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Hallett

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  1. ah thanks for the link. Sorry for the post as I wasn't aware the issue was already known.
  2. Hi, apologies if I posted this in the wrong place but I have a problem with my SCS install and I'm wondering if anyone can help me. In my install, mage enemies will not use their weapons or Melf's meteors. They can cast spells as normal but when they use all of their spells they will only stand in place and take no action. My understanding is that Smarter Mages will make the enemies attack or move away from the PC in between castings but current behaviour is to just stand in place and cast. In unmodded games I believe mages will use their weapons too. I'm not sure which files are appropriate to provide for this issue but I have attached my Weidu log and a copy of a script from NearInfinity. This script is from Prebek (XAPPREN1.CRE) from AR0407 but it looks like every mage in the game is affected. Do let me know if there are any other files I need to provide. WeiDU.log dw#mg372.BAF
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