Jump to content

Cacofiend

Members
  • Posts

    12
  • Joined

  • Last visited

About Cacofiend

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

Cacofiend's Achievements

  1. I'm using the latest 5.1.1 and it turned out to be the culprit after I uninstalled mods one by one. Changed non-utf codepage to English, reinstalled IA, biffed it all up, changed codepage back to my native one and the game doesn't crash. Going to do a full install of all the other mods now, but I suspect it'll be fine.
  2. I click on the portal to go to Irenicus' dungeon second level: The auto-save completes. Then Loading Area screen gets to about 20% and then both BG2 and TobEx close. No error in TobEx console, nor TobEx log.
  3. Thanks, I already did install it with 246. My original post mentions it. Also, when I uninstall generalized biffing, the crash still happens.
  4. Shouldn't this come before BG2 Improved UI? Here's what the docs say: And since BG2 Improved UI has to go somewhere in the middle, before item/spell revisions, Widescreen mod also had to be early in the list. That's the logic I followed anyway.
  5. Hey. I'm currently playing with the following install order: 0. https://github.com/BGforgeNet/TobEx 1. https://www.gibberlings3.net/mods/fixes/bg2fixpack/ 2. https://github.com/GwendolyneFreddy/Infinity-Animations 3. https://github.com/SpellholdStudios/1pp 4. Delfosse's Font Mod 5. https://www.gibberlings3.net/mods/tools/widescreen/ (1024 * 576) 6. https://spellholdstudios.github.io/BG2_Improved_GUI/bg2improvedgui/documentation/readme.html 7. https://www.gibberlings3.net/mods/tweaks/tweaks/ 8. https://www.gibberlings3.net/mods/tweaks/levelonenpcs/ 9. https://github.com/abalabokhin/NWNForBG 10. https://github.com/SpellholdStudios/BP-BGT-Worldmap 11. https://github.com/SpellholdStudios/generalized_biffing (downgraded weidu to v246 to install) The game crashes when I go to the second level of Irenicus' dungeon. I enabled Logging On=1, but Baldur.err is still empty. Any idea what's causing it? WeiDU.log
  6. The mod got a shoutout at pcgamer.com https://www.pcgamer.com/i-knew-the-promise-of-an-entire-bioware-game-remade-inside-another-older-bioware-game-was-too-good-to-be-true-but-what-i-found-was-even-weirder-than-i-imagined/ Codex reposted it https://rpgcodex.net/forums/threads/nwnforbg-bizarre-mod-that-recreates-nwn-oc-in-bg2-engine-with-ripped-pillars-of-eternity-assets.148635/ Dtf (russian reddit-like gaming site) made a post: https://dtf.ru/games/2211597-nwnforbg-rossiyskiy-modder-perenes-nwn-na-dvizhok-bg2-ispolzuya-assety-ot-poe-1-2 Thanks for the mod. Going to try it today.
  7. I installed SCS after all other mods. The only mod that comes after SCS is cdtweaks.
  8. Is there any way to disable the auto leveller once I reach my desired level? Through some variable for example.
  9. Started new game in TOB. My main char is fighter/thief multiclass. I gave myself some more XP, bringing it to 3,8 million experience total, divided between the two classes (level 15/18). When Sarevok joined, the system leveled him up to level 40, giving him 9,7 million XP.
  10. I nailed the incompatibility down to the "spheres" component of Divine Remix. The "spheres" also caused a problem for one of the Spell Revision's components.
  11. I have these mods installed: - bg2 fixpack - divine remix - spell revision - item upgrade - bp bgt worldmap and then I try to install Wheels and it fails: SFO: Cloning CRE file(s) mel01=>dw#melis and applying patch(es)... ERROR: Invalid_argument("String.sub / Bytes.sub") in apply_standard_function: inputs were func=add_items, arguments=immune2(amulet) dw#melri(lring) ERROR: [mel01.CRE] -> [override/dw#melis.CRE] Patching Failed (COPY) (Invalid_argument("String.sub / Bytes.sub")) Stopping installation because of error. I'm also attaching the debug log. SETUP-WHEELS.DEBUG
×
×
  • Create New...