9.43
~TOMEANDBLOOD\TOMEANDBLOOD.TP2~ #0 #31 // Sorcerer: Favored Soul: 0.9.43
~TOMEANDBLOOD\TOMEANDBLOOD.TP2~ #0 #33 // Sorcerer: Sylvan Disciple: 0.9.43
~TOMEANDBLOOD\TOMEANDBLOOD.TP2~ #0 #40 // Revised Specialists: 0.9.43
~TOMEANDBLOOD\TOMEANDBLOOD.TP2~ #0 #48 // Armored Casting for Bards: 0.9.43
~TOMEANDBLOOD\TOMEANDBLOOD.TP2~ #0 #51 // Revised Metamagic -> Innate metamagic, learned automatically by everyone: 0.9.43
~TOMEANDBLOOD\TOMEANDBLOOD.TP2~ #0 #63 // Cantrips -> Cantrip Wands: 0.9.43
~TOMEANDBLOOD\TOMEANDBLOOD.TP2~ #0 #66 // Innate Find Familiar: 0.9.43
~TOMEANDBLOOD\TOMEANDBLOOD.TP2~ #0 #67 // Choose-Your-Own Familiar: 0.9.43
~TOMEANDBLOOD\TOMEANDBLOOD.TP2~ #0 #68 // Pooky's Mod: Imbue Familiars: 0.9.43
~TOMEANDBLOOD\TOMEANDBLOOD.TP2~ #0 #72 // Sorcerer Spell Switching -> Change spells once every three levels: 0.9.43
~TOMEANDBLOOD\TOMEANDBLOOD.TP2~ #0 #80 // Multiclass Sorcerers: 0.9.43
~TOMEANDBLOOD\TOMEANDBLOOD.TP2~ #0 #85 // Sorcerer Kit: Mana Sorcerer: 0.9.43
~DIVINE_REMIX\SETUP-DIVINE_REMIX.TP2~ #0 #100 // Cleric Remix: 8.1
~DIVINE_REMIX\SETUP-DIVINE_REMIX.TP2~ #0 #103 // Install Silverstar of Selune Cleric Kit: 8.1
~DIVINE_REMIX\SETUP-DIVINE_REMIX.TP2~ #0 #107 // Install Holy Strategist of the Red Knight Cleric Kit: 8.1
~DIVINE_REMIX\SETUP-DIVINE_REMIX.TP2~ #0 #115 // Install Firewalker of Kossuth Cleric Kit: 8.1
~DIVINE_REMIX\SETUP-DIVINE_REMIX.TP2~ #0 #127 // Install Feywarden of Corellon Cleric Kit: 8.1
~MIGHT_AND_GUILE\MIGHT_AND_GUILE.TP2~ #0 #60 // Add the Weaponmaster (fighter kit): 5alpha12.7
~MIGHT_AND_GUILE\MIGHT_AND_GUILE.TP2~ #0 #97 // Add the Ninja (fighter/thief kit): 5alpha12.7
~MIGHT_AND_GUILE\MIGHT_AND_GUILE.TP2~ #0 #105 // Add the Spellfilcher (mage/thief kit): 5alpha12.7
~MIGHT_AND_GUILE\MIGHT_AND_GUILE.TP2~ #0 #110 // Add the Loremaster (mage/thief kit): 5alpha12.7
~MIGHT_AND_GUILE\MIGHT_AND_GUILE.TP2~ #0 #120 // Add Regional Ranger kits: 5alpha12.7
~MIGHT_AND_GUILE\MIGHT_AND_GUILE.TP2~ #0 #200 // Feats (but stop! Maybe try Scales of Balance Combat Skills instead!): 5alpha12.7
~MIGHT_AND_GUILE\MIGHT_AND_GUILE.TP2~ #0 #205 // Revised Archery: 5alpha12.7
~MIGHT_AND_GUILE\MIGHT_AND_GUILE.TP2~ #0 #225 // Revised Ranger Spell Table: 5alpha12.7
~MIGHT_AND_GUILE\MIGHT_AND_GUILE.TP2~ #0 #240 // Improved Rangers: 5alpha12.7
~MIGHT_AND_GUILE\MIGHT_AND_GUILE.TP2~ #0 #250 // Revised Berserker and Rage: 5alpha12.7
~MIGHT_AND_GUILE\MIGHT_AND_GUILE.TP2~ #0 #265 // Revised Monk Fists: 5alpha12.7
~MIGHT_AND_GUILE\MIGHT_AND_GUILE.TP2~ #0 #280 // Revised Backstabbing: 5alpha12.7
~MIGHT_AND_GUILE\MIGHT_AND_GUILE.TP2~ #0 #290 // Revised THAC0 Progression: 5alpha12.7
~MIGHT_AND_GUILE\MIGHT_AND_GUILE.TP2~ #0 #400 // Bard Overhaul: Multiclass Bards: 5alpha12.7
~FAITHS_AND_POWERS\FAITHS_AND_POWERS.TP2~ #0 #25 // Choosee a Sphere System -> nuFnP: a new sphere system (fewer spheres, more balanced, closer to PnP 0.85sd15
~FAITHS_AND_POWERS\FAITHS_AND_POWERS.TP2~ #0 #31 // Install Cleric kits: 0.85sd15
~FAITHS_AND_POWERS\FAITHS_AND_POWERS.TP2~ #0 #33 // Install Druid kits: 0.85sd15
~FAITHS_AND_POWERS\FAITHS_AND_POWERS.TP2~ #0 #36 // Install Paladin kits -> ...for all those, PLUS Neutral/Evil/demihuman deities: 0.85sd15
~FAITHS_AND_POWERS\FAITHS_AND_POWERS.TP2~ #0 #45 // Revised Paladin Spell Table: 0.85sd15
~FAITHS_AND_POWERS\FAITHS_AND_POWERS.TP2~ #0 #75 // Alter Priests' Weapon/Armor Usability: 0.85sd15
~FAITHS_AND_POWERS\FAITHS_AND_POWERS.TP2~ #0 #80 // Apply Sphere System (REQUIRED for the sphere system to work): 0.85sd15
~FAITHS_AND_POWERS\FAITHS_AND_POWERS.TP2~ #0 #91 // Multiclass Druids: 0.85sd15
~FAITHS_AND_POWERS\FAITHS_AND_POWERS.TP2~ #0 #92 // Multiclass Shamans: 0.85sd15
~FAITHS_AND_POWERS\FAITHS_AND_POWERS.TP2~ #0 #95 // Multiclass Cleric kits (install AFTER all other kit mods!!): 0.85sd15
~FAITHS_AND_POWERS\FAITHS_AND_POWERS.TP2~ #0 #99 // Apply FnP Multiclass Kits to NPCs: 0.85sd15
~5E_SPELLCASTING\5E_SPELLCASTING.TP2~ #0 #100 // Change All Casters to 5E System: 1.15
~5E_SPELLCASTING\5E_SPELLCASTING.TP2~ #0 #902 // Bonus Spell Slot Items and 5E Casters -> bonuses to casting slots only: 1.15
~A7-CONVENIENTEENPCS\A7-CONVENIENTEENPCS.TP2~ #0 #3 // Modify Enhanced Edition NPCs -> Decide for each NPC individually: v4.3
~A7-CONVENIENTEENPCS\A7-CONVENIENTEENPCS.TP2~ #0 #203 // Modify individually: Hexxat -> Make Hexxat passive: v4.3
~A7-CONVENIENTEENPCS\A7-CONVENIENTEENPCS.TP2~ #0 #204 // Modify individually: Neera -> Make Neera passive: v4.3
~A7-CONVENIENTEENPCS\A7-CONVENIENTEENPCS.TP2~ #0 #205 // Modify individually: Rasaad -> Make Rasaad passive: v4.3
~A7-CONVENIENTEENPCS\A7-CONVENIENTEENPCS.TP2~ #0 #440 // Change portrait: Rasaad -> BG2 style: v4.3
~A7-CONVENIENTEENPCS\A7-CONVENIENTEENPCS.TP2~ #0 #542 // Change class/kit: Neera -> Chaos Sorcerer: v4.3
~A7-CONVENIENTEENPCS\A7-CONVENIENTEENPCS.TP2~ #0 #663 // Change class/kit: Hexxat -> Shadowdancer: v4.3
~EET_TWEAKS\EET_TWEAKS.TP2~ #0 #1000 // Edwin appearance -> BG1: 1.12
~EET_TWEAKS\EET_TWEAKS.TP2~ #0 #1011 // Imoen appearance -> BG2: 1.12
~EET_TWEAKS\EET_TWEAKS.TP2~ #0 #1021 // Jaheira appearance -> BG2: 1.12
~EET_TWEAKS\EET_TWEAKS.TP2~ #0 #1031 // Minsc appearance -> BG2: 1.12
~EET_TWEAKS\EET_TWEAKS.TP2~ #0 #1041 // Viconia appearance -> BG2: 1.12
~EET_TWEAKS\EET_TWEAKS.TP2~ #0 #1050 // Cameo NPCs appearance: 1.12
~EET_TWEAKS\EET_TWEAKS.TP2~ #0 #2043 // XP for Traps, Spells and Lockpicking -> Disabled: 1.12
~EET_TWEAKS\EET_TWEAKS.TP2~ #0 #2052 // XP for killing creatures -> Decrease to 50%: 1.12
~EET_TWEAKS\EET_TWEAKS.TP2~ #0 #2061 // XP for quests -> Decrease to 75%: 1.12
~EET_TWEAKS\EET_TWEAKS.TP2~ #0 #3000 // Disable hostile reaction after charm: 1.12
~EET_TWEAKS\EET_TWEAKS.TP2~ #0 #4020 // Higher framerates support: 1.12
~EET_TWEAKS\EET_TWEAKS.TP2~ #0 #4040 // Import party items to SoA: 1.12
~EET_TWEAKS\EET_TWEAKS.TP2~ #0 #4050 // Books/Scrolls categorization: 1.12
~EET_TWEAKS\EET_TWEAKS.TP2~ #0 #4060 // Wand Case: 1.12
~EET_TWEAKS\EET_TWEAKS.TP2~ #0 #4070 // Key Ring: 1.12
~HOUSETWEAKS\HOUSETWEAKS.TP2~ #0 #16 // House Tweaks: Hoodless Thief Avatars: 1.91
~TNT\TNT.TP2~ #0 #3 // Improved trap detection: increase trap sense range: v8.20
~TNT\TNT.TP2~ #0 #6 // Trap intuition -> not in combat: v8.20
~TNT\TNT.TP2~ #0 #8 // Trap intuition: pause game -> ground traps only: v8.20
~TNT\TNT.TP2~ #0 #10 // Trap intuition: toggle Find Traps automatically: v8.20
~TNT\TNT.TP2~ #0 #13 // Trap intuition: play "trap found" sound: v8.20
~TNT\TNT.TP2~ #0 #14 // Improved trap detection: core (REQUIRED for any of previous traps components to work): v8.20
~TNT\TNT.TP2~ #0 #16 // Extended soundsets for joinable NPCs -> Additions only: v8.20
~TNT\TNT.TP2~ #0 #22 // No talking when hiding in shadows: v8.20
~TNT\TNT.TP2~ #0 #31 // Sensible wand of frost -> Single target: v8.20
~TNT\TNT.TP2~ #0 #35 // Improved Shandalar's cloak: v8.20
~TNT\TNT.TP2~ #0 #38 // Distinct quest items: v8.20
~TNT\TNT.TP2~ #0 #41 // Spider form ignores web: v8.20
~TNT\TNT.TP2~ #0 #65 // Improved strongholds: v8.20
~TNT\TNT.TP2~ #0 #68 // More map notes: v8.20
~BP_IN_BG\BP_IN_BG.TP2~ #0 #100 // add access to the Black Pits in BGEE/EET: 0.9
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #40 // Change Viconia's Skin Color to Dark Blue: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #50 // Avatar Morphing Script: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #60 // Weapon Animation Tweaks: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #100 // Commoners Use Drab Colors: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #110 // Icon Improvements: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #130 // Force All Dialogue to Pause Game: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #140 // Fix Boo's Squeak: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #160 // Make Magic Shields Glow [plainab/grogerson]: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #170 // Unique Icons [Lava] -> Only replace icons that aren't already unique: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #182 // Unique Containers [Miloch] -> Unique icons and names: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #191 // Use Character Colors Instead of Item Colors -> For non-magical shields and helmets: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3151 // Remove Annoying Visual Effects from Equipped Items -> Remove all of the above: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2010 // Separate Resist Fire/Cold Icon into Separate Icons [Angel]: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #1010 // More Interjections: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #1035 // Make Cloakwood Areas Available Before Completing the Bandit Camp -> First area only: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #1040 // Improved Athkatlan City Guard: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #1060 // Breakable Iron Non-Magical Shields, Helms, and Armor: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #1070 // Improved Multi-Player Kick-Out Dialogues: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #1075 // Send BioWare NPCs to an Inn [DavidW/Zed Nocear]: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #1080 // Add Bags of Holding: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #1120 // Stores Sell Higher Stacks of Items: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #1160 // Multiple Strongholds [Sabre, Baldurdash, Weimer] -> No restrictions: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #1220 // Allow Cromwell to Upgrade Watcher's Keep Items: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #1226 // Adjust Cromwell's Forging Time -> Eight hours: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #1230 // Allow Cespenar to Use Cromwell Recipes: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #1251 // Move NPCs to Convenient Locations: Move Alora to Gullykin: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #1253 // Move NPCs to Convenient Locations: Move Quayle to the Nashkel Carnival: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #1254 // Move NPCs to Convenient Locations: Move Shar-Teel to North Nashkel Road: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #1256 // Move NPCs to Convenient Locations: Move Viconia to South Beregost Road: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #1270 // Change Cloakwood Mine Chapter End Change Trigger to Non-TotSC Behavior [plainab]: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2030 // Two-Handed Katanas: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2035 // Two-Handed Axes: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2040 // Universal Clubs: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2090 // Change Experience Point Cap -> Remove experience cap: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2140 // Expanded Dual-Class Options: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2151 // Wear Multiple Protection Items -> No restrictions: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2170 // Cast Spells from Scrolls (and Other Items) at Character Level: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2192 // Limit Ability of Storekeepers to Identify Items -> Hybrid of both methods: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2220 // Change Magically Created Weapons to Zero Weight: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2240 // Un-Nerfed THAC0 Table: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2300 // Triple-Class HLA Tables: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2312 // Add Save Penalties for Spells Cast by High-Level Casters -> Arcane and divine magic: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2320 // Trap Cap Removal [Ardanis/GeN1e]: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2330 // Remove Delay for Magical Traps [Ardanis/GeN1e]: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2339 // Remove Summoning Cap for Regular Summons: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2360 // Remove Racial Restrictions for Single-Classes: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2371 // Alter Dual-Class Restrictions -> Allow non-humans to dual-class: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2357 // Alter Multi-Class Restrictions -> Install options one and two (everyone can multi-class anything): v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2500 // Exceptional Strength Weight Limit Changes [sarevok57]: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2520 // Allow Mages to Use Bucklers and Thieves to Use Small Shields [Angel]: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2530 // Lightning Bolts Don't Bounce [Angel]: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2540 // Speed Up de'Arnise Keep Stronghold Quests: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2999 // Max HP at Level One: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3031 // Easy Spell Learning -> 100% learn spells and no maximum cap: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3040 // Make Bags of Holding Bottomless: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3060 // Remove "You Must Gather Your Party..." Sound [Weimer]: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3080 // Increase Ammo Stack Size -> Unlimited ammo stacking: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3092 // Increase Jewelry, Gem, and Miscellaneous Item Stacks -> Stacks of 80: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3101 // Increase Potion Stacking -> Stacks of 40: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3111 // Increase Scroll Stacking -> Stacks of 40: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3121 // Happy Patch - Alter How Party NPCs Complain About Reputation -> NPCs can be angry about reputation but never leave [Salk]: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3170 // No Drow Avatars On Party In Underdark [Weimer]: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3183 // Romance Cheats [Sabre, Richardson, Weimer]: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3190 // Rest Anywhere [japheth]: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3200 // Sellable Items [icelus]: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3230 // Taerom Makes Additional Ankheg Armor [Icendoan/grogerson]: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3260 // Recoverable Ammunition [argent77] -> 25% chance to recover after a successful hit: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3271 // Recoverable Throwing Weapons [argent77] -> 50% chance to recover after a successful hit: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3280 // Give Every Class/Kit Four Weapon Slots: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3290 // Personalize Automatic Save Names -> Use scheme: 000000000-Protagonist-Save-Name: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3300 // Death Cam: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3320 // No Depreciation in Stores: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3330 // Make Party Members Less Likely to Die Irreversibly: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3355 // Create Interval Saves [argent77] -> Every 30 minutes (cycle through four saves): v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #4000 // Adjust Evil Joinable NPC Reaction Rolls: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #4025 // Allow NPC Pairs to Separate: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #4031 // Consistent Stats: Edwin -> Use BG2 values: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #4041 // Consistent Stats: Jaheira -> Use BG2 values: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #4050 // Change Jaheira to Neutral Good Alignment: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #4061 // Consistent Stats: Minsc -> Use BG2 values: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #4071 // Consistent Stats: Viconia -> Use BG2 values: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #4170 // Ensure Shar-Teel Doesn't Die in the Original Challenge: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #4140 // Don't Auto-Assign Advanced AI Scripting to Party: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #4180 // Removable NPC Items: v16
~HIDDENGAMEPLAYOPTIONS\HIDDENGAMEPLAYOPTIONS.TP2~ #0 #38 // Add in-game options for Tweak Anthology's "Create Interval Saves": 3.0
~IMOENISSTONE\SETUP-IMOENISSTONE.TP2~ #0 #0 // Imoen gets turned to stone in Promenade fight: 1.0
~BG1NPCMUSIC\SETUP-BG1NPCMUSIC.TP2~ #0 #0 // The BG1 NPC Project Music Pack -> Install All Audio: v6
~HQ_SOUNDCLIPS_BG2EE\HQ_SOUNDCLIPS_BG2EE.TP2~ #0 #0 // Install high quality soundclips for new BG2EE content: 1.2
~DRUIDGROVEMAKEOVER\SETUP-DRUIDGROVEMAKEOVER.TP2~ #0 #0 // Druid Grove Area Visual Makeover
~PPE\SETUP-PPE.TP2~ #0 #0 // Portraits Portraits Everywhere (PPE) - core component: 1.02
~PPE\SETUP-PPE.TP2~ #0 #150 // Category Portraits (Recommended) -> Random: 1.02
~PPE\SETUP-PPE.TP2~ #0 #20 // Replace Low Quality TOB & SOA Portraits: 1.02
~PPE\SETUP-PPE.TP2~ #0 #40 // Vampire NPCs: 1.02
~LIGHTINGPACK\SETUP-LIGHTINGPACK.TP2~ #0 #1 // Shader script files for lighting control -> Slightly increased contrast, brightness and gamma: v3.0
~LIGHTINGPACK\SETUP-LIGHTINGPACK.TP2~ #0 #102 // Modify Color Temperature -> Apply preset "Daylight (neutral)" (6,500 Kelvin): v3.0
~EET_END\EET_END.TP2~ #0 #0 // EET end (last mod in install order) -> Standard installation
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #3505 // Wider selection of random scrolls: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #3550 // Increase the power of Cure Wounds and Cause Wounds spells to the level found in 3rd Edition D&D -> Spells heal or inflict a random amount of damage (1d8 per level of the spell, plus 1 point per caster level, to a maximum of 5 points per spell level): 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #3580 // Restoration and Lesser Restoration spells heal ability-score damage: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #4000 // Faster Bears: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #4020 // More realistic wolves and wild dogs: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #4052 // Decrease the rate at which reputation improves -> Reputation increases at about 1/3 the normal rate: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #4150 // Allow the Cowled Wizards to detect spellcasting in most indoor, above-ground areas in Athkatla: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #4162 // Increase the price of a license to practise magic in Athkatla -> License costs 20,000 gp: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #4171 // Increase the price asked by Gaelan Bayle -> Gaelan wants 60,000 gold pieces: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #4215 // Remove unrealistically helpful items from certain areas: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #5080 // Improved textscreens in Tales of the Sword Coast: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #5900 // Initialise AI components (required for all tactical and AI components): 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #6000 // Smarter general AI: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #6010 // Better calls for help: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #6030 // Smarter Mages: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #6040 // Smarter Priests: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #6100 // Potions for NPCs: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #6300 // Smarter sirines and dryads: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #6310 // Slightly smarter carrion crawlers: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #6320 // Smarter basilisks: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #6500 // Improved golems: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #6510 // Improved fiends and celestials: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #6520 // Smarter genies: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #6540 // Smarter dragons: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #6560 // Smarter mind flayers: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #6570 // Smarter githyanki: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #6580 // Improved Vampires: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #7000 // Improved doppelgangers: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #7010 // Tougher Black Talons and Iron Throne guards: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #7030 // Improved kobolds: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #7040 // Relocated bounty hunters: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #7050 // Improved Ulcaster: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #7060 // Improved Balduran's Isle: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #7070 // Improved Durlag's Tower: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #7090 // Improved Cloakwood Druids: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #7100 // Improved Bassilus: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #7110 // Improved Drasus party: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #7130 // Improved Red Wizards: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #7140 // Improved Undercity assassins: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #7150 // Improved Carsa/Kahrk interaction: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #7200 // Tougher chapter-two end battle: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #7210 // Tougher chapter-three end battle: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #7220 // Tougher chapter-four end battle: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #7230 // Tougher chapter-five end battle: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #7250 // Improved final battle: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #7900 // Improved minor encounters: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #8000 // Make the starting dungeon slightly harder: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #8010 // Improved Shade Lord: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #8040 // Tie difficulty of level-dependent monster groupings to the difficulty slider: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #8050 // Improved Random Encounters: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #8060 // Improved de'Arnise Keep ("Tactics Remix"): 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #8080 // Improved Bodhi: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #8090 // Party's items are taken from them in Spellhold: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #8100 // Improved battle with Irenicus in Spellhold: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #8110 // Improved Sahuagin: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #8130 // Rebalanced troll regeneration: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #8140 // Improved Drow: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #8150 // Improved Watcher's Keep: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #8160 // Improved Fire Giant temple: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #8190 // Improved Minor Encounters: 34.3
~ZGTWEAKS\ZGTWEAKS.TP2~ #0 #1001 // Change Planetars to use their SoD solar-based artwork: 1.7
~ZGTWEAKS\ZGTWEAKS.TP2~ #0 #10000 // Bag of Spilling (move bugged supposed-to-be-available items to a bag in the creature's inventory): 1.7
~SCALES_OF_BALANCE\SCALES_OF_BALANCE.TP2~ #0 #102 // IWO - Functional Weapon Tweaks: v6.3.4
~SCALES_OF_BALANCE\SCALES_OF_BALANCE.TP2~ #0 #109 // IWO - All Potions Usable by Any Class: v6.3.4
~SCALES_OF_BALANCE\SCALES_OF_BALANCE.TP2~ #0 #121 // WPO - Broader Weapon Categories: v6.3.4
~SCALES_OF_BALANCE\SCALES_OF_BALANCE.TP2~ #0 #124 // WPO - Fighting Style Changes: v6.3.4
~SCALES_OF_BALANCE\SCALES_OF_BALANCE.TP2~ #0 #125 // WPO - APR on Spec: v6.3.4
~SCALES_OF_BALANCE\SCALES_OF_BALANCE.TP2~ #0 #200 // SBO - Stat Bonus Overhaul: v6.3.4
~SCALES_OF_BALANCE\SCALES_OF_BALANCE.TP2~ #0 #201 // SBO - Stat-based Bonus Spell Slots: v6.3.4
~SCALES_OF_BALANCE\SCALES_OF_BALANCE.TP2~ #0 #2012 // SBO - Stat-based Bonus Spells for 5E Casters -> SBO - bonuses for memorization slots AND casting slots: v6.3.4
~SCALES_OF_BALANCE\SCALES_OF_BALANCE.TP2~ #0 #206 // SBO - Hit Dice Overhaul -> Generous (above-average) hit points: v6.3.4
~ATWEAKS\SETUP-ATWEAKS.TP2~ #0 #100 // Restore innate infravision to Half-Orc characters: v4.53
~ATWEAKS\SETUP-ATWEAKS.TP2~ #0 #101 // Prevent skeletal and incorporeal undead from being affected by Illithids' Devour Brain attack: v4.53
~ATWEAKS\SETUP-ATWEAKS.TP2~ #0 #103 // Allow Dispel/Remove Magic to take down Globes of Invulnerability: v4.53
~ATWEAKS\SETUP-ATWEAKS.TP2~ #0 #104 // PnP Color Spray: v4.53
~ATWEAKS\SETUP-ATWEAKS.TP2~ #0 #105 // PnP Dimension Door: v4.53
~ATWEAKS\SETUP-ATWEAKS.TP2~ #0 #130 // Additional racial traits for Dwarves: v4.53
~ATWEAKS\SETUP-ATWEAKS.TP2~ #0 #140 // Additional racial traits for Gnomes: v4.53
~ATWEAKS\SETUP-ATWEAKS.TP2~ #0 #160 // PnP Undead: v4.53
~ATWEAKS\SETUP-ATWEAKS.TP2~ #0 #185 // PnP Fey creatures: v4.53
~ATWEAKS\SETUP-ATWEAKS.TP2~ #0 #186 // Revised Call Woodland Beings spell: v4.53
~ATWEAKS\SETUP-ATWEAKS.TP2~ #0 #190 // PnP Elementals: v4.53
~ATWEAKS\SETUP-ATWEAKS.TP2~ #0 #191 // Increase the Hit Dice of Elemental Princes: v4.53
~ATWEAKS\SETUP-ATWEAKS.TP2~ #0 #200 // Allow Breach to take down Stoneskin effects applied by items: v4.53
~ATWEAKS\SETUP-ATWEAKS.TP2~ #0 #201 // Instant casting for warrior innates: v4.53
~ATWEAKS\SETUP-ATWEAKS.TP2~ #0 #211 // Make Death Ward protect against Vorpal Hits: v4.53
~ATWEAKS\SETUP-ATWEAKS.TP2~ #0 #210 // Restore the Dispel Magic vulnerability to Nishruu and Hakeashars: v4.53
~ATWEAKS\SETUP-ATWEAKS.TP2~ #0 #310 // Distinctive creature coloring: v4.53
~ATWEAKS\SETUP-ATWEAKS.TP2~ #0 #315 // Distinctive creature soundsets: v4.53
~ATWEAKS\SETUP-ATWEAKS.TP2~ #0 #510 // Expanded temple services: v4.53
~KLATU\SETUP-KLATU.TP2~ #0 #1000 // The Gloves of Goodman Hayes: 1.7
~KLATU\SETUP-KLATU.TP2~ #0 #1010 // The Manual of War: 1.7
~KLATU\SETUP-KLATU.TP2~ #0 #1030 // Romance Cheat: Isra will Romance Neutral Characters: 1.7
~KLATU\SETUP-KLATU.TP2~ #0 #2040 // Fix Wild Mage Items and Spells: 1.7
~KLATU\SETUP-KLATU.TP2~ #0 #2050 // Prevent Wish Spells from Interrupting Caster: 1.7
~KLATU\SETUP-KLATU.TP2~ #0 #2060 // Standardize Poison Immunity: 1.7
~KLATU\SETUP-KLATU.TP2~ #0 #2080 // Drop Equipment on Disintegration: 1.7
~KLATU\SETUP-KLATU.TP2~ #0 #2090 // Drop Equipment on Petrification: 1.7
~KLATU\SETUP-KLATU.TP2~ #0 #2100 // Drop Equipment on Imprisonment: 1.7
~KLATU\SETUP-KLATU.TP2~ #0 #2130 // Treat all Bardsong Effects as Non-Magical (Unaffected by Wild/Dead Magic): 1.7
~NPC_EE\NPC_EE.TP2~ #0 #1010 // Remove dual-class flag from Imoen (warning, see Readme): 5.9.1
~NPC_EE\NPC_EE.TP2~ #0 #1020 // Remove dual-class flag from Nalia (warning, see Readme): 5.9.1
~NPC_EE\NPC_EE.TP2~ #0 #2000 // NPC class/stat/kit choices: 5.9.1 -
Hi, I had the same issue a while ago. (I'm using EET with EndlessBG1 v13). The trigger fired in the middle of the dialogues you get after defeating Sarevok. Guards dead, everybody hostile, complete chaos, and Belt was like 'hey, would you like a new home?' right before trying to stab me. Anyway.
Pretty sure this is caused by a script (DW#MG400.BCS) added by SCS to LIIA.CRE. Here's the relevant block:
IF !GlobalTimerNotExpired("castspell","LOCALS") HaveSpellRES("dw#tg21") // Symbul's Spell Trigger !StateCheck(Myself,STATE_NOT_VISIBLE) !CheckSpellState(Myself,DO_NOT_TARGET_SPELLS) !CheckStatGT(Myself,0,WIZARD_IMPROVED_ALACRITY) !StateCheck(Myself,RZ_STATE_DISABLED) HPGT(Myself,0) Global("FIN_TIME_STOP_RUNNING","GLOBAL",0) See(Myself) OR(6) Range(Player1,10) Range(Player2,10) Range(Player3,10) Range(Player4,10) Range(Player5,10) Range(Player6,10) OR(2) Global("DMWW_mage_difficulty","GLOBAL",0) GlobalGT("DMWW_mage_difficulty","GLOBAL",2) OR(2) DifficultyGT(EASY) GlobalGT("DMWW_mage_difficulty","GLOBAL",2) THEN RESPONSE #100 SetGlobalTimer("castspell","LOCALS",ONE_ROUND) ReallyForceSpellRES("dw#tg21B",Myself) // Symbul's Spell Trigger ReallyForceSpell(Myself,WIZARD_CLOUDKILL) // SPWI502.SPL (Cloudkill) SmallWait(1) ReallyForceSpell(Myself,WIZARD_CLOUDKILL) // SPWI502.SPL (Cloudkill) SmallWait(1) ReallyForceSpell(Myself,WIZARD_SUN_FIRE) // SPWI523.SPL (Missile Storm) END
I don't know enough about this stuff to understand if the 'Endless' state of BG1 checks some or all the conditions for the trigger; but in this case there's a very simple workaround: lower the difficulty to story mode right before talking to the dukes, and the trigger won't happen.
-
1 hour ago, subtledoctor said:
Could be the same issue that I ran into.
Huh, yes it was. The CRE script was exactly named 'cre_strref'. Renaming it BPNAJIM fixed it. Thank you!
-
Hi, so I tried to start the black pits in my current EET run and immediately got stuck. Using version 0.9.1, the game hangs in OH9360.ARE right after the first Baeloth speech (What's next? Ah, this group...) when he tells Najim to 'take care of them'. If this is when the party items are taken, it might be an issue from this mod. Anyway, Najim plays the teleport visual effect, then the entire scene hangs there, with all the sprites animations playing and music in the background, but without UI or any type of command, so that I'm forced to kill the app from the task manager.
As said before, this mod has been installed quite late. It's possible something went wrong at install time, though I got no clue where to start looking.
-
Hi @jastey, I got a bit of a situation during Revianel's quest, on an EET 2.6 game:
SpoilerDlcMerger:1;DlcMerger - "Siege of Dragonspear" DLC
bg1ub:0;BG1 Unfinished Business - Ice Island Level Two Restoration
bg1ub:3;BG1 Unfinished Business - Angelo Notices Shar-teel
bg1ub:9;BG1 Unfinished Business - Appropriate Albert and Rufie Reward
bg1ub:11;BG1 Unfinished Business - Scar and the Sashenstar's Daughter
bg1ub:12;BG1 Unfinished Business - Quoningar, the Cleric
bg1ub:13;BG1 Unfinished Business - Shilo Chen and the Ogre-Magi
bg1ub:14;BG1 Unfinished Business - Edie, the Merchant League Applicant
bg1ub:16;BG1 Unfinished Business - Creature Corrections
bg1ub:17;BG1 Unfinished Business - Creature Restorations
bg1ub:18;BG1 Unfinished Business - Creature Name Restorations
bg1ub:19;BG1 Unfinished Business - Minor Dialogue Restorations
bg1ub:20;BG1 Unfinished Business - Audio Restorations
bg1ub:22;BG1 Unfinished Business - Item Corrections and Restorations
bg1ub:29;BG1 Unfinished Business - Duke Eltan in the Harbor Master's Building
bg1ub:31;BG1 Unfinished Business - Restored Elfsong Tavern Movie
bg1ub:33;BG1 Unfinished Business - Mal-Kalen, the Ulcaster Ghost
bg1ub:34;BG1 Unfinished Business - Chapter 6 Dialogue Restorations
soa:0;soa - Default version: areas connected by travel triggers
Sirene:0;Sirene NPC for BG:EE - Sirene NPC for Baldur's Gate: Enhanced Edition
BG1Aerie:0;BG1Aerie - Aerie for BG:EEEET:0;Baldur's Gate: Enhanced Edition Trilogy (EET) - EET core (resource importation)
EET_gui:0;Baldur's Gate: Enhanced Edition Trilogy (EET) - Gui - Siege of Dragonspear
PS_BGEEClassicMovies_ReplaceMovies;BG:EE Classic Movies - Replace all movies
PS_BGEEClassicMovies_RestoreChapterDreamScreens;BG:EE Classic Movies - Restore BG1 Chapter and Dream Screens
EEUITweaks:1000;EEUITweaks - Mods Options
EEUITweaks:1090;EEUITweaks - Default Button Position
EEUITweaks:1080;EEUITweaks - lefreut's Portrait Picker
EEUITweaks:1100;EEUITweaks - Display max proficiency limits
EEUITweaks:2000;EEUITweaks - Transparent Sidebars
EEUITweaks:2010;EEUITweaks - Feedback Message Box Buttons Hack
EEUITweaks:2030;EEUITweaks - Adul's Better Quick Loot
EEUITweaks:2042;EEUITweaks - lefreut's Level Up Glow with Click
EEUITweaks:2060;EEUITweaks - lefreut's 1.3-ish Dialog Box
EEUITweaks:2110;EEUITweaks - lefreut's Keep Dialog Box active after death
EEUITweaks:2900;EEUITweaks - lefreut's Improved Record Screen
EEUITweaks:3000;EEUITweaks - Leveling Progress Bars Tweaks
EEUITweaks:3010;EEUITweaks - Leveling Progress Bars Options
EEUITweaks:3023;EEUITweaks - lefreut's Journal (quests expanded by default)
EEUITweaks:3028;EEUITweaks - lefreut's Customize Screens Tweaks
EEUITweaks:3050;EEUITweaks - With Item Comparison
EEUITweaks:4005;EEUITweaks - Default Button Position
EEUITweaks:5000;EEUITweaks - lefreut's Tooltip Scroll
EEUITweaks:5020;EEUITweaks - lefreut's Box 5 (Dialog Box) Override
HiddenGameplayOptions:10;Reveal Hidden Gameplay Options - Add in-game option "Enable Debug Mode"
HiddenGameplayOptions:11;Reveal Hidden Gameplay Options - Add in-game option "Enable UI Edit Mode"
HiddenGameplayOptions:12;Reveal Hidden Gameplay Options - Add in-game option "Show Strrefs"
HiddenGameplayOptions:13;Reveal Hidden Gameplay Options - Add in-game option "Hotkeys On Tooltips"
HiddenGameplayOptions:14;Reveal Hidden Gameplay Options - Add in-game option "Show trigger icons on tab"
HiddenGameplayOptions:17;Reveal Hidden Gameplay Options - Add in-game option "3E Sneak Attack"
HiddenGameplayOptions:18;Reveal Hidden Gameplay Options - Add in-game option "Critical Hit Screen Shake"
HiddenGameplayOptions:19;Reveal Hidden Gameplay Options - Add in-game option "Show extra combat info"
HiddenGameplayOptions:20;Reveal Hidden Gameplay Options - Add in-game option "Show Game Date and Time on Pause"
HiddenGameplayOptions:23;Reveal Hidden Gameplay Options - Add in-game option "Pause Game on Map Screen"
HiddenGameplayOptions:24;Reveal Hidden Gameplay Options - Add in-game option "Enable Fog"
HiddenGameplayOptions:25;Reveal Hidden Gameplay Options - Add in-game option "Disable Movies"
HiddenGameplayOptions:28;Reveal Hidden Gameplay Options - Add in-game option "Trigger Bored Sounds"
HiddenGameplayOptions:29;Reveal Hidden Gameplay Options - Add in-game option "Frame Rate" (experimental)
HiddenGameplayOptions:30;Reveal Hidden Gameplay Options - Add in-game option "Action Feedback"
HiddenGameplayOptions:32;Reveal Hidden Gameplay Options - Add in-game option "Show Area of Effect Range"
HiddenGameplayOptions:33;Reveal Hidden Gameplay Options - Add in-game option "Enhanced Path Search"
HiddenGameplayOptions:34;Reveal Hidden Gameplay Options - Add in-game option "Expire Trap Highlights"
HiddenGameplayOptions:35;Reveal Hidden Gameplay Options - Add in-game option "Show Learnable Spells"
HiddenGameplayOptions:36;Reveal Hidden Gameplay Options - Add in-game option "Render Search Map"
HiddenGameplayOptions:37;Reveal Hidden Gameplay Options - Add in-game option "Render Dynamic Search Map"RoT:0;Region of Terror - Region Of Terror
ctb:0;Check the Bodies - Check The Bodies
ctb:1;Check the Bodies - Candlekeep Chores
ctb:2;Check the Bodies - Candlekeep Chores Fast Forward (for CtB v2.2 or later)
DSotSC:0;Dark Side of the Sword Coast - Dark Side of the Sword Coast (DSotSC)
DSotSC:3;Dark Side of the Sword Coast - More common encounters in vanilla areas
DSotSC:4;Dark Side of the Sword Coast - Distribute DSotSC items also in vanilla content
NTotSC_MainComponent;Northern Tales of the Sword Coast - Northern Tales of the Sword Coast (NTotSC) for BGT-Weidu, BG:EE, and EET
NTotSC_KeelortheDwarf;Northern Tales of the Sword Coast - Keelor the Dwarf
NTotSC_LlindellynsLuckyArrow;Northern Tales of the Sword Coast - Llindellyn's Lucky Arrow
NTotSC_NimFurlwing;Northern Tales of the Sword Coast - Nim Furlwing's Hunting Hounds
NTotSC_PilarandGeldehar;Northern Tales of the Sword Coast - Pilar and Gheldehar
NTotSC_SvlastsTorment;Northern Tales of the Sword Coast - Svlast's Torment
NTotSC_FightingEncounters;Northern Tales of the Sword Coast - Fighting Encounters
EBG1_MainComponent;Endless BG1 Mod - Endless BG1: Main Component (Required)
EBG1_MoreFlavor;Endless BG1 Mod - More Flavor to Hero of Baldur's Gate (Includes PC's Residence Inside Palace)
EBG1_HeroCutscene;Endless BG1 Mod - Short Public Hero Tribute
EBG1_SarevokItems;Endless BG1 Mod - Sarevok's Unique Items
EBG1_SarevokSword;Endless BG1 Mod - Sarevok's Sword
EBG1_ImoenJannath;Endless BG1 Mod - Imoen and Duke Jannath (Imoen Gets Residence Inside Palace)
EBG1_FFHealerInBhaalTemple;Endless BG1 Mod - Flaming Fist After Final Fight
EBG1_ElminsterAppearance_jastey;Endless BG1 Mod - jastey's Version
EBG1_RefugeesInBGCity;Endless BG1 Mod - First Refugees Come to Baldur's Gate
EBG1_TreasurerInPalaceDungeon;Endless BG1 Mod - Ophyllis the Treasurer is Inside Palace Dungeon
EBG1_DenkodCommentsOnSarevoksDeath;Endless BG1 Mod - Denkod in Thieves' Guild Comments on Sarevok's Death
EBG1_SkipThievesMazeOnce;Endless BG1 Mod - Skip Thieves' Maze Once After Sarevok's Death
EBG1_CorwinInPalace;Endless BG1 Mod - Captain Corwin Is in the Palace
#L-TRANSITIONS-LIIA;Transitions - Main component: Allow continued play after Sarevok and/or Irenicus is defeated
#L-TRANSITIONS-BG1_DREAM;Transitions - Use BGI ending movie as a dream and give new bhaal-spawn power at first rest
#L-TRANSITIONS-CLOSE_QUESTS;Transitions - Close quests and rumors that can't be finished after Sarevok is defeated
#L-TRANSITIONS-ELTAN_HOUSE_BG_N;Transitions - Duke Eltan's reward option: House near Ducal Palace
#L-TRANSITIONS-ELTAN_HOUSE_HEDGE;Transitions - Duke Eltan's reward option: Cabin in High Hedge
#L-TRANSITIONS-ELTAN_HOUSE_BEREGOST_NW;Transitions - Duke Eltan's reward option: Gray house in NW Beregost
#L-TRANSITIONS-ELTAN_HOUSE_BG_SW;Transitions - Duke Eltan's reward option: House across from Flaming Fist compound
C#AnotherFineHell-Main;Another Fine Hell for SoD - Another Fine Hell - Optional Ending for SoD and BGII Closure
C#AnotherFineHell-ImoensChest;Another Fine Hell for SoD - PC's and Imoen's chest in Palace should have their content
bgqe_slimequest;Baldur's Gate Mini Quests and Encounters Modification - Slime Quest
bgqe_familyquest;Baldur's Gate Mini Quests and Encounters Modification - Beregost Family Quest
bgqe_babysitting;Baldur's Gate Mini Quests and Encounters Modification - Babysitting Quest, including the Carnival Encounter...
bgqe_nashkelmonster;Baldur's Gate Mini Quests and Encounters Modification - Nashkel Monster Quest
bgqe_fallenpaladin;Baldur's Gate Mini Quests and Encounters Modification - Fallen Paladin Quest
bgqe_undyinglove;Baldur's Gate Mini Quests and Encounters Modification - Undying Love Quest
bgqe_orclover;Baldur's Gate Mini Quests and Encounters Modification - Lovesick Half-Orc
bgqe_unexpectedhelp;Baldur's Gate Mini Quests and Encounters Modification - Unexpected Help Quest
bgqe_manypaws;Baldur's Gate Mini Quests and Encounters Modification - Many Little Paws
bgqe_drunk;Baldur's Gate Mini Quests and Encounters Modification - Drunk near Beregost Temple
bgqe_noober;Baldur's Gate Mini Quests and Encounters Modification - A Warm Place for Noober
bgqe_bragesword;Baldur's Gate Mini Quests and Encounters Modification - Brage's Sword
bgqe_seacharts;Baldur's Gate Mini Quests and Encounters Modification - Legal Sea Charts Sources
bgqe_waterqueentemple;Baldur's Gate Mini Quests and Encounters Modification - Additions to the Lady's Hall and the Bitch Queen's Temple
bgqe_worriedfarmer;Baldur's Gate Mini Quests and Encounters Modification - A Worried Farmer
bgqe_bodiesforgoodcause;Baldur's Gate Mini Quests and Encounters Modification - Bodies for a Good Cause
bgqe_cordyrnokillingsil;Baldur's Gate Mini Quests and Encounters Modification - Finish Cordyr's Quest without killing Sil
BS_BalduransSeatower-main;BS Balduran's Seatower - The BS Company presents Balduran's Seatower
SirinesCall-Main;The Lure of the Sirine's Call - The Lure of the Sirine's Call
SirinesCall-ExtendedLighthouseArea;The Lure of the Sirine's Call - Extended Lighthouse Area
bg1re-required-adult_bgstyle_all;Baldur's Gate Romantic Encounters Modification (BG1RE) - BG-style Version [Adult content] and Show/Install all Components with Warnings.
bg1re_kims_preoccupation;Baldur's Gate Romantic Encounters Modification (BG1RE) - Kim's Preoccupation, by jastey (WARNING - refer to the readme!)
bg1re_no_starch_in_maypole;Baldur's Gate Romantic Encounters Modification (BG1RE) - No Starch in the Maypole
bg1re_husams_personal_preparation;Baldur's Gate Romantic Encounters Modification (BG1RE) - Husam's Personal Preparation, by jastey
bg1re_laurels_post_hunting;Baldur's Gate Romantic Encounters Modification (BG1RE) - Laurel's Post-Hunting, by jastey
bg1re_bartus_seduction;Baldur's Gate Romantic Encounters Modification (BG1RE) - Bartus' Seduction, by jastey
bg1re_linas_massage;Baldur's Gate Romantic Encounters Modification (BG1RE) - Lina's Massage, by jastey
bg1re_bg1re_first_night_quentin;Baldur's Gate Romantic Encounters Modification (BG1RE) - First Night with Quentin, by Kulyok
bg1re_chatting_niklos_up;Baldur's Gate Romantic Encounters Modification (BG1RE) - Chatting Niklos Up, by Kulyok (mature content. WARNING - refer to the readme!)
bg1re_slythe_and_kristin;Baldur's Gate Romantic Encounters Modification (BG1RE) - Slythe and Krystin, by Kulyok (mature content. WARNING - refer to the readme!)
bg1re_no_regrets;Baldur's Gate Romantic Encounters Modification (BG1RE) - No Regrets
bg1re_purchased_love;Baldur's Gate Romantic Encounters Modification (BG1RE) - Purchased Love, by Thimblerig
bg1re_late_night_jaheira;Baldur's Gate Romantic Encounters Modification (BG1RE) - Late Night with Jaheira, by Kulyok
bg1re_sils_blessing;Baldur's Gate Romantic Encounters Modification (BG1RE) - Sil's Blessing, by Lava
bg1re_reading_with_rinnie;Baldur's Gate Romantic Encounters Modification (BG1RE) - Reading with Rinnie, by Western Paladin
bg1re_molly_husband_grabber;Baldur's Gate Romantic Encounters Modification (BG1RE) - Molly the Husband-Grabber, by Kulyok
bg1re_mourning_of_centeol;Baldur's Gate Romantic Encounters Modification (BG1RE) - The Mourning of Centeol, the Spider Lady, by Lava
bg1re_essential_end;Baldur's Gate Romantic Encounters Modification (BG1RE) - The Essential End, by Lava (WARNING - refer to the readme!)
bg1re_harvestmen_lair;Baldur's Gate Romantic Encounters Modification (BG1RE) - The Harvestmen Lair, by Lava (mature content)
bg1re_great_zudini;Baldur's Gate Romantic Encounters Modification (BG1RE) - The Great Zudini, by Kulyok (mature content)
bg1re_messenger;Baldur's Gate Romantic Encounters Modification (BG1RE) - The Messenger, by Thimblerig
bg1re_the_novellists;Baldur's Gate Romantic Encounters Modification (BG1RE) - The Novelists, by Thimblerig
bg1re_honest_lies_of_two_riversides;Baldur's Gate Romantic Encounters Modification (BG1RE) - The Honest Lies of Two Riversides, By Lava
bg1re_necromancers_trouble;Baldur's Gate Romantic Encounters Modification (BG1RE) - Necromancer's Trouble, by jastey
bg1re_gender_girdle_reactions;Baldur's Gate Romantic Encounters Modification (BG1RE) - Girdle of Gender Reactions, by Thimblerig, Kulyok, Domi, Lava, Lastknightleft, Twani, Jastey, Daisy Ninja Girl
bg1re_surgeons_dream;Baldur's Gate Romantic Encounters Modification (BG1RE) - The Surgeon's Dream, by Kulyok
bg1re_what_left_was;Baldur's Gate Romantic Encounters Modification (BG1RE) - All That Left Was, by Lava and Thimblerig
bg1re_childhood_friend;Baldur's Gate Romantic Encounters Modification (BG1RE) - A Childhood Friend, by Kulyok
bg1re_arlene_working_girl;Baldur's Gate Romantic Encounters Modification (BG1RE) - Arlene the Working Girl, by Kulyok
bg1re_della_may_from_thay;Baldur's Gate Romantic Encounters Modification (BG1RE) - Della May from Thay, by Kulyok
bg1re_phoenix_flame;Baldur's Gate Romantic Encounters Modification (BG1RE) - Phoenix Flame, by Kulyok (mature content)
bg1re_mikala_the_monk;Baldur's Gate Romantic Encounters Modification (BG1RE) - Mikala the Monk, by Twani
bg1re_the_messenger_2;Baldur's Gate Romantic Encounters Modification (BG1RE) - The Messenger 2: Rain or Snow or Gloom of Night, by Thimblerig and tibicina
bg1re_camryn_and_tamah;Baldur's Gate Romantic Encounters Modification (BG1RE) - Camryn and Tamah, by tibicina
bg1re_minor_disclosures;Baldur's Gate Romantic Encounters Modification (BG1RE) - Minor Disclosures, by jastey
bg1re_cloakwood_lovers;Baldur's Gate Romantic Encounters Modification (BG1RE) - Cloakwood Lovers, by tibicina
AscalonsQuestpack-JobWellPaid;Ascalon's Questpack - A Job Well-Paid
AscalonsQuestpack-FeastforGnolls;Ascalon's Questpack - A Feast for the Gnolls
AscalonsQuestpack-Rabbit;Ascalon's Questpack - Jumper
AscalonsQuestpack-LostSon;Ascalon's Questpack - The Lost Son
AscalonsQuestpack-WolvesMen_Beregost;Ascalon's Questpack - Quest uses house in Beregost.
