Jump to content

gurt

Members
  • Posts

    18
  • Joined

  • Last visited

About gurt

gurt's Achievements

  1. SFO: Cloning ITM file(s) %WIZARD_MONSTER_SUMMONING_7_SCROLL%=>dw#bgscr and applying patch(es)... ERROR Installing [Initialise AI components (required for all tactical and AI components)], rolling back to previous state Will uninstall 3458 files for [STRATAGEMS/SETUP-STRATAGEMS.TP2] component 5900. Uninstalled 3458 files for [STRATAGEMS/SETUP-STRATAGEMS.TP2] component 5900. ERROR: Failure("resource [%WIZARD_MONSTER_SUMMONING_7_SCROLL%.ITM] not found for 'COPY'") Unfortunately, the debug file is too big to be attached. I've installed SCS many, many times on separate BG installs and I've never had an issue. This is on a 2.6.6 EET install after EET_End (as usual). All mods are essentially as installed in previous installations (with 33.7), but I've included the weidu logs below just in case. UPDATE: Fixed on my own. I believe there is a new compatibility issue with AngelGryph's mod Made In Heaven Spell Pack; specifically, the component "Revised Animal/Monster Summoning." It's important to point out that there was no compatibility issue between SCS and this component prior to 34.x. WeiDU-BGEE.log WeiDU.log
  2. @Angel One more thing: For mih_tweaks, you're missing the iconv folder (or maybe you have the wrong language set somewhere?)... This prevents many components from being installed if English is chosen (and maybe otherwise). Adding an iconv folder (with the appropriate files) to the language folder fixes the issue. Here's an example: http://baldursextendedworld.com/Vanilla_Forums/discussion/473/error-charsets-were-not-converted-because-iconv-could-not-be-found-in-iconv#latest
  3. I've wiped the installs and am starting from scratch; I didn't make any individual edits to SCS files, I only downloaded the files from the thread (e.g. mage.tpa, standard_mage.ssl, and dragon_shared.tph). I verified that all are in the correct locations, with the correct line modification in standard_mage.ssl as well. Will omit some of the above mods (incl Tower of Deception which may not be EET compatible) and see how it goes this time. EDIT: Fixed. I did two things. 1) Did not install the following mods: The Grey Clan episode 1 The Lure of the Sirine's Call Tower of Deception Innershade The White Queen 2) I suspected that there might be an issue with language format from one of the mods (possibly a patch for IWD-in-EET that was incorrectly formatted in Russian). I downloaded a fresh version of iconv from Roxanne http://baldursextendedworld.com/Vanilla_Forums/discussion/473/error-charsets-were-not-converted-because-iconv-could-not-be-found-in-iconv#latest and put it in my BG2:EE folder. SCS and all other mods installed perfectly fine.
  4. I've added the various hotfixes from the main thread, that's it.
  5. Yes, it included the IWD-EET mods. The previous install was less than two weeks ago, so all versions are the same as well. The new mods not included in the previous install: Extra Enhanced Expanded Encounters 2.0 Shades of the Sword Coast The Grey Clan episode 1 The Lure of the Sirine's Call Tower of Deception Innershade The White Queen Southern Edge Tangled Oak Isle Rebalanced Poison Weapons (Tresset tweak) All other mods are exactly the same. Since these are all popular quest mods (with the exception of rebalanced poison weapons) and they are absolutely the most up-to-date github versions, it's hard to believe that they could break SCS... Yet again, it looks like I just lost two days of work (sigh) Here are examples of other errors: ERROR Installing [More realistic wolves and wild dogs], rolling back to previous state Will uninstall 2 files for [STRATAGEMS/SETUP-STRATAGEMS.TP2] component 4020. Uninstalled 2 files for [STRATAGEMS/SETUP-STRATAGEMS.TP2] component 4020. ERROR: Failure("You are trying to edit %tutu_scriptbg%wolf.CRE, which does not exist in the game") ERROR Installing [Skip the Candlekeep tutorial sections -> Remove the tutorial NPCs from Candlekeep], rolling back to previous state Will uninstall 2 files for [STRATAGEMS/SETUP-STRATAGEMS.TP2] component 4145. Uninstalled 2 files for [STRATAGEMS/SETUP-STRATAGEMS.TP2] component 4145. ERROR: Failure("You are trying to edit %Candlekeep%.ARE, which does not exist in the game")
  6. 2.6.6 + EET + a number of other mods (weidu.log attached). For some reason, I'm unable to install the "initialize AI" component for SCS. I get a strange error about a particular file not existing. I got similar errors when I tried to install a few other SCS components (though others installed fine). Trying to install the "initialize AI" component a second time, I now get this error: ERROR Installing [Initialise AI components (required for all tactical and AI components)], rolling back to previous state Will uninstall 46 files for [STRATAGEMS/SETUP-STRATAGEMS.TP2] component 5900. Uninstalled 46 files for [STRATAGEMS/SETUP-STRATAGEMS.TP2] component 5900. ERROR: Failure("INNER_PATCH_SAVE \"%entry%\": read out of bounds") This is a completely fresh install, and my load order is only a little different different from the last time for me (SCS installed perfectly fine as normal on my last install). I have installed EET+mods+SCS many, many times and this is the first time this has ever happened to me. Indeed, this is my second time installing 2.6.6+EET+mods+SCS, and it worked absolutely fine last time. WeiDU.log
  7. Apologies if this has already come up, but I can't install the IWD Arcane Spell Pack on 2.6.6+EET. Getting the following Weidu error: Any ideas? EDIT: FWIW, I just tested IWD arcane and divine spells in SCS, and they install fine.
  8. @Angel Just wanted to point out that a number of components in all mods are completely absent from the included readme files. Might be worthwhile to do an audit and include the relevant descriptions. As it is, players might be reluctant to install components if they don't know what they do.
  9. Thanks for all the feedback, very helpful so far!
  10. Great point. I keep going over the 2.6 and 2.6.6 lists of bug-fixes, and they seem so impressive, but the truth is that I was able play 450+ hours with 2.5 and lots of mods, and I never had a single major bug that I ever noticed. Maybe 2.6 fixes a lot of stuff under the hood, but I definitely notice the new bugs introduced (at least when it comes to compatibility with mods).
  11. I'm just curious to sort of get a survey of BG enthusiasts on this forum who play with mod-heavy installs... Are you playing with 2.5 or 2.6.6? I ask because after two failed playthroughs with 2.6.6 on a mod-heavy EET install, I'm considering reverting to 2.5. I play with EET, SCS, and 70+ other mods. The problem is that some of these mods explicitly include support for 2.6, and I always prefer to use the latest versions. Also, 2.6+ *does* have a large number of useful bug fixes by Beamdog. I'm just curious to hear how you play Baldur's Gate.
  12. Maybe a silly question, but is the latest release (13.4) still compatible with 2.5?
  13. Just wanted to point out a bug in case it wasn't already known: The SCS component Improved Final Battle (for BG:EE) causes a bug at Sarevok's coronation in 2.6.6, preventing it from completing. More details here https://forums.beamdog.com/discussion/82023/2-6-patch-sarevok-coronation-bug-wont-complete
  14. Ah, thank you! My mistaken then! Will edit the original comment so as not to confuse.
  15. EDIT: Nevermind, this was clarified.
×
×
  • Create New...