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gatperdut

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Everything posted by gatperdut

  1. Remove your eyes? Only then can you remove the veil of lies and deceit clouding your lives. After that, you can joyfully serve the Elder Orb, and it won't need to imprison you. Must I be imprisoned at every turn!? You will suffer! You will all suffa!
  2. I personally find it a nice touch, whether documented or not. Also, your post comes across a bit as a project manager's
  3. Oddly enough there are 2 copies each of Foebane +3 (SW1H62 and comps62) and Foebane + 5 (SW1H63 and comps63). In the +5 versions the effects I found are (I think) SPIN104A, but they are described as "No such index"
  4. Is the undocumented, +4 extra damage applied through Foebane as well?
  5. Well, TIL their proper affiliation Here's the weidu.log. WeiDU (1).log
  6. The Cornugons + Pit Fiends that ambush you after dealing with Anadramatis and obtaining the Breath Potion go at each others' throats without even a look the party's way. As soon as they spawn they begin attacking each other and it's possible to just stand there until the only survivor is left, who will then attack the party. My party had Protection from Evil on at the time, but I did a quick test by resting before triggering the event and it made no difference. I imagine it might have something to do with the Blood War, because Cornugons are demons and Pit Fiends are devils?
  7. Ah I understand, hadn't thought about that
  8. Super extremely minor feedback, but during Carnifex's dialog upon returning to Abazigal's lair after fetching that important quest item, I found myself wishing there was a dialogue option to egg him on to stay and fight together with the green dragon, possibly along the lines of ridiculing him for his cowardice. It'd make the full encounter, which I found very satisfying to pull through, an even better double two-dragon affair in ny opinion.
  9. 7th lvl cleric spell Symbol, Pain affects party members, contradicting its description.
  10. @DavidW Upon joining, Anomen had Fiendish Warding as a a known spell (the only one in fact). Upon leveling him up, Shield of the Archons appeared in his list of known spells as well.
  11. Uh.. I cannot remember, unfortunately. I would lean toward "they appeared on level up", though. Tomorrow I'll just start a new game, recruit him and level him up, see what happens.
  12. Yes, Anomen gets both spells, which are the same with different names. I guess he should only get Shield of the Archons, since he never becomes evil, and Fiendish Warding is reserved for evil clerics?
  13. You are correct, mage Spell Shield blocks and is consumed by memorized Breach/Pierce Magic, and it blocks but is not consumed when the source is the wand.
  14. Hey, sorry to necromance this a bit - I wanted to ask if the fix addresses not only the Mantle, but also Liches being affected by Secret Word.
  15. Clerics get an instance of Spell Shield with Impervious Sanctity of Mind which can be brought down with e.g. Spell Thrust or Secret Word cast from memory or scroll. However, the Pierce Magic ability from the Wand of Spell Striking (effectively a Secret Word + weaker Lower Resistance combined) will not bring it down, which in my opinion is an oversight. Note that I'm only addressing the Spell Shield part, not the other benefits that ISoM provides. Furthermore, the wand description states that its Pierce Magic ability "removes one spell protection" (of any level?), while it behaves like the actual Pierce Magic spell - that is, like a Secret Word, in that it will bring Spell Turning down (lvl 7), but not Spell Trap (lvl 9). So it looks like a description innacuracy.
  16. Same for Fiendish Warding and Shield of the Archons.
  17. Anomen certainly didn't automatically rejoin. Had to talk to him.
  18. Not sure that's what happened. For an Imprisonment on mainchar the portrait stayed (after a brief flicker) but when cast on Anomen the portrait was gone until I cast Freedom. Then he had his normal "let's form a group again" dialogue upon talking to him.
  19. Something I just remembered: Azamantes used his Timestop to cast Imprisonment on Anomen twice, which is both a waste and possibly the cause for this?
  20. Anomen had Flail of Ages and a few containers in his inventory when he got imprisoned by Azamantes, and those things got transfered to mainchar. When Anomen was released through Freedom, he still had those items, effectively duplicating them. Mainchar was forced to drop some items on the ground because of lack of inventory space, in case it's relevant.
  21. I wasn't aware those illusions are created by other Rakshasas, since they are already present by the time you approach the group fighting the elves. I assumed they spawned on their own - I think it is Elhan who mentions that there are illusions in the city? In any case, what I meant is that if illusions act real in all regards, to the point that the wounds they "cause" are real, then maybe it would be fitting that they possess this characteristic of resisting those spell levels as well, as a minor suggestion. And something else, totally unrelated, but it's around the same area: Irenicus started the battle at the Tree of Life at 50% hp, around 85/170. I cannot recall if that was the case in the unmodded game.
  22. Some of these rakshasas aren't immune up to 7th level spells. Admittedly they are illusions, so I don't know if that's intentional, but I thought I'd point it out in case it isn't.
  23. Quick thing that comes to mind - has the character been cursed? By a clay golem possibly? If so there'll be an entry in the character sheet, under effects. These cursed wounds will prevent healing (but not regeneration).
  24. I understand now why it's happening, thanks. My bad, too, re: cause/cure - I just edited the title.
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