AscalonsQuestpack-GreatKarlini;Ascalon's Questpack - The Great Carlini
AscalonsQuestpack-Gibberlings;Ascalon's Questpack - A Home for the Gibberlings
AscalonsQuestpack-Fans;Ascalon's Questpack - Fangirls
AscalonsQuestpack-SerpentsAbbathor;Ascalon's Questpack - The Serpents of Abbathor
AscalonsQuestpack-HalflingEyeless;Ascalon's Questpack - A Halfling among the Eyeless
cd_the_calling_mage;The Calling - The Calling
cd_the_calling_peaceful_kaishas_resolution;The Calling - Peaceful Werewolf Isle Resolution
cd_the_calling_exotic_items;The Calling - Exotic Item Pack
SotSC:0;Shades of the Sword Coast - Shades of the Sword Coast - Expansion Pack for BGEEbg1npc_project-main;The BG1NPC Project - The BG1 NPC Project: Required Modifications
bg1npc_project-banters_quests_interjections;The BG1NPC Project - The BG1 NPC Project: Banters, Quests, and Interjections
bg1npc_project-dynaheirromance_1h;The BG1NPC Project - Speed: 1 hour real time (standard) minimum between LoveTalks
bg1npc_project-sharteelromance_45min;The BG1NPC Project - Speed: 45 minutes real time minimum between LoveTalks
bg1npc_project-romancechallenge;The BG1NPC Project - The BG1 NPC Project: Female Romance Challenges, Ajantis vs Xan vs Coran
bg1npc_project-send_npcs_inn;The BG1NPC Project - The BG1 NPC Project: NPCs can be sent to wait in an inn
bg1npc_project-portraits_nonjoinable;The BG1NPC Project - The BG1 NPC Project: Add Non-Joinable NPC portraits to quests and dialogues
bg1npc_project-pid;The BG1NPC Project - The BG1 NPC Project: Player-Initiated Dialogues
#L-SOD-AID_IMOEN;Themed Tweaks - SoD - Allow PC to give aid to Imoen after attack in palace
#L-SOD-COASTWAY_CROSSING_QUEST;Themed Tweaks - SoD - Quest: Scouting the Coast Way Crossing
#L-BG2-SNARK;Themed Tweaks - SoD/BG2EE - Add a little snark to dialogues
#L-BG2-CUTSCENES;Themed Tweaks - SoD/BG2EE - Remove cut scenes that the PC shouldn't be privy to
#L-BG2-IRENICUS_DREAMS;Themed Tweaks - SoD/BG2EE - Move dreams about Irenicus from SoD to BG2EE
#L-TRANSITIONS-RESTORE_POWER;Themed Tweaks - BG2EE - Use Irenicus in hell movie as dream to restore Bhaalspawn powers
c#sodboabri_AcknowledgeSceneBoareskyrBridge;The Boareskyr Bridge Scene - Scene at Boareskyr Bridge will be Acknowledged: Add NPC Reactions
c#sodboabri_TescriptionText;The Boareskyr Bridge Scene - Add Description Text to Original Scene at Bridge
c#sodboabri_DifferentChoices;The Boareskyr Bridge Scene - Bridge Scene has Different Choices
c#sodboabri_StatChanges;The Boareskyr Bridge Scene - Add Stat Changes to Choices at Bridge
JasteySodTweaks-EndingIndependentReplies;Jastey's Tweaks for SoD and EET (and BGT) - Ending Independent on PC Replies
JasteySodTweaks-DoNotMissDialogues_NPCInParty;Jastey's Tweaks for SoD and EET (and BGT) - For NPCs in Party Only
c#sodtweaks:5;Jastey's Tweaks for SoD and EET (and BGT) - More Dialogue Choices & Prevent Dead Ends
JasteySodTweaks-SoDEnding_RevisedFull;Jastey's Tweaks for SoD and EET (and BGT) - Revised Full Version
JasteySoDTweaks_HephernaanTakesKey;Jastey's Tweaks for SoD and EET (and BGT) - Hephernaan takes Dragonspear Vault Key
#L-SOD-STAT_BASED_OPTIONS;Road to Discovery for SoD - SoD - Stat-based observations and quest options from Lauriel's Themed Tweaks Mod
SoDRoadToDiscovery-main;Road to Discovery for SoD - Main Component: Tracking System
SoDRoadToDiscovery-consistency;Road to Discovery for SoD - Consistency Changes to Game Dialogues
SoDRoadToDiscovery-aware_officers;Road to Discovery for SoD - Officers Are Aware
SoDRoadToDiscovery-consistency_reply_options;Road to Discovery for SoD - Give PC Informed Reply Options
SoDRoadToDiscovery-PC_tells_officers;Road to Discovery for SoD - PC Can Tell the Officers
SoDRoadToDiscovery-officers_reactions;Road to Discovery for SoD - Add Officers Reactions
SoDRoadToDiscovery-additional_infopoints;Road to Discovery for SoD - Additional Info Points
SoDRoadToDiscovery-additional_communication_officers;Road to Discovery for SoD - Add Additional Communication with Officershidden_adventures-ladyelgea;Hidden Adventures - Lady Elgea's extended plot
hidden_adventures-anomenplot;Hidden Adventures - Anomen's extended plot
hidden_adventures-jerliashop;Hidden Adventures - Jerlia's Ore Shop
hidden_adventures-holywater_lathandertemple;Hidden Adventures - Elven holy water in the Temple of Lathander
hidden_adventures-waveblade_treasury;Hidden Adventures - Wave Blade in Treasury
hidden_adventures-silverdagger_ID;Hidden Adventures - Silver Dagger in Irenicus Dungeon
hidden_adventures-bard_stronghold_resting;Hidden Adventures - Bards can spend the night at their stronghold (Five Flagons)
hidden_adventures-bard_stronghold_bard;Hidden Adventures - A bard for the bard stronghold
hidden_adventures-silversword;Hidden Adventures - Silver Sword
hidden_adventures-tunnel_saradush;Hidden Adventures - A Tunnel for Saradush
tod:0;Tower of Deception - Tower of Deception
tod:1;Tower of Deception - Improved Astral Shard Guardian
tod:2;Tower of Deception - Encounter with Ustrain
A7-TESTYOURMETTLE-MAIN;Test Your Mettle! - Test Your Mettle!
A7-TESTYOURMETTLE-REDUCE_XP_BY_50;Test Your Mettle! - Reduce by 50%
A7-TESTYOURMETTLE-SPACEWARP_IN_STORES;Test Your Mettle! - Make "Spacewarp" available to stores
backbrynnlaw:0;Back to Brynnlaw MOD for Baldur's Gate II (BGII, BGT, BGII:EE, and EET) - Back to Brynnlaw mod for Baldur's Gate II
Assassinations:0;Assassinations - Assassinations mod for Baldur's Gate II
DC:0;Dungeon Crawl MOD for Baldur's Gate II - Dungeon Crawl
Sellswords:0;The Sellswords MOD for Baldur's Gate II - The Sellswords mod for Baldur's Gate II
OL-EEEE-COAST-WAY;Extra Enhanced Expanded Encounters! - EEEE: Melia Quicknight, Crossroads
OL-EEEE-LONELY-PEAKS;Extra Enhanced Expanded Encounters! - EEEE: Bimmy's Badgering Bandits
OL-EEEE-GNOLL-STRONGHOLD;Extra Enhanced Expanded Encounters! - EEEE: Reinforced Gnoll Stronghold
OL-EEEE-XANS-NEW-GROVE;Extra Enhanced Expanded Encounters! - EEEE: Xan's New Grove (new items in Mulahey's cave)
OL-EEEE-CLOAKWOOD-BRIDGE;Extra Enhanced Expanded Encounters! - EEEE: Daenni's Bridge Bandits
OL-EEEE-WYVERN-CAVE;Extra Enhanced Expanded Encounters! - EEEE: The Fire Drake in the Wyvern Cave
OL-EEEE-UNDERCITY;Extra Enhanced Expanded Encounters! - EEEE: Undercity Magma Bulwark Encounter; Red Skeleton-(U.M.B.E.R.S.)
RE:0;Romantic Encounters MOD for Baldur's Gate II - Aerie, Anomen, Jaheira and Viconia React to Romantic Encounters
RE:1;Romantic Encounters MOD for Baldur's Gate II - Storms and Lightning, by berelinde (Weathermistress Ada, adult content)
RE:2;Romantic Encounters MOD for Baldur's Gate II - Aimi's Magic, by berelinde (adult content)
RE:3;Romantic Encounters MOD for Baldur's Gate II - Anishai's Deft Hands, by cmorgan
RE:4;Romantic Encounters MOD for Baldur's Gate II - An Evening with Aran, by Kulyok
RE:5;Romantic Encounters MOD for Baldur's Gate II - Bjornin's Desire, by jastey (adult content)
RE:6;Romantic Encounters MOD for Baldur's Gate II - Bodhi's Allure, by Kulyok (adult content)
RE:7;Romantic Encounters MOD for Baldur's Gate II - Trademeet with Guildmistress Busya, by magrat
RE:8;Romantic Encounters MOD for Baldur's Gate II - The Gambling Cambion, by Kulyok
RE:9;Romantic Encounters MOD for Baldur's Gate II - Chanelle's Gifts, by cmorgan (adult content)
RE:10;Romantic Encounters MOD for Baldur's Gate II - A Night with Coran, by magrat
RE:11;Romantic Encounters MOD for Baldur's Gate II - Cyric's Test, by Kulyok
RE:12;Romantic Encounters MOD for Baldur's Gate II - A Tryst with a Pirate Lord, by Kulyok (Desharik, adult content)
RE:13;Romantic Encounters MOD for Baldur's Gate II - A Lonely Dryad, by Kulyok (adult content)
RE:14;Romantic Encounters MOD for Baldur's Gate II - Edwin's Softer Side, by Kulyok
RE:15;Romantic Encounters MOD for Baldur's Gate II - Eldoth' Exploits, by Kulyok
RE:16;Romantic Encounters MOD for Baldur's Gate II - Elhan's Expansion, by Kulyok
RE:17;Romantic Encounters MOD for Baldur's Gate II - Firkraag's Unsheathed Sword
RE:18;Romantic Encounters MOD for Baldur's Gate II - Gaelan's Contract, by Evaine Dian
RE:19;Romantic Encounters MOD for Baldur's Gate II - A Walk with Garren Windspear, by Kulyok
RE:20;Romantic Encounters MOD for Baldur's Gate II - Enter Haer'Dalis, by Kulyok
RE:21;Romantic Encounters MOD for Baldur's Gate II - Hendak's Heart, by jastey
RE:22;Romantic Encounters MOD for Baldur's Gate II - Ilona, a Merchant's Daughter, by Kulyok
RE:23;Romantic Encounters MOD for Baldur's Gate II - Jarlaxle's Fascinations, by Catseye
RE:24;Romantic Encounters MOD for Baldur's Gate II - A Night with Lais in Imnesvale, by Kulyok
RE:25;Romantic Encounters MOD for Baldur's Gate II - Laran's Promise, by berelinde (adult content)
RE:26;Romantic Encounters MOD for Baldur's Gate II - The Love Song of Logan, Lord Coprith, by Ajnos
RE:27;Romantic Encounters MOD for Baldur's Gate II - Mekrath and Nymphology, by Kulyok
RE:28;Romantic Encounters MOD for Baldur's Gate II - Mira's Special Stock, by berelinde
RE:29;Romantic Encounters MOD for Baldur's Gate II - Noober Returns, by cmorgan
RE:30;Romantic Encounters MOD for Baldur's Gate II - Rebecca the Gypsy, by Kulyok
RE:31;Romantic Encounters MOD for Baldur's Gate II - Renal Bloodscalp: A Dangerous Affair, by cmorgan (adult content)
RE:32;Romantic Encounters MOD for Baldur's Gate II - Old Ribald's Speciality, by Evaine Dian
RE:33;Romantic Encounters MOD for Baldur's Gate II - Sir Ryan Trawl, by Kulyok
RE:34;Romantic Encounters MOD for Baldur's Gate II - Saemon, a Pirate, by Kulyok (adult content)
RE:35;Romantic Encounters MOD for Baldur's Gate II - Dreaming of Sendai, by Kulyok
RE:36;Romantic Encounters MOD for Baldur's Gate II - Sheri the Bardess, by cmorgan (adult content)
RE:37;Romantic Encounters MOD for Baldur's Gate II - Solaufein in the Lust Chambers, by jastey
RE:38;Romantic Encounters MOD for Baldur's Gate II - Phaere's Reward, by berelinde (Talak, pleasure slave, adult content)
RE:39;Romantic Encounters MOD for Baldur's Gate II - Spell Research with Teos, by Kulyok
RE:40;Romantic Encounters MOD for Baldur's Gate II - A fling with Yoshimo, by Kulyok
RE:41;Romantic Encounters MOD for Baldur's Gate II - Isabelle's Fears, by gertjanvh (adult content)
RE:42;Romantic Encounters MOD for Baldur's Gate II - Anne's Rescue, by gertjanvh (adult content)
RE:43;Romantic Encounters MOD for Baldur's Gate II - The Queen, by Domi
RE:44;Romantic Encounters MOD for Baldur's Gate II - Valygar Romance, by Kulyok
RE:45;Romantic Encounters MOD for Baldur's Gate II - Rehearsal with Chandra, by Western Paladin
RE:46;Romantic Encounters MOD for Baldur's Gate II - Goldander Blackenrock: After a Party, by magrat
RE:47;Romantic Encounters MOD for Baldur's Gate II - A Chat with Viekang, by magrat
RE:48;Romantic Encounters MOD for Baldur's Gate II - Bravery or Folly? by Aeryn (Sarevok, adult content)
RE:49;Romantic Encounters MOD for Baldur's Gate II - Blame the Moon, by Aeryn (Cernd)
RE:50;Romantic Encounters MOD for Baldur's Gate II - Cernick's Confession, by Cal Jones
RE:51;Romantic Encounters MOD for Baldur's Gate II - Valygar Romance ToB, by Kulyok
RE:52;Romantic Encounters MOD for Baldur's Gate II - Minsc. Takes. A Bath, by Thimblerig
RE:53;Romantic Encounters MOD for Baldur's Gate II - Nizidramanii'yt's Vanity, by Thimblerig
RE:54;Romantic Encounters MOD for Baldur's Gate II - Date Night, by SisterVigilante
slandor:0;slandor - The Minotaur and Lilacor
snakes:0;The Slithering Menace - The Slithering Menace (for BGII:ToB only)
arestorationp:0;arestorationp - Restored Locations
arestorationp:1;arestorationp - Restored Characters and Dialogs
arestorationp:2;arestorationp - Restored Sounds
arestorationp:3;arestorationp - Restored Items
arestorationp:6;arestorationp - Lich Deril
arestorationp:7;arestorationp - Restored Random Encounters
arestorationp:11;arestorationp - Restored Final Slayer Dream
arestorationp:13;arestorationp - Restored Waukeen's Promenade Cutscene
ub:0;Unfinished Business - The Kidnapping of Boo by Cliffette
ub:1;Unfinished Business - The Suna Seni/Valygar Relationship
ub:2;Unfinished Business - Kalah and What He Was Promised
ub:3;Unfinished Business - "Cat and Mouse" (Bodhi hunts you in Spellhold) by Ghreyfain
ub:5;Unfinished Business - The Pai'Na/Spider's Bane Quest
ub:6;Unfinished Business - Restored Crooked Crane Inn
ub:7;Unfinished Business - Restored Encounters
ub:9;Unfinished Business - Corrected "Xzar's Creations"
ub:12;Unfinished Business - Item Restorations
ub:15;Unfinished Business - NPC Portrait Restorations
ub:17;Unfinished Business - Corrected Character Names and Biographies
ub:18;Unfinished Business - Restored Minor Dialogs
ub:20;Unfinished Business - Extended ToB Item Descriptions
ub:21;Unfinished Business - Throne of Bhaal Minor Restorations
ub:24;Unfinished Business - Sarevok's Remorse
ub:25;Unfinished Business - The Murder of Acton Balthis, by Kulyok
d0questpack:4;d0questpack - With Additional Random Encounters
d0questpack:5;d0questpack - Additional Shadow Thieves Content
d0questpack:6;d0questpack - Alternative Harper/Xzar Plot
d0questpack:7;d0questpack - Extended Reynald Sequence
d0questpack:8;d0questpack - Intrigue In The Copper Coronet
d0questpack:9;d0questpack - Rahul Kanakia's Potion Quest
d0questpack:10;d0questpack - Revised Hell Trials
d0questpack:11;d0questpack - IO2 Dialogue & Combat Enhancement
d0questpack:13;d0questpack - Saving Sanik In Brynnlaw
d0questpack:14;d0questpack - Burglary Of The Bookkeeper
d0questpack:15;d0questpack - New Fate For The Dryads' Acorns
d0questpack:16;d0questpack - The Tragedy Of Besamen
d0questpack:17;d0questpack - Further Slaver Involvement
d0questpack:19;d0questpack - Nazariel The Lich
d0questpack:20;d0questpack - Reward Negotiation
d0questpack:21;d0questpack - Infernal Thievery
dw_lanthorn:20;dw_lanthorn - Expanded Version (adds four new locations where lenses can be found)Ascension-RewrittenFinalChapterOfToB;Ascension - Rewritten Final Chapter of Throne of Bhaal
Ascension-BalthazarCanBeRedeemed;Ascension - Balthazar can be redeemed
Ascension-ImprovedSarevokPlayerInteractions;Ascension - Improved Sarevok-Player Interactions
Ascension-ImprovedImoenPlayerInteractions;Ascension - Improved Imoen-Player Interactions in Throne of Bhaal
Ascension-RestoredBhaalspawnPowers;Ascension - Restored Bhaalspawn Powers
Ascension-DavidGaiderExpandedEpilogues;Ascension - David Gaider's expanded epilogues for Bioware NPCs
Ascension-ExtendedEpiloguesForEENPCbyShawne;Ascension - Extended Epilogues for additional Beamdog NPCs, by shawne
Ascension-SharperPortraitsAbazigalGromnir;Ascension - Sharper portraits of Abazigal and Gromnir for the Enhanced Edition, by DavidW
Ascension-SlightlyImprovedCutscenes;Ascension - Slightly improved cutscenes, by DavidW
wheels:0;Wheels of Prophecy - The Wheels of Prophecy
mih_eq:1;mih_eq - Revised Dragons
mih_eq:2;mih_eq - Revised Golems
mih_eq:3;mih_eq - Revised Liches
mih_eq:5;mih_eq - Revised Magical Beasts
mih_eq:7;mih_eq - Revised Oozes, Slimes & Jellies
mih_eq:9;mih_eq - Enhanced Battles: Ankheg Pit
mih_eq:10;mih_eq - Enhanced Battles: Candlekeep Catacombs
mih_eq:11;mih_eq - Enhanced Battles: Mutamin's Garden
mih_eq:12;mih_eq - Enhanced Battles: Ramazith's Tower
mih_eq:13;mih_eq - Enhanced Battles: The Spider Plague
mih_eq:14;mih_eq - Enhanced Battles: Thieves' Maze & Undercity
mih_eq:16;mih_eq - Enhanced Battles: Xvart Village
mih_eq:17;mih_eq - Enhanced Battles: Zombie Farm
mih_eq:18;mih_eq - Enhanced Battles: Durlag's Tower
mih_eq:19;mih_eq - The Surgeon's Plight
mih_eq:20;mih_eq - Sarevok's Assassins
mih_eq:21;mih_eq - Prevent chapter 6 cutscene from moving party to Candlekeep
mih_eq:22;mih_eq - Minor Quest Tweaks (BG1)
mih_eq:23;mih_eq - Enhanced Battles: Bridgefort
mih_eq:25;mih_eq - Enhanced Battles: Dwarven Dig Site
mih_eq:27;mih_eq - Enhanced Battles: Vampire Encounters
mih_eq:28;mih_eq - Complete more/all Vision Quest encounters
mih_eq:32;mih_eq - Enhanced Battles: Graveyard Catacombs
mih_eq:33;mih_eq - Enhanced Battles: Lower Reaches
mih_eq:34;mih_eq - Enhanced Battles: Slum Sewers
mih_eq:35;mih_eq - Enhanced Battles: Spellhold
mih_eq:37;mih_eq - Enhanced Battles: Temple Ruins
mih_eq:38;mih_eq - Enhanced Battles: Trademeet
mih_eq:41;mih_eq - Enhanced Battles: Forest of Mir
mih_eq:43;mih_eq - Enhanced Battles: Saradush
mih_eq:47;mih_eq - Minor Quest Tweaks (ToB)
L#-THEVANISHINGOFSKIESILVERSHIELD;The Vanishing of Skie Silvershield - The Vanishing of Skie Silvershield – a new quest for BGEE that lets Eldoth and Skie join your party sooner
L#-WhinHill-NOPATCH;The Journey to the Whin Hill - Yes, but don't patch existing save games
L#_AFUZUUVI;The Journey to the Whin Hill - The Journey to the Whin Hill: add the optional minor joinable companion - Afu-Zuuvi
L#_AFUZUUVI-PIDs;The Journey to the Whin Hill - The Journey to the Whin Hill: Player-Initiated Dialogues for the optional companion - Afu-Zuuvi
BridgesBlock:0;Athkatlan Grounds: Bridge's Block - Athkatlan Grounds: The Bridge's Block
L#-SEDGE-NOPATCH;Athkatlan Grounds: Southern Edge - Yes, but don't patch the existing save games
TangledIsle:0;Athkatlan Grounds: The Tangled Oak Isle - Yes, but don't patch existing save games
L#-OOZESLOUNGE;Athkatlan Grounds: The Ooze's Lounge - Athkatlan Grounds: The Ooze's Lounge - a new area under Athkatlan Slums
L#-SKIECOST-MAINQUEST;Skie: The Cost of One Girl's Soul - Skie: The Cost of One Girl's Soul - New quest for Baldur's Gate 2 EE
L#-SKIECOST-NPCSKIE;Skie: The Cost of One Girl's Soul - Skie: The Cost of One Girl's Soul - Allow Skie to return as a joinable NPC
L#-SKIECOST-NPCSKIEPIDS;Skie: The Cost of One Girl's Soul - Skie: The Cost of One Girl's Soul - Add Player-Initiated Dialogue (PID) for Skie
L#-SKIECOST-SHOP;Skie: The Cost of One Girl's Soul - Skie: The Cost of One Girl's Soul - Add brand new SoD-oriented items to BG2
L#-ESONG-NOPATCH;Eilistraee's Song - Yes, but don't patch the existing save games
L#-INNERSHADE-NOPATCH;Colours of Infinity: Innershade - Yes, but don't patch the existing save games
L#-WHITEQUEEN-NOPATCH;Colours of Infinity: The White Queen - Yes, but don't patch the existing save games
L#-ISNF;Colours of Infinity: I Shall Never Forget - Colours of Infinity: I Shall Never Forget
TotDG:0;Colours of Infinity: Tales of the Deep Gardens - Yes, but don't patch the existing save games
cd_iwdification_arcane_spells;IWDification - IWD Arcane Spell Pack
cd_iwdification_divine_spells;IWDification - IWD Divine Spell Pack
A7-TotLM-BG2EE:0;A7-TotLM-BG2EE - Trials of the Luremaster for Baldur's Gate
A7-TotLM-BG2EE:20;A7-TotLM-BG2EE - Rebalance weapons and equipmentTheBeaurinLegacy:1000;The Beaurin Legacy - The Beaurin Legacy for BG2:SoA & ToB & BGII:EE
L#-WILLOFTHEWISP-MAIN;Will of the Wisp - Will NPC, shaman stronghold and new shaman kit for BG2EE
L#-WILLOFTHEWISP-CLASSDESC;Will of the Wisp - Change shaman .tlk string to remove "Ineligible for any stronghold" line
L#-WILLOFTHEWISP-ITEMS;Will of the Wisp - New items for shamans and undead NPCs
L#-WILLOFTHEWISP-ENEMIES;Will of the Wisp - Optional: Drider and Dark Treant Enemies
L#-WILLOFTHEWISP-KITSTANDALONE;Will of the Wisp - Witchlight Shaman Standalone Kit
L#-WILLOFTHEWISP-CHEAT;Will of the Wisp - [CHEAT] Enable shaman stronghold for all classes
L#-COI-YVETTE;Colours of Infinity: Yvette Romance - Yvette Romance - BG2 Romance Character
valerie:0;Valerie NPC for BG - Valerie NPC Mod for BG1 Tutu, BGT BG:EE and EET
IndiraNPC-main;Indira NPC Mod - Indira NPC
IndiraNPC-interjections;Indira NPC Mod - Install Interjections for Indira (BETA)
FinchNPC-main;Finch NPC Mod - Finch NPC
L#-PETSYBG2;Petsy NPC - Petsy Chattertone
isra_npc_for_bg;Isra NPC for BG - Isra NPC Mod for BG:EE, EET, BGT and TuTu
isra_valerie_crossmod_content;Isra NPC for BG - Valerie/Isra crossmod content
isra_bg2:0;Isra NPC for BGII - Isra for BGII
isra_bg2:1;Isra NPC for BGII - Isra Crossmod Content
Emily:0;Emily - Emily NPC for BG1EE
Emily:3;Emily - Emily's Music
Aura_BG1:0;Aura NPC for BG:EE and EET - Aura NPC for Baldur's Gate: Enhanced Edition
Aura_BG1:1;Aura NPC for BG:EE and EET - Artificer (Thief)
Aura_BG1:8;Aura NPC for BG:EE and EET - Original BG1 Default (Lava Del'Vortel)
amber:0;Amber - Amber the NPC MOD
Ascalons_Breagar-main;Ascalon's Breagar - Breagar: Contents
Fade:0;Fade NPC - Fade: An NPC for Baldur's Gate II: SoA and ToB
Fade:1;Fade NPC - Fade NPC: reactions to Romantic Encounters (RE may be installed before or after this component)
alora:0;Alora NPC for BG2 - Chosen of Mystra's Alora NPC Mod (Requires Throne of Bhaal)
d#_silverstar_npc_main;Silver Star NPC - Silver Star NPC Mod for BGII:SoA
lk#-Iylos-Main;Iylos NPC - Iylos NPC for BGII:ToB
lk#-Iylos-ExtendedContent;Iylos NPC - Install extended content (PID, more interjections, friendship, scenery & plot dialogues)?
lk#-Iylos-Talk-Timer-30;Iylos NPC - 30 Minutes
Sirene_BG2:0;Sirene NPC for BG2:EE - Sirene NPC for BG2:EE
Sirene_BG2:1;Sirene NPC for BG2:EE - BG1 Default (sporeboy)
nephele:0;Nephele NPC - Nephele NPC Mod for BGII: SoA & ToB
evandra:0;evandra - Evandra NPC
kiara-zaiya_main_cutom_soundsets;Kiara Zaiya - Kiara-Zaiya for BG2 with custom sound sets (English only)
ninde_eet:0;ninde_eet - Ninde NPC Mod for EET
SkitiaNPCs:0;SkitiaNPCs - Skitia NPCs for Baldur's Gate 2
SkitiaNPCs:1;SkitiaNPCs - Romance Theme Music
FaldornBG2:0;Faldorn BG2EE - Faldorn NPC for BG2EE
FaldornBG2:1;Faldorn BG2EE - Faldorn NPC for BG2EE: Player-Initiated Dialogues (PIDs)Ascalons_Breagar-crossmod;Ascalon's Breagar - Breagar: Crossmods and PID
L#-PETSYNEPHELE;Petsy NPC - Petsy/Nephele crossmod banters
evandra:1;evandra - Crossmod Content
BG1NPCSoA:0;BG1NPCSoA - Water Gardens. New Athkatla's district & new quests
BG1NPCSoA:2;BG1NPCSoA - Shar-Teel NPC in BG2. "Nightbringer of Shar" (SoA)
BG1NPCSoA:4;BG1NPCSoA - Yeslick Orothiar NPC in BG2 (SoA)
BG1NPCSoA:10;BG1NPCSoA - Branwen NPC in BG2 (SoA)
BG1NPCSoA:11;BG1NPCSoA - ToB-part for Shar-Teel or/and Yeslick, Garrick, Branwen, Skie, Eldoth
BG1NPCSoA:20;BG1NPCSoA - Coran & Safana Chronicles (SoA & ToB)
BG1NPCSoA:30;BG1NPCSoA - Store with crazy amount of magical items
BG1NPCSoA:45;BG1NPCSoA - Xzar and Monty Murder Mysteries (SoA & ToB)
BG1NPCSoA:55;BG1NPCSoA - Expanded cirqus quest (Standard difficulty)
BG1NPCSoA:60;BG1NPCSoA - Ajantis (SoA & ToB)
BG1NPCSoA:87;BG1NPCSoA - Inter Component Banter Pack
deArnise:0;de'Arnise Romance - de'Arnise Romance for Baldur's Gate II
imoenfriendship:0;Imoen Friendship - Imoen Friendship
mazzy:0;Mazzy Friendship - Mazzy Friendship
viconia:0;viconia - Viconia Friendship
neera_expansion;Neera Expansion - Neera Expansion
neera_expansion_talks_3600;Neera Expansion - 1 hour
HexxatFriendship:0;Hexxat Friendship - Hexxat Friendship for BG2EE
Wings:0;Wings - Wings for BG2:EE
Wings:1;Wings - Restore missing banters?
iep_banters;IEP Extended Banters - Extended NPC-NPC Interaction SoA
iep_banters_minsc_aerie_tob;IEP Extended Banters - Extended Minsc/Aerie Interaction ToB
iep_banters_imoen_restropection_tob;IEP Extended Banters - Imoen "Retrospection" dialogue for BGII: ToB
iep_banter_accelerator_45;IEP Extended Banters - 45 Minutes
cd_crossmod_banter_pack_bg2_soa;Crossmod Banter Pack for Baldur's Gate II - Crossmod Banter Pack for Shadows of Amn
cd_crossmod_banter_pack_bg2_tob;Crossmod Banter Pack for Baldur's Gate II - Crossmod Banter Pack for Throne of BhaalHerThiMoney:0;Heroes, Thieves and Moneylenders - Component 1. Interjections & Mini-quests (by Austin & Arcanecoast Team)
HerThiMoney:10;Heroes, Thieves and Moneylenders - Component 2. First Calimport Bank Pack (by Scheele & Austin & Arcanecoast Team)
HerThiMoney:20;Heroes, Thieves and Moneylenders - Component 3. Shadow-Covered Love & Death (by Alisia & Austin)
HerThiMoney:30;Heroes, Thieves and Moneylenders - Component 4. The Missing Troll Case (by Alisia & Austin)
HerThiMoney:40;Heroes, Thieves and Moneylenders - Component 5. Unlocked original dialogs of all NPC (by Tipun & Austin)
cowledmenace:1000;cowledmenace - Main Component
cowledmenace:2100;cowledmenace - Appropriate Items for High-Level Spellcasters
thalan:0;Thalantyr Item Upgrade - Thalantyr - Item Upgrade
valhorn:0;valhorn - Improved Horns of Valhalla
hammers:0;hammers - Thrown Hammers
hammers:15;hammers - Thrown Spiritual Hammers
hammers:25;hammers - Normal throwing hammers
hammers:35;hammers - +1 throwing weapons
hammers:50;hammers - Additional magic items
ruad:0;Ruad Ro'fhessa Item Upgrade - Ruad Ro'fhessa (SoA)
ruad:10;Ruad Ro'fhessa Item Upgrade - Ruad Ro'fhessa (ToB)
abystore:0;The Unusual Oddities Shop - Unusual Oddities Shop
heartwood:0;Heart of the Wood - Heart of the Wood (WeiDU version)
D2-WEAPON-SOULS;D2-Weapon - D2-Weapon - A Souls-inspired Weapon Pack
stuffofthemagi:0;Stuff of the Magi - Use new, less cheesy items AND Add them to creatures' equipment (recommended)
rolles_safyer;Rolles Safyer - Rolles Safyer
Unofficial Item Pack:0;Unofficial Item Pack - Unofficial Item Pack
Unofficial Item Pack:2;Unofficial Item Pack - Gourmet from Underdark
Unofficial Item Pack:3;Unofficial Item Pack - Holy symbols
Unofficial Item Pack:4;Unofficial Item Pack - New Items
Unofficial Item Pack:6;Unofficial Item Pack - Better archery shop
A7-GolemConstruction:0;A7-GolemConstruction - Golem Construction Ability for Spellcasters
A7-GolemConstruction:20;A7-GolemConstruction - Golems for enemy spellcasters
A7-GolemConstruction:25;A7-GolemConstruction - Greater variety of enemy golem types
A7-GolemConstruction:35;A7-GolemConstruction - Make golems vulnerable to specific spell effects
A7-GolemConstruction:50;A7-GolemConstruction - Add "Teleport" ability to golems
mih_ip:0;mih_ip - Made in Heaven: Item Pack
mih_ip:2;mih_ip - Icewind Dale items for Baldur's Gate 1 & 2
mih_ip:3;mih_ip - Planescape Torment items for Baldur's Gate 1 & 2
mih_ip:11;mih_ip - Turn all Dragon Scale Armor into Scale Mail
mih_ip:12;mih_ip - P&P Mace of Disruption (and similar items)
mih_ip:17;mih_ip - Sensible Shops (see readme)
c2_item_upgrade_soa_original;Item Upgrade - Original Version (new upgrades in a list)
c2_item_upgrade_tob_original;Item Upgrade - Original Version (new upgrades in a list)
msfm:1;More Style for Mages - Add Wizard's Staff with 14 new color sets
msfm:2;More Style for Mages - Add Staff of Wizardry
msfm:3;More Style for Mages - Add custom inventory animation to the Staff of Wizardry
msfm:8;More Style for Mages - Add ranged attack + replace invisibility with increase of casting speed
msfm:10;More Style for Mages - Add circlets
msfm:13;More Style for Mages - Add Wand Case
msfm:15;More Style for Mages - Add robes with original colorsets
msfm:17;More Style for Mages - Add Robes of Archimagi with colorsets from Mr. Pennyway's Cosmetic Changes mod
ForgottenArmament-AddIWDItems1;Forgotten Armament - Update Existing Items in Addition to Adding New Items
ForgottenArmament-Breach;Forgotten Armament - Add Breach Scrolls to Sorcerous Sundries
L#-OfHeirloomsAndClasses;Of Heirlooms and Classes - new artifacts forgeable by Cromwell - Of Heirlooms and Classes - new artifacts forgeable by Cromwell
randomiser:510;randomiser - Randomly not randomise items
randomiser:540;randomiser - Randomise the heads of the Flail of Ages
randomiser:560;randomiser - More Spell Shield scrolls
randomiser:1300;randomiser - Mode 2: Randomise with WeiDU. No items are lost
randomiser:10300;randomiser - Prevent Watcher's Keep statues from disappearingcd_lore_from_learning_books;Lore From Learning - Books Provide Lore Bonuses
cd_lore_from_learning_martial;Lore From Learning - Weapon Knowledge Provides Lore Bonuses
cd_lore_from_learning_party;Lore From Learning - Party Members Provide Lore Bonuses
cd_lore_from_learning_monster;Lore From Learning - Defeating Monsters Provides Lore Bonuses
d5_random_tweaks:5010;SD's Random Tweaks - Cure and Similar Spells Bypass Spell Protections
d5_random_tweaks:2108;SD's Random Tweaks - Change Protection from Petrification into 'Mirrored Eyes'
d5_random_tweaks:1152;SD's Random Tweaks - Improve Faerie Fire
d5_random_tweaks:2201;SD's Random Tweaks - Add Missile Avoidance to Blur
d5_random_tweaks:2209;SD's Random Tweaks - Make Luck Affect Whole Party
d5_random_tweaks:2212;SD's Random Tweaks - Move Mirror Image to 3rd Level
d5_random_tweaks:2215;SD's Random Tweaks - Make Web Slow Instead of Hold
d5_random_tweaks:2217;SD's Random Tweaks - Change Agannazar's Scorcher to Melf's Fiery Missiles
d5_random_tweaks:2224;SD's Random Tweaks - Improve Glitterdust
d5_random_tweaks:2251;SD's Random Tweaks - Add Deafening Effect On Hit to Decastave
d5_random_tweaks:1202;SD's Random Tweaks - Make Barkskin Block One Attack Each Round
d5_random_tweaks:1207;SD's Random Tweaks - Make Goodberry an Out-of-Combat Mass Regeneration
d5_random_tweaks:1212;SD's Random Tweaks - Tweak Slow Poison
d5_random_tweaks:1251;SD's Random Tweaks - Improve Damage and Damage Type of Alicorn Lance
d5_random_tweaks:2324;SD's Random Tweaks - Make Hold Undead and Control Undead Bypass MR
d5_random_tweaks:1323;SD's Random Tweaks - Improve Casting Time of Exaltation and Spiritual Clarity
d5_random_tweaks:1351;SD's Random Tweaks - Add Faerie Fire and Slow On Hit to Moonblade
d5_random_tweaks:1352;SD's Random Tweaks - Increase Range of Icelance
d5_random_tweaks:2413;SD's Random Tweaks - Allow Target of Otiluke's Sphere to Use Inventory Screen
d5_random_tweaks:1404;SD's Random Tweaks - Change Neutralize Poison into 'Remove Afflictions'
d5_random_tweaks:1451;SD's Random Tweaks - Make Smashing Wave Party-Friendly
d5_random_tweaks:2518;SD's Random Tweaks - Change Damage Type and School of Phantom Blade
d5_random_tweaks:2523;SD's Random Tweaks - Change Sunfire into 'Missile Storm'
d5_random_tweaks:1505;SD's Random Tweaks - Make True Seeing Party-Wide
d5_random_tweaks:1609;SD's Random Tweaks - Make False Dawn Bypass Magic Resistance
d5_random_tweaks:1614;SD's Random Tweaks - Make Sol's Searing Orb Easier to Throw
d5_random_tweaks:1707;SD's Random Tweaks - Make Sunray Bypass Magic Resistance
d5_random_tweaks:2708;SD's Random Tweaks - Change Mantle into 'Iron Skin'
d5_random_tweaks:1710;SD's Random Tweaks - Add Slow Effect to Holy Word
d5_random_tweaks:2811;SD's Random Tweaks - Move Symbol: Fear to 7th Level
d5_random_tweaks:2916;SD's Random Tweaks - Move Shapechange to 8th Level
d5_random_tweaks:2915;SD's Random Tweaks - Move Black Blade of Disaster to 8th level
d5_random_tweaks:2914;SD's Random Tweaks - Add Instant Death Effect to Energy Drain
d5_random_tweaks:3000;SD's Random Tweaks - Set Spell Weapon APR to 2
d5_random_tweaks:3010;SD's Random Tweaks - Add Backstab Immunity to the Ring of Danger Sense
d5_random_tweaks:3020;SD's Random Tweaks - Proper Missile Deflection for the Gloves of Missile Snaring
d5_random_tweaks:3040;SD's Random Tweaks - Add Revised Barkskin to 'Skin of the Forest' Armor
d5_random_tweaks:3070;SD's Random Tweaks - Make the Dwarven Thrower Hammer Usable by Non-Dwarves
d5_random_tweaks:3100;SD's Random Tweaks - Metamagic Instead of MR for Cloak of the Weave
d5_random_tweaks:4010;SD's Random Tweaks - Add a Saving Throw Against Level Drain Effectscd_tweaks_sorc_spell_progression;The Tweaks Anthology - Un-Nerfed Sorcerer Spell Progression Table
cd_tweaks_mage_spell_progression_pnp;The Tweaks Anthology - PnP table
cd_tweaks_bard_spell_progression_pnp;The Tweaks Anthology - PnP table
cd_tweaks_cleric_spell_progression_pnp;The Tweaks Anthology - PnP table
cd_tweaks_druid_spell_progression_pnp_cleric_level;The Tweaks Anthology - Use cleric level progression changes with pnp druid/cleric spell tableArtisansKitpack:1006;The Artisan's Kitpack - Artisan's Kitpack: Wizard Slayer Overhaul
ArtisansKitpack:1004;The Artisan's Kitpack - Artisan's Kitpack: Kensai Overhaul
ArtisansKitpack:1007;The Artisan's Kitpack - Artisan's Kitpack: Dwarven Defender Overhaul + Vanguard Fighter Kit
ArtisansKitpack:1101;The Artisan's Kitpack - Artisan's Kitpack: Give Khalid the Vanguard Kit
ArtisansKitpack:1000;The Artisan's Kitpack - Artisan's Kitpack: Arcane Archer Fighter Kit
ArtisansKitpack:1001;The Artisan's Kitpack - Artisan's Kitpack: Arcane Archer (Fighter/Mage)
ArtisansKitpack:1103;The Artisan's Kitpack - Arcane Archer / Mage
ArtisansKitpack:1105;The Artisan's Kitpack - Arcane Archer / Mage
ArtisansKitpack:7002;The Artisan's Kitpack - Artisan's Kitpack: Magekiller Thief Kit
ArtisansKitpack:7003;The Artisan's Kitpack - Artisan's Kitpack: Trickster Thief Kit
ArtisansKitpack:7005;The Artisan's Kitpack - Artisan's Kitpack: Invisible Blade Thief Kit
ArtisansKitpack:20001;The Artisan's Kitpack - Artisan's Kitpack: Arcane Trickster (Mage / Thief Kit)
ArtisansKitpack:21001;The Artisan's Kitpack - Artisan's Kitpack: Give Jan the Arcane Trickster Kit
A7-CHAOSSORCERER-MAIN;The Chaos Sorcerer: A Wild Magic Kit for Sorcerers - "Chaos Sorcerer" kit
A7-CHAOSSORCERER-PRIMORDIAL_ARTIFACTS;The Chaos Sorcerer: A Wild Magic Kit for Sorcerers - Add "Primordial Artifacts"
TomeAndBlood:11;Tome and Blood - Rebalanced Spell Schools
TomeAndBlood:1201;Tome and Blood - No Opposition Schools
TomeAndBlood:13;Tome and Blood - Revised Illusionary Clones
TomeAndBlood:14;Tome and Blood - Revised Invisibility and True Seeing
TomeAndBlood:16;Tome and Blood - Improved Identify spell (usable by Arcanist/Multi Sorcerers)
TomeAndBlood:20;Tome and Blood - Revised Dragon Disciples
TomeAndBlood:25;Tome and Blood - Sorcerer: Magus
TomeAndBlood:31;Tome and Blood - Sorcerer: Favored Soul
TomeAndBlood:33;Tome and Blood - Sorcerer: Sylvan Disciple
TomeAndBlood:40;Tome and Blood - Revised Specialists
TomeAndBlood:48;Tome and Blood - Armored Casting for Bards
TomeAndBlood:51;Tome and Blood - Innate metamagic, learned automatically by everyone
TomeAndBlood:63;Tome and Blood - Cantrip Wands
TomeAndBlood:66;Tome and Blood - Innate Find Familiar
TomeAndBlood:67;Tome and Blood - Choose-Your-Own Familiar
TomeAndBlood:68;Tome and Blood - Pooky's Mod: Imbue Familiars
TomeAndBlood:69;Tome and Blood - Indelible Familiars
TomeAndBlood:72;Tome and Blood - Change spells once every three levels
TomeAndBlood:80;Tome and Blood - Multiclass Sorcerers
TomeAndBlood:85;Tome and Blood - Sorcerer Kit: Mana Sorcerer
divine_remix:100;divine_remix - Cleric Remix
divine_remix:103;divine_remix - Install Silverstar of Selune Cleric Kit
divine_remix:107;divine_remix - Install Holy Strategist of the Red Knight Cleric Kit
divine_remix:115;divine_remix - Install Firewalker of Kossuth Cleric Kit
divine_remix:127;divine_remix - Install Feywarden of Corellon Cleric Kit
D5_SAMURAI_KIT;Might & Guile - Add the Weaponmaster (fighter kit)
D5_NINJA_FIGHTER_THIEF;Might & Guile - Add the Ninja (fighter/thief kit)
D5_SPELLFILCHER_KIT;Might & Guile - Add the Spellfilcher (mage/thief kit)
D5_LOREMASTER_KIT;Might & Guile - Add the Loremaster (mage/thief kit)
D5_REGIONAL_RANGERS;Might & Guile - Add Regional Ranger kits
D5_3E_FEAT_SYSTEM;Might & Guile - Feats (but stop! Maybe try Scales of Balance Combat Skills instead!)
