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boof

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  1. Interesting, I never really explored the bug further after confirming it, so I didn't know that. Maybe try and do something similar to summons and death spell during time stop. I like my summons, but feel dirty when I see a lich cast 3 death spells during his time stops on my one mordenkainen sword.
  2. Quest items get duplicated when someone gets imprisoned twice during time stop. You can duplicate entire bags of holding if I remember correctly.
  3. I'm not finding the param1 & 2 lines. I've tried putting the 8 and 1 under power and value, and then under param 3 & 4, but neither did anything to change his speed. This is what I've got so far
  4. Any way to fix this temporarily through NI? I've strained my eyes last night poring over every entry in Wilson's creature resource sheet for my save game trying to find something related to speed, but couldn't find anything. Don't wanna use EEKeeper as that breaks too many other things. If I uninstall the component that means 80% of SCS is getting reinstalled too and bricking my current install. I'll pass on the component in the future though.
  5. When Wilson dies and is raised, he moves super slow. EEKeeper shows his speed as 0 like the rest of the characters. He doesn't have this issue when I load the save in an unmodded game. Is the faster bears component maybe messing with Wilson? This is on 34.3
  6. Hexxat is getting unlimited dominations due to the vampire changes SCS makes. Her domination recharges every round.
  7. Don't want to start a new thread for this as I'm not sure if it'd be a bug or intended but Hexxat is getting unlimited dominations due to the vampire changes SCS makes. Her domination recharges every round. Is this SCS "playing fair" since she is technically a vampire? Either way, a bit on the broken side in my opinion.
  8. Is it " or ~ Because I see other entries that have multiple creatures have ~ and not ".
  9. Does this look about right? I just copied one of the other many immunity effects on the ring, though I don't know what to do with the "Unused" portion. It seems to be different across different effects.
  10. I could've sworn this was part SCS's improvements for dragons, making them immune to death effects, but now I can't seem to find it in the readme anywhere. Am I crazy or have dragons always been vorpal-able? In any case, this just happened Any way to give him vorpal immunity through Near Infinity?
  11. I don't know what to say to that. Some people believe the earth is flat too.
  12. I think there may be an invisibility potion or two in the manor type houses in Beregost and/or Nashkel. There is one at least. Maybe it's just my install, but the initial Dorn ambush bandits drop a bunch of invisibility potions. So make sure to talk to Dorn to trigger the ambush upon going to Nashkel mines. As for invis detection, I always buy up the detection scrolls from High Hedge. There should be two? I don't learn them typically, and keep them until the amazon ambush is done. At the end of the day, the backstabbers in that ambush have a mere backstab multiplier of 2. You should be able to tank the backstabs relatively safely with any class able to wear a helmet, especially when not on double damage. It's not even the lack of apr, it's just seeing that he cast harm means taking a brief time out until it expires.
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