Jump to content

Nezraddin

Members
  • Posts

    11
  • Joined

  • Last visited

About Nezraddin

Nezraddin's Achievements

  1. @Raduziel The fix works. "Successfully Installed Sphere System" with EET installed before. And the Sune-Kit installs also sucessfully with IWDification installed. Thank you alot for this fix! Will do a complete install with all mods I want to install next and edit the result in here. [Edit] Full install with more mods works fine, too. *cheers* Thank you again.
  2. No worries. I'm someone who is always on the "Private life comes first" mentality. Happy to hear that you people found the fix for this so fast. Thank you alot for your work.
  3. Happy I could help out with this Tried a full manual install with dlcmerger + EET core and Deities of Faerûn now. Sadly the same result. So no luck with Project Infinity make a little mistake here. The one line were it breaks is always the same: Started the programm with admin-rights, too and made sure no virus-scanner breaks this part. Sadly with always the same result. Can't get the programm to open this or it might not exist and that is the error? [edit] Tried a Deities of Faerûn only install again: "PDIALOG50G.2da" seems to be the missing file. For some reason an EET-Core installation stops Deities of Faerûn to create this file (EET core doesn't create the file, so no permission issue). [Edit #2] Manually putting the file into the override-folder, after EET was installed, sadly doesn't fix the error.
  4. Hello again, Thank you for your fast answer. Helps me alot to already know that is should work normally and the error is on my side (first time playing around with semi-manual installing of mods where I need to watch the order in which it is installed) I will try playing around a bit with the installation-order and installing a few lesser mods, maybe I can find out which one causes the error. My WeiDU.log is this: Also the .debug file which it mentioned in the error-log: [Edit] Tested with only installing core EET and the core parts (Base changes, kit-colors,sphere system) of this mod plus the sune-kit: The sphere system still failed, but the sune-kit installed. So it seems the two errors are not connected directly. Testing more stuff [Edit #2] The Problem with the sune-kit comes from the "iwdification"-mod. Guess some of the spells I wanted to add with it breaks currently the sune-kit. About the sphere-system: Found out now, that it has something to do with EET Directly installed into BG2 it works fine, as soon as I try to use EET (just the dlcmerger, eet-core and eet-end) together with this mod the sphere system breaks. Will try an older version of EET next to see if the new versions got problems here. [Edit #3] Sadly not working with older versions. Guess I should try modding it manually instead of using project infinity and see if I can make it work this way.
  5. Hello Stumbled here cause this is an amazing mod. Sadly I seem to get an error while installing the Sphere Systen and the Heartwarden of Sune (the one Kit I want to use for my character). The rest seems to install fine. So I'm wondering if someone here can tell me if the error lies on my side cause I forgot to do something beforehand or if it's something I cannot solve myself. Error-Log of the Sune-Kit: Error log of the Sphere System:
  6. I thank you two alot for helping me with this And your txt-file helped me alot to shift some mods around for a better order to install them. And it showed me I totally forgot the Ascension mod and a mod for creating Golems! How could I oversee this one... Going to try my next installation now and will see if everything works now. *beams happily*
  7. @Caedwyr Thank you very very much for the hints Will clean up my installation a bit tomorrow to put in the advice you gave me. Sadly deleted my selections again and have to start from scratch. Really need to figure out how I can save a "Sorting Order File" for ProjectInfinity... To 3.: I am actually not sure where this came from. If I made a mistake somewhere or why it shows up as extra addition in the list. (the only "kalah" files I have are in the folder for the "Unfinished Business" for BG2) To 4.: So best to put the druidgrove and UI changes before the "Unfinished Business" (ub) or are these not considered quests in this part? To 5. and 6.: Thanks alot for the hints. Disabled Valerie and the worldmap parts for now and see how the worldmap looks with just EET.
  8. Still happy that so many amazing mods exist, despite the difficulties. And I hope alot that BG3 will easier for modders. Here is the log of what I try to install right now. So far everything seems to work, besides two warning (SarahTOB and Auren Aseph about "no ... .bcs file" or something like that) Not sure I I choose too many of the Kits in the "Deities of Faerun"-Mod, if it still applies that only 9 will be visible in the game then... [Edit] And it has finished. Now I'm curious if it works fine. ^^" [Edit 2] Seems like 35 is the maximum number for class-Kits. So guess I need to scratch a few away from the Deities of Faerun installation. (since the one I really want to pick wasn't in the 35 it choose to show, hmpf)
  9. Yes I did, it helped me alot to figure out how to look which mods I should put in which order of the install. Also worked my way through the readme of the mods which had one about "Don't install it before/after"-section. Trying my luck with installing it now, without the mod_converter/_checker (I think they both work together since they're both "beta 0.1" as version), if it doesn't work I will put my mod-list up to see where I made a mistake. Quite alot to learn when doing this the first time.
  10. Ah, alright... I thought it would somehow be used to convert the mods which are installed before EET into the EET area. ^^" Good to know thank you very much. *bows politely* Guess I can simply ignore all the "Incompatability"-Messages I got for the last 2 hours, hehe.
  11. Hello together I'm in the middle of my first attempts to mod into EET (using Project Infinity) because the tools don't have the mod in it I want to use. Now I'm trying to figure out how to use the mod_converter, which settings I should choose or rather how I fix the errors I get back after trying to use it. I only choose mods that are in the mod-compatibility list provided here and set them up as they're supposed to (as far as I can tell...) still running into errors which I don't understand, especially since they seem to be connected to vanilla content. So if anyone can tell me where to look for my mistake I would really be happy. Cause I don't rellay understand it yet. (hope the text-snippet is enough to show where it fails) And what stands in the debug-file.
×
×
  • Create New...