D5_REVISED_ARCHERY;Might & Guile - Revised Archery
D5_RANGER_SPELL_TABLE;Might & Guile - Revised Ranger Spell Table
D5_IMPROVED_RANGERS;Might & Guile - Improved Rangers
D5_REVISED_RAGE;Might & Guile - Revised Berserker and Rage
D5_REVISED_MONK_FISTS;Might & Guile - Revised Monk Fists
D5_REVISED_BACKSTABS;Might & Guile - Revised Backstabbing
D5_REVISED_ROGUE_THAC0;Might & Guile - Revised THAC0 Progression
D5_REVISED_BARDS;Might & Guile - Bard Overhaul: Multiclass Bards
D5_NU_FNP_SPHERE_SYSTEM;Faiths and Powers - nuFnP: a new sphere system (fewer spheres, more balanced, closer to PnP)
D5_FNP_CLERIC_KITS;Faiths and Powers - Install Cleric kits
D5_FNP_DRUID_KITS;Faiths and Powers - Install Druid kits
D5_FNP_BAD_PALADINS;Faiths and Powers - ...for all those, PLUS Neutral/Evil/demihuman deities
D5_PALADIN_SPELL_TABLE;Faiths and Powers - Revised Paladin Spell Table
D5_FNP_WEAPON_USABILITY;Faiths and Powers - Alter Priests' Weapon/Armor Usability
D5_APPLY_SPHERE_SYSTEM;Faiths and Powers - Apply Sphere System (REQUIRED for the sphere system to work)
D5_FNP_MULTI_DRUID_KITS;Faiths and Powers - Multiclass Druids
D5_FNP_MULTI_SHAMAN_KITS;Faiths and Powers - Multiclass Shamans
D5_FNP_MULTI_CLERIC_KITS;Faiths and Powers - Multiclass Cleric kits (install AFTER all other kit mods!!)
D5_FNP_KITS_TO_NPCS;Faiths and Powers - Apply FnP Multiclass Kits to NPCs
D5_5E_CASTING_EVERYONE;5E Spellcasting - Change All Casters to 5E System
D5_5E_ITEM_CASTING_SLOTS_ONLY;5E Spellcasting - bonuses to casting slots onlyA7-ConvenientEENPCs:3;Convenient Enhanced Edition NPCs - Decide for each NPC individually
A7-ConvenientEENPCs:203;Convenient Enhanced Edition NPCs - Make Hexxat passive
A7-ConvenientEENPCs:204;Convenient Enhanced Edition NPCs - Make Neera passive
A7-ConvenientEENPCs:205;Convenient Enhanced Edition NPCs - Make Rasaad passive
A7-ConvenientEENPCs:440;Convenient Enhanced Edition NPCs - BG2 style
A7-ConvenientEENPCs:542;Convenient Enhanced Edition NPCs - Chaos Sorcerer
A7-ConvenientEENPCs:663;Convenient Enhanced Edition NPCs - Shadowdancer
EET_Tweaks:1000;Baldur's Gate: Enhanced Edition Trilogy Tweaks (EET Tweaks) - BG1
EET_Tweaks:1011;Baldur's Gate: Enhanced Edition Trilogy Tweaks (EET Tweaks) - BG2
EET_Tweaks:1021;Baldur's Gate: Enhanced Edition Trilogy Tweaks (EET Tweaks) - BG2
EET_Tweaks:1031;Baldur's Gate: Enhanced Edition Trilogy Tweaks (EET Tweaks) - BG2
EET_Tweaks:1041;Baldur's Gate: Enhanced Edition Trilogy Tweaks (EET Tweaks) - BG2
EET_Tweaks:1050;Baldur's Gate: Enhanced Edition Trilogy Tweaks (EET Tweaks) - Cameo NPCs appearance
EET_Tweaks:2043;Baldur's Gate: Enhanced Edition Trilogy Tweaks (EET Tweaks) - Disabled
EET_Tweaks:2052;Baldur's Gate: Enhanced Edition Trilogy Tweaks (EET Tweaks) - Decrease to 50%
EET_Tweaks:2061;Baldur's Gate: Enhanced Edition Trilogy Tweaks (EET Tweaks) - Decrease to 75%
EET_Tweaks:3000;Baldur's Gate: Enhanced Edition Trilogy Tweaks (EET Tweaks) - Disable hostile reaction after charm
EET_Tweaks:4020;Baldur's Gate: Enhanced Edition Trilogy Tweaks (EET Tweaks) - Higher framerates support
EET_Tweaks:4040;Baldur's Gate: Enhanced Edition Trilogy Tweaks (EET Tweaks) - Import party items to SoA
EET_Tweaks:4050;Baldur's Gate: Enhanced Edition Trilogy Tweaks (EET Tweaks) - Books/Scrolls categorization
EET_Tweaks:4060;Baldur's Gate: Enhanced Edition Trilogy Tweaks (EET Tweaks) - Wand Case
EET_Tweaks:4070;Baldur's Gate: Enhanced Edition Trilogy Tweaks (EET Tweaks) - Key Ring
HouseTweaks:14;AionZ's House Rules - House Tweaks: Restore Reputation Increase Sound Effect for BG2
HouseTweaks:16;AionZ's House Rules - House Tweaks: Hoodless Thief Avatars
tnt:3;Tweaks and Tricks - Improved trap detection: increase trap sense range
tnt:6;Tweaks and Tricks - not in combat
tnt:8;Tweaks and Tricks - ground traps only
tnt:10;Tweaks and Tricks - Trap intuition: toggle Find Traps automatically
tnt:13;Tweaks and Tricks - Trap intuition: play "trap found" sound
tnt:14;Tweaks and Tricks - Improved trap detection: core (REQUIRED for any of previous traps components to work)
tnt:16;Tweaks and Tricks - Additions only
tnt:22;Tweaks and Tricks - No talking when hiding in shadows
tnt:31;Tweaks and Tricks - Single target
tnt:35;Tweaks and Tricks - Improved Shandalar's cloak
tnt:38;Tweaks and Tricks - Distinct quest items
tnt:41;Tweaks and Tricks - Spider form ignores web
tnt:65;Tweaks and Tricks - Improved strongholds
tnt:68;Tweaks and Tricks - More map notes
cd_tweaks_viconia_skin_color;The Tweaks Anthology - Change Viconia's Skin Color to Dark Blue
cd_tweaks_avatar_morphing_script;The Tweaks Anthology - Avatar Morphing Script
cd_tweaks_weapon_animation_tweaks;The Tweaks Anthology - Weapon Animation Tweaks
cd_tweaks_drab_commoners;The Tweaks Anthology - Commoners Use Drab Colors
cd_tweaks_icon_improvements;The Tweaks Anthology - Icon Improvements
cd_tweaks_force_all_dialogue_to_pause;The Tweaks Anthology - Force All Dialogue to Pause Game
cd_tweaks_fix_boo_squeak;The Tweaks Anthology - Fix Boo's Squeak
cd_tweaks_glowing_magical_shields;The Tweaks Anthology - Make Magic Shields Glow [plainab/grogerson]
cd_tweaks_unique_icons;The Tweaks Anthology - Only replace icons that aren't already unique
cd_tweaks_unique_containers_full;The Tweaks Anthology - Unique icons and names
cd_tweaks_char_colors_normal_helms_shields;The Tweaks Anthology - For non-magical shields and helmets
cd_tweaks_remove_equipped_blur_spell_trap_effects;The Tweaks Anthology - Remove all of the above
cd_tweaks_replace_fire_cold_resist_icons;The Tweaks Anthology - Separate Resist Fire/Cold Icon into Separate Icons [Angel]
cd_tweaks_more_interjections;The Tweaks Anthology - More Interjections
cd_tweaks_reveal_cloakwood_1;The Tweaks Anthology - First area only
cd_tweaks_improved_athkatla_guard;The Tweaks Anthology - Improved Athkatlan City Guard
cd_tweaks_breakable_armor_bg;The Tweaks Anthology - Breakable Iron Non-Magical Shields, Helms, and Armor
cd_tweaks_mp_kickout_dialogue;The Tweaks Anthology - Improved Multi-Player Kick-Out Dialogues
cd_tweaks_send_bg_npcs_to_inn;The Tweaks Anthology - Send BioWare NPCs to an Inn [DavidW/Zed Nocear]
cd_tweaks_add_bags_of_holding;The Tweaks Anthology - Add Bags of Holding
cd_tweaks_reveal_city_areas;The Tweaks Anthology - Reveal City Maps When Entering Area
cd_tweaks_stores_sell_higher_stacks;The Tweaks Anthology - Stores Sell Higher Stacks of Items
cd_tweaks_multi_stronghold_no_restriction;The Tweaks Anthology - No restrictions
cd_tweaks_cromwell_updates_wk_items;The Tweaks Anthology - Allow Cromwell to Upgrade Watcher's Keep Items
cd_tweaks_cromwell_forge_time_8;The Tweaks Anthology - Eight hours
cd_tweaks_cespenar_updates_soa_items;The Tweaks Anthology - Allow Cespenar to Use Cromwell Recipes
cd_tweaks_move_bg_npcs_alora;The Tweaks Anthology - Move NPCs to Convenient Locations: Move Alora to Gullykin
cd_tweaks_move_bg_npcs_quayle;The Tweaks Anthology - Move NPCs to Convenient Locations: Move Quayle to the Nashkel Carnival
cd_tweaks_move_bg_npcs_sharteel;The Tweaks Anthology - Move NPCs to Convenient Locations: Move Shar-Teel to North Nashkel Road
cd_tweaks_move_bg_npcs_viconia;The Tweaks Anthology - Move NPCs to Convenient Locations: Move Viconia to South Beregost Road
cd_tweaks_change_cloakwood_trigger;The Tweaks Anthology - Change Cloakwood Mine Chapter End Change Trigger to Non-TotSC Behavior [plainab]
cd_tweaks_2h_katanas;The Tweaks Anthology - Two-Handed Katanas
cd_tweaks_2h_axes;The Tweaks Anthology - Two-Handed Axes
cd_tweaks_universal_clubs;The Tweaks Anthology - Universal Clubs
cd_tweaks_remove_xp_cap;The Tweaks Anthology - Remove experience cap
cd_tweaks_more_dual_classes;The Tweaks Anthology - Expanded Dual-Class Options
cd_tweaks_protection_items_all;The Tweaks Anthology - No restrictions
cd_tweaks_item_spells_at_char_level;The Tweaks Anthology - Cast Spells from Scrolls (and Other Items) at Character Level
cd_tweaks_shopkeeper_id_hybrid;The Tweaks Anthology - Hybrid of both methods
cd_tweaks_0_weight_created_weapons;The Tweaks Anthology - Change Magically Created Weapons to Zero Weight
cd_tweaks_alter_thac0_table;The Tweaks Anthology - Un-Nerfed THAC0 Table
cd_tweaks_triple_class_hla_table;The Tweaks Anthology - Triple-Class HLA Tables
cd_tweaks_arcane_divine_save_penalties;The Tweaks Anthology - Arcane and divine magic
cd_tweaks_trap_cap_removal;The Tweaks Anthology - Trap Cap Removal [Ardanis/GeN1e]
cd_tweaks_remove_magical_trap_delay;The Tweaks Anthology - Remove Delay for Magical Traps [Ardanis/GeN1e]
cd_tweaks_summoning_cap_removal;The Tweaks Anthology - Remove Summoning Cap for Regular Summons
cd_tweaks_remove_class_racial_restrictions;The Tweaks Anthology - Remove Racial Restrictions for Single-Classes
cd_tweaks_alter_dualclass_humans_yes_nonhumans_yes;The Tweaks Anthology - Allow non-humans to dual-class
cd_tweaks_multiclass_allow_all_all;The Tweaks Anthology - Install options one and two (everyone can multi-class anything)
cd_tweaks_exceptional_strength_weight_limits;The Tweaks Anthology - Exceptional Strength Weight Limit Changes [sarevok57]
cd_tweaks_loosen_shield_restrictions;The Tweaks Anthology - Allow Mages to Use Bucklers and Thieves to Use Small Shields [Angel]
cd_tweaks_lightning_bolts_pls_no_bouncerino;The Tweaks Anthology - Lightning Bolts Don't Bounce [Angel]
cd_tweaks_faster_dearnise_keep_timer;The Tweaks Anthology - Speed Up de'Arnise Keep Stronghold Quests
cd_tweaks_max_hp_at_l1;The Tweaks Anthology - Max HP at Level One
cd_tweaks_easy_spell_learning_no_cap;The Tweaks Anthology - 100% learn spells and no maximum cap
cd_tweaks_bottomless_bags;The Tweaks Anthology - Make Bags of Holding Bottomless
cd_tweaks_remove_you_must_gather;The Tweaks Anthology - Remove "You Must Gather Your Party..." Sound [Weimer]
cd_tweaks_increase_ammo_stacks_infinite;The Tweaks Anthology - Unlimited ammo stacking
cd_tweaks_increase_gem_stacks_80;The Tweaks Anthology - Stacks of 80
cd_tweaks_increase_potion_stacks_40;The Tweaks Anthology - Stacks of 40
cd_tweaks_increase_scroll_stacks_40;The Tweaks Anthology - Stacks of 40
cd_tweaks_happy_patch_angry_never_leave;The Tweaks Anthology - NPCs can be angry about reputation but never leave [Salk]
cd_tweaks_no_drow_avatars_in_underdark;The Tweaks Anthology - No Drow Avatars On Party In Underdark [Weimer]
cd_tweaks_romance_cheats;The Tweaks Anthology - Romance Cheats [Sabre, Richardson, Weimer]
cd_tweaks_rest_anywhere;The Tweaks Anthology - Rest Anywhere [japheth]
cd_tweaks_sellable_items;The Tweaks Anthology - Sellable Items [icelus]
cd_tweaks_taerom_makes_multiple_ankheg_armor;The Tweaks Anthology - Taerom Makes Additional Ankheg Armor [Icendoan/grogerson]
cd_tweaks_recover_ammo_25;The Tweaks Anthology - 25% chance to recover after a successful hit
cd_tweaks_recover_throwing_weapons_50;The Tweaks Anthology - 50% chance to recover after a successful hit
cd_tweaks_universal_four_weapon_slots;The Tweaks Anthology - Give Every Class/Kit Four Weapon Slots
cd_tweaks_personalize_savename_opt1;The Tweaks Anthology - Use scheme: 000000000-Protagonist-Save-Name
cd_tweaks_death_cam;The Tweaks Anthology - Death Cam
cd_tweaks_no_store_depreciation;The Tweaks Anthology - No Depreciation in Stores
cd_tweaks_reduced_party_chunking;The Tweaks Anthology - Make Party Members Less Likely to Die Irreversibly
cd_tweaks_create_interval_four_saves_30;The Tweaks Anthology - Every 30 minutes (cycle through four saves)
cd_tweaks_adjust_evil_npc_reactions;The Tweaks Anthology - Adjust Evil Joinable NPC Reaction Rolls
cd_tweaks_improved_fate_spirit_summoning;The Tweaks Anthology - Improved Fate Spirit Summoning
cd_tweaks_allow_npc_pairs_to_separate;The Tweaks Anthology - Allow NPC Pairs to Separate
cd_tweaks_consistent_stats_edwin_bg2;The Tweaks Anthology - Use BG2 values
cd_tweaks_consistent_stats_jaheira_bg2;The Tweaks Anthology - Use BG2 values
cd_tweaks_ng_jaheira;The Tweaks Anthology - Change Jaheira to Neutral Good Alignment
cd_tweaks_consistent_stats_minsc_bg2;The Tweaks Anthology - Use BG2 values
cd_tweaks_consistent_stats_viconia_bg2;The Tweaks Anthology - Use BG2 values
cd_tweaks_protect_sharteel;The Tweaks Anthology - Ensure Shar-Teel Doesn't Die in the Original Challenge
cd_tweaks_disable_joinable_ai_scripts;The Tweaks Anthology - Don't Auto-Assign Advanced AI Scripting to Party
cd_tweaks_removable_npc_items;The Tweaks Anthology - Removable NPC Items
HiddenGameplayOptions:38;Reveal Hidden Gameplay Options - Add in-game options for Tweak Anthology's "Create Interval Saves"
ImoenIsStone:0;ImoenIsStone - Imoen gets turned to stone in Promenade fightbg1npcmusic:0;bg1npcmusic - Install All Audio
HQ_SoundClips_BG2EE:0;High Quality soundclips for BG2:EE extended content - Install high quality soundclips for new BG2EE content
DruidGroveMakeover:0;DruidGroveMakeover - Druid Grove Area Visual Makeover
PPE:0;PPE - Portraits Portraits Everywhere (PPE) - core component
PPE:150;PPE - Random
PPE:20;PPE - Replace Low Quality TOB & SOA Portraits
PPE:40;PPE - Vampire NPCs
LightingPack:1;LightingPack - Slightly increased contrast, brightness and gamma
LightingPack:102;LightingPack - Apply preset "Daylight (neutral)" (6,500 Kelvin)EET_end:0;Baldur's Gate: Enhanced Edition Trilogy (EET) - End - Standard installation
stratagems:3505;Sword Coast Stratagems - Wider selection of random scrolls
stratagems:3550;Sword Coast Stratagems - Spells heal or inflict a random amount of damage (1d8 per level of the spell, plus 1 point per caster level, to a maximum of 5 points per spell level)
stratagems:3580;Sword Coast Stratagems - Restoration and Lesser Restoration spells heal ability-score damage
stratagems:4000;Sword Coast Stratagems - Faster Bears
stratagems:4020;Sword Coast Stratagems - More realistic wolves and wild dogs
stratagems:4052;Sword Coast Stratagems - Reputation increases at about 1/3 the normal rate
stratagems:4150;Sword Coast Stratagems - Allow the Cowled Wizards to detect spellcasting in most indoor, above-ground areas in Athkatla
stratagems:4162;Sword Coast Stratagems - License costs 20,000 gp
stratagems:4171;Sword Coast Stratagems - Gaelan wants 60,000 gold pieces
stratagems:4215;Sword Coast Stratagems - Remove unrealistically helpful items from certain areas
stratagems:5080;Sword Coast Stratagems - Improved textscreens in Tales of the Sword Coast
stratagems:5900;Sword Coast Stratagems - Initialise AI components (required for all tactical and AI components)
stratagems:6000;Sword Coast Stratagems - Smarter general AI
stratagems:6010;Sword Coast Stratagems - Better calls for help
stratagems:6030;Sword Coast Stratagems - Smarter Mages
stratagems:6040;Sword Coast Stratagems - Smarter Priests
stratagems:6100;Sword Coast Stratagems - Potions for NPCs
stratagems:6300;Sword Coast Stratagems - Smarter sirines and dryads
stratagems:6310;Sword Coast Stratagems - Slightly smarter carrion crawlers
stratagems:6320;Sword Coast Stratagems - Smarter basilisks
stratagems:6500;Sword Coast Stratagems - Improved golems
stratagems:6510;Sword Coast Stratagems - Improved fiends and celestials
stratagems:6520;Sword Coast Stratagems - Smarter genies
stratagems:6540;Sword Coast Stratagems - Smarter dragons
stratagems:6560;Sword Coast Stratagems - Smarter mind flayers
stratagems:6570;Sword Coast Stratagems - Smarter githyanki
stratagems:6580;Sword Coast Stratagems - Improved Vampires
stratagems:7000;Sword Coast Stratagems - Improved doppelgangers
stratagems:7010;Sword Coast Stratagems - Tougher Black Talons and Iron Throne guards
stratagems:7030;Sword Coast Stratagems - Improved kobolds
stratagems:7040;Sword Coast Stratagems - Relocated bounty hunters
stratagems:7050;Sword Coast Stratagems - Improved Ulcaster
stratagems:7060;Sword Coast Stratagems - Improved Balduran's Isle
stratagems:7070;Sword Coast Stratagems - Improved Durlag's Tower
stratagems:7090;Sword Coast Stratagems - Improved Cloakwood Druids
stratagems:7100;Sword Coast Stratagems - Improved Bassilus
stratagems:7110;Sword Coast Stratagems - Improved Drasus party
stratagems:7130;Sword Coast Stratagems - Improved Red Wizards
stratagems:7140;Sword Coast Stratagems - Improved Undercity assassins
stratagems:7150;Sword Coast Stratagems - Improved Carsa/Kahrk interaction
stratagems:7200;Sword Coast Stratagems - Tougher chapter-two end battle
stratagems:7210;Sword Coast Stratagems - Tougher chapter-three end battle
stratagems:7220;Sword Coast Stratagems - Tougher chapter-four end battle
stratagems:7230;Sword Coast Stratagems - Tougher chapter-five end battle
stratagems:7250;Sword Coast Stratagems - Improved final battle
stratagems:7900;Sword Coast Stratagems - Improved minor encounters
stratagems:8000;Sword Coast Stratagems - Make the starting dungeon slightly harder
stratagems:8010;Sword Coast Stratagems - Improved Shade Lord
stratagems:8040;Sword Coast Stratagems - Tie difficulty of level-dependent monster groupings to the difficulty slider
stratagems:8050;Sword Coast Stratagems - Improved Random Encounters
stratagems:8060;Sword Coast Stratagems - Improved de'Arnise Keep ("Tactics Remix")
stratagems:8070;Sword Coast Stratagems - Improved Unseeing Eye
stratagems:8080;Sword Coast Stratagems - Improved Bodhi
stratagems:8090;Sword Coast Stratagems - Party's items are taken from them in Spellhold
stratagems:8100;Sword Coast Stratagems - Improved battle with Irenicus in Spellhold
stratagems:8110;Sword Coast Stratagems - Improved Sahuagin
stratagems:8130;Sword Coast Stratagems - Rebalanced troll regeneration
stratagems:8140;Sword Coast Stratagems - Improved Drow
stratagems:8150;Sword Coast Stratagems - Improved Watcher's Keep
stratagems:8160;Sword Coast Stratagems - Improved Fire Giant temple
stratagems:8190;Sword Coast Stratagems - Improved Minor EncountersZG-SOD-PLANETARS;Random Graion Tweaks - Change Planetars to use their SoD solar-based artwork
ZG-BAG-OF-SPILLING;Random Graion Tweaks - Bag of Spilling (move bugged supposed-to-be-available items to a bag in the creature's inventory)
D5_FUNCTIONAL_WEAPON_TWEAKS;Scales of Balance - IWO - Functional Weapon Tweaks
D5_UNIVERSAL_POTIONS;Scales of Balance - IWO - All Potions Usable by Any Class
D5_COMBAT_SKILLS;Scales of Balance - NEW Expanded Combat Skills System
D5_COMBINED_WEAPON_CATEGORIES;Scales of Balance - WPO - Broader Weapon Categories
D5_REVISED_WEAPON_STYLES;Scales of Balance - WPO - Fighting Style Changes
D5_EE_WSPATCK_FOR_ALL;Scales of Balance - WPO - APR on Spec
D5_REVISED_ABILITY_SCORES;Scales of Balance - SBO - Stat Bonus Overhaul
D5_ABILITY_SCORE_SPELL_SLOTS;Scales of Balance - SBO - Stat-based Bonus Spell Slots
D5_SBO_5E_MEM_PLUS_CASTING_SLOTS;Scales of Balance - SBO - bonuses for memorization slots AND casting slots
D5_REVISED_HD;Scales of Balance - Generous (above-average) hit pointsatweaks:100;atweaks - Restore innate infravision to Half-Orc characters
atweaks:101;atweaks - Prevent skeletal and incorporeal undead from being affected by Illithids' Devour Brain attack
atweaks:103;atweaks - Allow Dispel/Remove Magic to take down Globes of Invulnerability
atweaks:104;atweaks - PnP Color Spray
atweaks:105;atweaks - PnP Dimension Door
atweaks:130;atweaks - Additional racial traits for Dwarves
atweaks:140;atweaks - Additional racial traits for Gnomes
atweaks:160;atweaks - PnP Undead
atweaks:185;atweaks - PnP Fey creatures
atweaks:186;atweaks - Revised Call Woodland Beings spell
atweaks:190;atweaks - PnP Elementals
atweaks:191;atweaks - Increase the Hit Dice of Elemental Princes
atweaks:200;atweaks - Allow Breach to take down Stoneskin effects applied by items
atweaks:201;atweaks - Instant casting for warrior innates
atweaks:211;atweaks - Make Death Ward protect against Vorpal Hits
atweaks:210;atweaks - Restore the Dispel Magic vulnerability to Nishruu and Hakeashars
atweaks:310;atweaks - Distinctive creature coloring
atweaks:315;atweaks - Distinctive creature soundsets
atweaks:510;atweaks - Expanded temple services
klatu:1000;klatu - The Gloves of Goodman Hayes
klatu:1010;klatu - The Manual of War
klatu:1030;klatu - Romance Cheat: Isra will Romance Neutral Characters
klatu:2040;klatu - Fix Wild Mage Items and Spells
klatu:2050;klatu - Prevent Wish Spells from Interrupting Caster
klatu:2060;klatu - Standardize Poison Immunity
klatu:2080;klatu - Drop Equipment on Disintegration
klatu:2090;klatu - Drop Equipment on Petrification
klatu:2100;klatu - Drop Equipment on Imprisonment
klatu:2130;klatu - Treat all Bardsong Effects as Non-Magical (Unaffected by Wild/Dead Magic)npc_ee:1010;NPC_EE - Remove dual-class flag from Imoen (warning, see Readme)
npc_ee:1020;NPC_EE - Remove dual-class flag from Nalia (warning, see Readme)
npc_ee:2000;NPC_EE - NPC class/stat/kit choicesFor starters, Taerom is nowhere to be found when I go in his shop. I didn't go there immediately, cause I was about to do the Nashkel mines for the serpents of Abbathor quest when the quest started, so I figured the timer had ran out (is this correct? If the timer runs out, he just disappear and we can't finish the quest?)
I decided then to advance wtith the console creating ACTAEROM.CRE inside AC6701.ARE, then setting ACREVIQUEST to 5 and asking him where to go again. From there the quest played normally, until party returns to AC6701.ARE, where Revianel and Taerom greet each other, and dialog stops suddenly after Taerom's line 'I.. I don't know what to say' (state 26). When i hit continue, nothing follows. Neither Taerom or Revianel has anything to say to me. Is Breagar supposed to interject at this point? Should Tobin be there to say something? (because he's not). Or maybe I'm missing the area script? Opening the area with NI shows a greyed out AC6701.BCS, that file is not present in my install..
I probably screwed something up with the console, but I wanted to let you know about this in case there's a problem somewhere.
-
Well, as I said before, I never experienced this issue. Since, as you say, you got most of your install list from my weidulog, the culprit is likely to be found among the changes you made to that list, either adding a mod or choosing a different component in a mod already present. At least it's a start. Sorry, wish I could help you more, but I'm not really knowledgeable about technical stuff.
-
I'm going to answer this just to provide a bit of context, altough it's a bit unclear to me what the problem is; what does it mean 'save against itself'? Does the message 'save vs wand' get displayed whenever a wand is used? If that's the case, I never experienced this in my (old) install, so it's probably a conflict between some other mod or component that was added later.
The only problem I had was with the fire wand: the fireball spell plays the animation, but has no effect. Which, by the way, it's still true, just tested this in my very recent new install. Specifically, the projectile used by the wand (PFIRE2.PRO) doesn't work. Changing it into the normal fireball projectile solved the issue. Might be EE fixpack material.
-
Hi @morpheus562, getting this error while attempting to install the scripts:
Spoiler//[F:\001-GAMES\BALDURS_GATE\Tools\WeiDU\249.00\weidu.exe] WeiDU version 24900
//Using Language [English]
//Using .\lang\en_us\dialog.tlk
//Couldn't open the readme: file not found.
//Installing [Install Enhanced Powergaming Scripts -> Normal Pre-Buffing Speed] [v10.4]
//Clearing the arrays.
//Clearing the variables.
//Clearing the inlined files.
//Clearing the macros.
//Clearing the IDS map.
//Copying and patching 1 file ...
//loading 1 tra file
//Copying 1 file ...
//Copying and patching 1 file ...
//Appending to files ...
//Appending to files ...
//Appending to files ...
//Appending to files ...
//Appending to files ...
//Appending to files ...
//Appending to files ...
//Appending to files ...
//Appending to files ...
//Appending to files ...
//Appending to files ...
//Appending to files ...
//Appending to files ...
//Appending to files ...
//Appending to files ...
//Appending to files ...
//Appending to files ...
//Appending to files ...
//Appending to files ...
//Appending to files ...
//Appending to files ...
//Appending to files ...
//Appending to files ...
//Appending to files ...
//Appending to files ...
//Appending to files ...
//Appending to files ...
//Appending to files ...
//Appending to files ...
//Appending to files ...
//Appending to files ...
//Appending to files ...
//Appending to files ...
//Appending to files ...
//Appending to files ...
//Appending to files ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Appending to files ...
//Appending to files ...
//Appending to files ...
//Appending to files ...
//Appending to files ...
//Appending to files ...
//Appending to files ...
//Appending to files ...
//Appending to files ...
//Appending to files ...
//Appending to files ...
//Appending to files ...
//Appending to files ...
//Appending to files ...
//Appending to files ...
//Appending to files ...
//Appending to files ...
//Appending to files ...
//Appending to files ...
//Appending to files ...
//Appending to files ...
//Appending to files ...
//Appending to files ...
//Appending to files ...
//Appending to files ...
//Appending to files ...
//Appending to files ...
//Appending to files ...
//Appending to files ...
//Appending to files ...
//Appending to files ...
//Appending to files ...
//Appending to files ...
//Appending to files ...
//Appending to files ...
//Appending to files ...
//Appending to files ...
//Appending to files ...
//Appending to files ...
//Appending to files ...
//Appending to files ...
//Appending to files ...
//Appending to files ...
//Appending to files ...
//Appending to files ...
//Appending to files ...
//Appending to files ...
//Appending to files ...
//Appending to files ...
//Appending to files ...
//Appending to files ...
//Appending to files ...
//Appending to files ...
//Appending to files ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 20711 files ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Clearing the IDS map.
//loading 1 tra file
//Copying 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//loading 1 tra file
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//WARNING enhanced-powergaming-scripts/baf/upload/mocore.baf - pattern not found:
//// 5e Spellcasting TEST
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//WARNING enhanced-powergaming-scripts/baf/upload/mocore.baf - pattern not found:
//OR(3)
// StateCheck(LastSeenBy(Myself),STATE_MIRRORIMAGE)
// StateCheck(LastSeenBy(Myself),STATE_INVISIBLE)
// StateCheck(LastSeenBy(Myself),STATE_NONDETECTION)
// !CheckStat(LastSeenBy(Myself),3,WIZARD_SPELL_IMMUNITY)
// Global("MO_PartyTrueSight","GLOBAL",0)
// Global("MO_DetectEnemyIllusion","GLOBAL",0)
// CheckStatLT(Myself,20,SPELLFAILUREMAGE)
// !StateCheck(Myself,STATE_SILENCED)
// !CheckStatGT(Myself,0,CLERIC_INSECT_PLAGUE)
// !StateCheck(Myself,STATE_POISONED)
// Global("MO_CastAthkatla","LOCALS",1)
// !CheckSpellState(Myself,WILD_MAGIC_AREA)
// !CheckSpellState(Myself,DEAD_MAGIC_AREA)
//THEN // Detect Illusion
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//Copying and patching 1 file ...
//[enhanced-powergaming-scripts/baf/upload/mocore.baf.BAF] PARSE ERROR at line 102 column 1-41
//Near Text: _BLADE
// syntax error
//[enhanced-powergaming-scripts/baf/upload/mocore.baf.BAF] ERROR at line 102 column 1-41
//Near Text: _BLADE
// Parsing.Parse_error
//ERROR: parsing [enhanced-powergaming-scripts/baf/upload/mocore.baf.BAF]: Parsing.Parse_error
//ERROR: [enhanced-powergaming-scripts/baf/upload/mocore.baf] -> [override/bddefai.bcs] Patching Failed (COPY) (Parsing.Parse_error)
//Stopping installation because of error.
//Stopping installation because of error.
//Stopping installation because of error.
//ERROR Installing [Install Enhanced Powergaming Scripts -> Normal Pre-Buffing Speed], rolling back to previous state
//Will uninstall 134 files for [enhanced-powergaming-scripts\enhanced-powergaming-scripts.tp2] component 14.
//Uninstalled 134 files for [enhanced-powergaming-scripts\enhanced-powergaming-scripts.tp2] component 14.
//ERROR: Parsing.Parse_error
//Please make a backup of the file: Setup-enhanced-powergaming-scripts.debug and look for support at: morpheus562
//Automatically Skipping [Install Enhanced Powergaming Scripts -> Normal Pre-Buffing Speed] because of error.
//Using Language [English]
//weidu_external/lang/english/ubsetup.tra file not found. Skipping...
//[.\lang\en_us\dialog.tlk] created, 469948 string entries
//NOT INSTALLED DUE TO ERRORS Install Enhanced Powergaming Scripts -> Normal Pre-Buffing Speed
//
//WARNING: enhanced-powergaming-scripts:14 has encounter errors durring installation, exited with ExitCode = 2
//INSTALLATION FINISHED.Here's my current weidulog:
Spoiler// Log of Currently Installed WeiDU Mods
// The top of the file is the 'oldest' mod
// ~TP2_File~ #language_number #component_number // [Subcomponent Name -> ] Component Name [ : Version]
~EET\EET.TP2~ #0 #0 // EET core (resource importation): V13.4
~EET_GUI\EET_GUI.TP2~ #0 #0 // EET alternative GUI -> Siege of Dragonspear
~BGEECLASSICMOVIES\BGEECLASSICMOVIES.TP2~ #0 #0 // Restore BG1 movies to BG:EE -> Replace all movies: v2.3.1
~BGEECLASSICMOVIES\BGEECLASSICMOVIES.TP2~ #0 #3 // Restore BG1 Chapter and Dream Screens: v2.3.1
~EEUITWEAKS\EEUITWEAKS.TP2~ #0 #1000 // Mods Options: 4.0.2
~EEUITWEAKS\EEUITWEAKS.TP2~ #0 #1090 // lefreut's Character Creation Screens -> Default Button Position: 4.0.2
~EEUITWEAKS\EEUITWEAKS.TP2~ #0 #1080 // Portrait Selectors -> lefreut's Portrait Picker: 4.0.2
~EEUITWEAKS\EEUITWEAKS.TP2~ #0 #1100 // Display max proficiency limits: 4.0.2
~EEUITWEAKS\EEUITWEAKS.TP2~ #0 #2000 // Transparent Sidebars: 4.0.2
~EEUITWEAKS\EEUITWEAKS.TP2~ #0 #2010 // Feedback Message Box Re-sizers -> Feedback Message Box Buttons Hack: 4.0.2
~EEUITWEAKS\EEUITWEAKS.TP2~ #0 #2030 // Adul's Better Quick Loot: 4.0.2
~EEUITWEAKS\EEUITWEAKS.TP2~ #0 #2042 // lefreut's Better Level Up Indicators -> lefreut's Level Up Glow with Click: 4.0.2
~EEUITWEAKS\EEUITWEAKS.TP2~ #0 #2060 // lefreut's 1.3-ish Dialog Box: 4.0.2
~EEUITWEAKS\EEUITWEAKS.TP2~ #0 #2110 // lefreut's Keep Dialog Box active after death: 4.0.2
~EEUITWEAKS\EEUITWEAKS.TP2~ #0 #2900 // lefreut's Improved Record Screen: 4.0.2
~EEUITWEAKS\EEUITWEAKS.TP2~ #0 #3000 // Leveling Progress Bars Tweaks: 4.0.2
~EEUITWEAKS\EEUITWEAKS.TP2~ #0 #3010 // Leveling Progress Bars Options: 4.0.2
~EEUITWEAKS\EEUITWEAKS.TP2~ #0 #3023 // Journal Fixes and Tweaks -> lefreut's Journal (quests expanded by default): 4.0.2
~EEUITWEAKS\EEUITWEAKS.TP2~ #0 #3028 // lefreut's Customize Screens Tweaks: 4.0.2
~EEUITWEAKS\EEUITWEAKS.TP2~ #0 #3050 // lefreut's Improved Inventory Screen -> With Item Comparison: 4.0.2
~EEUITWEAKS\EEUITWEAKS.TP2~ #0 #4005 // lefreut's Store Screen Tweaks -> Default Button Position: 4.0.2
~EEUITWEAKS\EEUITWEAKS.TP2~ #0 #5000 // lefreut's Tooltip Scroll: 4.0.2
~EEUITWEAKS\EEUITWEAKS.TP2~ #0 #5020 // lefreut's Box 5 (Dialog Box) Override: 4.0.2
~HIDDENGAMEPLAYOPTIONS\HIDDENGAMEPLAYOPTIONS.TP2~ #0 #10 // Add in-game option "Enable Debug Mode": 3.0
~HIDDENGAMEPLAYOPTIONS\HIDDENGAMEPLAYOPTIONS.TP2~ #0 #11 // Add in-game option "Enable UI Edit Mode": 3.0
~HIDDENGAMEPLAYOPTIONS\HIDDENGAMEPLAYOPTIONS.TP2~ #0 #12 // Add in-game option "Show Strrefs": 3.0
~HIDDENGAMEPLAYOPTIONS\HIDDENGAMEPLAYOPTIONS.TP2~ #0 #13 // Add in-game option "Hotkeys On Tooltips": 3.0
~HIDDENGAMEPLAYOPTIONS\HIDDENGAMEPLAYOPTIONS.TP2~ #0 #14 // Add in-game option "Show trigger icons on tab": 3.0
~HIDDENGAMEPLAYOPTIONS\HIDDENGAMEPLAYOPTIONS.TP2~ #0 #17 // Add in-game option "3E Sneak Attack": 3.0
~HIDDENGAMEPLAYOPTIONS\HIDDENGAMEPLAYOPTIONS.TP2~ #0 #18 // Add in-game option "Critical Hit Screen Shake": 3.0
~HIDDENGAMEPLAYOPTIONS\HIDDENGAMEPLAYOPTIONS.TP2~ #0 #19 // Add in-game option "Show extra combat info": 3.0
~HIDDENGAMEPLAYOPTIONS\HIDDENGAMEPLAYOPTIONS.TP2~ #0 #20 // Add in-game option "Show Game Date and Time on Pause": 3.0
~HIDDENGAMEPLAYOPTIONS\HIDDENGAMEPLAYOPTIONS.TP2~ #0 #23 // Add in-game option "Pause Game on Map Screen": 3.0
~HIDDENGAMEPLAYOPTIONS\HIDDENGAMEPLAYOPTIONS.TP2~ #0 #24 // Add in-game option "Enable Fog": 3.0
~HIDDENGAMEPLAYOPTIONS\HIDDENGAMEPLAYOPTIONS.TP2~ #0 #25 // Add in-game option "Disable Movies": 3.0
~HIDDENGAMEPLAYOPTIONS\HIDDENGAMEPLAYOPTIONS.TP2~ #0 #28 // Add in-game option "Trigger Bored Sounds": 3.0
~HIDDENGAMEPLAYOPTIONS\HIDDENGAMEPLAYOPTIONS.TP2~ #0 #29 // Add in-game option "Frame Rate" (experimental): 3.0
~HIDDENGAMEPLAYOPTIONS\HIDDENGAMEPLAYOPTIONS.TP2~ #0 #30 // Add in-game option "Action Feedback": 3.0
~HIDDENGAMEPLAYOPTIONS\HIDDENGAMEPLAYOPTIONS.TP2~ #0 #32 // Add in-game option "Show Area of Effect Range": 3.0
~HIDDENGAMEPLAYOPTIONS\HIDDENGAMEPLAYOPTIONS.TP2~ #0 #33 // Add in-game option "Enhanced Path Search": 3.0
~HIDDENGAMEPLAYOPTIONS\HIDDENGAMEPLAYOPTIONS.TP2~ #0 #34 // Add in-game option "Expire Trap Highlights": 3.0
~HIDDENGAMEPLAYOPTIONS\HIDDENGAMEPLAYOPTIONS.TP2~ #0 #35 // Add in-game option "Show Learnable Spells": 3.0
~HIDDENGAMEPLAYOPTIONS\HIDDENGAMEPLAYOPTIONS.TP2~ #0 #36 // Add in-game option "Render Search Map": 3.0
~HIDDENGAMEPLAYOPTIONS\HIDDENGAMEPLAYOPTIONS.TP2~ #0 #37 // Add in-game option "Render Dynamic Search Map": 3.0
~ROT\SETUP-ROT.TP2~ #0 #0 // Region Of Terror: v4.0
~CTB\SETUP-CTB.TP2~ #0 #0 // Check The Bodies: 3.0
~CTB\SETUP-CTB.TP2~ #0 #1 // Candlekeep Chores: 3.0
~CTB\SETUP-CTB.TP2~ #0 #2 // Candlekeep Chores Fast Forward (for CtB v2.2 or later): 3.0
~DSOTSC\DSOTSC.TP2~ #0 #0 // Dark Side of the Sword Coast (DSotSC): v4.1
~DSOTSC\DSOTSC.TP2~ #0 #3 // More common encounters in vanilla areas: v4.1
~DSOTSC\DSOTSC.TP2~ #0 #4 // Distribute DSotSC items also in vanilla content: v4.1
~NTOTSC\NTOTSC.TP2~ #0 #0 // Northern Tales of the Sword Coast (NTotSC) for BGT-Weidu, BG:EE, and EET: 5.0.0
~NTOTSC\NTOTSC.TP2~ #0 #2 // Keelor the Dwarf: 5.0.0
~NTOTSC\NTOTSC.TP2~ #0 #3 // Llindellyn's Lucky Arrow: 5.0.0
~NTOTSC\NTOTSC.TP2~ #0 #4 // Nim Furlwing's Hunting Hounds: 5.0.0
~NTOTSC\NTOTSC.TP2~ #0 #5 // Pilar and Gheldehar: 5.0.0
~NTOTSC\NTOTSC.TP2~ #0 #6 // Svlast's Torment: 5.0.0
~NTOTSC\NTOTSC.TP2~ #0 #9 // Fighting Encounters: 5.0.0
~C#ENDLESSBG1\C#ENDLESSBG1.TP2~ #0 #0 // Endless BG1: Main Component (Required): 13
~C#ENDLESSBG1\C#ENDLESSBG1.TP2~ #0 #1 // More Flavor to Hero of Baldur's Gate (Includes PC's Residence Inside Palace): 13
~C#ENDLESSBG1\C#ENDLESSBG1.TP2~ #0 #2 // Short Public Hero Tribute: 13
~C#ENDLESSBG1\C#ENDLESSBG1.TP2~ #0 #3 // Sarevok's Unique Items: 13
~C#ENDLESSBG1\C#ENDLESSBG1.TP2~ #0 #4 // Sarevok's Sword: 13
~C#ENDLESSBG1\C#ENDLESSBG1.TP2~ #0 #5 // Imoen and Duke Jannath (Imoen Gets Residence Inside Palace): 13
~C#ENDLESSBG1\C#ENDLESSBG1.TP2~ #0 #7 // Flaming Fist After Final Fight: 13
~C#ENDLESSBG1\C#ENDLESSBG1.TP2~ #0 #8 // Elminster Makes an Appearance -> jastey's Version: 13
~C#ENDLESSBG1\C#ENDLESSBG1.TP2~ #0 #10 // First Refugees Come to Baldur's Gate: 13
~C#ENDLESSBG1\C#ENDLESSBG1.TP2~ #0 #11 // Ophyllis the Treasurer is Inside Palace Dungeon: 13
~C#ENDLESSBG1\C#ENDLESSBG1.TP2~ #0 #12 // Denkod in Thieves' Guild Comments on Sarevok's Death: 13
~C#ENDLESSBG1\C#ENDLESSBG1.TP2~ #0 #13 // Skip Thieves' Maze Once After Sarevok's Death: 13
~C#ENDLESSBG1\C#ENDLESSBG1.TP2~ #0 #16 // Captain Corwin Is in the Palace: 13
~TRANSITIONS\TRANSITIONS.TP2~ #0 #0 // Main component: Allow continued play after Sarevok and/or Irenicus is defeated: v2.4
~TRANSITIONS\TRANSITIONS.TP2~ #0 #10 // Use BGI ending movie as a dream and give new bhaal-spawn power at first rest: v2.4
~TRANSITIONS\TRANSITIONS.TP2~ #0 #200 // Close quests and rumors that can't be finished after Sarevok is defeated: v2.4
~TRANSITIONS\TRANSITIONS.TP2~ #0 #70 // Duke Eltan's reward option: House near Ducal Palace: v2.4
~TRANSITIONS\TRANSITIONS.TP2~ #0 #71 // Duke Eltan's reward option: Cabin in High Hedge: v2.4
~TRANSITIONS\TRANSITIONS.TP2~ #0 #72 // Duke Eltan's reward option: Gray house in NW Beregost: v2.4
~TRANSITIONS\TRANSITIONS.TP2~ #0 #73 // Duke Eltan's reward option: House across from Flaming Fist compound: v2.4
~C#ANOTHERFINEHELL\C#ANOTHERFINEHELL.TP2~ #0 #0 // Another Fine Hell - Optional Ending for SoD and BGII Closure: Alpha_220923
~C#ANOTHERFINEHELL\C#ANOTHERFINEHELL.TP2~ #0 #2 // PC's and Imoen's chest in Palace should have their content: Alpha_220923
~BGQE\SETUP-BGQE.TP2~ #0 #0 // Slime Quest: v25.6
~BGQE\SETUP-BGQE.TP2~ #0 #1 // Beregost Family Quest: v25.6
~BGQE\SETUP-BGQE.TP2~ #0 #2 // Babysitting Quest, including the Carnival Encounter...: v25.6
~BGQE\SETUP-BGQE.TP2~ #0 #3 // Nashkel Monster Quest: v25.6
~BGQE\SETUP-BGQE.TP2~ #0 #4 // Fallen Paladin Quest: v25.6
~BGQE\SETUP-BGQE.TP2~ #0 #5 // Undying Love Quest: v25.6
~BGQE\SETUP-BGQE.TP2~ #0 #6 // Lovesick Half-Orc: v25.6
~BGQE\SETUP-BGQE.TP2~ #0 #7 // Unexpected Help Quest: v25.6
~BGQE\SETUP-BGQE.TP2~ #0 #8 // Many Little Paws: v25.6
~BGQE\SETUP-BGQE.TP2~ #0 #9 // Drunk near Beregost Temple: v25.6
~BGQE\SETUP-BGQE.TP2~ #0 #10 // A Warm Place for Noober: v25.6
~BGQE\SETUP-BGQE.TP2~ #0 #11 // Brage's Sword: v25.6
~BGQE\SETUP-BGQE.TP2~ #0 #12 // Legal Sea Charts Sources: v25.6
~BGQE\SETUP-BGQE.TP2~ #0 #13 // Additions to the Lady's Hall and the Bitch Queen's Temple: v25.6
~BGQE\SETUP-BGQE.TP2~ #0 #14 // A Worried Farmer: v25.6
~BGQE\SETUP-BGQE.TP2~ #0 #15 // Bodies for a Good Cause: v25.6
~BGQE\SETUP-BGQE.TP2~ #0 #16 // Finish Cordyr's Quest without killing Sil: v25.6
~BST\SETUP-BST.TP2~ #0 #0 // The BS Company presents Balduran's Seatower: vEAOB.7
~SIRINESCALL\SETUP-SIRINESCALL.TP2~ #0 #0 // The Lure of the Sirine's Call: v16.2
~SIRINESCALL\SETUP-SIRINESCALL.TP2~ #0 #1 // Extended Lighthouse Area: v16.2
~BG1RE\SETUP-BG1RE.TP2~ #0 #103 // Main Component: Amount of -ahem- details and BG-style vs. description text! (Required) -> BG-style Version [Adult content] and Show/Install all Components with Warnings.: 9.0
~BG1RE\SETUP-BG1RE.TP2~ #0 #3 // Kim's Preoccupation, by jastey (WARNING - refer to the readme!): 9.0
~BG1RE\SETUP-BG1RE.TP2~ #0 #5 // No Starch in the Maypole: 9.0
~BG1RE\SETUP-BG1RE.TP2~ #0 #7 // Husam's Personal Preparation, by jastey: 9.0
~BG1RE\SETUP-BG1RE.TP2~ #0 #8 // Laurel's Post-Hunting, by jastey: 9.0
~BG1RE\SETUP-BG1RE.TP2~ #0 #9 // Bartus' Seduction, by jastey: 9.0
~BG1RE\SETUP-BG1RE.TP2~ #0 #10 // Lina's Massage, by jastey: 9.0
~BG1RE\SETUP-BG1RE.TP2~ #0 #11 // First Night with Quentin, by Kulyok: 9.0
~BG1RE\SETUP-BG1RE.TP2~ #0 #12 // Chatting Niklos Up, by Kulyok (mature content. WARNING - refer to the readme!): 9.0
~BG1RE\SETUP-BG1RE.TP2~ #0 #13 // Slythe and Krystin, by Kulyok (mature content. WARNING - refer to the readme!): 9.0
~BG1RE\SETUP-BG1RE.TP2~ #0 #14 // No Regrets: 9.0
~BG1RE\SETUP-BG1RE.TP2~ #0 #15 // Purchased Love, by Thimblerig: 9.0
~BG1RE\SETUP-BG1RE.TP2~ #0 #17 // Late Night with Jaheira, by Kulyok: 9.0
~BG1RE\SETUP-BG1RE.TP2~ #0 #18 // Sil's Blessing, by Lava: 9.0
~BG1RE\SETUP-BG1RE.TP2~ #0 #20 // Reading with Rinnie, by Western Paladin: 9.0
~BG1RE\SETUP-BG1RE.TP2~ #0 #21 // Molly the Husband-Grabber, by Kulyok: 9.0
~BG1RE\SETUP-BG1RE.TP2~ #0 #22 // The Mourning of Centeol, the Spider Lady, by Lava: 9.0
~BG1RE\SETUP-BG1RE.TP2~ #0 #23 // The Essential End, by Lava (WARNING - refer to the readme!): 9.0
~BG1RE\SETUP-BG1RE.TP2~ #0 #24 // The Harvestmen Lair, by Lava (mature content): 9.0
~BG1RE\SETUP-BG1RE.TP2~ #0 #25 // The Great Zudini, by Kulyok (mature content): 9.0
~BG1RE\SETUP-BG1RE.TP2~ #0 #26 // The Messenger, by Thimblerig: 9.0
~BG1RE\SETUP-BG1RE.TP2~ #0 #28 // The Novelists, by Thimblerig: 9.0
~BG1RE\SETUP-BG1RE.TP2~ #0 #29 // The Honest Lies of Two Riversides, By Lava: 9.0
~BG1RE\SETUP-BG1RE.TP2~ #0 #30 // Necromancer's Trouble, by jastey: 9.0
~BG1RE\SETUP-BG1RE.TP2~ #0 #32 // Girdle of Gender Reactions, by Thimblerig, Kulyok, Domi, Lava, Lastknightleft, Twani, Jastey, Daisy Ninja Girl: 9.0
~BG1RE\SETUP-BG1RE.TP2~ #0 #33 // The Surgeon's Dream, by Kulyok: 9.0
~BG1RE\SETUP-BG1RE.TP2~ #0 #34 // All That Left Was, by Lava and Thimblerig: 9.0
~BG1RE\SETUP-BG1RE.TP2~ #0 #35 // A Childhood Friend, by Kulyok: 9.0
~BG1RE\SETUP-BG1RE.TP2~ #0 #36 // Arlene the Working Girl, by Kulyok: 9.0
~BG1RE\SETUP-BG1RE.TP2~ #0 #37 // Della May from Thay, by Kulyok: 9.0
~BG1RE\SETUP-BG1RE.TP2~ #0 #39 // Phoenix Flame, by Kulyok (mature content): 9.0
~BG1RE\SETUP-BG1RE.TP2~ #0 #40 // Mikala the Monk, by Twani: 9.0
~BG1RE\SETUP-BG1RE.TP2~ #0 #41 // The Messenger 2: Rain or Snow or Gloom of Night, by Thimblerig and tibicina: 9.0
~BG1RE\SETUP-BG1RE.TP2~ #0 #42 // Camryn and Tamah, by tibicina: 9.0
~BG1RE\SETUP-BG1RE.TP2~ #0 #43 // Minor Disclosures, by jastey: 9.0
~BG1RE\SETUP-BG1RE.TP2~ #0 #44 // Cloakwood Lovers, by tibicina: 9.0
~AC_QUEST\AC_QUEST.TP2~ #1 #0 // A Job Well-Paid: 4.3
~AC_QUEST\AC_QUEST.TP2~ #1 #1 // A Feast for the Gnolls: 4.3
~AC_QUEST\AC_QUEST.TP2~ #1 #2 // Jumper: 4.3
~AC_QUEST\AC_QUEST.TP2~ #1 #3 // The Lost Son: 4.3
~AC_QUEST\AC_QUEST.TP2~ #1 #5 // Of Wolves and Men -> Quest uses house in Beregost.: 4.3
~AC_QUEST\AC_QUEST.TP2~ #1 #6 // The Great Carlini: 4.3
~AC_QUEST\AC_QUEST.TP2~ #1 #7 // A Home for the Gibberlings: 4.3
~AC_QUEST\AC_QUEST.TP2~ #1 #8 // Fangirls: 4.3
~AC_QUEST\AC_QUEST.TP2~ #1 #9 // The Serpents of Abbathor: 4.3
~AC_QUEST\AC_QUEST.TP2~ #1 #10 // A Halfling among the Eyeless: 4.3
~THECALLING\THECALLING.TP2~ #0 #0 // The Calling: v2
~THECALLING\THECALLING.TP2~ #0 #20 // Peaceful Werewolf Isle Resolution: v2
~THECALLING\THECALLING.TP2~ #0 #40 // Exotic Item Pack: v2
~SOTSC\SOTSC.TP2~ #0 #0 // Shades of the Sword Coast - Expansion Pack for BGEE: 8.0
~BG1NPC\BG1NPC.TP2~ #0 #0 // The BG1 NPC Project: Required Modifications: v30
~BG1NPC\BG1NPC.TP2~ #0 #10 // The BG1 NPC Project: Banters, Quests, and Interjections: v30
~BG1NPC\BG1NPC.TP2~ #0 #50 // The BG1 NPC Project: Dynaheir's Romance Core (teen content) -> Speed: 1 hour real time (standard) minimum between LoveTalks: v30
~BG1NPC\BG1NPC.TP2~ #0 #61 // The BG1 NPC Project: Shar-Teel Relationship Core (adult content) -> Speed: 45 minutes real time minimum between LoveTalks: v30
~BG1NPC\BG1NPC.TP2~ #0 #80 // The BG1 NPC Project: Female Romance Challenges, Ajantis vs Xan vs Coran: v30
~BG1NPC\BG1NPC.TP2~ #0 #90 // The BG1 NPC Project: NPCs can be sent to wait in an inn: v30
~BG1NPC\BG1NPC.TP2~ #0 #160 // The BG1 NPC Project: Add Non-Joinable NPC portraits to quests and dialogues: v30
~BG1NPC\BG1NPC.TP2~ #0 #200 // The BG1 NPC Project: Player-Initiated Dialogues: v30
~THEMED_TWEAKS\THEMED_TWEAKS.TP2~ #0 #70 // SoD - Allow PC to give aid to Imoen after attack in palace: v0.4
~THEMED_TWEAKS\THEMED_TWEAKS.TP2~ #0 #100 // SoD - Quest: Scouting the Coast Way Crossing: v0.4
~THEMED_TWEAKS\THEMED_TWEAKS.TP2~ #0 #140 // SoD/BG2EE - Add a little snark to dialogues: v0.4
~THEMED_TWEAKS\THEMED_TWEAKS.TP2~ #0 #150 // SoD/BG2EE - Remove cut scenes that the PC shouldn't be privy to: v0.4
~THEMED_TWEAKS\THEMED_TWEAKS.TP2~ #0 #160 // SoD/BG2EE - Move dreams about Irenicus from SoD to BG2EE: v0.4
~THEMED_TWEAKS\THEMED_TWEAKS.TP2~ #0 #200 // BG2EE - Use Irenicus in hell movie as dream to restore Bhaalspawn powers: v0.4
~C#SODBOABRI\C#SODBOABRI.TP2~ #0 #0 // Scene at Boareskyr Bridge will be Acknowledged: Add NPC Reactions: v2
~C#SODBOABRI\C#SODBOABRI.TP2~ #0 #1 // Add Description Text to Original Scene at Bridge: v2
~C#SODBOABRI\C#SODBOABRI.TP2~ #0 #2 // Bridge Scene has Different Choices: v2
~C#SODBOABRI\C#SODBOABRI.TP2~ #0 #3 // Add Stat Changes to Choices at Bridge: v2
~C#SODTWEAKS\SETUP-C#SODTWEAKS.TP2~ #0 #2 // Do Not Miss NPC-PC Dialogues -> For NPCs in Party Only: v9.2
~C#SODTWEAKS\SETUP-C#SODTWEAKS.TP2~ #0 #5 // More Dialogue Choices & Prevent Dead Ends: v9.2
~C#SODTWEAKS\SETUP-C#SODTWEAKS.TP2~ #0 #21 // Hephernaan takes Dragonspear Vault Key: v9.2
~SODRTD\SODRTD.TP2~ #0 #80 // SoD - Stat-based observations and quest options from Lauriel's Themed Tweaks Mod: 0.8 (Beta)
~SODRTD\SODRTD.TP2~ #0 #0 // Main Component: Tracking System: 0.8 (Beta)
~SODRTD\SODRTD.TP2~ #0 #10 // Consistency Changes to Game Dialogues: 0.8 (Beta)
~SODRTD\SODRTD.TP2~ #0 #20 // Officers Are Aware: 0.8 (Beta)
~SODRTD\SODRTD.TP2~ #0 #30 // Give PC Informed Reply Options: 0.8 (Beta)
~SODRTD\SODRTD.TP2~ #0 #40 // PC Can Tell the Officers: 0.8 (Beta)
~SODRTD\SODRTD.TP2~ #0 #50 // Add Officers Reactions: 0.8 (Beta)
~SODRTD\SODRTD.TP2~ #0 #60 // Additional Info Points: 0.8 (Beta)
~SODRTD\SODRTD.TP2~ #0 #70 // Add Additional Communication with Officers: 0.8 (Beta)
~HIDDENADVENTURE\HIDDENADVENTURE.TP2~ #1 #0 // Lady Elgea's extended plot: Beta_7
~HIDDENADVENTURE\HIDDENADVENTURE.TP2~ #1 #1 // Anomen's extended plot: Beta_7
~HIDDENADVENTURE\HIDDENADVENTURE.TP2~ #1 #2 // Jerlia's Ore Shop: Beta_7
~HIDDENADVENTURE\HIDDENADVENTURE.TP2~ #1 #3 // Elven holy water in the Temple of Lathander: Beta_7
~HIDDENADVENTURE\HIDDENADVENTURE.TP2~ #1 #4 // Wave Blade in Treasury: Beta_7
~HIDDENADVENTURE\HIDDENADVENTURE.TP2~ #1 #5 // Silver Dagger in Irenicus Dungeon: Beta_7
~HIDDENADVENTURE\HIDDENADVENTURE.TP2~ #1 #6 // Bards can spend the night at their stronghold (Five Flagons): Beta_7
~HIDDENADVENTURE\HIDDENADVENTURE.TP2~ #1 #7 // A bard for the bard stronghold: Beta_7
~HIDDENADVENTURE\HIDDENADVENTURE.TP2~ #1 #8 // Silver Sword: Beta_7
~HIDDENADVENTURE\HIDDENADVENTURE.TP2~ #1 #9 // A Tunnel for Saradush: Beta_7
~TOD\TOD.TP2~ #0 #0 // Tower of Deception: v4.0.6
~TOD\TOD.TP2~ #0 #1 // Improved Astral Shard Guardian: v4.0.6
~TOD\TOD.TP2~ #0 #2 // Encounter with Ustrain: v4.0.6
~A7-TESTYOURMETTLE\A7-TESTYOURMETTLE.TP2~ #0 #0 // Test Your Mettle!: 1.4
~A7-TESTYOURMETTLE\A7-TESTYOURMETTLE.TP2~ #0 #11 // Reduced experience for killing monsters -> Reduce by 50%: 1.4
~A7-TESTYOURMETTLE\A7-TESTYOURMETTLE.TP2~ #0 #20 // Make "Spacewarp" available to stores: 1.4
~BACKBRYNNLAW\BACKBRYNNLAW.TP2~ #0 #0 // Back to Brynnlaw mod for Baldur's Gate II: v9
~ASSASSINATIONS\ASSASSINATIONS.TP2~ #0 #0 // Assassinations mod for Baldur's Gate II: v17
~DC\DC.TP2~ #0 #0 // Dungeon Crawl: v11
~SELLSWORDS\SELLSWORDS.TP2~ #0 #0 // The Sellswords mod for Baldur's Gate II: v9.1
~EXTRAEXPANDEDENHANCEDENCOUNTERS\EXTRAEXPANDEDENHANCEDENCOUNTERS.TP2~ #0 #0 // EEEE: Melia Quicknight, Crossroads: 3.0
~EXTRAEXPANDEDENHANCEDENCOUNTERS\EXTRAEXPANDEDENHANCEDENCOUNTERS.TP2~ #0 #1 // EEEE: Bimmy's Badgering Bandits: 3.0
~EXTRAEXPANDEDENHANCEDENCOUNTERS\EXTRAEXPANDEDENHANCEDENCOUNTERS.TP2~ #0 #2 // EEEE: Reinforced Gnoll Stronghold: 3.0
~EXTRAEXPANDEDENHANCEDENCOUNTERS\EXTRAEXPANDEDENHANCEDENCOUNTERS.TP2~ #0 #4 // EEEE: Xan's New Grove (new items in Mulahey's cave): 3.0
~EXTRAEXPANDEDENHANCEDENCOUNTERS\EXTRAEXPANDEDENHANCEDENCOUNTERS.TP2~ #0 #5 // EEEE: Daenni's Bridge Bandits: 3.0
~EXTRAEXPANDEDENHANCEDENCOUNTERS\EXTRAEXPANDEDENHANCEDENCOUNTERS.TP2~ #0 #6 // EEEE: The Fire Drake in the Wyvern Cave: 3.0
~EXTRAEXPANDEDENHANCEDENCOUNTERS\EXTRAEXPANDEDENHANCEDENCOUNTERS.TP2~ #0 #7 // EEEE: Undercity Magma Bulwark Encounter; Red Skeleton-(U.M.B.E.R.S.): 3.0
~RE\SETUP-RE.TP2~ #0 #0 // Aerie, Anomen, Jaheira and Viconia React to Romantic Encounters: v15
~RE\SETUP-RE.TP2~ #0 #1 // Storms and Lightning, by berelinde (Weathermistress Ada, adult content): v15
~RE\SETUP-RE.TP2~ #0 #2 // Aimi's Magic, by berelinde (adult content): v15
~RE\SETUP-RE.TP2~ #0 #3 // Anishai's Deft Hands, by cmorgan: v15
~RE\SETUP-RE.TP2~ #0 #4 // An Evening with Aran, by Kulyok: v15
~RE\SETUP-RE.TP2~ #0 #5 // Bjornin's Desire, by jastey (adult content): v15
~RE\SETUP-RE.TP2~ #0 #6 // Bodhi's Allure, by Kulyok (adult content): v15
~RE\SETUP-RE.TP2~ #0 #7 // Trademeet with Guildmistress Busya, by magrat: v15
~RE\SETUP-RE.TP2~ #0 #8 // The Gambling Cambion, by Kulyok: v15
~RE\SETUP-RE.TP2~ #0 #9 // Chanelle's Gifts, by cmorgan (adult content): v15
~RE\SETUP-RE.TP2~ #0 #10 // A Night with Coran, by magrat: v15
~RE\SETUP-RE.TP2~ #0 #11 // Cyric's Test, by Kulyok: v15
~RE\SETUP-RE.TP2~ #0 #12 // A Tryst with a Pirate Lord, by Kulyok (Desharik, adult content): v15
~RE\SETUP-RE.TP2~ #0 #13 // A Lonely Dryad, by Kulyok (adult content): v15
~RE\SETUP-RE.TP2~ #0 #14 // Edwin's Softer Side, by Kulyok: v15
~RE\SETUP-RE.TP2~ #0 #15 // Eldoth' Exploits, by Kulyok: v15
~RE\SETUP-RE.TP2~ #0 #16 // Elhan's Expansion, by Kulyok: v15
~RE\SETUP-RE.TP2~ #0 #17 // Firkraag's Unsheathed Sword: v15
~RE\SETUP-RE.TP2~ #0 #18 // Gaelan's Contract, by Evaine Dian: v15
~RE\SETUP-RE.TP2~ #0 #19 // A Walk with Garren Windspear, by Kulyok: v15
~RE\SETUP-RE.TP2~ #0 #20 // Enter Haer'Dalis, by Kulyok: v15
~RE\SETUP-RE.TP2~ #0 #21 // Hendak's Heart, by jastey: v15
~RE\SETUP-RE.TP2~ #0 #22 // Ilona, a Merchant's Daughter, by Kulyok: v15
~RE\SETUP-RE.TP2~ #0 #23 // Jarlaxle's Fascinations, by Catseye: v15
~RE\SETUP-RE.TP2~ #0 #24 // A Night with Lais in Imnesvale, by Kulyok: v15
~RE\SETUP-RE.TP2~ #0 #25 // Laran's Promise, by berelinde (adult content): v15
~RE\SETUP-RE.TP2~ #0 #26 // The Love Song of Logan, Lord Coprith, by Ajnos: v15
~RE\SETUP-RE.TP2~ #0 #27 // Mekrath and Nymphology, by Kulyok: v15
~RE\SETUP-RE.TP2~ #0 #28 // Mira's Special Stock, by berelinde: v15
~RE\SETUP-RE.TP2~ #0 #29 // Noober Returns, by cmorgan: v15
~RE\SETUP-RE.TP2~ #0 #30 // Rebecca the Gypsy, by Kulyok: v15
~RE\SETUP-RE.TP2~ #0 #31 // Renal Bloodscalp: A Dangerous Affair, by cmorgan (adult content): v15
~RE\SETUP-RE.TP2~ #0 #32 // Old Ribald's Speciality, by Evaine Dian: v15
~RE\SETUP-RE.TP2~ #0 #33 // Sir Ryan Trawl, by Kulyok: v15
~RE\SETUP-RE.TP2~ #0 #34 // Saemon, a Pirate, by Kulyok (adult content): v15
~RE\SETUP-RE.TP2~ #0 #35 // Dreaming of Sendai, by Kulyok: v15
~RE\SETUP-RE.TP2~ #0 #36 // Sheri the Bardess, by cmorgan (adult content): v15
~RE\SETUP-RE.TP2~ #0 #37 // Solaufein in the Lust Chambers, by jastey: v15
~RE\SETUP-RE.TP2~ #0 #38 // Phaere's Reward, by berelinde (Talak, pleasure slave, adult content): v15
~RE\SETUP-RE.TP2~ #0 #39 // Spell Research with Teos, by Kulyok: v15
~RE\SETUP-RE.TP2~ #0 #40 // A fling with Yoshimo, by Kulyok: v15
~RE\SETUP-RE.TP2~ #0 #41 // Isabelle's Fears, by gertjanvh (adult content): v15
~RE\SETUP-RE.TP2~ #0 #42 // Anne's Rescue, by gertjanvh (adult content): v15
~RE\SETUP-RE.TP2~ #0 #43 // The Queen, by Domi: v15
~RE\SETUP-RE.TP2~ #0 #44 // Valygar Romance, by Kulyok: v15
~RE\SETUP-RE.TP2~ #0 #45 // Rehearsal with Chandra, by Western Paladin: v15
~RE\SETUP-RE.TP2~ #0 #46 // Goldander Blackenrock: After a Party, by magrat: v15
~RE\SETUP-RE.TP2~ #0 #47 // A Chat with Viekang, by magrat: v15
~RE\SETUP-RE.TP2~ #0 #48 // Bravery or Folly? by Aeryn (Sarevok, adult content): v15
~RE\SETUP-RE.TP2~ #0 #49 // Blame the Moon, by Aeryn (Cernd): v15
~RE\SETUP-RE.TP2~ #0 #50 // Cernick's Confession, by Cal Jones: v15
~RE\SETUP-RE.TP2~ #0 #51 // Valygar Romance ToB, by Kulyok: v15
~RE\SETUP-RE.TP2~ #0 #52 // Minsc. Takes. A Bath, by Thimblerig: v15
~RE\SETUP-RE.TP2~ #0 #53 // Nizidramanii'yt's Vanity, by Thimblerig: v15
~RE\SETUP-RE.TP2~ #0 #54 // Date Night, by SisterVigilante: v15
~SLANDOR\SETUP-SLANDOR.TP2~ #1 #0 // The Minotaur and Lilacor
~SNAKES\SNAKES.TP2~ #0 #0 // The Slithering Menace (for BGII:ToB only): v4.0.0
~ARESTORATIONP\ARESTORATIONP.TP2~ #1 #0 // Restored Locations: v8.4
~ARESTORATIONP\ARESTORATIONP.TP2~ #1 #1 // Restored Characters and Dialogs: v8.4
~ARESTORATIONP\ARESTORATIONP.TP2~ #1 #2 // Restored Sounds: v8.4
~ARESTORATIONP\ARESTORATIONP.TP2~ #1 #3 // Restored Items: v8.4
~ARESTORATIONP\ARESTORATIONP.TP2~ #1 #6 // Lich Deril: v8.4
~ARESTORATIONP\ARESTORATIONP.TP2~ #1 #7 // Restored Random Encounters: v8.4
~ARESTORATIONP\ARESTORATIONP.TP2~ #1 #11 // Restored Final Slayer Dream: v8.4
~ARESTORATIONP\ARESTORATIONP.TP2~ #1 #13 // Restored Waukeen's Promenade Cutscene: v8.4
~UB\SETUP-UB.TP2~ #0 #0 // The Kidnapping of Boo by Cliffette: v28
~UB\SETUP-UB.TP2~ #0 #1 // The Suna Seni/Valygar Relationship: v28
~UB\SETUP-UB.TP2~ #0 #2 // Kalah and What He Was Promised: v28
~UB\SETUP-UB.TP2~ #0 #3 // "Cat and Mouse" (Bodhi hunts you in Spellhold) by Ghreyfain: v28
~UB\SETUP-UB.TP2~ #0 #5 // The Pai'Na/Spider's Bane Quest: v28
~UB\SETUP-UB.TP2~ #0 #6 // Restored Crooked Crane Inn: v28
~UB\SETUP-UB.TP2~ #0 #7 // Restored Encounters: v28
~UB\SETUP-UB.TP2~ #0 #9 // Corrected "Xzar's Creations": v28
~UB\SETUP-UB.TP2~ #0 #12 // Item Restorations: v28
~UB\SETUP-UB.TP2~ #0 #15 // NPC Portrait Restorations: v28
~UB\SETUP-UB.TP2~ #0 #17 // Corrected Character Names and Biographies: v28
~UB\SETUP-UB.TP2~ #0 #18 // Restored Minor Dialogs: v28
~UB\SETUP-UB.TP2~ #0 #20 // Extended ToB Item Descriptions: v28
~UB\SETUP-UB.TP2~ #0 #21 // Throne of Bhaal Minor Restorations: v28
~UB\SETUP-UB.TP2~ #0 #24 // Sarevok's Remorse: v28
~UB\SETUP-UB.TP2~ #0 #25 // The Murder of Acton Balthis, by Kulyok: v28
~SETUP-D0QUESTPACK.TP2~ #0 #4 // Miscellaneous Enhancements -> With Additional Random Encounters: v3.5
~SETUP-D0QUESTPACK.TP2~ #0 #5 // Additional Shadow Thieves Content: v3.5
~SETUP-D0QUESTPACK.TP2~ #0 #6 // Alternative Harper/Xzar Plot: v3.5
~SETUP-D0QUESTPACK.TP2~ #0 #7 // Extended Reynald Sequence: v3.5
~SETUP-D0QUESTPACK.TP2~ #0 #8 // Intrigue In The Copper Coronet: v3.5
~SETUP-D0QUESTPACK.TP2~ #0 #9 // Rahul Kanakia's Potion Quest: v3.5
~SETUP-D0QUESTPACK.TP2~ #0 #10 // Revised Hell Trials: v3.5
~SETUP-D0QUESTPACK.TP2~ #0 #11 // Improved Oasis II -> IO2 Dialogue & Combat Enhancement: v3.5
~SETUP-D0QUESTPACK.TP2~ #0 #13 // Saving Sanik In Brynnlaw: v3.5
~SETUP-D0QUESTPACK.TP2~ #0 #14 // Burglary Of The Bookkeeper: v3.5
~SETUP-D0QUESTPACK.TP2~ #0 #15 // New Fate For The Dryads' Acorns: v3.5
~SETUP-D0QUESTPACK.TP2~ #0 #16 // The Tragedy Of Besamen: v3.5
~SETUP-D0QUESTPACK.TP2~ #0 #17 // Further Slaver Involvement: v3.5
~SETUP-D0QUESTPACK.TP2~ #0 #19 // Nazariel The Lich: v3.5
~SETUP-D0QUESTPACK.TP2~ #0 #20 // Reward Negotiation: v3.5
~SETUP-D0QUESTPACK.TP2~ #0 #21 // Infernal Thievery: v3.5
~DW_LANTHORN\DW_LANTHORN.TP2~ #0 #20 // Restored Rhynn Lanthorn lens quest -> Expanded Version (adds four new locations where lenses can be found): v2
~ASCENSION\ASCENSION.TP2~ #0 #0 // Rewritten Final Chapter of Throne of Bhaal: 2.0.21
~ASCENSION\ASCENSION.TP2~ #0 #10 // Balthazar can be redeemed: 2.0.21
~ASCENSION\ASCENSION.TP2~ #0 #20 // Improved Sarevok-Player Interactions: 2.0.21
~ASCENSION\ASCENSION.TP2~ #0 #30 // Improved Imoen-Player Interactions in Throne of Bhaal: 2.0.21
~ASCENSION\ASCENSION.TP2~ #0 #40 // Restored Bhaalspawn Powers: 2.0.21
~ASCENSION\ASCENSION.TP2~ #0 #60 // Expanded Epilogues for Bioware NPCs -> David Gaider's expanded epilogues for Bioware NPCs: 2.0.21
~ASCENSION\ASCENSION.TP2~ #0 #2200 // Extended Epilogues for additional Beamdog NPCs, by shawne: 2.0.21
~ASCENSION\ASCENSION.TP2~ #0 #2300 // Sharper portraits of Abazigal and Gromnir for the Enhanced Edition, by DavidW: 2.0.21
~ASCENSION\ASCENSION.TP2~ #0 #2400 // Slightly improved cutscenes, by DavidW: 2.0.21
~WHEELS\SETUP-WHEELS.TP2~ #0 #0 // The Wheels of Prophecy: v8.5
~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #1 // Revised Dragons: v5.1
~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #2 // Revised Golems: v5.1
~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #3 // Revised Liches: v5.1
~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #5 // Revised Magical Beasts: v5.1
~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #7 // Revised Oozes, Slimes & Jellies: v5.1
~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #9 // Enhanced Battles: Ankheg Pit: v5.1
~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #10 // Enhanced Battles: Candlekeep Catacombs: v5.1
~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #11 // Enhanced Battles: Mutamin's Garden: v5.1
~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #12 // Enhanced Battles: Ramazith's Tower: v5.1
~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #13 // Enhanced Battles: The Spider Plague: v5.1
~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #14 // Enhanced Battles: Thieves' Maze & Undercity: v5.1
~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #16 // Enhanced Battles: Xvart Village: v5.1
~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #17 // Enhanced Battles: Zombie Farm: v5.1
~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #18 // Enhanced Battles: Durlag's Tower: v5.1
~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #19 // The Surgeon's Plight: v5.1
~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #20 // Sarevok's Assassins: v5.1
~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #21 // Prevent chapter 6 cutscene from moving party to Candlekeep: v5.1
~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #22 // Minor Quest Tweaks (BG1 v5.1
~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #23 // Enhanced Battles: Bridgefort: v5.1
~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #25 // Enhanced Battles: Dwarven Dig Site: v5.1
~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #27 // Enhanced Battles: Vampire Encounters: v5.1
~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #28 // Complete more/all Vision Quest encounters: v5.1
~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #32 // Enhanced Battles: Graveyard Catacombs: v5.1
~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #33 // Enhanced Battles: Lower Reaches: v5.1
~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #34 // Enhanced Battles: Slum Sewers: v5.1
~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #35 // Enhanced Battles: Spellhold: v5.1
~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #37 // Enhanced Battles: Temple Ruins: v5.1
~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #38 // Enhanced Battles: Trademeet: v5.1
~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #41 // Enhanced Battles: Forest of Mir: v5.1
~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #43 // Enhanced Battles: Saradush: v5.1
~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #47 // Minor Quest Tweaks (ToB v5.1
~THEVANISHINGOFSKIESILVERSHIELD\THEVANISHINGOFSKIESILVERSHIELD.TP2~ #0 #0 // The Vanishing of Skie Silvershield – a new quest for BGEE that lets Eldoth and Skie join your party sooner: 2.2
~WHINHILL\WHINHILL.TP2~ #0 #0 // The Journey to the Whin Hill - a Baldur's Gate 2: EE quest -> Yes, but don't patch existing save games: v1.0
~WHINHILL\WHINHILL.TP2~ #0 #2 // The Journey to the Whin Hill: add the optional minor joinable companion - Afu-Zuuvi: v1.0
~WHINHILL\WHINHILL.TP2~ #0 #3 // The Journey to the Whin Hill: Player-Initiated Dialogues for the optional companion - Afu-Zuuvi: v1.0
~BRIDGESBLOCK\BRIDGESBLOCK.TP2~ #0 #0 // Athkatlan Grounds: The Bridge's Block: 1.6
~SOUTHERNEDGE\SOUTHERNEDGE.TP2~ #0 #0 // Southern Edge: the new district of Athkatla -> Yes, but don't patch the existing save games: 4.1
~TANGLEDISLE\TANGLEDISLE.TP2~ #0 #0 // Athkatlan Grounds: The Tangled Oak Isle -> Yes, but don't patch existing save games: v4.0
~OOZE\OOZE.TP2~ #0 #0 // Athkatlan Grounds: The Ooze's Lounge - a new area under Athkatlan Slums: 2.93
~SKIECOST\SKIECOST.TP2~ #0 #0 // Skie: The Cost of One Girl's Soul - New quest for Baldur's Gate 2 EE: v4.8
~SKIECOST\SKIECOST.TP2~ #0 #1 // Skie: The Cost of One Girl's Soul - Allow Skie to return as a joinable NPC: v4.8
~SKIECOST\SKIECOST.TP2~ #0 #2 // Skie: The Cost of One Girl's Soul - Add Player-Initiated Dialogue (PID) for Skie: v4.8
~SKIECOST\SKIECOST.TP2~ #0 #5 // Skie: The Cost of One Girl's Soul - Add brand new SoD-oriented items to BG2: v4.8
~EILISTRAEE\SETUP-EILISTRAEE.TP2~ #0 #0 // Eilistraee's Song -> Yes, but don't patch the existing save games: 7.2
~INNERSHADE\SETUP-INNERSHADE.TP2~ #0 #0 // Colours of Infinity: Innershade -> Yes, but don't patch the existing save games: 11.1
~WHITEQUEEN\WHITEQUEEN.TP2~ #0 #0 // Colours of Infinity - The White Queen -> Yes, but don't patch the existing save games: 6.93
~ISNF\ISNF.TP2~ #0 #0 // Colours of Infinity: I Shall Never Forget: 6.1.1
~TOTDG\SETUP-TOTDG.TP2~ #0 #0 // Colours of Infinity: Tales of the Deep Gardens -> Yes, but don't patch the existing save games: 12.7
~IWDIFICATION\IWDIFICATION.TP2~ #0 #30 // IWD Arcane Spell Pack: v5
~IWDIFICATION\IWDIFICATION.TP2~ #0 #40 // IWD Divine Spell Pack: v5
~A7-TOTLM-BG2EE\SETUP-A7-TOTLM-BG2EE.TP2~ #0 #0 // Trials of the Luremaster for Baldur's Gate: 2.1
~A7-TOTLM-BG2EE\SETUP-A7-TOTLM-BG2EE.TP2~ #0 #20 // Rebalance weapons and equipment: 2.1
~THEBEAURINLEGACY\THEBEAURINLEGACY.TP2~ #0 #1000 // The Beaurin Legacy for BG2:SoA & ToB & BGII:EE: v5.2.1
~WILLOWISP\WILLOWISP.TP2~ #0 #0 // Will NPC, shaman stronghold and new shaman kit for BG2EE: 2.3
~WILLOWISP\WILLOWISP.TP2~ #0 #1 // Change shaman .tlk string to remove "Ineligible for any stronghold" line: 2.3
~WILLOWISP\WILLOWISP.TP2~ #0 #2 // New items for shamans and undead NPCs: 2.3
~WILLOWISP\WILLOWISP.TP2~ #0 #3 // Optional: Drider and Dark Treant Enemies: 2.3
~WILLOWISP\WILLOWISP.TP2~ #0 #5 // [CHEAT] Enable shaman stronghold for all classes: 2.3
~YVETTE\SETUP-YVETTE.TP2~ #0 #0 // Yvette Romance - BG2 Romance Character: 5.1
~VALERIE\VALERIE.TP2~ #0 #0 // Valerie NPC Mod for BG1 Tutu, BGT BG:EE and EET: v1.2
~INDINPC\SETUP-INDINPC.TP2~ #0 #0 // Indira NPC: v14
~INDINPC\SETUP-INDINPC.TP2~ #0 #1 // Install Interjections for Indira (BETA): v14
~FINCHNPC\FINCHNPC.TP2~ #0 #0 // Finch NPC: v6.0
~PETSY\PETSY.TP2~ #0 #0 // Petsy Chattertone: 4.2
~ISRA\ISRA.TP2~ #0 #0 // Isra NPC Mod for BG:EE, EET, BGT and TuTu: v3.5
~ISRA\ISRA.TP2~ #0 #1 // Valerie/Isra crossmod content: v3.5
~ISRA_BG2\ISRA_BG2.TP2~ #0 #0 // Isra for BGII: v3.1
~ISRA_BG2\ISRA_BG2.TP2~ #0 #1 // Isra Crossmod Content: v3.1
~EMILY\EMILY.TP2~ #0 #0 // Emily NPC for BG1EE: 1.65
~EMILY\EMILY.TP2~ #0 #3 // Choose whether or not to have Emily's custom soundtrack play during timed talks. -> Emily's Music: 1.65
~AURA_BG1\SETUP-AURA_BG1.TP2~ #0 #0 // Aura NPC for Baldur's Gate: Enhanced Edition: 3.3
~AURA_BG1\SETUP-AURA_BG1.TP2~ #0 #1 // Choose a class for Aura: -> Artificer (Thief): 3.3
~AURA_BG1\SETUP-AURA_BG1.TP2~ #0 #8 // Choose a portrait for Aura: -> Original BG1 Default (Lava Del'Vortel): 3.3
~AMBER\AMBER.TP2~ #0 #0 // Amber the NPC MOD: v5.1
~ACBRE\ACBRE.TP2~ #1 #0 // Breagar: Contents: 11.3.0
~FADE\SETUP-FADE.TP2~ #0 #0 // Fade: An NPC for Baldur's Gate II: SoA and ToB: 5.6
~FADE\SETUP-FADE.TP2~ #0 #1 // Fade NPC: reactions to Romantic Encounters (RE may be installed before or after this component): 5.6
~ALORA\ALORA.TP2~ #0 #0 // Chosen of Mystra's Alora NPC Mod (Requires Throne of Bhaal): 2.0
~STAR\STAR.TP2~ #0 #0 // Silver Star NPC Mod for BGII:SoA: v2.0.0
~IYLOS\IYLOS.TP2~ #0 #0 // Iylos NPC for BGII:ToB: 2.7.2
~IYLOS\IYLOS.TP2~ #0 #1 // Install extended content (PID, more interjections, friendship, scenery & plot dialogues)?: 2.7.2
~IYLOS\IYLOS.TP2~ #0 #4 // How much time would you like in between Iylos' PC dialogues? -> 30 Minutes: 2.7.2
~SIRENE_BG2\SIRENE_BG2.TP2~ #0 #0 // Sirene NPC for BG2:EE
~SIRENE_BG2\SIRENE_BG2.TP2~ #0 #1 // Choose an alternate portrait for Sirene? -> BG1 Default (sporeboy)
~NEPHELE\NEPHELE.TP2~ #0 #0 // Nephele NPC Mod for BGII: SoA & ToB: v2.7
~EVANDRA\SETUP-EVANDRA.TP2~ #0 #0 // Evandra NPC: v2.2
~KIARA-ZAIYA\KIARA-ZAIYA.TP2~ #0 #1 // Kiara-Zaiya for BG2 -> Kiara-Zaiya for BG2 with custom sound sets (English only): v2.0.1
~NINDE_EET\NINDE_EET.TP2~ #0 #0 // Ninde NPC Mod for EET: V 3.0
~SKITIANPCS\SETUP-SKITIANPCS.TP2~ #0 #0 // Skitia NPCs for Baldur's Gate 2: 1.007
~SKITIANPCS\SETUP-SKITIANPCS.TP2~ #0 #1 // Skitia NPCs: Romance Theme Soundtrack -> Romance Theme Music: 1.007
~FALDORNBG2\FALDORNBG2.TP2~ #0 #0 // Faldorn NPC for BG2EE: 1.2
~FALDORNBG2\FALDORNBG2.TP2~ #0 #1 // Faldorn NPC for BG2EE: Player-Initiated Dialogues (PIDs): 1.2
~ACBRE\ACBRE.TP2~ #1 #2 // Breagar: Crossmods and PID: 11.3.0
~PETSY\PETSY.TP2~ #0 #1 // Petsy/Nephele crossmod banters: 4.2
~EVANDRA\SETUP-EVANDRA.TP2~ #0 #1 // Crossmod Content: v2.2
~BG1NPCSOA\BG1NPCSOA.TP2~ #0 #0 // Water Gardens. New Athkatla's district & new quests: 14
~BG1NPCSOA\BG1NPCSOA.TP2~ #0 #2 // Shar-Teel NPC in BG2. "Nightbringer of Shar" (SoA 14
~BG1NPCSOA\BG1NPCSOA.TP2~ #0 #4 // Yeslick Orothiar NPC in BG2 (SoA 14
~BG1NPCSOA\BG1NPCSOA.TP2~ #0 #10 // Branwen NPC in BG2 (SoA 14
~BG1NPCSOA\BG1NPCSOA.TP2~ #0 #11 // ToB-part for Shar-Teel or/and Yeslick, Garrick, Branwen, Skie, Eldoth: 14
~BG1NPCSOA\BG1NPCSOA.TP2~ #0 #20 // Coran & Safana Chronicles (SoA & ToB 14
~BG1NPCSOA\BG1NPCSOA.TP2~ #0 #30 // Kagain's Corner (SoA & ToB) -> Store with crazy amount of magical items: 14
~BG1NPCSOA\BG1NPCSOA.TP2~ #0 #45 // Xzar and Monty Murder Mysteries (SoA & ToB 14
~BG1NPCSOA\BG1NPCSOA.TP2~ #0 #60 // Ajantis (SoA & ToB 14
~BG1NPCSOA\BG1NPCSOA.TP2~ #0 #87 // Inter Component Banter Pack: 14
~DEARNISE\DEARNISE.TP2~ #0 #0 // de'Arnise Romance for Baldur's Gate II: v7
~IMOENFRIENDSHIP\IMOENFRIENDSHIP.TP2~ #0 #0 // Imoen Friendship: v3.4
~MAZZY\MAZZY.TP2~ #0 #0 // Mazzy Friendship: v3.5
~VICONIA\SETUP-VICONIA.TP2~ #0 #0 // Viconia Friendship: v4.3
~NEERA\NEERA.TP2~ #0 #0 // Neera Expansion: v1.3.0
~NEERA\NEERA.TP2~ #0 #3 // How much time would you like between talks (approximately)? -> 1 hour: v1.3.0
~HEXXATFRIENDSHIP\HEXXATFRIENDSHIP.TP2~ #0 #0 // Hexxat Friendship for BG2EE: 1.1
~WINGS\SETUP-WINGS.TP2~ #0 #0 // Wings for BG2:EE
~WINGS\SETUP-WINGS.TP2~ #0 #1 // Restore missing banters?
~IEPBANTERS\IEPBANTERS.TP2~ #0 #0 // Extended NPC-NPC Interaction SoA: v5.9
~IEPBANTERS\IEPBANTERS.TP2~ #0 #1 // Extended Minsc/Aerie Interaction ToB: v5.9
~IEPBANTERS\IEPBANTERS.TP2~ #0 #2 // Imoen "Retrospection" dialogue for BGII: ToB: v5.9
~IEPBANTERS\IEPBANTERS.TP2~ #0 #10 // Install Banter Accelerator? How much time would you like in between NPC banters in-game? -> 45 Minutes: v5.9
~CROSSMODBG2\SETUP-CROSSMODBG2.TP2~ #0 #0 // Crossmod Banter Pack for Shadows of Amn: v21
~CROSSMODBG2\SETUP-CROSSMODBG2.TP2~ #0 #1 // Crossmod Banter Pack for Throne of Bhaal: v21
~HERTHIMONEY\HERTHIMONEY.TP2~ #1 #0 // Component 1. Interjections & Mini-quests (by Austin & Arcanecoast Team): 4.3
~HERTHIMONEY\HERTHIMONEY.TP2~ #1 #10 // Component 2. First Calimport Bank Pack (by Scheele & Austin & Arcanecoast Team): 4.3
~HERTHIMONEY\HERTHIMONEY.TP2~ #1 #20 // Component 3. Shadow-Covered Love & Death (by Alisia & Austin): 4.3
~HERTHIMONEY\HERTHIMONEY.TP2~ #1 #30 // Component 4. The Missing Troll Case (by Alisia & Austin): 4.3
~HERTHIMONEY\HERTHIMONEY.TP2~ #1 #40 // Component 5. Unlocked original dialogs of all NPC (by Tipun & Austin): 4.3
~COWLEDMENACE\SETUP-COWLEDMENACE.TP2~ #0 #1000 // Main Component: 0.2.1
~COWLEDMENACE\SETUP-COWLEDMENACE.TP2~ #0 #2100 // Appropriate Items for High-Level Spellcasters: 0.2.1
~THALAN\THALAN.TP2~ #0 #0 // Thalantyr - Item Upgrade: v4.2.5
~VALHORN\SETUP-VALHORN.TP2~ #0 #0 // Improved Horns of Valhalla: v2
~HAMMERS\SETUP-HAMMERS.TP2~ #0 #0 // Thrown Hammers: v6.1.0
~HAMMERS\SETUP-HAMMERS.TP2~ #0 #15 // Thrown Spiritual Hammers: v6.1.0
~HAMMERS\SETUP-HAMMERS.TP2~ #0 #25 // Normal throwing hammers: v6.1.0
~HAMMERS\SETUP-HAMMERS.TP2~ #0 #35 // +1 throwing weapons: v6.1.0
~HAMMERS\SETUP-HAMMERS.TP2~ #0 #50 // Additional magic items: v6.1.0
~RUAD\RUAD.TP2~ #0 #0 // Ruad Ro'fhessa (SoA v29.4.0
~RUAD\RUAD.TP2~ #0 #10 // Ruad Ro'fhessa (ToB v29.4.0
~ABYSTORE\ABYSTORE.TP2~ #0 #0 // Unusual Oddities Shop: 5.0
~HEARTWOOD\HEARTWOOD.TP2~ #0 #0 // Heart of the Wood (WeiDU version): 7.0.0
~D2-WEAPON\D2-WEAPON.TP2~ #0 #0 // D2-Weapon - A Souls-inspired Weapon Pack: 1.4
~STUFFOFTHEMAGI\STUFFOFTHEMAGI.TP2~ #0 #0 // Stuff of the Magi -> Use new, less cheesy items AND Add them to creatures' equipment (recommended): 6.0.0
~ROLLES\ROLLES.TP2~ #1 #0 // Rolles Safyer: v5.0.5
~UNOFFICIAL ITEM PACK\SETUP-UNOFFICIAL ITEM PACK.TP2~ #1 #0 // Unofficial Item Pack
~UNOFFICIAL ITEM PACK\SETUP-UNOFFICIAL ITEM PACK.TP2~ #1 #2 // Gourmet from Underdark
~UNOFFICIAL ITEM PACK\SETUP-UNOFFICIAL ITEM PACK.TP2~ #1 #3 // Holy symbols
~UNOFFICIAL ITEM PACK\SETUP-UNOFFICIAL ITEM PACK.TP2~ #1 #4 // New Items
~UNOFFICIAL ITEM PACK\SETUP-UNOFFICIAL ITEM PACK.TP2~ #1 #6 // Better archery shop
~A7-GOLEMCONSTRUCTION\SETUP-A7-GOLEMCONSTRUCTION.TP2~ #0 #0 // Golem Construction Ability for Spellcasters: 6.2
~A7-GOLEMCONSTRUCTION\SETUP-A7-GOLEMCONSTRUCTION.TP2~ #0 #20 // Golems for enemy spellcasters: 6.2
~A7-GOLEMCONSTRUCTION\SETUP-A7-GOLEMCONSTRUCTION.TP2~ #0 #25 // Greater variety of enemy golem types: 6.2
~A7-GOLEMCONSTRUCTION\SETUP-A7-GOLEMCONSTRUCTION.TP2~ #0 #35 // Make golems vulnerable to specific spell effects: 6.2
~A7-GOLEMCONSTRUCTION\SETUP-A7-GOLEMCONSTRUCTION.TP2~ #0 #50 // Add "Teleport" ability to golems: 6.2
~MIH_IP\SETUP-MIH_IP.TP2~ #0 #0 // Made in Heaven: Item Pack: v7
~MIH_IP\SETUP-MIH_IP.TP2~ #0 #2 // Icewind Dale items for Baldur's Gate 1 & 2: v7
~MIH_IP\SETUP-MIH_IP.TP2~ #0 #3 // Planescape Torment items for Baldur's Gate 1 & 2: v7
~MIH_IP\SETUP-MIH_IP.TP2~ #0 #11 // Turn all Dragon Scale Armor into Scale Mail: v7
~MIH_IP\SETUP-MIH_IP.TP2~ #0 #12 // P&P Mace of Disruption (and similar items): v7
~MIH_IP\SETUP-MIH_IP.TP2~ #0 #17 // Sensible Shops (see readme): v7
~ITEMUPGRADE\ITEMUPGRADE.TP2~ #0 #0 // Shadows Of Amn Item Upgrades -> Original Version (new upgrades in a list): v51
~ITEMUPGRADE\ITEMUPGRADE.TP2~ #0 #1 // Throne Of Bhaal Item Upgrades -> Original Version (new upgrades in a list): v51
~MSFM\MSFM.TP2~ #0 #1 // Add Wizard's Staff -> Add Wizard's Staff with 14 new color sets: v1.57
~MSFM\MSFM.TP2~ #0 #2 // Add Staff of Wizardry: v1.57
~MSFM\MSFM.TP2~ #0 #3 // Add custom inventory animation to the Staff of Wizardry: v1.57
~MSFM\MSFM.TP2~ #0 #8 // Add ranged attack and a tweak to the Staff of the Magi -> Add ranged attack + replace invisibility with increase of casting speed: v1.57
~MSFM\MSFM.TP2~ #0 #10 // Add circlets: v1.57
~MSFM\MSFM.TP2~ #0 #13 // Add Wand Case: v1.57
~MSFM\MSFM.TP2~ #0 #15 // Add robe tweaks -> Add robes with original colorsets: v1.57
~MSFM\MSFM.TP2~ #0 #17 // Add Robes of Archimagi with colorsets from Mr. Pennyway's Cosmetic Changes mod: v1.57
~FORGOTTEN-ARMAMENT\FORGOTTEN-ARMAMENT.TP2~ #0 #17 // Install Forgotten Armament Items -> Update Existing Items in Addition to Adding New Items: v1.3
~FORGOTTEN-ARMAMENT\FORGOTTEN-ARMAMENT.TP2~ #0 #11 // Add Breach Scrolls to Sorcerous Sundries: v1.3
~OFHEIRLOOMSANDCLASSES\OFHEIRLOOMSANDCLASSES.TP2~ #0 #0 // Of Heirlooms and Classes - new artifacts forgeable by Cromwell: v1.2
~RANDOMISER\RANDOMISER.TP2~ #0 #510 // Randomly not randomise items: 7
~RANDOMISER\RANDOMISER.TP2~ #0 #540 // Randomise the heads of the Flail of Ages: 7
~RANDOMISER\RANDOMISER.TP2~ #0 #560 // More Spell Shield scrolls: 7
~RANDOMISER\RANDOMISER.TP2~ #0 #1300 // Randomise items -> Mode 2: Randomise with WeiDU. No items are lost: 7
~RANDOMISER\RANDOMISER.TP2~ #0 #10300 // Prevent Watcher's Keep statues from disappearing: 7
~CDLORE\CDLORE.TP2~ #0 #10 // Books Provide Lore Bonuses: v4
~CDLORE\CDLORE.TP2~ #0 #20 // Weapon Knowledge Provides Lore Bonuses: v4
~CDLORE\CDLORE.TP2~ #0 #30 // Party Members Provide Lore Bonuses: v4
~CDLORE\CDLORE.TP2~ #0 #40 // Defeating Monsters Provides Lore Bonuses: v4
~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #5010 // Cure and Similar Spells Bypass Spell Protections: 1.5.7
~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #2108 // Change Protection from Petrification into 'Mirrored Eyes': 1.5.7
~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #1152 // Improve Faerie Fire: 1.5.7
~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #2201 // Add Missile Avoidance to Blur: 1.5.7
~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #2209 // Make Luck Affect Whole Party: 1.5.7
~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #2212 // Move Mirror Image to 3rd Level: 1.5.7
~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #2215 // Make Web Slow Instead of Hold: 1.5.7
~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #2217 // Change Agannazar's Scorcher to Melf's Fiery Missiles: 1.5.7
~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #2224 // Improve Glitterdust: 1.5.7
~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #2251 // Add Deafening Effect On Hit to Decastave: 1.5.7
~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #1202 // Make Barkskin Block One Attack Each Round: 1.5.7
~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #1207 // Make Goodberry an Out-of-Combat Mass Regeneration: 1.5.7
~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #1212 // Tweak Slow Poison: 1.5.7
~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #1251 // Improve Damage and Damage Type of Alicorn Lance: 1.5.7
~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #2324 // Make Hold Undead and Control Undead Bypass MR: 1.5.7
~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #1323 // Improve Casting Time of Exaltation and Spiritual Clarity: 1.5.7
~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #1351 // Add Faerie Fire and Slow On Hit to Moonblade: 1.5.7
~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #1352 // Increase Range of Icelance: 1.5.7
~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #2413 // Allow Target of Otiluke's Sphere to Use Inventory Screen: 1.5.7
~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #1404 // Change Neutralize Poison into 'Remove Afflictions': 1.5.7
~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #1451 // Make Smashing Wave Party-Friendly: 1.5.7
~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #2523 // Change Sunfire into 'Missile Storm': 1.5.7
~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #1609 // Make False Dawn Bypass Magic Resistance: 1.5.7
~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #1614 // Make Sol's Searing Orb Easier to Throw: 1.5.7
~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #1707 // Make Sunray Bypass Magic Resistance: 1.5.7
~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #2708 // Change Mantle into 'Iron Skin': 1.5.7
~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #1710 // Add Slow Effect to Holy Word: 1.5.7
~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #2811 // Move Symbol: Fear to 7th Level: 1.5.7
~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #2916 // Move Shapechange to 8th Level: 1.5.7
~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #2915 // Move Black Blade of Disaster to 8th level: 1.5.7
~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #2914 // Add Instant Death Effect to Energy Drain: 1.5.7
~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #3000 // Set Spell Weapon APR to 2: 1.5.7
~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #3010 // Add Backstab Immunity to the Ring of Danger Sense: 1.5.7
~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #3020 // Proper Missile Deflection for the Gloves of Missile Snaring: 1.5.7
~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #3040 // Add Revised Barkskin to 'Skin of the Forest' Armor: 1.5.7
~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #3070 // Make the Dwarven Thrower Hammer Usable by Non-Dwarves: 1.5.7
~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #4010 // Add a Saving Throw Against Level Drain Effects: 1.5.7
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2250 // Un-Nerfed Sorcerer Spell Progression Table: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2261 // Alter Mage Spell Progression Table -> PnP table: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2271 // Alter Bard Spell Progression Table -> PnP table: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2281 // Alter Cleric Spell Progression Table -> PnP table: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2294 // Alter Druid Spell and Level Progression Tables -> Use cleric level progression changes with pnp druid/cleric spell table: v16
~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ #0 #1006 // Artisan's Kitpack: Wizard Slayer Overhaul: 3.3
~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ #0 #1004 // Artisan's Kitpack: Kensai Overhaul: 3.3
~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ #0 #1007 // Artisan's Kitpack: Dwarven Defender Overhaul + Vanguard Fighter Kit: 3.3
~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ #0 #1101 // Artisan's Kitpack: Give Khalid the Vanguard Kit: 3.3
~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ #0 #1000 // Artisan's Kitpack: Arcane Archer Fighter Kit: 3.3
~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ #0 #1001 // Artisan's Kitpack: Arcane Archer (Fighter/Mage): 3.3
~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ #0 #1103 // Artisan's Kitpack: (BG:EE) Make Skitia's Emily an -> Arcane Archer / Mage: 3.3
~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ #0 #1105 // Artisan's Kitpack: (BG2:EE) Make Skitia's Emily an -> Arcane Archer / Mage: 3.3
~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ #0 #7002 // Artisan's Kitpack: Magekiller Thief Kit: 3.3
~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ #0 #7003 // Artisan's Kitpack: Trickster Thief Kit: 3.3
~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ #0 #7005 // Artisan's Kitpack: Invisible Blade Thief Kit: 3.3
~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ #0 #20001 // Artisan's Kitpack: Arcane Trickster (Mage / Thief Kit): 3.3
~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ #0 #21001 // Artisan's Kitpack: Give Jan the Arcane Trickster Kit: 3.3
~A7-CHAOSSORCERER\A7-CHAOSSORCERER.TP2~ #0 #0 // "Chaos Sorcerer" kit: 2.7
~A7-CHAOSSORCERER\A7-CHAOSSORCERER.TP2~ #0 #30 // Add "Primordial Artifacts": 2.7
~TOMEANDBLOOD\TOMEANDBLOOD.TP2~ #0 #11 // Rebalanced Spell Schools: 0.9.43
~TOMEANDBLOOD\TOMEANDBLOOD.TP2~ #0 #1201 // Rebalanced Arcane Opposition Schools -> No Opposition Schools: 0.9.43
~TOMEANDBLOOD\TOMEANDBLOOD.TP2~ #0 #13 // Revised Illusionary Clones: 0.9.43
~TOMEANDBLOOD\TOMEANDBLOOD.TP2~ #0 #14 // Revised Invisibility and True Seeing: 0.9.43
~TOMEANDBLOOD\TOMEANDBLOOD.TP2~ #0 #16 // Improved Identify spell (usable by Arcanist/Multi Sorcerers): 0.9.43
~TOMEANDBLOOD\TOMEANDBLOOD.TP2~ #0 #20 // Revised Dragon Disciples: 0.9.43
~TOMEANDBLOOD\TOMEANDBLOOD.TP2~ #0 #25 // Sorcerer: Magus: 0.9.43
~TOMEANDBLOOD\TOMEANDBLOOD.TP2~ #0 #31 // Sorcerer: Favored Soul: 0.9.43
~TOMEANDBLOOD\TOMEANDBLOOD.TP2~ #0 #33 // Sorcerer: Sylvan Disciple: 0.9.43
~TOMEANDBLOOD\TOMEANDBLOOD.TP2~ #0 #40 // Revised Specialists: 0.9.43
~TOMEANDBLOOD\TOMEANDBLOOD.TP2~ #0 #48 // Armored Casting for Bards: 0.9.43
~TOMEANDBLOOD\TOMEANDBLOOD.TP2~ #0 #51 // Revised Metamagic -> Innate metamagic, learned automatically by everyone: 0.9.43
~TOMEANDBLOOD\TOMEANDBLOOD.TP2~ #0 #63 // Cantrips -> Cantrip Wands: 0.9.43
~TOMEANDBLOOD\TOMEANDBLOOD.TP2~ #0 #66 // Innate Find Familiar: 0.9.43
~TOMEANDBLOOD\TOMEANDBLOOD.TP2~ #0 #67 // Choose-Your-Own Familiar: 0.9.43
~TOMEANDBLOOD\TOMEANDBLOOD.TP2~ #0 #68 // Pooky's Mod: Imbue Familiars: 0.9.43
~TOMEANDBLOOD\TOMEANDBLOOD.TP2~ #0 #72 // Sorcerer Spell Switching -> Change spells once every three levels: 0.9.43
~TOMEANDBLOOD\TOMEANDBLOOD.TP2~ #0 #80 // Multiclass Sorcerers: 0.9.43
~TOMEANDBLOOD\TOMEANDBLOOD.TP2~ #0 #85 // Sorcerer Kit: Mana Sorcerer: 0.9.43
~DIVINE_REMIX\SETUP-DIVINE_REMIX.TP2~ #0 #100 // Cleric Remix: 8.1
~DIVINE_REMIX\SETUP-DIVINE_REMIX.TP2~ #0 #103 // Install Silverstar of Selune Cleric Kit: 8.1
~DIVINE_REMIX\SETUP-DIVINE_REMIX.TP2~ #0 #107 // Install Holy Strategist of the Red Knight Cleric Kit: 8.1
~DIVINE_REMIX\SETUP-DIVINE_REMIX.TP2~ #0 #115 // Install Firewalker of Kossuth Cleric Kit: 8.1
~DIVINE_REMIX\SETUP-DIVINE_REMIX.TP2~ #0 #127 // Install Feywarden of Corellon Cleric Kit: 8.1
~MIGHT_AND_GUILE\MIGHT_AND_GUILE.TP2~ #0 #60 // Add the Weaponmaster (fighter kit): 5alpha12.7
~MIGHT_AND_GUILE\MIGHT_AND_GUILE.TP2~ #0 #97 // Add the Ninja (fighter/thief kit): 5alpha12.7
~MIGHT_AND_GUILE\MIGHT_AND_GUILE.TP2~ #0 #105 // Add the Spellfilcher (mage/thief kit): 5alpha12.7
~MIGHT_AND_GUILE\MIGHT_AND_GUILE.TP2~ #0 #110 // Add the Loremaster (mage/thief kit): 5alpha12.7
~MIGHT_AND_GUILE\MIGHT_AND_GUILE.TP2~ #0 #120 // Add Regional Ranger kits: 5alpha12.7
~MIGHT_AND_GUILE\MIGHT_AND_GUILE.TP2~ #0 #200 // Feats (but stop! Maybe try Scales of Balance Combat Skills instead!): 5alpha12.7
~MIGHT_AND_GUILE\MIGHT_AND_GUILE.TP2~ #0 #205 // Revised Archery: 5alpha12.7
~MIGHT_AND_GUILE\MIGHT_AND_GUILE.TP2~ #0 #225 // Revised Ranger Spell Table: 5alpha12.7
~MIGHT_AND_GUILE\MIGHT_AND_GUILE.TP2~ #0 #240 // Improved Rangers: 5alpha12.7
~MIGHT_AND_GUILE\MIGHT_AND_GUILE.TP2~ #0 #250 // Revised Berserker and Rage: 5alpha12.7
~MIGHT_AND_GUILE\MIGHT_AND_GUILE.TP2~ #0 #265 // Revised Monk Fists: 5alpha12.7
~MIGHT_AND_GUILE\MIGHT_AND_GUILE.TP2~ #0 #280 // Revised Backstabbing: 5alpha12.7
~MIGHT_AND_GUILE\MIGHT_AND_GUILE.TP2~ #0 #290 // Revised THAC0 Progression: 5alpha12.7
~MIGHT_AND_GUILE\MIGHT_AND_GUILE.TP2~ #0 #400 // Bard Overhaul: Multiclass Bards: 5alpha12.7
~FAITHS_AND_POWERS\FAITHS_AND_POWERS.TP2~ #0 #25 // Choosee a Sphere System -> nuFnP: a new sphere system (fewer spheres, more balanced, closer to PnP 0.85sd15
~FAITHS_AND_POWERS\FAITHS_AND_POWERS.TP2~ #0 #31 // Install Cleric kits: 0.85sd15
~FAITHS_AND_POWERS\FAITHS_AND_POWERS.TP2~ #0 #33 // Install Druid kits: 0.85sd15
~FAITHS_AND_POWERS\FAITHS_AND_POWERS.TP2~ #0 #36 // Install Paladin kits -> ...for all those, PLUS Neutral/Evil/demihuman deities: 0.85sd15
~FAITHS_AND_POWERS\FAITHS_AND_POWERS.TP2~ #0 #45 // Revised Paladin Spell Table: 0.85sd15
~FAITHS_AND_POWERS\FAITHS_AND_POWERS.TP2~ #0 #75 // Alter Priests' Weapon/Armor Usability: 0.85sd15
~FAITHS_AND_POWERS\FAITHS_AND_POWERS.TP2~ #0 #80 // Apply Sphere System (REQUIRED for the sphere system to work): 0.85sd15
~FAITHS_AND_POWERS\FAITHS_AND_POWERS.TP2~ #0 #91 // Multiclass Druids: 0.85sd15
~FAITHS_AND_POWERS\FAITHS_AND_POWERS.TP2~ #0 #92 // Multiclass Shamans: 0.85sd15
~FAITHS_AND_POWERS\FAITHS_AND_POWERS.TP2~ #0 #95 // Multiclass Cleric kits (install AFTER all other kit mods!!): 0.85sd15
~FAITHS_AND_POWERS\FAITHS_AND_POWERS.TP2~ #0 #99 // Apply FnP Multiclass Kits to NPCs: 0.85sd15
~5E_SPELLCASTING\5E_SPELLCASTING.TP2~ #0 #100 // Change All Casters to 5E System: 1.15
~5E_SPELLCASTING\5E_SPELLCASTING.TP2~ #0 #902 // Bonus Spell Slot Items and 5E Casters -> bonuses to casting slots only: 1.15
~A7-CONVENIENTEENPCS\A7-CONVENIENTEENPCS.TP2~ #0 #3 // Modify Enhanced Edition NPCs -> Decide for each NPC individually: v4.3
~A7-CONVENIENTEENPCS\A7-CONVENIENTEENPCS.TP2~ #0 #203 // Modify individually: Hexxat -> Make Hexxat passive: v4.3
~A7-CONVENIENTEENPCS\A7-CONVENIENTEENPCS.TP2~ #0 #204 // Modify individually: Neera -> Make Neera passive: v4.3
~A7-CONVENIENTEENPCS\A7-CONVENIENTEENPCS.TP2~ #0 #205 // Modify individually: Rasaad -> Make Rasaad passive: v4.3
~A7-CONVENIENTEENPCS\A7-CONVENIENTEENPCS.TP2~ #0 #440 // Change portrait: Rasaad -> BG2 style: v4.3
~A7-CONVENIENTEENPCS\A7-CONVENIENTEENPCS.TP2~ #0 #542 // Change class/kit: Neera -> Chaos Sorcerer: v4.3
~A7-CONVENIENTEENPCS\A7-CONVENIENTEENPCS.TP2~ #0 #663 // Change class/kit: Hexxat -> Shadowdancer: v4.3
~EET_TWEAKS\EET_TWEAKS.TP2~ #0 #1000 // Edwin appearance -> BG1: 1.12
~EET_TWEAKS\EET_TWEAKS.TP2~ #0 #1011 // Imoen appearance -> BG2: 1.12
~EET_TWEAKS\EET_TWEAKS.TP2~ #0 #1021 // Jaheira appearance -> BG2: 1.12
~EET_TWEAKS\EET_TWEAKS.TP2~ #0 #1031 // Minsc appearance -> BG2: 1.12
~EET_TWEAKS\EET_TWEAKS.TP2~ #0 #1041 // Viconia appearance -> BG2: 1.12
~EET_TWEAKS\EET_TWEAKS.TP2~ #0 #1050 // Cameo NPCs appearance: 1.12
~EET_TWEAKS\EET_TWEAKS.TP2~ #0 #2043 // XP for Traps, Spells and Lockpicking -> Disabled: 1.12
~EET_TWEAKS\EET_TWEAKS.TP2~ #0 #2052 // XP for killing creatures -> Decrease to 50%: 1.12
~EET_TWEAKS\EET_TWEAKS.TP2~ #0 #2061 // XP for quests -> Decrease to 75%: 1.12
~EET_TWEAKS\EET_TWEAKS.TP2~ #0 #3000 // Disable hostile reaction after charm: 1.12
~EET_TWEAKS\EET_TWEAKS.TP2~ #0 #4020 // Higher framerates support: 1.12
~EET_TWEAKS\EET_TWEAKS.TP2~ #0 #4040 // Import party items to SoA: 1.12
~EET_TWEAKS\EET_TWEAKS.TP2~ #0 #4050 // Books/Scrolls categorization: 1.12
~EET_TWEAKS\EET_TWEAKS.TP2~ #0 #4060 // Wand Case: 1.12
~EET_TWEAKS\EET_TWEAKS.TP2~ #0 #4070 // Key Ring: 1.12
~HOUSETWEAKS\HOUSETWEAKS.TP2~ #0 #16 // House Tweaks: Hoodless Thief Avatars: 1.91
~TNT\TNT.TP2~ #0 #3 // Improved trap detection: increase trap sense range: v8.20
~TNT\TNT.TP2~ #0 #6 // Trap intuition -> not in combat: v8.20
~TNT\TNT.TP2~ #0 #8 // Trap intuition: pause game -> ground traps only: v8.20
~TNT\TNT.TP2~ #0 #10 // Trap intuition: toggle Find Traps automatically: v8.20
~TNT\TNT.TP2~ #0 #13 // Trap intuition: play "trap found" sound: v8.20
~TNT\TNT.TP2~ #0 #14 // Improved trap detection: core (REQUIRED for any of previous traps components to work): v8.20
~TNT\TNT.TP2~ #0 #16 // Extended soundsets for joinable NPCs -> Additions only: v8.20
~TNT\TNT.TP2~ #0 #22 // No talking when hiding in shadows: v8.20
~TNT\TNT.TP2~ #0 #31 // Sensible wand of frost -> Single target: v8.20
~TNT\TNT.TP2~ #0 #35 // Improved Shandalar's cloak: v8.20
~TNT\TNT.TP2~ #0 #38 // Distinct quest items: v8.20
~TNT\TNT.TP2~ #0 #41 // Spider form ignores web: v8.20
~TNT\TNT.TP2~ #0 #65 // Improved strongholds: v8.20
~TNT\TNT.TP2~ #0 #68 // More map notes: v8.20
~BP_IN_BG\BP_IN_BG.TP2~ #0 #100 // add access to the Black Pits in BGEE/EET: 0.9
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #40 // Change Viconia's Skin Color to Dark Blue: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #50 // Avatar Morphing Script: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #60 // Weapon Animation Tweaks: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #100 // Commoners Use Drab Colors: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #110 // Icon Improvements: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #130 // Force All Dialogue to Pause Game: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #140 // Fix Boo's Squeak: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #160 // Make Magic Shields Glow [plainab/grogerson]: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #170 // Unique Icons [Lava] -> Only replace icons that aren't already unique: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #182 // Unique Containers [Miloch] -> Unique icons and names: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #191 // Use Character Colors Instead of Item Colors -> For non-magical shields and helmets: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3151 // Remove Annoying Visual Effects from Equipped Items -> Remove all of the above: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2010 // Separate Resist Fire/Cold Icon into Separate Icons [Angel]: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #1010 // More Interjections: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #1035 // Make Cloakwood Areas Available Before Completing the Bandit Camp -> First area only: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #1040 // Improved Athkatlan City Guard: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #1060 // Breakable Iron Non-Magical Shields, Helms, and Armor: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #1070 // Improved Multi-Player Kick-Out Dialogues: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #1075 // Send BioWare NPCs to an Inn [DavidW/Zed Nocear]: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #1080 // Add Bags of Holding: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #1120 // Stores Sell Higher Stacks of Items: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #1160 // Multiple Strongholds [Sabre, Baldurdash, Weimer] -> No restrictions: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #1220 // Allow Cromwell to Upgrade Watcher's Keep Items: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #1226 // Adjust Cromwell's Forging Time -> Eight hours: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #1230 // Allow Cespenar to Use Cromwell Recipes: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #1251 // Move NPCs to Convenient Locations: Move Alora to Gullykin: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #1253 // Move NPCs to Convenient Locations: Move Quayle to the Nashkel Carnival: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #1254 // Move NPCs to Convenient Locations: Move Shar-Teel to North Nashkel Road: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #1256 // Move NPCs to Convenient Locations: Move Viconia to South Beregost Road: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #1270 // Change Cloakwood Mine Chapter End Change Trigger to Non-TotSC Behavior [plainab]: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2030 // Two-Handed Katanas: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2035 // Two-Handed Axes: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2040 // Universal Clubs: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2090 // Change Experience Point Cap -> Remove experience cap: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2140 // Expanded Dual-Class Options: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2151 // Wear Multiple Protection Items -> No restrictions: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2170 // Cast Spells from Scrolls (and Other Items) at Character Level: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2192 // Limit Ability of Storekeepers to Identify Items -> Hybrid of both methods: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2220 // Change Magically Created Weapons to Zero Weight: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2240 // Un-Nerfed THAC0 Table: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2300 // Triple-Class HLA Tables: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2312 // Add Save Penalties for Spells Cast by High-Level Casters -> Arcane and divine magic: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2320 // Trap Cap Removal [Ardanis/GeN1e]: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2330 // Remove Delay for Magical Traps [Ardanis/GeN1e]: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2339 // Remove Summoning Cap for Regular Summons: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2360 // Remove Racial Restrictions for Single-Classes: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2371 // Alter Dual-Class Restrictions -> Allow non-humans to dual-class: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2357 // Alter Multi-Class Restrictions -> Install options one and two (everyone can multi-class anything): v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2500 // Exceptional Strength Weight Limit Changes [sarevok57]: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2520 // Allow Mages to Use Bucklers and Thieves to Use Small Shields [Angel]: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2530 // Lightning Bolts Don't Bounce [Angel]: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2540 // Speed Up de'Arnise Keep Stronghold Quests: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2999 // Max HP at Level One: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3031 // Easy Spell Learning -> 100% learn spells and no maximum cap: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3040 // Make Bags of Holding Bottomless: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3060 // Remove "You Must Gather Your Party..." Sound [Weimer]: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3080 // Increase Ammo Stack Size -> Unlimited ammo stacking: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3092 // Increase Jewelry, Gem, and Miscellaneous Item Stacks -> Stacks of 80: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3101 // Increase Potion Stacking -> Stacks of 40: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3111 // Increase Scroll Stacking -> Stacks of 40: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3121 // Happy Patch - Alter How Party NPCs Complain About Reputation -> NPCs can be angry about reputation but never leave [Salk]: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3170 // No Drow Avatars On Party In Underdark [Weimer]: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3183 // Romance Cheats [Sabre, Richardson, Weimer]: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3190 // Rest Anywhere [japheth]: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3200 // Sellable Items [icelus]: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3230 // Taerom Makes Additional Ankheg Armor [Icendoan/grogerson]: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3260 // Recoverable Ammunition [argent77] -> 25% chance to recover after a successful hit: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3271 // Recoverable Throwing Weapons [argent77] -> 50% chance to recover after a successful hit: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3280 // Give Every Class/Kit Four Weapon Slots: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3290 // Personalize Automatic Save Names -> Use scheme: 000000000-Protagonist-Save-Name: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3300 // Death Cam: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3320 // No Depreciation in Stores: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3330 // Make Party Members Less Likely to Die Irreversibly: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3355 // Create Interval Saves [argent77] -> Every 30 minutes (cycle through four saves): v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #4000 // Adjust Evil Joinable NPC Reaction Rolls: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #4025 // Allow NPC Pairs to Separate: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #4031 // Consistent Stats: Edwin -> Use BG2 values: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #4041 // Consistent Stats: Jaheira -> Use BG2 values: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #4050 // Change Jaheira to Neutral Good Alignment: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #4061 // Consistent Stats: Minsc -> Use BG2 values: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #4071 // Consistent Stats: Viconia -> Use BG2 values: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #4170 // Ensure Shar-Teel Doesn't Die in the Original Challenge: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #4140 // Don't Auto-Assign Advanced AI Scripting to Party: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #4180 // Removable NPC Items: v16
~HIDDENGAMEPLAYOPTIONS\HIDDENGAMEPLAYOPTIONS.TP2~ #0 #38 // Add in-game options for Tweak Anthology's "Create Interval Saves": 3.0
~IMOENISSTONE\SETUP-IMOENISSTONE.TP2~ #0 #0 // Imoen gets turned to stone in Promenade fight: 1.0
~BG1NPCMUSIC\SETUP-BG1NPCMUSIC.TP2~ #0 #0 // The BG1 NPC Project Music Pack -> Install All Audio: v6
~HQ_SOUNDCLIPS_BG2EE\HQ_SOUNDCLIPS_BG2EE.TP2~ #0 #0 // Install high quality soundclips for new BG2EE content: 1.2
~DRUIDGROVEMAKEOVER\SETUP-DRUIDGROVEMAKEOVER.TP2~ #0 #0 // Druid Grove Area Visual Makeover
~PPE\SETUP-PPE.TP2~ #0 #0 // Portraits Portraits Everywhere (PPE) - core component: 1.02
~PPE\SETUP-PPE.TP2~ #0 #150 // Category Portraits (Recommended) -> Random: 1.02
~PPE\SETUP-PPE.TP2~ #0 #20 // Replace Low Quality TOB & SOA Portraits: 1.02
~PPE\SETUP-PPE.TP2~ #0 #40 // Vampire NPCs: 1.02
~LIGHTINGPACK\SETUP-LIGHTINGPACK.TP2~ #0 #1 // Shader script files for lighting control -> Slightly increased contrast, brightness and gamma: v3.0
~LIGHTINGPACK\SETUP-LIGHTINGPACK.TP2~ #0 #102 // Modify Color Temperature -> Apply preset "Daylight (neutral)" (6,500 Kelvin): v3.0
~EET_END\EET_END.TP2~ #0 #0 // EET end (last mod in install order) -> Standard installation
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #3505 // Wider selection of random scrolls: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #3550 // Increase the power of Cure Wounds and Cause Wounds spells to the level found in 3rd Edition D&D -> Spells heal or inflict a random amount of damage (1d8 per level of the spell, plus 1 point per caster level, to a maximum of 5 points per spell level): 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #3580 // Restoration and Lesser Restoration spells heal ability-score damage: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #4000 // Faster Bears: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #4020 // More realistic wolves and wild dogs: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #4052 // Decrease the rate at which reputation improves -> Reputation increases at about 1/3 the normal rate: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #4150 // Allow the Cowled Wizards to detect spellcasting in most indoor, above-ground areas in Athkatla: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #4162 // Increase the price of a license to practise magic in Athkatla -> License costs 20,000 gp: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #4171 // Increase the price asked by Gaelan Bayle -> Gaelan wants 60,000 gold pieces: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #4215 // Remove unrealistically helpful items from certain areas: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #5080 // Improved textscreens in Tales of the Sword Coast: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #5900 // Initialise AI components (required for all tactical and AI components): 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #6000 // Smarter general AI: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #6010 // Better calls for help: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #6030 // Smarter Mages: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #6040 // Smarter Priests: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #6100 // Potions for NPCs: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #6300 // Smarter sirines and dryads: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #6310 // Slightly smarter carrion crawlers: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #6320 // Smarter basilisks: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #6500 // Improved golems: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #6510 // Improved fiends and celestials: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #6520 // Smarter genies: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #6540 // Smarter dragons: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #6560 // Smarter mind flayers: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #6570 // Smarter githyanki: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #6580 // Improved Vampires: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #7000 // Improved doppelgangers: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #7010 // Tougher Black Talons and Iron Throne guards: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #7030 // Improved kobolds: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #7040 // Relocated bounty hunters: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #7050 // Improved Ulcaster: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #7060 // Improved Balduran's Isle: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #7070 // Improved Durlag's Tower: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #7090 // Improved Cloakwood Druids: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #7100 // Improved Bassilus: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #7110 // Improved Drasus party: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #7130 // Improved Red Wizards: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #7140 // Improved Undercity assassins: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #7150 // Improved Carsa/Kahrk interaction: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #7200 // Tougher chapter-two end battle: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #7210 // Tougher chapter-three end battle: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #7220 // Tougher chapter-four end battle: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #7230 // Tougher chapter-five end battle: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #7250 // Improved final battle: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #7900 // Improved minor encounters: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #8000 // Make the starting dungeon slightly harder: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #8010 // Improved Shade Lord: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #8040 // Tie difficulty of level-dependent monster groupings to the difficulty slider: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #8050 // Improved Random Encounters: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #8060 // Improved de'Arnise Keep ("Tactics Remix"): 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #8080 // Improved Bodhi: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #8090 // Party's items are taken from them in Spellhold: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #8100 // Improved battle with Irenicus in Spellhold: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #8110 // Improved Sahuagin: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #8130 // Rebalanced troll regeneration: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #8140 // Improved Drow: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #8150 // Improved Watcher's Keep: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #8160 // Improved Fire Giant temple: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #8190 // Improved Minor Encounters: 34.3
~ZGTWEAKS\ZGTWEAKS.TP2~ #0 #1001 // Change Planetars to use their SoD solar-based artwork: 1.7
~ZGTWEAKS\ZGTWEAKS.TP2~ #0 #10000 // Bag of Spilling (move bugged supposed-to-be-available items to a bag in the creature's inventory): 1.7
~SCALES_OF_BALANCE\SCALES_OF_BALANCE.TP2~ #0 #102 // IWO - Functional Weapon Tweaks: v6.3.4
~SCALES_OF_BALANCE\SCALES_OF_BALANCE.TP2~ #0 #109 // IWO - All Potions Usable by Any Class: v6.3.4
~SCALES_OF_BALANCE\SCALES_OF_BALANCE.TP2~ #0 #121 // WPO - Broader Weapon Categories: v6.3.4
~SCALES_OF_BALANCE\SCALES_OF_BALANCE.TP2~ #0 #124 // WPO - Fighting Style Changes: v6.3.4
~SCALES_OF_BALANCE\SCALES_OF_BALANCE.TP2~ #0 #125 // WPO - APR on Spec: v6.3.4
~SCALES_OF_BALANCE\SCALES_OF_BALANCE.TP2~ #0 #200 // SBO - Stat Bonus Overhaul: v6.3.4
~SCALES_OF_BALANCE\SCALES_OF_BALANCE.TP2~ #0 #201 // SBO - Stat-based Bonus Spell Slots: v6.3.4
~SCALES_OF_BALANCE\SCALES_OF_BALANCE.TP2~ #0 #2012 // SBO - Stat-based Bonus Spells for 5E Casters -> SBO - bonuses for memorization slots AND casting slots: v6.3.4
~SCALES_OF_BALANCE\SCALES_OF_BALANCE.TP2~ #0 #206 // SBO - Hit Dice Overhaul -> Generous (above-average) hit points: v6.3.4
~ATWEAKS\SETUP-ATWEAKS.TP2~ #0 #100 // Restore innate infravision to Half-Orc characters: v4.53
~ATWEAKS\SETUP-ATWEAKS.TP2~ #0 #101 // Prevent skeletal and incorporeal undead from being affected by Illithids' Devour Brain attack: v4.53
~ATWEAKS\SETUP-ATWEAKS.TP2~ #0 #103 // Allow Dispel/Remove Magic to take down Globes of Invulnerability: v4.53
~ATWEAKS\SETUP-ATWEAKS.TP2~ #0 #104 // PnP Color Spray: v4.53
~ATWEAKS\SETUP-ATWEAKS.TP2~ #0 #105 // PnP Dimension Door: v4.53
~ATWEAKS\SETUP-ATWEAKS.TP2~ #0 #130 // Additional racial traits for Dwarves: v4.53
~ATWEAKS\SETUP-ATWEAKS.TP2~ #0 #140 // Additional racial traits for Gnomes: v4.53
~ATWEAKS\SETUP-ATWEAKS.TP2~ #0 #160 // PnP Undead: v4.53
~ATWEAKS\SETUP-ATWEAKS.TP2~ #0 #185 // PnP Fey creatures: v4.53
~ATWEAKS\SETUP-ATWEAKS.TP2~ #0 #186 // Revised Call Woodland Beings spell: v4.53
~ATWEAKS\SETUP-ATWEAKS.TP2~ #0 #190 // PnP Elementals: v4.53
~ATWEAKS\SETUP-ATWEAKS.TP2~ #0 #191 // Increase the Hit Dice of Elemental Princes: v4.53
~ATWEAKS\SETUP-ATWEAKS.TP2~ #0 #200 // Allow Breach to take down Stoneskin effects applied by items: v4.53
~ATWEAKS\SETUP-ATWEAKS.TP2~ #0 #201 // Instant casting for warrior innates: v4.53
~ATWEAKS\SETUP-ATWEAKS.TP2~ #0 #211 // Make Death Ward protect against Vorpal Hits: v4.53
~ATWEAKS\SETUP-ATWEAKS.TP2~ #0 #210 // Restore the Dispel Magic vulnerability to Nishruu and Hakeashars: v4.53
~ATWEAKS\SETUP-ATWEAKS.TP2~ #0 #310 // Distinctive creature coloring: v4.53
~ATWEAKS\SETUP-ATWEAKS.TP2~ #0 #315 // Distinctive creature soundsets: v4.53
~ATWEAKS\SETUP-ATWEAKS.TP2~ #0 #510 // Expanded temple services: v4.53
~KLATU\SETUP-KLATU.TP2~ #0 #1000 // The Gloves of Goodman Hayes: 1.7
~KLATU\SETUP-KLATU.TP2~ #0 #1010 // The Manual of War: 1.7
~KLATU\SETUP-KLATU.TP2~ #0 #1030 // Romance Cheat: Isra will Romance Neutral Characters: 1.7
~KLATU\SETUP-KLATU.TP2~ #0 #2040 // Fix Wild Mage Items and Spells: 1.7
~KLATU\SETUP-KLATU.TP2~ #0 #2050 // Prevent Wish Spells from Interrupting Caster: 1.7
~KLATU\SETUP-KLATU.TP2~ #0 #2060 // Standardize Poison Immunity: 1.7
~KLATU\SETUP-KLATU.TP2~ #0 #2080 // Drop Equipment on Disintegration: 1.7
~KLATU\SETUP-KLATU.TP2~ #0 #2090 // Drop Equipment on Petrification: 1.7
~KLATU\SETUP-KLATU.TP2~ #0 #2100 // Drop Equipment on Imprisonment: 1.7
~KLATU\SETUP-KLATU.TP2~ #0 #2130 // Treat all Bardsong Effects as Non-Magical (Unaffected by Wild/Dead Magic): 1.7
~NPC_EE\NPC_EE.TP2~ #0 #1010 // Remove dual-class flag from Imoen (warning, see Readme): 5.9.1
~NPC_EE\NPC_EE.TP2~ #0 #1020 // Remove dual-class flag from Nalia (warning, see Readme): 5.9.1
~NPC_EE\NPC_EE.TP2~ #0 #2000 // NPC class/stat/kit choices: 5.9.1 -
Allright, cool thanks.
-
@subtledoctor sorry, I'm a little bit confused:
I'm installing SoB, got these components so far:
~SCALES_OF_BALANCE\SCALES_OF_BALANCE.TP2~ #0 #102 // IWO - Functional Weapon Tweaks: v6.3.4
~SCALES_OF_BALANCE\SCALES_OF_BALANCE.TP2~ #0 #109 // IWO - All Potions Usable by Any Class: v6.3.4But component 123, the new expanded combat skill system, just gets skipped because already included:
Spoiler[F:\001-GAMES\BALDURS_GATE\Tools\WeiDU\249.00\weidu.exe] WeiDU version 24900
Using Language [English]
Using .\lang\en_us\dialog.tlk
SKIPPING: [WPO - Weapon Proficiency Overhaul -> NEW Expanded Combat Skills System]
already included
weidu_external/lang/english/ubsetup.tra file not found. Skipping...Is this correct? Does it get skipped because I already installed the feats component from MnG? As far as I understand, SoB 123 should have adjusted the feat system, not be skipped entirely.. right?
relevant part of the log:
Spoiler~MIGHT_AND_GUILE\MIGHT_AND_GUILE.TP2~ #0 #60 // Add the Weaponmaster (fighter kit): 5alpha12.7
~MIGHT_AND_GUILE\MIGHT_AND_GUILE.TP2~ #0 #97 // Add the Ninja (fighter/thief kit): 5alpha12.7
~MIGHT_AND_GUILE\MIGHT_AND_GUILE.TP2~ #0 #105 // Add the Spellfilcher (mage/thief kit): 5alpha12.7
~MIGHT_AND_GUILE\MIGHT_AND_GUILE.TP2~ #0 #110 // Add the Loremaster (mage/thief kit): 5alpha12.7
~MIGHT_AND_GUILE\MIGHT_AND_GUILE.TP2~ #0 #120 // Add Regional Ranger kits: 5alpha12.7
~MIGHT_AND_GUILE\MIGHT_AND_GUILE.TP2~ #0 #200 // Feats (but stop! Maybe try Scales of Balance Combat Skills instead!): 5alpha12.7
~MIGHT_AND_GUILE\MIGHT_AND_GUILE.TP2~ #0 #205 // Revised Archery: 5alpha12.7
~MIGHT_AND_GUILE\MIGHT_AND_GUILE.TP2~ #0 #225 // Revised Ranger Spell Table: 5alpha12.7
~MIGHT_AND_GUILE\MIGHT_AND_GUILE.TP2~ #0 #240 // Improved Rangers: 5alpha12.7
~MIGHT_AND_GUILE\MIGHT_AND_GUILE.TP2~ #0 #250 // Revised Berserker and Rage: 5alpha12.7
~MIGHT_AND_GUILE\MIGHT_AND_GUILE.TP2~ #0 #265 // Revised Monk Fists: 5alpha12.7
~MIGHT_AND_GUILE\MIGHT_AND_GUILE.TP2~ #0 #280 // Revised Backstabbing: 5alpha12.7
~MIGHT_AND_GUILE\MIGHT_AND_GUILE.TP2~ #0 #290 // Revised THAC0 Progression: 5alpha12.7
~MIGHT_AND_GUILE\MIGHT_AND_GUILE.TP2~ #0 #400 // Bard Overhaul: Multiclass Bards: 5alpha12.7
~FAITHS_AND_POWERS\FAITHS_AND_POWERS.TP2~ #0 #25 // Choosee a Sphere System -> nuFnP: a new sphere system (fewer spheres, more balanced, closer to PnP): 0.85sd15
~FAITHS_AND_POWERS\FAITHS_AND_POWERS.TP2~ #0 #31 // Install Cleric kits: 0.85sd15
~FAITHS_AND_POWERS\FAITHS_AND_POWERS.TP2~ #0 #33 // Install Druid kits: 0.85sd15
~FAITHS_AND_POWERS\FAITHS_AND_POWERS.TP2~ #0 #36 // Install Paladin kits -> ...for all those, PLUS Neutral/Evil/demihuman deities: 0.85sd15
~FAITHS_AND_POWERS\FAITHS_AND_POWERS.TP2~ #0 #45 // Revised Paladin Spell Table: 0.85sd15
~FAITHS_AND_POWERS\FAITHS_AND_POWERS.TP2~ #0 #75 // Alter Priests' Weapon/Armor Usability: 0.85sd15
~FAITHS_AND_POWERS\FAITHS_AND_POWERS.TP2~ #0 #80 // Apply Sphere System (REQUIRED for the sphere system to work): 0.85sd15
~FAITHS_AND_POWERS\FAITHS_AND_POWERS.TP2~ #0 #91 // Multiclass Druids: 0.85sd15
~FAITHS_AND_POWERS\FAITHS_AND_POWERS.TP2~ #0 #92 // Multiclass Shamans: 0.85sd15
~FAITHS_AND_POWERS\FAITHS_AND_POWERS.TP2~ #0 #95 // Multiclass Cleric kits (install AFTER all other kit mods!!): 0.85sd15
~FAITHS_AND_POWERS\FAITHS_AND_POWERS.TP2~ #0 #99 // Apply FnP Multiclass Kits to NPCs: 0.85sd15
~5E_SPELLCASTING\5E_SPELLCASTING.TP2~ #0 #100 // Change All Casters to 5E System: 1.15
~5E_SPELLCASTING\5E_SPELLCASTING.TP2~ #0 #902 // Bonus Spell Slot Items and 5E Casters -> bonuses to casting slots only: 1.15
~A7-CONVENIENTEENPCS\A7-CONVENIENTEENPCS.TP2~ #0 #3 // Modify Enhanced Edition NPCs -> Decide for each NPC individually: v4.3
~A7-CONVENIENTEENPCS\A7-CONVENIENTEENPCS.TP2~ #0 #203 // Modify individually: Hexxat -> Make Hexxat passive: v4.3
~A7-CONVENIENTEENPCS\A7-CONVENIENTEENPCS.TP2~ #0 #204 // Modify individually: Neera -> Make Neera passive: v4.3
~A7-CONVENIENTEENPCS\A7-CONVENIENTEENPCS.TP2~ #0 #205 // Modify individually: Rasaad -> Make Rasaad passive: v4.3
~A7-CONVENIENTEENPCS\A7-CONVENIENTEENPCS.TP2~ #0 #440 // Change portrait: Rasaad -> BG2 style: v4.3
~A7-CONVENIENTEENPCS\A7-CONVENIENTEENPCS.TP2~ #0 #542 // Change class/kit: Neera -> Chaos Sorcerer: v4.3
~A7-CONVENIENTEENPCS\A7-CONVENIENTEENPCS.TP2~ #0 #663 // Change class/kit: Hexxat -> Shadowdancer: v4.3
~EET_TWEAKS\EET_TWEAKS.TP2~ #0 #1000 // Edwin appearance -> BG1: 1.12
~EET_TWEAKS\EET_TWEAKS.TP2~ #0 #1011 // Imoen appearance -> BG2: 1.12
~EET_TWEAKS\EET_TWEAKS.TP2~ #0 #1021 // Jaheira appearance -> BG2: 1.12
~EET_TWEAKS\EET_TWEAKS.TP2~ #0 #1031 // Minsc appearance -> BG2: 1.12
~EET_TWEAKS\EET_TWEAKS.TP2~ #0 #1041 // Viconia appearance -> BG2: 1.12
~EET_TWEAKS\EET_TWEAKS.TP2~ #0 #1050 // Cameo NPCs appearance: 1.12
~EET_TWEAKS\EET_TWEAKS.TP2~ #0 #2043 // XP for Traps, Spells and Lockpicking -> Disabled: 1.12
~EET_TWEAKS\EET_TWEAKS.TP2~ #0 #2052 // XP for killing creatures -> Decrease to 50%: 1.12
~EET_TWEAKS\EET_TWEAKS.TP2~ #0 #2061 // XP for quests -> Decrease to 75%: 1.12
~EET_TWEAKS\EET_TWEAKS.TP2~ #0 #3000 // Disable hostile reaction after charm: 1.12
~EET_TWEAKS\EET_TWEAKS.TP2~ #0 #4020 // Higher framerates support: 1.12
~EET_TWEAKS\EET_TWEAKS.TP2~ #0 #4040 // Import party items to SoA: 1.12
~EET_TWEAKS\EET_TWEAKS.TP2~ #0 #4050 // Books/Scrolls categorization: 1.12
~EET_TWEAKS\EET_TWEAKS.TP2~ #0 #4060 // Wand Case: 1.12
~EET_TWEAKS\EET_TWEAKS.TP2~ #0 #4070 // Key Ring: 1.12
~HOUSETWEAKS\HOUSETWEAKS.TP2~ #0 #16 // House Tweaks: Hoodless Thief Avatars: 1.91
~TNT\TNT.TP2~ #0 #3 // Improved trap detection: increase trap sense range: v8.20
~TNT\TNT.TP2~ #0 #6 // Trap intuition -> not in combat: v8.20
~TNT\TNT.TP2~ #0 #8 // Trap intuition: pause game -> ground traps only: v8.20
~TNT\TNT.TP2~ #0 #10 // Trap intuition: toggle Find Traps automatically: v8.20
~TNT\TNT.TP2~ #0 #13 // Trap intuition: play "trap found" sound: v8.20
~TNT\TNT.TP2~ #0 #14 // Improved trap detection: core (REQUIRED for any of previous traps components to work): v8.20
~TNT\TNT.TP2~ #0 #16 // Extended soundsets for joinable NPCs -> Additions only: v8.20
~TNT\TNT.TP2~ #0 #22 // No talking when hiding in shadows: v8.20
~TNT\TNT.TP2~ #0 #31 // Sensible wand of frost -> Single target: v8.20
~TNT\TNT.TP2~ #0 #35 // Improved Shandalar's cloak: v8.20
~TNT\TNT.TP2~ #0 #38 // Distinct quest items: v8.20
~TNT\TNT.TP2~ #0 #41 // Spider form ignores web: v8.20
~TNT\TNT.TP2~ #0 #65 // Improved strongholds: v8.20
~TNT\TNT.TP2~ #0 #68 // More map notes: v8.20
~BP_IN_BG\BP_IN_BG.TP2~ #0 #100 // add access to the Black Pits in BGEE/EET: 0.9
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #40 // Change Viconia's Skin Color to Dark Blue: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #50 // Avatar Morphing Script: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #60 // Weapon Animation Tweaks: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #100 // Commoners Use Drab Colors: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #110 // Icon Improvements: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #130 // Force All Dialogue to Pause Game: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #140 // Fix Boo's Squeak: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #160 // Make Magic Shields Glow [plainab/grogerson]: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #170 // Unique Icons [Lava] -> Only replace icons that aren't already unique: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #182 // Unique Containers [Miloch] -> Unique icons and names: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #191 // Use Character Colors Instead of Item Colors -> For non-magical shields and helmets: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3151 // Remove Annoying Visual Effects from Equipped Items -> Remove all of the above: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2010 // Separate Resist Fire/Cold Icon into Separate Icons [Angel]: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #1010 // More Interjections: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #1035 // Make Cloakwood Areas Available Before Completing the Bandit Camp -> First area only: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #1040 // Improved Athkatlan City Guard: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #1060 // Breakable Iron Non-Magical Shields, Helms, and Armor: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #1070 // Improved Multi-Player Kick-Out Dialogues: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #1075 // Send BioWare NPCs to an Inn [DavidW/Zed Nocear]: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #1080 // Add Bags of Holding: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #1120 // Stores Sell Higher Stacks of Items: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #1160 // Multiple Strongholds [Sabre, Baldurdash, Weimer] -> No restrictions: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #1220 // Allow Cromwell to Upgrade Watcher's Keep Items: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #1226 // Adjust Cromwell's Forging Time -> Eight hours: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #1230 // Allow Cespenar to Use Cromwell Recipes: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #1251 // Move NPCs to Convenient Locations: Move Alora to Gullykin: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #1253 // Move NPCs to Convenient Locations: Move Quayle to the Nashkel Carnival: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #1254 // Move NPCs to Convenient Locations: Move Shar-Teel to North Nashkel Road: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #1256 // Move NPCs to Convenient Locations: Move Viconia to South Beregost Road: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #1270 // Change Cloakwood Mine Chapter End Change Trigger to Non-TotSC Behavior [plainab]: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2030 // Two-Handed Katanas: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2035 // Two-Handed Axes: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2040 // Universal Clubs: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2090 // Change Experience Point Cap -> Remove experience cap: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2140 // Expanded Dual-Class Options: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2151 // Wear Multiple Protection Items -> No restrictions: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2170 // Cast Spells from Scrolls (and Other Items) at Character Level: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2192 // Limit Ability of Storekeepers to Identify Items -> Hybrid of both methods: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2220 // Change Magically Created Weapons to Zero Weight: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2240 // Un-Nerfed THAC0 Table: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2300 // Triple-Class HLA Tables: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2312 // Add Save Penalties for Spells Cast by High-Level Casters -> Arcane and divine magic: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2320 // Trap Cap Removal [Ardanis/GeN1e]: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2330 // Remove Delay for Magical Traps [Ardanis/GeN1e]: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2339 // Remove Summoning Cap for Regular Summons: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2360 // Remove Racial Restrictions for Single-Classes: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2371 // Alter Dual-Class Restrictions -> Allow non-humans to dual-class: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2357 // Alter Multi-Class Restrictions -> Install options one and two (everyone can multi-class anything): v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2500 // Exceptional Strength Weight Limit Changes [sarevok57]: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2520 // Allow Mages to Use Bucklers and Thieves to Use Small Shields [Angel]: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2530 // Lightning Bolts Don't Bounce [Angel]: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2540 // Speed Up de'Arnise Keep Stronghold Quests: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2999 // Max HP at Level One: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3031 // Easy Spell Learning -> 100% learn spells and no maximum cap: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3040 // Make Bags of Holding Bottomless: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3060 // Remove "You Must Gather Your Party..." Sound [Weimer]: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3080 // Increase Ammo Stack Size -> Unlimited ammo stacking: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3092 // Increase Jewelry, Gem, and Miscellaneous Item Stacks -> Stacks of 80: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3101 // Increase Potion Stacking -> Stacks of 40: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3111 // Increase Scroll Stacking -> Stacks of 40: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3121 // Happy Patch - Alter How Party NPCs Complain About Reputation -> NPCs can be angry about reputation but never leave [Salk]: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3170 // No Drow Avatars On Party In Underdark [Weimer]: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3183 // Romance Cheats [Sabre, Richardson, Weimer]: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3190 // Rest Anywhere [japheth]: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3200 // Sellable Items [icelus]: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3230 // Taerom Makes Additional Ankheg Armor [Icendoan/grogerson]: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3260 // Recoverable Ammunition [argent77] -> 25% chance to recover after a successful hit: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3271 // Recoverable Throwing Weapons [argent77] -> 50% chance to recover after a successful hit: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3280 // Give Every Class/Kit Four Weapon Slots: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3290 // Personalize Automatic Save Names -> Use scheme: 000000000-Protagonist-Save-Name: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3300 // Death Cam: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3320 // No Depreciation in Stores: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3330 // Make Party Members Less Likely to Die Irreversibly: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3355 // Create Interval Saves [argent77] -> Every 30 minutes (cycle through four saves): v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #4000 // Adjust Evil Joinable NPC Reaction Rolls: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #4025 // Allow NPC Pairs to Separate: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #4031 // Consistent Stats: Edwin -> Use BG2 values: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #4041 // Consistent Stats: Jaheira -> Use BG2 values: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #4050 // Change Jaheira to Neutral Good Alignment: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #4061 // Consistent Stats: Minsc -> Use BG2 values: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #4071 // Consistent Stats: Viconia -> Use BG2 values: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #4170 // Ensure Shar-Teel Doesn't Die in the Original Challenge: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #4140 // Don't Auto-Assign Advanced AI Scripting to Party: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #4180 // Removable NPC Items: v16
~HIDDENGAMEPLAYOPTIONS\HIDDENGAMEPLAYOPTIONS.TP2~ #0 #38 // Add in-game options for Tweak Anthology's "Create Interval Saves": 3.0
~IMOENISSTONE\SETUP-IMOENISSTONE.TP2~ #0 #0 // Imoen gets turned to stone in Promenade fight: 1.0
~BG1NPCMUSIC\SETUP-BG1NPCMUSIC.TP2~ #0 #0 // The BG1 NPC Project Music Pack -> Install All Audio: v6
~HQ_SOUNDCLIPS_BG2EE\HQ_SOUNDCLIPS_BG2EE.TP2~ #0 #0 // Install high quality soundclips for new BG2EE content: 1.2
~DRUIDGROVEMAKEOVER\SETUP-DRUIDGROVEMAKEOVER.TP2~ #0 #0 // Druid Grove Area Visual Makeover
~PPE\SETUP-PPE.TP2~ #0 #0 // Portraits Portraits Everywhere (PPE) - core component: 1.02
~PPE\SETUP-PPE.TP2~ #0 #150 // Category Portraits (Recommended) -> Random: 1.02
~PPE\SETUP-PPE.TP2~ #0 #20 // Replace Low Quality TOB & SOA Portraits: 1.02
~PPE\SETUP-PPE.TP2~ #0 #40 // Vampire NPCs: 1.02
~LIGHTINGPACK\SETUP-LIGHTINGPACK.TP2~ #0 #1 // Shader script files for lighting control -> Slightly increased contrast, brightness and gamma: v3.0
~LIGHTINGPACK\SETUP-LIGHTINGPACK.TP2~ #0 #102 // Modify Color Temperature -> Apply preset "Daylight (neutral)" (6,500 Kelvin): v3.0
~EET_END\EET_END.TP2~ #0 #0 // EET end (last mod in install order) -> Standard installation
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #3505 // Wider selection of random scrolls: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #3550 // Increase the power of Cure Wounds and Cause Wounds spells to the level found in 3rd Edition D&D -> Spells heal or inflict a random amount of damage (1d8 per level of the spell, plus 1 point per caster level, to a maximum of 5 points per spell level): 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #3580 // Restoration and Lesser Restoration spells heal ability-score damage: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #4000 // Faster Bears: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #4020 // More realistic wolves and wild dogs: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #4052 // Decrease the rate at which reputation improves -> Reputation increases at about 1/3 the normal rate: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #4150 // Allow the Cowled Wizards to detect spellcasting in most indoor, above-ground areas in Athkatla: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #4162 // Increase the price of a license to practise magic in Athkatla -> License costs 20,000 gp: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #4171 // Increase the price asked by Gaelan Bayle -> Gaelan wants 60,000 gold pieces: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #4215 // Remove unrealistically helpful items from certain areas: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #5080 // Improved textscreens in Tales of the Sword Coast: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #5900 // Initialise AI components (required for all tactical and AI components): 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #6000 // Smarter general AI: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #6010 // Better calls for help: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #6030 // Smarter Mages: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #6040 // Smarter Priests: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #6100 // Potions for NPCs: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #6300 // Smarter sirines and dryads: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #6310 // Slightly smarter carrion crawlers: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #6320 // Smarter basilisks: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #6500 // Improved golems: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #6510 // Improved fiends and celestials: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #6520 // Smarter genies: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #6540 // Smarter dragons: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #6560 // Smarter mind flayers: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #6570 // Smarter githyanki: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #6580 // Improved Vampires: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #7000 // Improved doppelgangers: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #7010 // Tougher Black Talons and Iron Throne guards: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #7030 // Improved kobolds: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #7040 // Relocated bounty hunters: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #7050 // Improved Ulcaster: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #7060 // Improved Balduran's Isle: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #7070 // Improved Durlag's Tower: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #7090 // Improved Cloakwood Druids: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #7100 // Improved Bassilus: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #7110 // Improved Drasus party: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #7130 // Improved Red Wizards: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #7140 // Improved Undercity assassins: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #7150 // Improved Carsa/Kahrk interaction: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #7200 // Tougher chapter-two end battle: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #7210 // Tougher chapter-three end battle: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #7220 // Tougher chapter-four end battle: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #7230 // Tougher chapter-five end battle: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #7250 // Improved final battle: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #7900 // Improved minor encounters: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #8000 // Make the starting dungeon slightly harder: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #8010 // Improved Shade Lord: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #8040 // Tie difficulty of level-dependent monster groupings to the difficulty slider: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #8050 // Improved Random Encounters: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #8060 // Improved de'Arnise Keep ("Tactics Remix"): 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #8080 // Improved Bodhi: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #8090 // Party's items are taken from them in Spellhold: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #8100 // Improved battle with Irenicus in Spellhold: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #8110 // Improved Sahuagin: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #8130 // Rebalanced troll regeneration: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #8140 // Improved Drow: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #8150 // Improved Watcher's Keep: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #8160 // Improved Fire Giant temple: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #8190 // Improved Minor Encounters: 34.3
~ZGTWEAKS\ZGTWEAKS.TP2~ #0 #1001 // Change Planetars to use their SoD solar-based artwork: 1.7
~ZGTWEAKS\ZGTWEAKS.TP2~ #0 #10000 // Bag of Spilling (move bugged supposed-to-be-available items to a bag in the creature's inventory): 1.7
~SCALES_OF_BALANCE\SCALES_OF_BALANCE.TP2~ #0 #102 // IWO - Functional Weapon Tweaks: v6.3.4
~SCALES_OF_BALANCE\SCALES_OF_BALANCE.TP2~ #0 #109 // IWO - All Potions Usable by Any Class: v6.3.4 -
I should be fine then. I'll give it a try.
-
4 hours ago, subtledoctor said:
I'm updating this to version 0.9 and marking it as a proper release
Would it be ok to install this after kits and tweaks? (I'm at that point of an EET install, normally I would put this pretty early among the quests group).
-
38 minutes ago, subtledoctor said:
It is fixed in version 1.15.
And I just installed it with no warnings. Awsome, the new EET install can resume. Thanks again.
-
If it helps, I can install 'Change All Casters to 5E System' just fine on a bg2 test install with just these components:
Spoiler// Log of Currently Installed WeiDU Mods
// The top of the file is the 'oldest' mod
// ~TP2_File~ #language_number #component_number // [Subcomponent Name -> ] Component Name [ : Version]
~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ #0 #1006 // Artisan's Kitpack: Wizard Slayer Overhaul: 3.3
~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ #0 #1004 // Artisan's Kitpack: Kensai Overhaul: 3.3
~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ #0 #1007 // Artisan's Kitpack: Dwarven Defender Overhaul + Vanguard Fighter Kit: 3.3
~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ #0 #1000 // Artisan's Kitpack: Arcane Archer Fighter Kit: 3.3
~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ #0 #1001 // Artisan's Kitpack: Arcane Archer (Fighter/Mage): 3.3
~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ #0 #7002 // Artisan's Kitpack: Magekiller Thief Kit: 3.3
~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ #0 #7003 // Artisan's Kitpack: Trickster Thief Kit: 3.3
~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ #0 #7005 // Artisan's Kitpack: Invisible Blade Thief Kit: 3.3
~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ #0 #20001 // Artisan's Kitpack: Arcane Trickster (Mage / Thief Kit): 3.3
~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ #0 #21001 // Artisan's Kitpack: Give Jan the Arcane Trickster Kit: 3.3
~A7-CHAOSSORCERER\A7-CHAOSSORCERER.TP2~ #0 #0 // "Chaos Sorcerer" kit: 2.7
~A7-CHAOSSORCERER\A7-CHAOSSORCERER.TP2~ #0 #30 // Add "Primordial Artifacts": 2.7
~TOMEANDBLOOD\TOMEANDBLOOD.TP2~ #0 #11 // Rebalanced Spell Schools: 0.9.43
~TOMEANDBLOOD\TOMEANDBLOOD.TP2~ #0 #1201 // Rebalanced Arcane Opposition Schools -> No Opposition Schools: 0.9.43
~TOMEANDBLOOD\TOMEANDBLOOD.TP2~ #0 #13 // Revised Illusionary Clones: 0.9.43
~TOMEANDBLOOD\TOMEANDBLOOD.TP2~ #0 #14 // Revised Invisibility and True Seeing: 0.9.43
~TOMEANDBLOOD\TOMEANDBLOOD.TP2~ #0 #16 // Improved Identify spell (usable by Arcanist/Multi Sorcerers): 0.9.43
~TOMEANDBLOOD\TOMEANDBLOOD.TP2~ #0 #20 // Revised Dragon Disciples: 0.9.43
~TOMEANDBLOOD\TOMEANDBLOOD.TP2~ #0 #25 // Sorcerer: Magus: 0.9.43
~TOMEANDBLOOD\TOMEANDBLOOD.TP2~ #0 #31 // Sorcerer: Favored Soul: 0.9.43
~TOMEANDBLOOD\TOMEANDBLOOD.TP2~ #0 #33 // Sorcerer: Sylvan Disciple: 0.9.43
~TOMEANDBLOOD\TOMEANDBLOOD.TP2~ #0 #40 // Revised Specialists: 0.9.43
~TOMEANDBLOOD\TOMEANDBLOOD.TP2~ #0 #48 // Armored Casting for Bards: 0.9.43
~TOMEANDBLOOD\TOMEANDBLOOD.TP2~ #0 #51 // Revised Metamagic -> Innate metamagic, learned automatically by everyone: 0.9.43
~TOMEANDBLOOD\TOMEANDBLOOD.TP2~ #0 #63 // Cantrips -> Cantrip Wands: 0.9.43
~TOMEANDBLOOD\TOMEANDBLOOD.TP2~ #0 #66 // Innate Find Familiar: 0.9.43
~TOMEANDBLOOD\TOMEANDBLOOD.TP2~ #0 #67 // Choose-Your-Own Familiar: 0.9.43
~TOMEANDBLOOD\TOMEANDBLOOD.TP2~ #0 #68 // Pooky's Mod: Imbue Familiars: 0.9.43
~TOMEANDBLOOD\TOMEANDBLOOD.TP2~ #0 #72 // Sorcerer Spell Switching -> Change spells once every three levels: 0.9.43
~TOMEANDBLOOD\TOMEANDBLOOD.TP2~ #0 #80 // Multiclass Sorcerers: 0.9.43
~TOMEANDBLOOD\TOMEANDBLOOD.TP2~ #0 #85 // Sorcerer Kit: Mana Sorcerer: 0.9.43
~MIGHT_AND_GUILE\MIGHT_AND_GUILE.TP2~ #0 #97 // Add the Ninja (fighter/thief kit): 5alpha12.6
~MIGHT_AND_GUILE\MIGHT_AND_GUILE.TP2~ #0 #105 // Add the Spellfilcher (mage/thief kit): 5alpha12.6
~MIGHT_AND_GUILE\MIGHT_AND_GUILE.TP2~ #0 #110 // Add the Loremaster (mage/thief kit): 5alpha12.6
~MIGHT_AND_GUILE\MIGHT_AND_GUILE.TP2~ #0 #120 // Add Regional Ranger kits: 5alpha12.6
~MIGHT_AND_GUILE\MIGHT_AND_GUILE.TP2~ #0 #200 // Feats (but stop! Maybe try Scales of Balance Combat Skills instead!): 5alpha12.6
~MIGHT_AND_GUILE\MIGHT_AND_GUILE.TP2~ #0 #205 // Revised Archery: 5alpha12.6
~MIGHT_AND_GUILE\MIGHT_AND_GUILE.TP2~ #0 #225 // Revised Ranger Spell Table: 5alpha12.6
~MIGHT_AND_GUILE\MIGHT_AND_GUILE.TP2~ #0 #240 // Improved Rangers: 5alpha12.6
~MIGHT_AND_GUILE\MIGHT_AND_GUILE.TP2~ #0 #250 // Revised Berserker and Rage: 5alpha12.6
~MIGHT_AND_GUILE\MIGHT_AND_GUILE.TP2~ #0 #265 // Revised Monk Fists: 5alpha12.6
~MIGHT_AND_GUILE\MIGHT_AND_GUILE.TP2~ #0 #280 // Revised Backstabbing: 5alpha12.6
~MIGHT_AND_GUILE\MIGHT_AND_GUILE.TP2~ #0 #290 // Revised THAC0 Progression: 5alpha12.6
~MIGHT_AND_GUILE\MIGHT_AND_GUILE.TP2~ #0 #400 // Bard Overhaul: Multiclass Bards: 5alpha12.6
~5E_SPELLCASTING\5E_SPELLCASTING.TP2~ #0 #100 // Change All Casters to 5E System: 1.14'
-
@subtledoctor Getting this error while attempting to install the first component:
SpoilerInstalling [Change All Casters to 5E System] [1.14]
[5E_spellcasting/lib/semi_spont/en_us/semi_spont.tra] has 31 translation strings
[./override/splstate.ids] loaded, 3425 bytes
Copying and patching 1 file ......
ERROR locating resource for 'APPEND'
Resource [*.2DA] not found in KEY file:
[./chitin.key]
Stopping installation because of error.
ERROR: [kitlist.2da] -> [override/kitlist.2da] Patching Failed (COPY) (Failure("resource [*.2DA] not found for 'APPEND'"))
Stopping installation because of error.
Stopping installation because of error.
Stopping installation because of error.ERROR Installing [Change All Casters to 5E System], rolling back to previous state
Unable to Unlink [weidu_external/backup/5E_spellcasting/100/OTHER.100]: Unix.Unix_error(1, "unlink", "weidu_external/backup/5E_spellcasting/100/OTHER.100")
[weidu_external/backup/5E_spellcasting/100/UNSETSTR.100] SET_STRING uninstall info not foundThe components installed so far:
Spoiler// Log of Currently Installed WeiDU Mods
// The top of the file is the 'oldest' mod
// ~TP2_File~ #language_number #component_number // [Subcomponent Name -> ] Component Name [ : Version]
~EET\EET.TP2~ #0 #0 // EET core (resource importation): V13.4
~EET_GUI\EET_GUI.TP2~ #0 #0 // EET alternative GUI -> Siege of Dragonspear
~BGEECLASSICMOVIES\BGEECLASSICMOVIES.TP2~ #0 #0 // Restore BG1 movies to BG:EE -> Replace all movies: v2.3.1
~BGEECLASSICMOVIES\BGEECLASSICMOVIES.TP2~ #0 #3 // Restore BG1 Chapter and Dream Screens: v2.3.1
~EEUITWEAKS\EEUITWEAKS.TP2~ #0 #1000 // Mods Options: 4.0.2
~EEUITWEAKS\EEUITWEAKS.TP2~ #0 #1090 // lefreut's Character Creation Screens -> Default Button Position: 4.0.2
~EEUITWEAKS\EEUITWEAKS.TP2~ #0 #1080 // Portrait Selectors -> lefreut's Portrait Picker: 4.0.2
~EEUITWEAKS\EEUITWEAKS.TP2~ #0 #1100 // Display max proficiency limits: 4.0.2
~EEUITWEAKS\EEUITWEAKS.TP2~ #0 #2000 // Transparent Sidebars: 4.0.2
~EEUITWEAKS\EEUITWEAKS.TP2~ #0 #2010 // Feedback Message Box Re-sizers -> Feedback Message Box Buttons Hack: 4.0.2
~EEUITWEAKS\EEUITWEAKS.TP2~ #0 #2030 // Adul's Better Quick Loot: 4.0.2
~EEUITWEAKS\EEUITWEAKS.TP2~ #0 #2042 // lefreut's Better Level Up Indicators -> lefreut's Level Up Glow with Click: 4.0.2
~EEUITWEAKS\EEUITWEAKS.TP2~ #0 #2060 // lefreut's 1.3-ish Dialog Box: 4.0.2
~EEUITWEAKS\EEUITWEAKS.TP2~ #0 #2110 // lefreut's Keep Dialog Box active after death: 4.0.2
~EEUITWEAKS\EEUITWEAKS.TP2~ #0 #2900 // lefreut's Improved Record Screen: 4.0.2
~EEUITWEAKS\EEUITWEAKS.TP2~ #0 #3000 // Leveling Progress Bars Tweaks: 4.0.2
~EEUITWEAKS\EEUITWEAKS.TP2~ #0 #3010 // Leveling Progress Bars Options: 4.0.2
~EEUITWEAKS\EEUITWEAKS.TP2~ #0 #3023 // Journal Fixes and Tweaks -> lefreut's Journal (quests expanded by default): 4.0.2
~EEUITWEAKS\EEUITWEAKS.TP2~ #0 #3028 // lefreut's Customize Screens Tweaks: 4.0.2
~EEUITWEAKS\EEUITWEAKS.TP2~ #0 #3050 // lefreut's Improved Inventory Screen -> With Item Comparison: 4.0.2
~EEUITWEAKS\EEUITWEAKS.TP2~ #0 #4005 // lefreut's Store Screen Tweaks -> Default Button Position: 4.0.2
~EEUITWEAKS\EEUITWEAKS.TP2~ #0 #5000 // lefreut's Tooltip Scroll: 4.0.2
~EEUITWEAKS\EEUITWEAKS.TP2~ #0 #5020 // lefreut's Box 5 (Dialog Box) Override: 4.0.2
~HIDDENGAMEPLAYOPTIONS\HIDDENGAMEPLAYOPTIONS.TP2~ #0 #10 // Add in-game option "Enable Debug Mode": 3.0
~HIDDENGAMEPLAYOPTIONS\HIDDENGAMEPLAYOPTIONS.TP2~ #0 #11 // Add in-game option "Enable UI Edit Mode": 3.0
~HIDDENGAMEPLAYOPTIONS\HIDDENGAMEPLAYOPTIONS.TP2~ #0 #12 // Add in-game option "Show Strrefs": 3.0
~HIDDENGAMEPLAYOPTIONS\HIDDENGAMEPLAYOPTIONS.TP2~ #0 #13 // Add in-game option "Hotkeys On Tooltips": 3.0
~HIDDENGAMEPLAYOPTIONS\HIDDENGAMEPLAYOPTIONS.TP2~ #0 #14 // Add in-game option "Show trigger icons on tab": 3.0
~HIDDENGAMEPLAYOPTIONS\HIDDENGAMEPLAYOPTIONS.TP2~ #0 #17 // Add in-game option "3E Sneak Attack": 3.0
~HIDDENGAMEPLAYOPTIONS\HIDDENGAMEPLAYOPTIONS.TP2~ #0 #18 // Add in-game option "Critical Hit Screen Shake": 3.0
~HIDDENGAMEPLAYOPTIONS\HIDDENGAMEPLAYOPTIONS.TP2~ #0 #19 // Add in-game option "Show extra combat info": 3.0
~HIDDENGAMEPLAYOPTIONS\HIDDENGAMEPLAYOPTIONS.TP2~ #0 #20 // Add in-game option "Show Game Date and Time on Pause": 3.0
~HIDDENGAMEPLAYOPTIONS\HIDDENGAMEPLAYOPTIONS.TP2~ #0 #23 // Add in-game option "Pause Game on Map Screen": 3.0
~HIDDENGAMEPLAYOPTIONS\HIDDENGAMEPLAYOPTIONS.TP2~ #0 #24 // Add in-game option "Enable Fog": 3.0
~HIDDENGAMEPLAYOPTIONS\HIDDENGAMEPLAYOPTIONS.TP2~ #0 #25 // Add in-game option "Disable Movies": 3.0
~HIDDENGAMEPLAYOPTIONS\HIDDENGAMEPLAYOPTIONS.TP2~ #0 #28 // Add in-game option "Trigger Bored Sounds": 3.0
~HIDDENGAMEPLAYOPTIONS\HIDDENGAMEPLAYOPTIONS.TP2~ #0 #29 // Add in-game option "Frame Rate" (experimental): 3.0
~HIDDENGAMEPLAYOPTIONS\HIDDENGAMEPLAYOPTIONS.TP2~ #0 #30 // Add in-game option "Action Feedback": 3.0
~HIDDENGAMEPLAYOPTIONS\HIDDENGAMEPLAYOPTIONS.TP2~ #0 #32 // Add in-game option "Show Area of Effect Range": 3.0
~HIDDENGAMEPLAYOPTIONS\HIDDENGAMEPLAYOPTIONS.TP2~ #0 #33 // Add in-game option "Enhanced Path Search": 3.0
~HIDDENGAMEPLAYOPTIONS\HIDDENGAMEPLAYOPTIONS.TP2~ #0 #34 // Add in-game option "Expire Trap Highlights": 3.0
~HIDDENGAMEPLAYOPTIONS\HIDDENGAMEPLAYOPTIONS.TP2~ #0 #35 // Add in-game option "Show Learnable Spells": 3.0
~HIDDENGAMEPLAYOPTIONS\HIDDENGAMEPLAYOPTIONS.TP2~ #0 #36 // Add in-game option "Render Search Map": 3.0
~HIDDENGAMEPLAYOPTIONS\HIDDENGAMEPLAYOPTIONS.TP2~ #0 #37 // Add in-game option "Render Dynamic Search Map": 3.0
~ROT\SETUP-ROT.TP2~ #0 #0 // Region Of Terror: v4.0
~CTB\SETUP-CTB.TP2~ #0 #0 // Check The Bodies: 3.0
~CTB\SETUP-CTB.TP2~ #0 #1 // Candlekeep Chores: 3.0
~CTB\SETUP-CTB.TP2~ #0 #2 // Candlekeep Chores Fast Forward (for CtB v2.2 or later): 3.0
~DSOTSC\DSOTSC.TP2~ #0 #0 // Dark Side of the Sword Coast (DSotSC): v4.1
~DSOTSC\DSOTSC.TP2~ #0 #3 // More common encounters in vanilla areas: v4.1
~DSOTSC\DSOTSC.TP2~ #0 #4 // Distribute DSotSC items also in vanilla content: v4.1
~NTOTSC\NTOTSC.TP2~ #0 #0 // Northern Tales of the Sword Coast (NTotSC) for BGT-Weidu, BG:EE, and EET: 5.0.0
~NTOTSC\NTOTSC.TP2~ #0 #2 // Keelor the Dwarf: 5.0.0
~NTOTSC\NTOTSC.TP2~ #0 #3 // Llindellyn's Lucky Arrow: 5.0.0
~NTOTSC\NTOTSC.TP2~ #0 #4 // Nim Furlwing's Hunting Hounds: 5.0.0
~NTOTSC\NTOTSC.TP2~ #0 #5 // Pilar and Gheldehar: 5.0.0
~NTOTSC\NTOTSC.TP2~ #0 #6 // Svlast's Torment: 5.0.0
~NTOTSC\NTOTSC.TP2~ #0 #9 // Fighting Encounters: 5.0.0
~C#ENDLESSBG1\C#ENDLESSBG1.TP2~ #0 #0 // Endless BG1: Main Component (Required): 13
~C#ENDLESSBG1\C#ENDLESSBG1.TP2~ #0 #1 // More Flavor to Hero of Baldur's Gate (Includes PC's Residence Inside Palace): 13
~C#ENDLESSBG1\C#ENDLESSBG1.TP2~ #0 #2 // Short Public Hero Tribute: 13
~C#ENDLESSBG1\C#ENDLESSBG1.TP2~ #0 #3 // Sarevok's Unique Items: 13
~C#ENDLESSBG1\C#ENDLESSBG1.TP2~ #0 #4 // Sarevok's Sword: 13
~C#ENDLESSBG1\C#ENDLESSBG1.TP2~ #0 #5 // Imoen and Duke Jannath (Imoen Gets Residence Inside Palace): 13
~C#ENDLESSBG1\C#ENDLESSBG1.TP2~ #0 #7 // Flaming Fist After Final Fight: 13
~C#ENDLESSBG1\C#ENDLESSBG1.TP2~ #0 #8 // Elminster Makes an Appearance -> jastey's Version: 13
~C#ENDLESSBG1\C#ENDLESSBG1.TP2~ #0 #10 // First Refugees Come to Baldur's Gate: 13
~C#ENDLESSBG1\C#ENDLESSBG1.TP2~ #0 #11 // Ophyllis the Treasurer is Inside Palace Dungeon: 13
~C#ENDLESSBG1\C#ENDLESSBG1.TP2~ #0 #12 // Denkod in Thieves' Guild Comments on Sarevok's Death: 13
~C#ENDLESSBG1\C#ENDLESSBG1.TP2~ #0 #13 // Skip Thieves' Maze Once After Sarevok's Death: 13
~C#ENDLESSBG1\C#ENDLESSBG1.TP2~ #0 #16 // Captain Corwin Is in the Palace: 13
~TRANSITIONS\TRANSITIONS.TP2~ #0 #0 // Main component: Allow continued play after Sarevok and/or Irenicus is defeated: v2.4
~TRANSITIONS\TRANSITIONS.TP2~ #0 #10 // Use BGI ending movie as a dream and give new bhaal-spawn power at first rest: v2.4
~TRANSITIONS\TRANSITIONS.TP2~ #0 #200 // Close quests and rumors that can't be finished after Sarevok is defeated: v2.4
~TRANSITIONS\TRANSITIONS.TP2~ #0 #70 // Duke Eltan's reward option: House near Ducal Palace: v2.4
~TRANSITIONS\TRANSITIONS.TP2~ #0 #71 // Duke Eltan's reward option: Cabin in High Hedge: v2.4
~TRANSITIONS\TRANSITIONS.TP2~ #0 #72 // Duke Eltan's reward option: Gray house in NW Beregost: v2.4
~TRANSITIONS\TRANSITIONS.TP2~ #0 #73 // Duke Eltan's reward option: House across from Flaming Fist compound: v2.4
~C#ANOTHERFINEHELL\C#ANOTHERFINEHELL.TP2~ #0 #0 // Another Fine Hell - Optional Ending for SoD and BGII Closure: Alpha_220923
~C#ANOTHERFINEHELL\C#ANOTHERFINEHELL.TP2~ #0 #2 // PC's and Imoen's chest in Palace should have their content: Alpha_220923
~BGQE\SETUP-BGQE.TP2~ #0 #0 // Slime Quest: v25.6
~BGQE\SETUP-BGQE.TP2~ #0 #1 // Beregost Family Quest: v25.6
~BGQE\SETUP-BGQE.TP2~ #0 #2 // Babysitting Quest, including the Carnival Encounter...: v25.6
~BGQE\SETUP-BGQE.TP2~ #0 #3 // Nashkel Monster Quest: v25.6
~BGQE\SETUP-BGQE.TP2~ #0 #4 // Fallen Paladin Quest: v25.6
~BGQE\SETUP-BGQE.TP2~ #0 #5 // Undying Love Quest: v25.6
~BGQE\SETUP-BGQE.TP2~ #0 #6 // Lovesick Half-Orc: v25.6
~BGQE\SETUP-BGQE.TP2~ #0 #7 // Unexpected Help Quest: v25.6
~BGQE\SETUP-BGQE.TP2~ #0 #8 // Many Little Paws: v25.6
~BGQE\SETUP-BGQE.TP2~ #0 #9 // Drunk near Beregost Temple: v25.6
~BGQE\SETUP-BGQE.TP2~ #0 #10 // A Warm Place for Noober: v25.6
~BGQE\SETUP-BGQE.TP2~ #0 #11 // Brage's Sword: v25.6
~BGQE\SETUP-BGQE.TP2~ #0 #12 // Legal Sea Charts Sources: v25.6
~BGQE\SETUP-BGQE.TP2~ #0 #13 // Additions to the Lady's Hall and the Bitch Queen's Temple: v25.6
~BGQE\SETUP-BGQE.TP2~ #0 #14 // A Worried Farmer: v25.6
~BGQE\SETUP-BGQE.TP2~ #0 #15 // Bodies for a Good Cause: v25.6
~BGQE\SETUP-BGQE.TP2~ #0 #16 // Finish Cordyr's Quest without killing Sil: v25.6
~BST\SETUP-BST.TP2~ #0 #0 // The BS Company presents Balduran's Seatower: vEAOB.7
~SIRINESCALL\SETUP-SIRINESCALL.TP2~ #0 #0 // The Lure of the Sirine's Call: v16.2
~SIRINESCALL\SETUP-SIRINESCALL.TP2~ #0 #1 // Extended Lighthouse Area: v16.2
~BG1RE\SETUP-BG1RE.TP2~ #0 #103 // Main Component: Amount of -ahem- details and BG-style vs. description text! (Required) -> BG-style Version [Adult content] and Show/Install all Components with Warnings.: 9.0
~BG1RE\SETUP-BG1RE.TP2~ #0 #3 // Kim's Preoccupation, by jastey (WARNING - refer to the readme!): 9.0
~BG1RE\SETUP-BG1RE.TP2~ #0 #5 // No Starch in the Maypole: 9.0
~BG1RE\SETUP-BG1RE.TP2~ #0 #7 // Husam's Personal Preparation, by jastey: 9.0
~BG1RE\SETUP-BG1RE.TP2~ #0 #8 // Laurel's Post-Hunting, by jastey: 9.0
~BG1RE\SETUP-BG1RE.TP2~ #0 #9 // Bartus' Seduction, by jastey: 9.0
~BG1RE\SETUP-BG1RE.TP2~ #0 #10 // Lina's Massage, by jastey: 9.0
~BG1RE\SETUP-BG1RE.TP2~ #0 #11 // First Night with Quentin, by Kulyok: 9.0
~BG1RE\SETUP-BG1RE.TP2~ #0 #12 // Chatting Niklos Up, by Kulyok (mature content. WARNING - refer to the readme!): 9.0
~BG1RE\SETUP-BG1RE.TP2~ #0 #13 // Slythe and Krystin, by Kulyok (mature content. WARNING - refer to the readme!): 9.0
~BG1RE\SETUP-BG1RE.TP2~ #0 #14 // No Regrets: 9.0
~BG1RE\SETUP-BG1RE.TP2~ #0 #15 // Purchased Love, by Thimblerig: 9.0
~BG1RE\SETUP-BG1RE.TP2~ #0 #17 // Late Night with Jaheira, by Kulyok: 9.0
~BG1RE\SETUP-BG1RE.TP2~ #0 #18 // Sil's Blessing, by Lava: 9.0
~BG1RE\SETUP-BG1RE.TP2~ #0 #20 // Reading with Rinnie, by Western Paladin: 9.0
~BG1RE\SETUP-BG1RE.TP2~ #0 #21 // Molly the Husband-Grabber, by Kulyok: 9.0
~BG1RE\SETUP-BG1RE.TP2~ #0 #22 // The Mourning of Centeol, the Spider Lady, by Lava: 9.0
~BG1RE\SETUP-BG1RE.TP2~ #0 #23 // The Essential End, by Lava (WARNING - refer to the readme!): 9.0
~BG1RE\SETUP-BG1RE.TP2~ #0 #24 // The Harvestmen Lair, by Lava (mature content): 9.0
~BG1RE\SETUP-BG1RE.TP2~ #0 #25 // The Great Zudini, by Kulyok (mature content): 9.0
~BG1RE\SETUP-BG1RE.TP2~ #0 #26 // The Messenger, by Thimblerig: 9.0
~BG1RE\SETUP-BG1RE.TP2~ #0 #28 // The Novelists, by Thimblerig: 9.0
~BG1RE\SETUP-BG1RE.TP2~ #0 #29 // The Honest Lies of Two Riversides, By Lava: 9.0
~BG1RE\SETUP-BG1RE.TP2~ #0 #30 // Necromancer's Trouble, by jastey: 9.0
~BG1RE\SETUP-BG1RE.TP2~ #0 #32 // Girdle of Gender Reactions, by Thimblerig, Kulyok, Domi, Lava, Lastknightleft, Twani, Jastey, Daisy Ninja Girl: 9.0
~BG1RE\SETUP-BG1RE.TP2~ #0 #33 // The Surgeon's Dream, by Kulyok: 9.0
~BG1RE\SETUP-BG1RE.TP2~ #0 #34 // All That Left Was, by Lava and Thimblerig: 9.0
~BG1RE\SETUP-BG1RE.TP2~ #0 #35 // A Childhood Friend, by Kulyok: 9.0
~BG1RE\SETUP-BG1RE.TP2~ #0 #36 // Arlene the Working Girl, by Kulyok: 9.0
~BG1RE\SETUP-BG1RE.TP2~ #0 #37 // Della May from Thay, by Kulyok: 9.0
~BG1RE\SETUP-BG1RE.TP2~ #0 #39 // Phoenix Flame, by Kulyok (mature content): 9.0
~BG1RE\SETUP-BG1RE.TP2~ #0 #40 // Mikala the Monk, by Twani: 9.0
~BG1RE\SETUP-BG1RE.TP2~ #0 #41 // The Messenger 2: Rain or Snow or Gloom of Night, by Thimblerig and tibicina: 9.0
~BG1RE\SETUP-BG1RE.TP2~ #0 #42 // Camryn and Tamah, by tibicina: 9.0
~BG1RE\SETUP-BG1RE.TP2~ #0 #43 // Minor Disclosures, by jastey: 9.0
~BG1RE\SETUP-BG1RE.TP2~ #0 #44 // Cloakwood Lovers, by tibicina: 9.0
~AC_QUEST\AC_QUEST.TP2~ #1 #0 // A Job Well-Paid: 4.3
~AC_QUEST\AC_QUEST.TP2~ #1 #1 // A Feast for the Gnolls: 4.3
~AC_QUEST\AC_QUEST.TP2~ #1 #2 // Jumper: 4.3
~AC_QUEST\AC_QUEST.TP2~ #1 #3 // The Lost Son: 4.3
~AC_QUEST\AC_QUEST.TP2~ #1 #5 // Of Wolves and Men -> Quest uses house in Beregost.: 4.3
~AC_QUEST\AC_QUEST.TP2~ #1 #6 // The Great Carlini: 4.3
~AC_QUEST\AC_QUEST.TP2~ #1 #7 // A Home for the Gibberlings: 4.3
~AC_QUEST\AC_QUEST.TP2~ #1 #8 // Fangirls: 4.3
~AC_QUEST\AC_QUEST.TP2~ #1 #9 // The Serpents of Abbathor: 4.3
~AC_QUEST\AC_QUEST.TP2~ #1 #10 // A Halfling among the Eyeless: 4.3
~THECALLING\THECALLING.TP2~ #0 #0 // The Calling: v2
~THECALLING\THECALLING.TP2~ #0 #20 // Peaceful Werewolf Isle Resolution: v2
~THECALLING\THECALLING.TP2~ #0 #40 // Exotic Item Pack: v2
~SOTSC\SOTSC.TP2~ #0 #0 // Shades of the Sword Coast - Expansion Pack for BGEE: 8.0
~BG1NPC\BG1NPC.TP2~ #0 #0 // The BG1 NPC Project: Required Modifications: v30
~BG1NPC\BG1NPC.TP2~ #0 #10 // The BG1 NPC Project: Banters, Quests, and Interjections: v30
~BG1NPC\BG1NPC.TP2~ #0 #50 // The BG1 NPC Project: Dynaheir's Romance Core (teen content) -> Speed: 1 hour real time (standard) minimum between LoveTalks: v30
~BG1NPC\BG1NPC.TP2~ #0 #61 // The BG1 NPC Project: Shar-Teel Relationship Core (adult content) -> Speed: 45 minutes real time minimum between LoveTalks: v30
~BG1NPC\BG1NPC.TP2~ #0 #80 // The BG1 NPC Project: Female Romance Challenges, Ajantis vs Xan vs Coran: v30
~BG1NPC\BG1NPC.TP2~ #0 #90 // The BG1 NPC Project: NPCs can be sent to wait in an inn: v30
~BG1NPC\BG1NPC.TP2~ #0 #160 // The BG1 NPC Project: Add Non-Joinable NPC portraits to quests and dialogues: v30
~BG1NPC\BG1NPC.TP2~ #0 #200 // The BG1 NPC Project: Player-Initiated Dialogues: v30
~THEMED_TWEAKS\THEMED_TWEAKS.TP2~ #0 #70 // SoD - Allow PC to give aid to Imoen after attack in palace: v0.4
~THEMED_TWEAKS\THEMED_TWEAKS.TP2~ #0 #100 // SoD - Quest: Scouting the Coast Way Crossing: v0.4
~THEMED_TWEAKS\THEMED_TWEAKS.TP2~ #0 #140 // SoD/BG2EE - Add a little snark to dialogues: v0.4
~THEMED_TWEAKS\THEMED_TWEAKS.TP2~ #0 #150 // SoD/BG2EE - Remove cut scenes that the PC shouldn't be privy to: v0.4
~THEMED_TWEAKS\THEMED_TWEAKS.TP2~ #0 #160 // SoD/BG2EE - Move dreams about Irenicus from SoD to BG2EE: v0.4
~THEMED_TWEAKS\THEMED_TWEAKS.TP2~ #0 #200 // BG2EE - Use Irenicus in hell movie as dream to restore Bhaalspawn powers: v0.4
~C#SODBOABRI\C#SODBOABRI.TP2~ #0 #0 // Scene at Boareskyr Bridge will be Acknowledged: Add NPC Reactions: v2
~C#SODBOABRI\C#SODBOABRI.TP2~ #0 #1 // Add Description Text to Original Scene at Bridge: v2
~C#SODBOABRI\C#SODBOABRI.TP2~ #0 #2 // Bridge Scene has Different Choices: v2
~C#SODBOABRI\C#SODBOABRI.TP2~ #0 #3 // Add Stat Changes to Choices at Bridge: v2
~C#SODTWEAKS\SETUP-C#SODTWEAKS.TP2~ #0 #2 // Do Not Miss NPC-PC Dialogues -> For NPCs in Party Only: v9.2
~C#SODTWEAKS\SETUP-C#SODTWEAKS.TP2~ #0 #5 // More Dialogue Choices & Prevent Dead Ends: v9.2
~C#SODTWEAKS\SETUP-C#SODTWEAKS.TP2~ #0 #21 // Hephernaan takes Dragonspear Vault Key: v9.2
~SODRTD\SODRTD.TP2~ #0 #80 // SoD - Stat-based observations and quest options from Lauriel's Themed Tweaks Mod: 0.8 (Beta)
~SODRTD\SODRTD.TP2~ #0 #0 // Main Component: Tracking System: 0.8 (Beta)
~SODRTD\SODRTD.TP2~ #0 #10 // Consistency Changes to Game Dialogues: 0.8 (Beta)
~SODRTD\SODRTD.TP2~ #0 #20 // Officers Are Aware: 0.8 (Beta)
~SODRTD\SODRTD.TP2~ #0 #30 // Give PC Informed Reply Options: 0.8 (Beta)
~SODRTD\SODRTD.TP2~ #0 #40 // PC Can Tell the Officers: 0.8 (Beta)
~SODRTD\SODRTD.TP2~ #0 #50 // Add Officers Reactions: 0.8 (Beta)
~SODRTD\SODRTD.TP2~ #0 #60 // Additional Info Points: 0.8 (Beta)
~SODRTD\SODRTD.TP2~ #0 #70 // Add Additional Communication with Officers: 0.8 (Beta)
~HIDDENADVENTURE\HIDDENADVENTURE.TP2~ #1 #0 // Lady Elgea's extended plot: Beta_7
~HIDDENADVENTURE\HIDDENADVENTURE.TP2~ #1 #1 // Anomen's extended plot: Beta_7
~HIDDENADVENTURE\HIDDENADVENTURE.TP2~ #1 #2 // Jerlia's Ore Shop: Beta_7
~HIDDENADVENTURE\HIDDENADVENTURE.TP2~ #1 #3 // Elven holy water in the Temple of Lathander: Beta_7
~HIDDENADVENTURE\HIDDENADVENTURE.TP2~ #1 #4 // Wave Blade in Treasury: Beta_7
~HIDDENADVENTURE\HIDDENADVENTURE.TP2~ #1 #5 // Silver Dagger in Irenicus Dungeon: Beta_7
~HIDDENADVENTURE\HIDDENADVENTURE.TP2~ #1 #6 // Bards can spend the night at their stronghold (Five Flagons): Beta_7
~HIDDENADVENTURE\HIDDENADVENTURE.TP2~ #1 #7 // A bard for the bard stronghold: Beta_7
~HIDDENADVENTURE\HIDDENADVENTURE.TP2~ #1 #8 // Silver Sword: Beta_7
~HIDDENADVENTURE\HIDDENADVENTURE.TP2~ #1 #9 // A Tunnel for Saradush: Beta_7
~TOD\TOD.TP2~ #0 #0 // Tower of Deception: v4.0.6
~TOD\TOD.TP2~ #0 #1 // Improved Astral Shard Guardian: v4.0.6
~TOD\TOD.TP2~ #0 #2 // Encounter with Ustrain: v4.0.6
~A7-TESTYOURMETTLE\A7-TESTYOURMETTLE.TP2~ #0 #0 // Test Your Mettle!: 1.4
~A7-TESTYOURMETTLE\A7-TESTYOURMETTLE.TP2~ #0 #11 // Reduced experience for killing monsters -> Reduce by 50%: 1.4
~A7-TESTYOURMETTLE\A7-TESTYOURMETTLE.TP2~ #0 #20 // Make "Spacewarp" available to stores: 1.4
~BACKBRYNNLAW\BACKBRYNNLAW.TP2~ #0 #0 // Back to Brynnlaw mod for Baldur's Gate II: v9
~ASSASSINATIONS\ASSASSINATIONS.TP2~ #0 #0 // Assassinations mod for Baldur's Gate II: v17
~DC\DC.TP2~ #0 #0 // Dungeon Crawl: v11
~SELLSWORDS\SELLSWORDS.TP2~ #0 #0 // The Sellswords mod for Baldur's Gate II: v9.1
~EXTRAEXPANDEDENHANCEDENCOUNTERS\EXTRAEXPANDEDENHANCEDENCOUNTERS.TP2~ #0 #0 // EEEE: Melia Quicknight, Crossroads: 3.0
~EXTRAEXPANDEDENHANCEDENCOUNTERS\EXTRAEXPANDEDENHANCEDENCOUNTERS.TP2~ #0 #1 // EEEE: Bimmy's Badgering Bandits: 3.0
~EXTRAEXPANDEDENHANCEDENCOUNTERS\EXTRAEXPANDEDENHANCEDENCOUNTERS.TP2~ #0 #2 // EEEE: Reinforced Gnoll Stronghold: 3.0
~EXTRAEXPANDEDENHANCEDENCOUNTERS\EXTRAEXPANDEDENHANCEDENCOUNTERS.TP2~ #0 #4 // EEEE: Xan's New Grove (new items in Mulahey's cave): 3.0
~EXTRAEXPANDEDENHANCEDENCOUNTERS\EXTRAEXPANDEDENHANCEDENCOUNTERS.TP2~ #0 #5 // EEEE: Daenni's Bridge Bandits: 3.0
~EXTRAEXPANDEDENHANCEDENCOUNTERS\EXTRAEXPANDEDENHANCEDENCOUNTERS.TP2~ #0 #6 // EEEE: The Fire Drake in the Wyvern Cave: 3.0
~EXTRAEXPANDEDENHANCEDENCOUNTERS\EXTRAEXPANDEDENHANCEDENCOUNTERS.TP2~ #0 #7 // EEEE: Undercity Magma Bulwark Encounter; Red Skeleton-(U.M.B.E.R.S.): 3.0
~RE\SETUP-RE.TP2~ #0 #0 // Aerie, Anomen, Jaheira and Viconia React to Romantic Encounters: v15
~RE\SETUP-RE.TP2~ #0 #1 // Storms and Lightning, by berelinde (Weathermistress Ada, adult content): v15
~RE\SETUP-RE.TP2~ #0 #2 // Aimi's Magic, by berelinde (adult content): v15
~RE\SETUP-RE.TP2~ #0 #3 // Anishai's Deft Hands, by cmorgan: v15
~RE\SETUP-RE.TP2~ #0 #4 // An Evening with Aran, by Kulyok: v15
~RE\SETUP-RE.TP2~ #0 #5 // Bjornin's Desire, by jastey (adult content): v15
~RE\SETUP-RE.TP2~ #0 #6 // Bodhi's Allure, by Kulyok (adult content): v15
~RE\SETUP-RE.TP2~ #0 #7 // Trademeet with Guildmistress Busya, by magrat: v15
~RE\SETUP-RE.TP2~ #0 #8 // The Gambling Cambion, by Kulyok: v15
~RE\SETUP-RE.TP2~ #0 #9 // Chanelle's Gifts, by cmorgan (adult content): v15
~RE\SETUP-RE.TP2~ #0 #10 // A Night with Coran, by magrat: v15
~RE\SETUP-RE.TP2~ #0 #11 // Cyric's Test, by Kulyok: v15
~RE\SETUP-RE.TP2~ #0 #12 // A Tryst with a Pirate Lord, by Kulyok (Desharik, adult content): v15
~RE\SETUP-RE.TP2~ #0 #13 // A Lonely Dryad, by Kulyok (adult content): v15
~RE\SETUP-RE.TP2~ #0 #14 // Edwin's Softer Side, by Kulyok: v15
~RE\SETUP-RE.TP2~ #0 #15 // Eldoth' Exploits, by Kulyok: v15
~RE\SETUP-RE.TP2~ #0 #16 // Elhan's Expansion, by Kulyok: v15
~RE\SETUP-RE.TP2~ #0 #17 // Firkraag's Unsheathed Sword: v15
~RE\SETUP-RE.TP2~ #0 #18 // Gaelan's Contract, by Evaine Dian: v15
~RE\SETUP-RE.TP2~ #0 #19 // A Walk with Garren Windspear, by Kulyok: v15
~RE\SETUP-RE.TP2~ #0 #20 // Enter Haer'Dalis, by Kulyok: v15
~RE\SETUP-RE.TP2~ #0 #21 // Hendak's Heart, by jastey: v15
~RE\SETUP-RE.TP2~ #0 #22 // Ilona, a Merchant's Daughter, by Kulyok: v15
~RE\SETUP-RE.TP2~ #0 #23 // Jarlaxle's Fascinations, by Catseye: v15
~RE\SETUP-RE.TP2~ #0 #24 // A Night with Lais in Imnesvale, by Kulyok: v15
~RE\SETUP-RE.TP2~ #0 #25 // Laran's Promise, by berelinde (adult content): v15
~RE\SETUP-RE.TP2~ #0 #26 // The Love Song of Logan, Lord Coprith, by Ajnos: v15
~RE\SETUP-RE.TP2~ #0 #27 // Mekrath and Nymphology, by Kulyok: v15
~RE\SETUP-RE.TP2~ #0 #28 // Mira's Special Stock, by berelinde: v15
~RE\SETUP-RE.TP2~ #0 #29 // Noober Returns, by cmorgan: v15
~RE\SETUP-RE.TP2~ #0 #30 // Rebecca the Gypsy, by Kulyok: v15
~RE\SETUP-RE.TP2~ #0 #31 // Renal Bloodscalp: A Dangerous Affair, by cmorgan (adult content): v15
~RE\SETUP-RE.TP2~ #0 #32 // Old Ribald's Speciality, by Evaine Dian: v15
~RE\SETUP-RE.TP2~ #0 #33 // Sir Ryan Trawl, by Kulyok: v15
~RE\SETUP-RE.TP2~ #0 #34 // Saemon, a Pirate, by Kulyok (adult content): v15
~RE\SETUP-RE.TP2~ #0 #35 // Dreaming of Sendai, by Kulyok: v15
~RE\SETUP-RE.TP2~ #0 #36 // Sheri the Bardess, by cmorgan (adult content): v15
~RE\SETUP-RE.TP2~ #0 #37 // Solaufein in the Lust Chambers, by jastey: v15
~RE\SETUP-RE.TP2~ #0 #38 // Phaere's Reward, by berelinde (Talak, pleasure slave, adult content): v15
~RE\SETUP-RE.TP2~ #0 #39 // Spell Research with Teos, by Kulyok: v15
~RE\SETUP-RE.TP2~ #0 #40 // A fling with Yoshimo, by Kulyok: v15
~RE\SETUP-RE.TP2~ #0 #41 // Isabelle's Fears, by gertjanvh (adult content): v15
~RE\SETUP-RE.TP2~ #0 #42 // Anne's Rescue, by gertjanvh (adult content): v15
~RE\SETUP-RE.TP2~ #0 #43 // The Queen, by Domi: v15
~RE\SETUP-RE.TP2~ #0 #44 // Valygar Romance, by Kulyok: v15
~RE\SETUP-RE.TP2~ #0 #45 // Rehearsal with Chandra, by Western Paladin: v15
~RE\SETUP-RE.TP2~ #0 #46 // Goldander Blackenrock: After a Party, by magrat: v15
~RE\SETUP-RE.TP2~ #0 #47 // A Chat with Viekang, by magrat: v15
~RE\SETUP-RE.TP2~ #0 #48 // Bravery or Folly? by Aeryn (Sarevok, adult content): v15
~RE\SETUP-RE.TP2~ #0 #49 // Blame the Moon, by Aeryn (Cernd): v15
~RE\SETUP-RE.TP2~ #0 #50 // Cernick's Confession, by Cal Jones: v15
~RE\SETUP-RE.TP2~ #0 #51 // Valygar Romance ToB, by Kulyok: v15
~RE\SETUP-RE.TP2~ #0 #52 // Minsc. Takes. A Bath, by Thimblerig: v15
~RE\SETUP-RE.TP2~ #0 #53 // Nizidramanii'yt's Vanity, by Thimblerig: v15
~RE\SETUP-RE.TP2~ #0 #54 // Date Night, by SisterVigilante: v15
~SLANDOR\SETUP-SLANDOR.TP2~ #1 #0 // The Minotaur and Lilacor
~SNAKES\SNAKES.TP2~ #0 #0 // The Slithering Menace (for BGII:ToB only): v4.0.0
~ARESTORATIONP\ARESTORATIONP.TP2~ #1 #0 // Restored Locations: v8.4
~ARESTORATIONP\ARESTORATIONP.TP2~ #1 #1 // Restored Characters and Dialogs: v8.4
~ARESTORATIONP\ARESTORATIONP.TP2~ #1 #2 // Restored Sounds: v8.4
~ARESTORATIONP\ARESTORATIONP.TP2~ #1 #3 // Restored Items: v8.4
~ARESTORATIONP\ARESTORATIONP.TP2~ #1 #6 // Lich Deril: v8.4
~ARESTORATIONP\ARESTORATIONP.TP2~ #1 #7 // Restored Random Encounters: v8.4
~ARESTORATIONP\ARESTORATIONP.TP2~ #1 #11 // Restored Final Slayer Dream: v8.4
~ARESTORATIONP\ARESTORATIONP.TP2~ #1 #13 // Restored Waukeen's Promenade Cutscene: v8.4
~UB\SETUP-UB.TP2~ #0 #0 // The Kidnapping of Boo by Cliffette: v28
~UB\SETUP-UB.TP2~ #0 #1 // The Suna Seni/Valygar Relationship: v28
~UB\SETUP-UB.TP2~ #0 #2 // Kalah and What He Was Promised: v28
~UB\SETUP-UB.TP2~ #0 #3 // "Cat and Mouse" (Bodhi hunts you in Spellhold) by Ghreyfain: v28
~UB\SETUP-UB.TP2~ #0 #5 // The Pai'Na/Spider's Bane Quest: v28
~UB\SETUP-UB.TP2~ #0 #6 // Restored Crooked Crane Inn: v28
~UB\SETUP-UB.TP2~ #0 #7 // Restored Encounters: v28
~UB\SETUP-UB.TP2~ #0 #9 // Corrected "Xzar's Creations": v28
~UB\SETUP-UB.TP2~ #0 #12 // Item Restorations: v28
~UB\SETUP-UB.TP2~ #0 #15 // NPC Portrait Restorations: v28
~UB\SETUP-UB.TP2~ #0 #17 // Corrected Character Names and Biographies: v28
~UB\SETUP-UB.TP2~ #0 #18 // Restored Minor Dialogs: v28
~UB\SETUP-UB.TP2~ #0 #20 // Extended ToB Item Descriptions: v28
~UB\SETUP-UB.TP2~ #0 #21 // Throne of Bhaal Minor Restorations: v28
~UB\SETUP-UB.TP2~ #0 #24 // Sarevok's Remorse: v28
~UB\SETUP-UB.TP2~ #0 #25 // The Murder of Acton Balthis, by Kulyok: v28
~SETUP-D0QUESTPACK.TP2~ #0 #4 // Miscellaneous Enhancements -> With Additional Random Encounters: v3.5
~SETUP-D0QUESTPACK.TP2~ #0 #5 // Additional Shadow Thieves Content: v3.5
~SETUP-D0QUESTPACK.TP2~ #0 #6 // Alternative Harper/Xzar Plot: v3.5
~SETUP-D0QUESTPACK.TP2~ #0 #7 // Extended Reynald Sequence: v3.5
~SETUP-D0QUESTPACK.TP2~ #0 #8 // Intrigue In The Copper Coronet: v3.5
~SETUP-D0QUESTPACK.TP2~ #0 #9 // Rahul Kanakia's Potion Quest: v3.5
~SETUP-D0QUESTPACK.TP2~ #0 #10 // Revised Hell Trials: v3.5
~SETUP-D0QUESTPACK.TP2~ #0 #11 // Improved Oasis II -> IO2 Dialogue & Combat Enhancement: v3.5
~SETUP-D0QUESTPACK.TP2~ #0 #13 // Saving Sanik In Brynnlaw: v3.5
~SETUP-D0QUESTPACK.TP2~ #0 #14 // Burglary Of The Bookkeeper: v3.5
~SETUP-D0QUESTPACK.TP2~ #0 #15 // New Fate For The Dryads' Acorns: v3.5
~SETUP-D0QUESTPACK.TP2~ #0 #16 // The Tragedy Of Besamen: v3.5
~SETUP-D0QUESTPACK.TP2~ #0 #17 // Further Slaver Involvement: v3.5
~SETUP-D0QUESTPACK.TP2~ #0 #19 // Nazariel The Lich: v3.5
~SETUP-D0QUESTPACK.TP2~ #0 #20 // Reward Negotiation: v3.5
~SETUP-D0QUESTPACK.TP2~ #0 #21 // Infernal Thievery: v3.5
~DW_LANTHORN\DW_LANTHORN.TP2~ #0 #20 // Restored Rhynn Lanthorn lens quest -> Expanded Version (adds four new locations where lenses can be found): v2
~ASCENSION\ASCENSION.TP2~ #0 #0 // Rewritten Final Chapter of Throne of Bhaal: 2.0.21
~ASCENSION\ASCENSION.TP2~ #0 #10 // Balthazar can be redeemed: 2.0.21
~ASCENSION\ASCENSION.TP2~ #0 #20 // Improved Sarevok-Player Interactions: 2.0.21
~ASCENSION\ASCENSION.TP2~ #0 #30 // Improved Imoen-Player Interactions in Throne of Bhaal: 2.0.21
~ASCENSION\ASCENSION.TP2~ #0 #40 // Restored Bhaalspawn Powers: 2.0.21
~ASCENSION\ASCENSION.TP2~ #0 #60 // Expanded Epilogues for Bioware NPCs -> David Gaider's expanded epilogues for Bioware NPCs: 2.0.21
~ASCENSION\ASCENSION.TP2~ #0 #2200 // Extended Epilogues for additional Beamdog NPCs, by shawne: 2.0.21
~ASCENSION\ASCENSION.TP2~ #0 #2300 // Sharper portraits of Abazigal and Gromnir for the Enhanced Edition, by DavidW: 2.0.21
~ASCENSION\ASCENSION.TP2~ #0 #2400 // Slightly improved cutscenes, by DavidW: 2.0.21
~WHEELS\SETUP-WHEELS.TP2~ #0 #0 // The Wheels of Prophecy: v8.5
~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #1 // Revised Dragons: v5.1
~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #2 // Revised Golems: v5.1
~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #3 // Revised Liches: v5.1
~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #5 // Revised Magical Beasts: v5.1
~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #7 // Revised Oozes, Slimes & Jellies: v5.1
~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #9 // Enhanced Battles: Ankheg Pit: v5.1
~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #10 // Enhanced Battles: Candlekeep Catacombs: v5.1
~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #11 // Enhanced Battles: Mutamin's Garden: v5.1
~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #12 // Enhanced Battles: Ramazith's Tower: v5.1
~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #13 // Enhanced Battles: The Spider Plague: v5.1
~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #14 // Enhanced Battles: Thieves' Maze & Undercity: v5.1
~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #16 // Enhanced Battles: Xvart Village: v5.1
~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #17 // Enhanced Battles: Zombie Farm: v5.1
~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #18 // Enhanced Battles: Durlag's Tower: v5.1
~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #19 // The Surgeon's Plight: v5.1
~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #20 // Sarevok's Assassins: v5.1
~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #21 // Prevent chapter 6 cutscene from moving party to Candlekeep: v5.1
~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #22 // Minor Quest Tweaks (BG1 v5.1
~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #23 // Enhanced Battles: Bridgefort: v5.1
~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #25 // Enhanced Battles: Dwarven Dig Site: v5.1
~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #27 // Enhanced Battles: Vampire Encounters: v5.1
~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #28 // Complete more/all Vision Quest encounters: v5.1
~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #32 // Enhanced Battles: Graveyard Catacombs: v5.1
~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #33 // Enhanced Battles: Lower Reaches: v5.1
~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #34 // Enhanced Battles: Slum Sewers: v5.1
~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #35 // Enhanced Battles: Spellhold: v5.1
~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #37 // Enhanced Battles: Temple Ruins: v5.1
~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #38 // Enhanced Battles: Trademeet: v5.1
~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #41 // Enhanced Battles: Forest of Mir: v5.1
~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #43 // Enhanced Battles: Saradush: v5.1
~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #47 // Minor Quest Tweaks (ToB v5.1
~THEVANISHINGOFSKIESILVERSHIELD\THEVANISHINGOFSKIESILVERSHIELD.TP2~ #0 #0 // The Vanishing of Skie Silvershield – a new quest for BGEE that lets Eldoth and Skie join your party sooner: 2.2
~WHINHILL\WHINHILL.TP2~ #0 #0 // The Journey to the Whin Hill - a Baldur's Gate 2: EE quest -> Yes, but don't patch existing save games: v1.0
~WHINHILL\WHINHILL.TP2~ #0 #2 // The Journey to the Whin Hill: add the optional minor joinable companion - Afu-Zuuvi: v1.0
~WHINHILL\WHINHILL.TP2~ #0 #3 // The Journey to the Whin Hill: Player-Initiated Dialogues for the optional companion - Afu-Zuuvi: v1.0
~BRIDGESBLOCK\BRIDGESBLOCK.TP2~ #0 #0 // Athkatlan Grounds: The Bridge's Block: 1.6
~SOUTHERNEDGE\SOUTHERNEDGE.TP2~ #0 #0 // Southern Edge: the new district of Athkatla -> Yes, but don't patch the existing save games: 4.1
~TANGLEDISLE\TANGLEDISLE.TP2~ #0 #0 // Athkatlan Grounds: The Tangled Oak Isle -> Yes, but don't patch existing save games: v4.0
~OOZE\OOZE.TP2~ #0 #0 // Athkatlan Grounds: The Ooze's Lounge - a new area under Athkatlan Slums: 2.93
~SKIECOST\SKIECOST.TP2~ #0 #0 // Skie: The Cost of One Girl's Soul - New quest for Baldur's Gate 2 EE: v4.8
~SKIECOST\SKIECOST.TP2~ #0 #1 // Skie: The Cost of One Girl's Soul - Allow Skie to return as a joinable NPC: v4.8
~SKIECOST\SKIECOST.TP2~ #0 #2 // Skie: The Cost of One Girl's Soul - Add Player-Initiated Dialogue (PID) for Skie: v4.8
~SKIECOST\SKIECOST.TP2~ #0 #5 // Skie: The Cost of One Girl's Soul - Add brand new SoD-oriented items to BG2: v4.8
~EILISTRAEE\SETUP-EILISTRAEE.TP2~ #0 #0 // Eilistraee's Song -> Yes, but don't patch the existing save games: 7.2
~INNERSHADE\SETUP-INNERSHADE.TP2~ #0 #0 // Colours of Infinity: Innershade -> Yes, but don't patch the existing save games: 11.1
~WHITEQUEEN\WHITEQUEEN.TP2~ #0 #0 // Colours of Infinity - The White Queen -> Yes, but don't patch the existing save games: 6.93
~ISNF\ISNF.TP2~ #0 #0 // Colours of Infinity: I Shall Never Forget: 6.1.1
~TOTDG\SETUP-TOTDG.TP2~ #0 #0 // Colours of Infinity: Tales of the Deep Gardens -> Yes, but don't patch the existing save games: 12.7
~IWDIFICATION\IWDIFICATION.TP2~ #0 #30 // IWD Arcane Spell Pack: v5
~IWDIFICATION\IWDIFICATION.TP2~ #0 #40 // IWD Divine Spell Pack: v5
~A7-TOTLM-BG2EE\SETUP-A7-TOTLM-BG2EE.TP2~ #0 #0 // Trials of the Luremaster for Baldur's Gate: 2.1
~A7-TOTLM-BG2EE\SETUP-A7-TOTLM-BG2EE.TP2~ #0 #20 // Rebalance weapons and equipment: 2.1
~THEBEAURINLEGACY\THEBEAURINLEGACY.TP2~ #0 #1000 // The Beaurin Legacy for BG2:SoA & ToB & BGII:EE: v5.2.1
~WILLOWISP\WILLOWISP.TP2~ #0 #0 // Will NPC, shaman stronghold and new shaman kit for BG2EE: 2.3
~WILLOWISP\WILLOWISP.TP2~ #0 #1 // Change shaman .tlk string to remove "Ineligible for any stronghold" line: 2.3
~WILLOWISP\WILLOWISP.TP2~ #0 #2 // New items for shamans and undead NPCs: 2.3
~WILLOWISP\WILLOWISP.TP2~ #0 #3 // Optional: Drider and Dark Treant Enemies: 2.3
~WILLOWISP\WILLOWISP.TP2~ #0 #5 // [CHEAT] Enable shaman stronghold for all classes: 2.3
~YVETTE\SETUP-YVETTE.TP2~ #0 #0 // Yvette Romance - BG2 Romance Character: 5.1
~VALERIE\VALERIE.TP2~ #0 #0 // Valerie NPC Mod for BG1 Tutu, BGT BG:EE and EET: v1.2
~INDINPC\SETUP-INDINPC.TP2~ #0 #0 // Indira NPC: v14
~INDINPC\SETUP-INDINPC.TP2~ #0 #1 // Install Interjections for Indira (BETA): v14
~FINCHNPC\FINCHNPC.TP2~ #0 #0 // Finch NPC: v6.0
~PETSY\PETSY.TP2~ #0 #0 // Petsy Chattertone: 4.2
~ISRA\ISRA.TP2~ #0 #0 // Isra NPC Mod for BG:EE, EET, BGT and TuTu: v3.5
~ISRA\ISRA.TP2~ #0 #1 // Valerie/Isra crossmod content: v3.5
~ISRA_BG2\ISRA_BG2.TP2~ #0 #0 // Isra for BGII: v3.1
~ISRA_BG2\ISRA_BG2.TP2~ #0 #1 // Isra Crossmod Content: v3.1
~EMILY\EMILY.TP2~ #0 #0 // Emily NPC for BG1EE: 1.65
~EMILY\EMILY.TP2~ #0 #3 // Choose whether or not to have Emily's custom soundtrack play during timed talks. -> Emily's Music: 1.65
~AURA_BG1\SETUP-AURA_BG1.TP2~ #0 #0 // Aura NPC for Baldur's Gate: Enhanced Edition: 3.3
~AURA_BG1\SETUP-AURA_BG1.TP2~ #0 #1 // Choose a class for Aura: -> Artificer (Thief): 3.3
~AURA_BG1\SETUP-AURA_BG1.TP2~ #0 #8 // Choose a portrait for Aura: -> Original BG1 Default (Lava Del'Vortel): 3.3
~AMBER\AMBER.TP2~ #0 #0 // Amber the NPC MOD: v5.1
~ACBRE\ACBRE.TP2~ #1 #0 // Breagar: Contents: 11.3.0
~FADE\SETUP-FADE.TP2~ #0 #0 // Fade: An NPC for Baldur's Gate II: SoA and ToB: 5.6
~FADE\SETUP-FADE.TP2~ #0 #1 // Fade NPC: reactions to Romantic Encounters (RE may be installed before or after this component): 5.6
~ALORA\ALORA.TP2~ #0 #0 // Chosen of Mystra's Alora NPC Mod (Requires Throne of Bhaal): 2.0
~STAR\STAR.TP2~ #0 #0 // Silver Star NPC Mod for BGII:SoA: v2.0.0
~IYLOS\IYLOS.TP2~ #0 #0 // Iylos NPC for BGII:ToB: 2.7.2
~IYLOS\IYLOS.TP2~ #0 #1 // Install extended content (PID, more interjections, friendship, scenery & plot dialogues)?: 2.7.2
~IYLOS\IYLOS.TP2~ #0 #4 // How much time would you like in between Iylos' PC dialogues? -> 30 Minutes: 2.7.2
~SIRENE_BG2\SIRENE_BG2.TP2~ #0 #0 // Sirene NPC for BG2:EE
~SIRENE_BG2\SIRENE_BG2.TP2~ #0 #1 // Choose an alternate portrait for Sirene? -> BG1 Default (sporeboy)
~NEPHELE\NEPHELE.TP2~ #0 #0 // Nephele NPC Mod for BGII: SoA & ToB: v2.7
~EVANDRA\SETUP-EVANDRA.TP2~ #0 #0 // Evandra NPC: v2.2
~KIARA-ZAIYA\KIARA-ZAIYA.TP2~ #0 #1 // Kiara-Zaiya for BG2 -> Kiara-Zaiya for BG2 with custom sound sets (English only): v2.0.1
~NINDE_EET\NINDE_EET.TP2~ #0 #0 // Ninde NPC Mod for EET: V 3.0
~SKITIANPCS\SETUP-SKITIANPCS.TP2~ #0 #0 // Skitia NPCs for Baldur's Gate 2: 1.007
~SKITIANPCS\SETUP-SKITIANPCS.TP2~ #0 #1 // Skitia NPCs: Romance Theme Soundtrack -> Romance Theme Music: 1.007
~FALDORNBG2\FALDORNBG2.TP2~ #0 #0 // Faldorn NPC for BG2EE: 1.2
~FALDORNBG2\FALDORNBG2.TP2~ #0 #1 // Faldorn NPC for BG2EE: Player-Initiated Dialogues (PIDs): 1.2
~ACBRE\ACBRE.TP2~ #1 #2 // Breagar: Crossmods and PID: 11.3.0
~PETSY\PETSY.TP2~ #0 #1 // Petsy/Nephele crossmod banters: 4.2
~EVANDRA\SETUP-EVANDRA.TP2~ #0 #1 // Crossmod Content: v2.2
~BG1NPCSOA\BG1NPCSOA.TP2~ #0 #0 // Water Gardens. New Athkatla's district & new quests: 14
~BG1NPCSOA\BG1NPCSOA.TP2~ #0 #2 // Shar-Teel NPC in BG2. "Nightbringer of Shar" (SoA 14
~BG1NPCSOA\BG1NPCSOA.TP2~ #0 #4 // Yeslick Orothiar NPC in BG2 (SoA 14
~BG1NPCSOA\BG1NPCSOA.TP2~ #0 #10 // Branwen NPC in BG2 (SoA 14
~BG1NPCSOA\BG1NPCSOA.TP2~ #0 #11 // ToB-part for Shar-Teel or/and Yeslick, Garrick, Branwen, Skie, Eldoth: 14
~BG1NPCSOA\BG1NPCSOA.TP2~ #0 #20 // Coran & Safana Chronicles (SoA & ToB 14
~BG1NPCSOA\BG1NPCSOA.TP2~ #0 #30 // Kagain's Corner (SoA & ToB) -> Store with crazy amount of magical items: 14
~BG1NPCSOA\BG1NPCSOA.TP2~ #0 #45 // Xzar and Monty Murder Mysteries (SoA & ToB 14
~BG1NPCSOA\BG1NPCSOA.TP2~ #0 #60 // Ajantis (SoA & ToB 14
~BG1NPCSOA\BG1NPCSOA.TP2~ #0 #87 // Inter Component Banter Pack: 14
~DEARNISE\DEARNISE.TP2~ #0 #0 // de'Arnise Romance for Baldur's Gate II: v7
~IMOENFRIENDSHIP\IMOENFRIENDSHIP.TP2~ #0 #0 // Imoen Friendship: v3.4
~MAZZY\MAZZY.TP2~ #0 #0 // Mazzy Friendship: v3.5
~VICONIA\SETUP-VICONIA.TP2~ #0 #0 // Viconia Friendship: v4.3
~NEERA\NEERA.TP2~ #0 #0 // Neera Expansion: v1.3.0
~NEERA\NEERA.TP2~ #0 #3 // How much time would you like between talks (approximately)? -> 1 hour: v1.3.0
~HEXXATFRIENDSHIP\HEXXATFRIENDSHIP.TP2~ #0 #0 // Hexxat Friendship for BG2EE: 1.1
~WINGS\SETUP-WINGS.TP2~ #0 #0 // Wings for BG2:EE
~WINGS\SETUP-WINGS.TP2~ #0 #1 // Restore missing banters?
~IEPBANTERS\IEPBANTERS.TP2~ #0 #0 // Extended NPC-NPC Interaction SoA: v5.9
~IEPBANTERS\IEPBANTERS.TP2~ #0 #1 // Extended Minsc/Aerie Interaction ToB: v5.9
~IEPBANTERS\IEPBANTERS.TP2~ #0 #2 // Imoen "Retrospection" dialogue for BGII: ToB: v5.9
~IEPBANTERS\IEPBANTERS.TP2~ #0 #10 // Install Banter Accelerator? How much time would you like in between NPC banters in-game? -> 45 Minutes: v5.9
~CROSSMODBG2\SETUP-CROSSMODBG2.TP2~ #0 #0 // Crossmod Banter Pack for Shadows of Amn: v21
~CROSSMODBG2\SETUP-CROSSMODBG2.TP2~ #0 #1 // Crossmod Banter Pack for Throne of Bhaal: v21
~HERTHIMONEY\HERTHIMONEY.TP2~ #1 #0 // Component 1. Interjections & Mini-quests (by Austin & Arcanecoast Team): 4.3
~HERTHIMONEY\HERTHIMONEY.TP2~ #1 #10 // Component 2. First Calimport Bank Pack (by Scheele & Austin & Arcanecoast Team): 4.3
~HERTHIMONEY\HERTHIMONEY.TP2~ #1 #20 // Component 3. Shadow-Covered Love & Death (by Alisia & Austin): 4.3
~HERTHIMONEY\HERTHIMONEY.TP2~ #1 #30 // Component 4. The Missing Troll Case (by Alisia & Austin): 4.3
~HERTHIMONEY\HERTHIMONEY.TP2~ #1 #40 // Component 5. Unlocked original dialogs of all NPC (by Tipun & Austin): 4.3
~COWLEDMENACE\SETUP-COWLEDMENACE.TP2~ #0 #1000 // Main Component: 0.2.1
~COWLEDMENACE\SETUP-COWLEDMENACE.TP2~ #0 #2100 // Appropriate Items for High-Level Spellcasters: 0.2.1
~THALAN\THALAN.TP2~ #0 #0 // Thalantyr - Item Upgrade: v4.2.5
~VALHORN\SETUP-VALHORN.TP2~ #0 #0 // Improved Horns of Valhalla: v2
~HAMMERS\SETUP-HAMMERS.TP2~ #0 #0 // Thrown Hammers: v6.1.0
~HAMMERS\SETUP-HAMMERS.TP2~ #0 #15 // Thrown Spiritual Hammers: v6.1.0
~HAMMERS\SETUP-HAMMERS.TP2~ #0 #25 // Normal throwing hammers: v6.1.0
~HAMMERS\SETUP-HAMMERS.TP2~ #0 #35 // +1 throwing weapons: v6.1.0
~HAMMERS\SETUP-HAMMERS.TP2~ #0 #50 // Additional magic items: v6.1.0
~RUAD\RUAD.TP2~ #0 #0 // Ruad Ro'fhessa (SoA v29.4.0
~RUAD\RUAD.TP2~ #0 #10 // Ruad Ro'fhessa (ToB v29.4.0
~ABYSTORE\ABYSTORE.TP2~ #0 #0 // Unusual Oddities Shop: 5.0
~HEARTWOOD\HEARTWOOD.TP2~ #0 #0 // Heart of the Wood (WeiDU version): 7.0.0
~D2-WEAPON\D2-WEAPON.TP2~ #0 #0 // D2-Weapon - A Souls-inspired Weapon Pack: 1.4
~STUFFOFTHEMAGI\STUFFOFTHEMAGI.TP2~ #0 #0 // Stuff of the Magi -> Use new, less cheesy items AND Add them to creatures' equipment (recommended): 6.0.0
~ROLLES\ROLLES.TP2~ #1 #0 // Rolles Safyer: v5.0.5
~UNOFFICIAL ITEM PACK\SETUP-UNOFFICIAL ITEM PACK.TP2~ #1 #0 // Unofficial Item Pack
~UNOFFICIAL ITEM PACK\SETUP-UNOFFICIAL ITEM PACK.TP2~ #1 #2 // Gourmet from Underdark
~UNOFFICIAL ITEM PACK\SETUP-UNOFFICIAL ITEM PACK.TP2~ #1 #3 // Holy symbols
~UNOFFICIAL ITEM PACK\SETUP-UNOFFICIAL ITEM PACK.TP2~ #1 #4 // New Items
~UNOFFICIAL ITEM PACK\SETUP-UNOFFICIAL ITEM PACK.TP2~ #1 #6 // Better archery shop
~A7-GOLEMCONSTRUCTION\SETUP-A7-GOLEMCONSTRUCTION.TP2~ #0 #0 // Golem Construction Ability for Spellcasters: 6.2
~A7-GOLEMCONSTRUCTION\SETUP-A7-GOLEMCONSTRUCTION.TP2~ #0 #20 // Golems for enemy spellcasters: 6.2
~A7-GOLEMCONSTRUCTION\SETUP-A7-GOLEMCONSTRUCTION.TP2~ #0 #25 // Greater variety of enemy golem types: 6.2
~A7-GOLEMCONSTRUCTION\SETUP-A7-GOLEMCONSTRUCTION.TP2~ #0 #35 // Make golems vulnerable to specific spell effects: 6.2
~A7-GOLEMCONSTRUCTION\SETUP-A7-GOLEMCONSTRUCTION.TP2~ #0 #50 // Add "Teleport" ability to golems: 6.2
~MIH_IP\SETUP-MIH_IP.TP2~ #0 #0 // Made in Heaven: Item Pack: v7
~MIH_IP\SETUP-MIH_IP.TP2~ #0 #2 // Icewind Dale items for Baldur's Gate 1 & 2: v7
~MIH_IP\SETUP-MIH_IP.TP2~ #0 #3 // Planescape Torment items for Baldur's Gate 1 & 2: v7
~MIH_IP\SETUP-MIH_IP.TP2~ #0 #11 // Turn all Dragon Scale Armor into Scale Mail: v7
~MIH_IP\SETUP-MIH_IP.TP2~ #0 #12 // P&P Mace of Disruption (and similar items): v7
~MIH_IP\SETUP-MIH_IP.TP2~ #0 #17 // Sensible Shops (see readme): v7
~ITEMUPGRADE\ITEMUPGRADE.TP2~ #0 #0 // Shadows Of Amn Item Upgrades -> Original Version (new upgrades in a list): v51
~ITEMUPGRADE\ITEMUPGRADE.TP2~ #0 #1 // Throne Of Bhaal Item Upgrades -> Original Version (new upgrades in a list): v51
~MSFM\MSFM.TP2~ #0 #1 // Add Wizard's Staff -> Add Wizard's Staff with 14 new color sets: v1.57
~MSFM\MSFM.TP2~ #0 #2 // Add Staff of Wizardry: v1.57
~MSFM\MSFM.TP2~ #0 #3 // Add custom inventory animation to the Staff of Wizardry: v1.57
~MSFM\MSFM.TP2~ #0 #8 // Add ranged attack and a tweak to the Staff of the Magi -> Add ranged attack + replace invisibility with increase of casting speed: v1.57
~MSFM\MSFM.TP2~ #0 #10 // Add circlets: v1.57
~MSFM\MSFM.TP2~ #0 #13 // Add Wand Case: v1.57
~MSFM\MSFM.TP2~ #0 #15 // Add robe tweaks -> Add robes with original colorsets: v1.57
~MSFM\MSFM.TP2~ #0 #17 // Add Robes of Archimagi with colorsets from Mr. Pennyway's Cosmetic Changes mod: v1.57
~FORGOTTEN-ARMAMENT\FORGOTTEN-ARMAMENT.TP2~ #0 #17 // Install Forgotten Armament Items -> Update Existing Items in Addition to Adding New Items: v1.3
~FORGOTTEN-ARMAMENT\FORGOTTEN-ARMAMENT.TP2~ #0 #11 // Add Breach Scrolls to Sorcerous Sundries: v1.3
~OFHEIRLOOMSANDCLASSES\OFHEIRLOOMSANDCLASSES.TP2~ #0 #0 // Of Heirlooms and Classes - new artifacts forgeable by Cromwell: v1.2
~RANDOMISER\RANDOMISER.TP2~ #0 #510 // Randomly not randomise items: 7
~RANDOMISER\RANDOMISER.TP2~ #0 #540 // Randomise the heads of the Flail of Ages: 7
~RANDOMISER\RANDOMISER.TP2~ #0 #560 // More Spell Shield scrolls: 7
~RANDOMISER\RANDOMISER.TP2~ #0 #1300 // Randomise items -> Mode 2: Randomise with WeiDU. No items are lost: 7
~RANDOMISER\RANDOMISER.TP2~ #0 #10300 // Prevent Watcher's Keep statues from disappearing: 7
~CDLORE\CDLORE.TP2~ #0 #10 // Books Provide Lore Bonuses: v4
~CDLORE\CDLORE.TP2~ #0 #20 // Weapon Knowledge Provides Lore Bonuses: v4
~CDLORE\CDLORE.TP2~ #0 #30 // Party Members Provide Lore Bonuses: v4
~CDLORE\CDLORE.TP2~ #0 #40 // Defeating Monsters Provides Lore Bonuses: v4
~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #5010 // Cure and Similar Spells Bypass Spell Protections: 1.5.7
~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #2108 // Change Protection from Petrification into 'Mirrored Eyes': 1.5.7
~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #1152 // Improve Faerie Fire: 1.5.7
~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #2201 // Add Missile Avoidance to Blur: 1.5.7
~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #2209 // Make Luck Affect Whole Party: 1.5.7
~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #2212 // Move Mirror Image to 3rd Level: 1.5.7
~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #2215 // Make Web Slow Instead of Hold: 1.5.7
~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #2217 // Change Agannazar's Scorcher to Melf's Fiery Missiles: 1.5.7
~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #2224 // Improve Glitterdust: 1.5.7
~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #2251 // Add Deafening Effect On Hit to Decastave: 1.5.7
~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #1202 // Make Barkskin Block One Attack Each Round: 1.5.7
~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #1207 // Make Goodberry an Out-of-Combat Mass Regeneration: 1.5.7
~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #1212 // Tweak Slow Poison: 1.5.7
~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #1251 // Improve Damage and Damage Type of Alicorn Lance: 1.5.7
~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #2324 // Make Hold Undead and Control Undead Bypass MR: 1.5.7
~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #1323 // Improve Casting Time of Exaltation and Spiritual Clarity: 1.5.7
~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #1351 // Add Faerie Fire and Slow On Hit to Moonblade: 1.5.7
~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #1352 // Increase Range of Icelance: 1.5.7
~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #2413 // Allow Target of Otiluke's Sphere to Use Inventory Screen: 1.5.7
~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #1404 // Change Neutralize Poison into 'Remove Afflictions': 1.5.7
~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #1451 // Make Smashing Wave Party-Friendly: 1.5.7
~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #2523 // Change Sunfire into 'Missile Storm': 1.5.7
~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #1609 // Make False Dawn Bypass Magic Resistance: 1.5.7
~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #1614 // Make Sol's Searing Orb Easier to Throw: 1.5.7
~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #1707 // Make Sunray Bypass Magic Resistance: 1.5.7
~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #2708 // Change Mantle into 'Iron Skin': 1.5.7
~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #1710 // Add Slow Effect to Holy Word: 1.5.7
~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #2811 // Move Symbol: Fear to 7th Level: 1.5.7
~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #2916 // Move Shapechange to 8th Level: 1.5.7
~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #2915 // Move Black Blade of Disaster to 8th level: 1.5.7
~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #2914 // Add Instant Death Effect to Energy Drain: 1.5.7
~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #3000 // Set Spell Weapon APR to 2: 1.5.7
~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #3010 // Add Backstab Immunity to the Ring of Danger Sense: 1.5.7
~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #3020 // Proper Missile Deflection for the Gloves of Missile Snaring: 1.5.7
~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #3040 // Add Revised Barkskin to 'Skin of the Forest' Armor: 1.5.7
~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #3070 // Make the Dwarven Thrower Hammer Usable by Non-Dwarves: 1.5.7
~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #4010 // Add a Saving Throw Against Level Drain Effects: 1.5.7
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2250 // Un-Nerfed Sorcerer Spell Progression Table: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2261 // Alter Mage Spell Progression Table -> PnP table: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2271 // Alter Bard Spell Progression Table -> PnP table: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2281 // Alter Cleric Spell Progression Table -> PnP table: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2294 // Alter Druid Spell and Level Progression Tables -> Use cleric level progression changes with pnp druid/cleric spell table: v16
~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ #0 #1006 // Artisan's Kitpack: Wizard Slayer Overhaul: 3.3
~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ #0 #1004 // Artisan's Kitpack: Kensai Overhaul: 3.3
~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ #0 #1007 // Artisan's Kitpack: Dwarven Defender Overhaul + Vanguard Fighter Kit: 3.3
~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ #0 #1101 // Artisan's Kitpack: Give Khalid the Vanguard Kit: 3.3
~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ #0 #1000 // Artisan's Kitpack: Arcane Archer Fighter Kit: 3.3
~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ #0 #1001 // Artisan's Kitpack: Arcane Archer (Fighter/Mage): 3.3
~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ #0 #1103 // Artisan's Kitpack: (BG:EE) Make Skitia's Emily an -> Arcane Archer / Mage: 3.3
~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ #0 #1105 // Artisan's Kitpack: (BG2:EE) Make Skitia's Emily an -> Arcane Archer / Mage: 3.3
~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ #0 #7002 // Artisan's Kitpack: Magekiller Thief Kit: 3.3
~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ #0 #7003 // Artisan's Kitpack: Trickster Thief Kit: 3.3
~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ #0 #7005 // Artisan's Kitpack: Invisible Blade Thief Kit: 3.3
~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ #0 #20001 // Artisan's Kitpack: Arcane Trickster (Mage / Thief Kit): 3.3
~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ #0 #21001 // Artisan's Kitpack: Give Jan the Arcane Trickster Kit: 3.3
~A7-CHAOSSORCERER\A7-CHAOSSORCERER.TP2~ #0 #0 // "Chaos Sorcerer" kit: 2.7
~A7-CHAOSSORCERER\A7-CHAOSSORCERER.TP2~ #0 #30 // Add "Primordial Artifacts": 2.7
~TOMEANDBLOOD\TOMEANDBLOOD.TP2~ #0 #11 // Rebalanced Spell Schools: 0.9.43
~TOMEANDBLOOD\TOMEANDBLOOD.TP2~ #0 #1201 // Rebalanced Arcane Opposition Schools -> No Opposition Schools: 0.9.43
~TOMEANDBLOOD\TOMEANDBLOOD.TP2~ #0 #13 // Revised Illusionary Clones: 0.9.43
~TOMEANDBLOOD\TOMEANDBLOOD.TP2~ #0 #14 // Revised Invisibility and True Seeing: 0.9.43
~TOMEANDBLOOD\TOMEANDBLOOD.TP2~ #0 #16 // Improved Identify spell (usable by Arcanist/Multi Sorcerers): 0.9.43
~TOMEANDBLOOD\TOMEANDBLOOD.TP2~ #0 #20 // Revised Dragon Disciples: 0.9.43
~TOMEANDBLOOD\TOMEANDBLOOD.TP2~ #0 #25 // Sorcerer: Magus: 0.9.43
~TOMEANDBLOOD\TOMEANDBLOOD.TP2~ #0 #31 // Sorcerer: Favored Soul: 0.9.43
~TOMEANDBLOOD\TOMEANDBLOOD.TP2~ #0 #33 // Sorcerer: Sylvan Disciple: 0.9.43
~TOMEANDBLOOD\TOMEANDBLOOD.TP2~ #0 #40 // Revised Specialists: 0.9.43
~TOMEANDBLOOD\TOMEANDBLOOD.TP2~ #0 #48 // Armored Casting for Bards: 0.9.43
~TOMEANDBLOOD\TOMEANDBLOOD.TP2~ #0 #51 // Revised Metamagic -> Innate metamagic, learned automatically by everyone: 0.9.43
~TOMEANDBLOOD\TOMEANDBLOOD.TP2~ #0 #63 // Cantrips -> Cantrip Wands: 0.9.43
~TOMEANDBLOOD\TOMEANDBLOOD.TP2~ #0 #66 // Innate Find Familiar: 0.9.43
~TOMEANDBLOOD\TOMEANDBLOOD.TP2~ #0 #67 // Choose-Your-Own Familiar: 0.9.43
~TOMEANDBLOOD\TOMEANDBLOOD.TP2~ #0 #68 // Pooky's Mod: Imbue Familiars: 0.9.43
~TOMEANDBLOOD\TOMEANDBLOOD.TP2~ #0 #72 // Sorcerer Spell Switching -> Change spells once every three levels: 0.9.43
~TOMEANDBLOOD\TOMEANDBLOOD.TP2~ #0 #80 // Multiclass Sorcerers: 0.9.43
~TOMEANDBLOOD\TOMEANDBLOOD.TP2~ #0 #85 // Sorcerer Kit: Mana Sorcerer: 0.9.43
~DIVINE_REMIX\SETUP-DIVINE_REMIX.TP2~ #0 #100 // Cleric Remix: 8.1
~DIVINE_REMIX\SETUP-DIVINE_REMIX.TP2~ #0 #103 // Install Silverstar of Selune Cleric Kit: 8.1
~DIVINE_REMIX\SETUP-DIVINE_REMIX.TP2~ #0 #107 // Install Holy Strategist of the Red Knight Cleric Kit: 8.1
~DIVINE_REMIX\SETUP-DIVINE_REMIX.TP2~ #0 #115 // Install Firewalker of Kossuth Cleric Kit: 8.1
~DIVINE_REMIX\SETUP-DIVINE_REMIX.TP2~ #0 #127 // Install Feywarden of Corellon Cleric Kit: 8.1
~MIGHT_AND_GUILE\MIGHT_AND_GUILE.TP2~ #0 #60 // Add the Weaponmaster (fighter kit): 5alpha12.7
~MIGHT_AND_GUILE\MIGHT_AND_GUILE.TP2~ #0 #97 // Add the Ninja (fighter/thief kit): 5alpha12.7
~MIGHT_AND_GUILE\MIGHT_AND_GUILE.TP2~ #0 #105 // Add the Spellfilcher (mage/thief kit): 5alpha12.7
~MIGHT_AND_GUILE\MIGHT_AND_GUILE.TP2~ #0 #110 // Add the Loremaster (mage/thief kit): 5alpha12.7
~MIGHT_AND_GUILE\MIGHT_AND_GUILE.TP2~ #0 #120 // Add Regional Ranger kits: 5alpha12.7
~MIGHT_AND_GUILE\MIGHT_AND_GUILE.TP2~ #0 #200 // Feats (but stop! Maybe try Scales of Balance Combat Skills instead!): 5alpha12.7
~MIGHT_AND_GUILE\MIGHT_AND_GUILE.TP2~ #0 #205 // Revised Archery: 5alpha12.7
~MIGHT_AND_GUILE\MIGHT_AND_GUILE.TP2~ #0 #225 // Revised Ranger Spell Table: 5alpha12.7
~MIGHT_AND_GUILE\MIGHT_AND_GUILE.TP2~ #0 #240 // Improved Rangers: 5alpha12.7
~MIGHT_AND_GUILE\MIGHT_AND_GUILE.TP2~ #0 #250 // Revised Berserker and Rage: 5alpha12.7
~MIGHT_AND_GUILE\MIGHT_AND_GUILE.TP2~ #0 #265 // Revised Monk Fists: 5alpha12.7
~MIGHT_AND_GUILE\MIGHT_AND_GUILE.TP2~ #0 #280 // Revised Backstabbing: 5alpha12.7
~MIGHT_AND_GUILE\MIGHT_AND_GUILE.TP2~ #0 #290 // Revised THAC0 Progression: 5alpha12.7
~MIGHT_AND_GUILE\MIGHT_AND_GUILE.TP2~ #0 #400 // Bard Overhaul: Multiclass Bards: 5alpha12.7
~FAITHS_AND_POWERS\FAITHS_AND_POWERS.TP2~ #0 #25 // Choosee a Sphere System -> nuFnP: a new sphere system (fewer spheres, more balanced, closer to PnP 0.85sd15
~FAITHS_AND_POWERS\FAITHS_AND_POWERS.TP2~ #0 #31 // Install Cleric kits: 0.85sd15
~FAITHS_AND_POWERS\FAITHS_AND_POWERS.TP2~ #0 #33 // Install Druid kits: 0.85sd15
~FAITHS_AND_POWERS\FAITHS_AND_POWERS.TP2~ #0 #36 // Install Paladin kits -> ...for all those, PLUS Neutral/Evil/demihuman deities: 0.85sd15
~FAITHS_AND_POWERS\FAITHS_AND_POWERS.TP2~ #0 #45 // Revised Paladin Spell Table: 0.85sd15
~FAITHS_AND_POWERS\FAITHS_AND_POWERS.TP2~ #0 #75 // Alter Priests' Weapon/Armor Usability: 0.85sd15
~FAITHS_AND_POWERS\FAITHS_AND_POWERS.TP2~ #0 #80 // Apply Sphere System (REQUIRED for the sphere system to work): 0.85sd15
~FAITHS_AND_POWERS\FAITHS_AND_POWERS.TP2~ #0 #91 // Multiclass Druids: 0.85sd15
~FAITHS_AND_POWERS\FAITHS_AND_POWERS.TP2~ #0 #92 // Multiclass Shamans: 0.85sd15
~FAITHS_AND_POWERS\FAITHS_AND_POWERS.TP2~ #0 #95 // Multiclass Cleric kits (install AFTER all other kit mods!!): 0.85sd15
~FAITHS_AND_POWERS\FAITHS_AND_POWERS.TP2~ #0 #99 // Apply FnP Multiclass Kits to NPCs: 0.85sd15Changelog for kitlist.2da, if it is of any help:
Spoiler[WeiDU-FileChangelog.exe] WeiDU version 24700
%MOD_FOLDER%/tra/english/setup.tra file not found. Skipping...
%MOD_FOLDER%/Tra/English/setup.tra file not found. Skipping...
ERROR: No translation provided for @995
Continuing despite error.
ERROR: No translation provided for @995
Continuing despite error.Mods affecting KITLIST.2DA:
00000: /* created or unbiffed */ ~EET\EET.TP2~ 0 0 // EET core (resource importation)V13.4
00001: /* acted upon in an undefined manner */ ~ROT\SETUP-ROT.TP2~ 0 0 // Region Of Terrorv4.0
00002: ~WHINHILL\WHINHILL.TP2~ 0 2 // The Journey to the Whin Hill: add the optional minor joinable companion - Afu-Zuuviv1.0
00003: ~EILISTRAEE\SETUP-EILISTRAEE.TP2~ 0 0 // Eilistraee's SongYes, but don't patch the existing save games7.2
00004: ~WILLOWISP\WILLOWISP.TP2~ 0 0 // Will NPC, shaman stronghold and new shaman kit for BG2EE2.3
00005: ~YVETTE\SETUP-YVETTE.TP2~ 0 0 // Yvette Romance - BG2 Romance Character5.1
00006: ~AURA_BG1\SETUP-AURA_BG1.TP2~ 0 1 // Choose a class for Aura:Artificer (Thief)3.3
00007: ~AMBER\AMBER.TP2~ 0 0 // Amber the NPC MODv5.1
00008: ~ACBRE\ACBRE.TP2~ 1 0 // Breagar: Contents11.3.0
00009: ~STAR\STAR.TP2~ 0 0 // Silver Star NPC Mod for BGII:SoAv2.0.0
00010: ~NEPHELE\NEPHELE.TP2~ 0 0 // Nephele NPC Mod for BGII: SoA & ToBv2.7
00011: ~SKITIANPCS\SETUP-SKITIANPCS.TP2~ 0 0 // UNDEFINED STRING: @9951.007
00012: ~FALDORNBG2\FALDORNBG2.TP2~ 0 0 // Faldorn NPC for BG2EE1.2
00013: ~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ 0 1007 // Artisan's Kitpack: Dwarven Defender Overhaul + Vanguard Fighter Kit3.3
00014: ~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ 0 1000 // Artisan's Kitpack: Arcane Archer Fighter Kit3.3
00015: ~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ 0 1001 // Artisan's Kitpack: Arcane Archer (Fighter/Mage)3.3
00016: ~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ 0 7002 // Artisan's Kitpack: Magekiller Thief Kit3.3
00017: ~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ 0 7003 // Artisan's Kitpack: Trickster Thief Kit3.3
00018: ~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ 0 7005 // Artisan's Kitpack: Invisible Blade Thief Kit3.3
00019: ~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ 0 20001 // Artisan's Kitpack: Arcane Trickster (Mage / Thief Kit)3.3
00020: ~A7-CHAOSSORCERER\A7-CHAOSSORCERER.TP2~ 0 0 // "Chaos Sorcerer" kit2.7
00021: ~TOMEANDBLOOD\TOMEANDBLOOD.TP2~ 0 11 // Rebalanced Spell Schools0.9.43
00022: ~TOMEANDBLOOD\TOMEANDBLOOD.TP2~ 0 20 // Revised Dragon Disciples0.9.43
00023: ~TOMEANDBLOOD\TOMEANDBLOOD.TP2~ 0 25 // Sorcerer: Magus0.9.43
00024: ~TOMEANDBLOOD\TOMEANDBLOOD.TP2~ 0 31 // Sorcerer: Favored Soul0.9.43
00025: ~TOMEANDBLOOD\TOMEANDBLOOD.TP2~ 0 33 // Sorcerer: Sylvan Disciple0.9.43
00026: ~TOMEANDBLOOD\TOMEANDBLOOD.TP2~ 0 80 // Multiclass Sorcerers0.9.43
00027: ~TOMEANDBLOOD\TOMEANDBLOOD.TP2~ 0 85 // Sorcerer Kit: Mana Sorcerer0.9.43
00028: ~DIVINE_REMIX\SETUP-DIVINE_REMIX.TP2~ 0 103 // Install Silverstar of Selune Cleric Kit8.1
00029: ~DIVINE_REMIX\SETUP-DIVINE_REMIX.TP2~ 0 107 // Install Holy Strategist of the Red Knight Cleric Kit8.1
00030: ~DIVINE_REMIX\SETUP-DIVINE_REMIX.TP2~ 0 115 // Install Firewalker of Kossuth Cleric Kit8.1
00031: ~DIVINE_REMIX\SETUP-DIVINE_REMIX.TP2~ 0 127 // Install Feywarden of Corellon Cleric Kit8.1
00032: ~MIGHT_AND_GUILE\MIGHT_AND_GUILE.TP2~ 0 60 // Add the Weaponmaster (fighter kit)5alpha12.7
00033: ~MIGHT_AND_GUILE\MIGHT_AND_GUILE.TP2~ 0 97 // Add the Ninja (fighter/thief kit)5alpha12.7
00034: ~MIGHT_AND_GUILE\MIGHT_AND_GUILE.TP2~ 0 105 // Add the Spellfilcher (mage/thief kit)5alpha12.7
00035: ~MIGHT_AND_GUILE\MIGHT_AND_GUILE.TP2~ 0 110 // Add the Loremaster (mage/thief kit)5alpha12.7
00036: ~MIGHT_AND_GUILE\MIGHT_AND_GUILE.TP2~ 0 120 // Add Regional Ranger kits5alpha12.7
00037: ~MIGHT_AND_GUILE\MIGHT_AND_GUILE.TP2~ 0 200 // Feats (but stop! Maybe try Scales of Balance Combat Skills instead!)5alpha12.7
00038: ~MIGHT_AND_GUILE\MIGHT_AND_GUILE.TP2~ 0 250 // Revised Berserker and Rage5alpha12.7
00039: ~MIGHT_AND_GUILE\MIGHT_AND_GUILE.TP2~ 0 265 // Revised Monk Fists5alpha12.7
00040: ~MIGHT_AND_GUILE\MIGHT_AND_GUILE.TP2~ 0 280 // Revised Backstabbing5alpha12.7
00041: ~MIGHT_AND_GUILE\MIGHT_AND_GUILE.TP2~ 0 290 // Revised THAC0 Progression5alpha12.7
00042: ~MIGHT_AND_GUILE\MIGHT_AND_GUILE.TP2~ 0 400 // Bard Overhaul: Multiclass Bards5alpha12.7
00043: ~FAITHS_AND_POWERS\FAITHS_AND_POWERS.TP2~ 0 25 // Choosee a Sphere SystemnuFnP: a new sphere system (fewer spheres, more balanced, closer to PnP)0.85sd15
00044: ~FAITHS_AND_POWERS\FAITHS_AND_POWERS.TP2~ 0 31 // Install Cleric kits0.85sd15
00045: ~FAITHS_AND_POWERS\FAITHS_AND_POWERS.TP2~ 0 33 // Install Druid kits0.85sd15
00046: ~FAITHS_AND_POWERS\FAITHS_AND_POWERS.TP2~ 0 36 // Install Paladin kits...for all those, PLUS Neutral/Evil/demihuman deities0.85sd15
00047: ~FAITHS_AND_POWERS\FAITHS_AND_POWERS.TP2~ 0 75 // Alter Priests' Weapon/Armor Usability0.85sd15
00048: ~FAITHS_AND_POWERS\FAITHS_AND_POWERS.TP2~ 0 80 // Apply Sphere System (REQUIRED for the sphere system to work)0.85sd15
00049: ~FAITHS_AND_POWERS\FAITHS_AND_POWERS.TP2~ 0 91 // Multiclass Druids0.85sd15
00050: ~FAITHS_AND_POWERS\FAITHS_AND_POWERS.TP2~ 0 92 // Multiclass Shamans0.85sd15
00051: ~FAITHS_AND_POWERS\FAITHS_AND_POWERS.TP2~ 0 95 // Multiclass Cleric kits (install AFTER all other kit mods!!)0.85sd15
00052: ~FAITHS_AND_POWERS\FAITHS_AND_POWERS.TP2~ 0 99 // Apply FnP Multiclass Kits to NPCs0.85sd15 -
Even better! I'll grab those right now.
-
Thank you so much @subtledoctor for going out of your way and finding this solution. It's easy enough to edit CLABTH01 and filling up the empty columns.
For the record, I installed the artisan's kitpack on a clean BG2 folder, fixed CLABTH01.2da, then installed a few components from MnG one by one, and none of those caused the same issue:
Spoiler~MIGHT_AND_GUILE\MIGHT_AND_GUILE.TP2~ #0 #97 // Add the Ninja (fighter/thief kit): 5alpha12.6
~MIGHT_AND_GUILE\MIGHT_AND_GUILE.TP2~ #0 #105 // Add the Spellfilcher (mage/thief kit): 5alpha12.6
~MIGHT_AND_GUILE\MIGHT_AND_GUILE.TP2~ #0 #110 // Add the Loremaster (mage/thief kit): 5alpha12.6
~MIGHT_AND_GUILE\MIGHT_AND_GUILE.TP2~ #0 #120 // Add Regional Ranger kits: 5alpha12.6
~MIGHT_AND_GUILE\MIGHT_AND_GUILE.TP2~ #0 #200 // Feats (but stop! Maybe try Scales of Balance Combat Skills instead!): 5alpha12.6
~MIGHT_AND_GUILE\MIGHT_AND_GUILE.TP2~ #0 #205 // Revised Archery: 5alpha12.6
~MIGHT_AND_GUILE\MIGHT_AND_GUILE.TP2~ #0 #225 // Revised Ranger Spell Table: 5alpha12.6
~MIGHT_AND_GUILE\MIGHT_AND_GUILE.TP2~ #0 #240 // Improved Rangers: 5alpha12.6
~MIGHT_AND_GUILE\MIGHT_AND_GUILE.TP2~ #0 #250 // Revised Berserker and Rage: 5alpha12.6
~MIGHT_AND_GUILE\MIGHT_AND_GUILE.TP2~ #0 #265 // Revised Monk Fists: 5alpha12.6
~MIGHT_AND_GUILE\MIGHT_AND_GUILE.TP2~ #0 #280 // Revised Backstabbing: 5alpha12.6
~MIGHT_AND_GUILE\MIGHT_AND_GUILE.TP2~ #0 #290 // Revised THAC0 Progression: 5alpha12.6
~MIGHT_AND_GUILE\MIGHT_AND_GUILE.TP2~ #0 #400 // Bard Overhaul: Multiclass Bards: 5alpha12.6 -
5 hours ago, Connelly said:
Have you tried using his prerelease with only one installer for all components?
Don't know about that, I prefer picking components anyway. The version I used I got from artemius's github. Speaking of which, there was a new release 4 days ago. Going to test that on a clean BG2 with subtledoctor's mods first, though
-
8 hours ago, Connelly said:
Are you installing the component "Trickster - Mimic Mod Kit Abilities
Never installed that. I believe that lets the single class thief kit 'trickster' pick up other mods abilities, and sounded too risky for me XD
What was causing issues is the multiclass mage/thief kit 'arcane trickster':
ArtisansKitpack:20001;The Artisan's Kitpack - Artisan's Kitpack: Arcane Trickster (Mage / Thief Kit)
I'm going to go as far as to say it might be a multiclass issue, since I tested other single class kits from the Artisan one by one, and for those multiclass druids from FnP was installing fine.
-
@subtledoctor it's one of the Artisan's kits. I installed a few of those, plus my usual FnP components (without the weapon/armor usability) and multicalss druids failed with the same error. Will try to see if it's a specific component.
EDIT - aaaand.. it's the arcane trickster multiclass kit. Installed only that and multiclass druids, and it fails again:
Spoiler//ERROR Installing [Multiclass Druids], rolling back to previous state
//Will uninstall 157 files for [faiths_and_powers\Faiths_and_Powers.tp2] component 91.
//Uninstalled 157 files for [faiths_and_powers\Faiths_and_Powers.tp2] component 91.
//ERROR: Failure("ERROR: READ_2DA_ENTRY_FORMER failed on variable %table2_3_41%")
//Please make a backup of the file: Setup-Faiths_and_Powers.debug and look for support at: SubtleD and Grammarsalad
//Automatically Skipping [Multiclass Druids] because of error.
//Using Language [English]
//NOT INSTALLED DUE TO ERRORS Multiclass Druids -
4 hours ago, Connelly said:
Apologies for the late ding @Gwaihir But I think I've found something about what you comment here just a bit above after getting the same bug. Did you also install Aura after Glam's?
Hi! Thanks nevertheless for reaching out and providing additional info (though I'm afraid the mod author hasn't been around for a while). I indeed had Aura installed after Glam's NPC pack in my previuos EET game, had no idea that mod adds another version of the idol. (had that mod installed for 2 playthroughs, never spoke to Aura once so many mod npcs!)
Anyway, as far as I can understand, you not having the conditional !PartyHasItem("C0AUIM04") might just mean that Aura's current version doesn't add it. Maybe the author decided to handle the idol a bit differently. I still believe the real issue is that nested OR() trigger that Nearinfinity pointed out.. but I should stop saying stuff that I really don't know anything about, good luck for your run!
Road to Discovery: Bugthread
in Road to Discovery
Posted
Hi! Been playing Sod with this mod, and so far, loving the extra dialogue options and tracking system. Nicely written, too.
Just noticed a very small thing: in chapter 10, Sir Deggernaut is simultaneously in the coalition camp and in front of Dragonspear castle. I'm using version 0.8, so maybe it's already been fixed. Not a big deal anyway.