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WhoIsDaniel

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  1. This is great! I am just installing IWD2EE and after playing through IWDEE1 and using the Icewind Dale NPCs MOD I found your mod here and am really pumped that IWD2 NPCs now compatible with IWD2EE project. This will be great. Oh, I almost forgot; should this be installed before or after the IWD2EE project mod?
  2. I have seen the name OlyvnSpells but never looked it up let alone used it. I was just going to not install the EEEx as it only required for "- Turn Undead Synergy With this component installed, having more than one character turn undead at once increases the level of undead they can turn. This component requires EEex to be installed, and you must start a new game for it to work." and just not have the Turn Undead Synergy. Install SR first, got it; thank you. "
  3. The Spell Revisions mod is a very high quality mod. As Spell Revisions is compatible with Sword Coast Stratagems (SCS) and as SCS is similar to Improved Heart of Fury Mode, I am hoping they are compatible. If your Spell Revisions mod is compatible should I install it before or after Improved Heart of Fury Mode? https://forums.beamdog.com/discussion/70717/mod-improved-heart-of-fury-mode-version-4-2-0/p13 Thank you for your time and the amazing mod. -Daniel
  4. I had forgotten about those forms... I was thinking that most named foes or tough ones needed +4 or better in ToB but it has been a long time since I played that far so my memory is a bit fuzzy. Thank you for your assistance.
  5. Hello, the Tweaks Anthology is an amazing mod that I always use! I have always enjoyed the Shapeshifter Rebalancing [Weimer] (even when he first released it) as it makes Cernd even better. I am doing my research for another run though all the games as its been a year or two, and I am a little concerned that if the Greater WW Paws are +3 weapons that in Throne of Bhall there will be enemies that will be immune to the Greater WW Paw attacks. It looks like the Paws use the Dagger proficiency? And yet are considered 2-handed weapons so I cannot use duel wield with a +5 weapon to keep them effective. What do you recommend?
  6. Hello, First of all, this is an amazing mod, I am really enjoying Spell Revisions v4 Beta 18 with Icewind Dale Enhanced Edition! I wanted to stop by to report a bug? The arcane Protection from Elemental Energy spell casts then at the bottom of the screen where I assume I would normally be given some options (what type of elemental protection I would assume) but the bar is blank as shown in this picture: I dont THINK I have anything installed that would be incompatible, but I cant be 100% sure. I don't know if you want my WeiDu log or not but here it is just incase... "// Log of Currently Installed WeiDU Mods // The top of the file is the 'oldest' mod // ~TP2_File~ #language_number #component_number // [Subcomponent Name -> ] Component Name [ : Version] ~IWDNPC/SETUP-IWDNPC.TP2~ #0 #0 // Icewind Dale NPCs: v9 ~IWDNPC/SETUP-IWDNPC.TP2~ #0 #11 // Alternate class for Holvir, IWD-in-BG2 -> Holvir, undead hunter: v9 ~IWDNPC/SETUP-IWDNPC.TP2~ #0 #15 // Alternate class for Korin, IWD-in-BG2 -> Korin, multiclass cleric/ranger: v9 ~IWDNPC/SETUP-IWDNPC.TP2~ #0 #20 // Alternate class for Nella, IWD-in-BG2 -> Nella, multiclass fighter/druid: v9 ~IWDNPC/SETUP-IWDNPC.TP2~ #0 #26 // Alternate class for Severn, IWD-in-BG2 -> Severn, sorcerer: v9 ~IWDNPC/SETUP-IWDNPC.TP2~ #0 #33 // Alternate class for Teri, IWD-in-BG2 -> Teri, multiclass fighter/thief/mage: v9 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #10 // Remove Helmet Animations: v16 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #110 // Icon Improvements: v16 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #130 // Force All Dialogue to Pause Game: v16 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #170 // Unique Icons [Lava] -> Only replace icons that aren't already unique: v16 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #181 // Unique Containers [Miloch] -> Unique icons only: v16 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2010 // Separate Resist Fire/Cold Icon into Separate Icons [Angel]: v16 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #1010 // More Interjections: v16 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #1070 // Improved Multi-Player Kick-Out Dialogues: v16 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #1120 // Stores Sell Higher Stacks of Items: v16 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #1150 // Shapeshifter Rebalancing [Weimer]: v16 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2040 // Universal Clubs: v16 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2060 // Weapon Styles for All: v16 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2090 // Change Experience Point Cap -> Remove experience cap: v16 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2100 // Allow Thieving and Stealth in Heavy Armor per PnP: v16 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2140 // Expanded Dual-Class Options: v16 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2151 // Wear Multiple Protection Items -> No restrictions: v16 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2200 // Multi-Class Grandmastery [Weimer]: v16 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2210 // Change Grandmastery Bonuses -> True grandmastery [Baldurdash]: v16 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2240 // Un-Nerfed THAC0 Table: v16 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2250 // Un-Nerfed Sorcerer Spell Progression Table: v16 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2260 // Alter Mage Spell Progression Table -> Un-nerfed table [Blucher]: v16 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2270 // Alter Bard Spell Progression Table -> Un-nerfed table [Blucher]: v16 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2280 // Alter Cleric Spell Progression Table -> Un-nerfed table [Blucher]: v16 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2290 // Alter Druid Spell and Level Progression Tables -> No level progression changes, un-nerfed druid spell table only [Blucher]: v16 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2581 // Alter Wisdom-Based Divine Bonus Spell Table -> Use BG/BG2/IWD Table: v16 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2312 // Add Save Penalties for Spells Cast by High-Level Casters -> Arcane and divine magic: v16 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2320 // Trap Cap Removal [Ardanis/GeN1e]: v16 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2330 // Remove Delay for Magical Traps [Ardanis/GeN1e]: v16 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2339 // Remove Summoning Cap for Regular Summons: v16 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2360 // Remove Racial Restrictions for Single-Classes: v16 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2380 // Remove Racial Restrictions for Kits: v16 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2351 // Alter Multi-Class Restrictions -> Allow non-humans access to all multi-class combinations: v16 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2550 // Alter Gnome Mage Kit/Multi-Class Options -> Keep gnome illusionist multi-class, enable all kits for single-class: v16 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2410 // Druids Use 3E Alignment Restrictions: v16 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2420 // Loosen Equipment Restrictions for Cleric Multi- and Dual-Classes: v16 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2430 // Change Equipment Restrictions for Druid Multi- and Dual-Classes -> Loosen equipment restrictions for druid multi- and dual-classes: v16 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2440 // Everyone Gets Bonus APR from Specialization [subtledoctor]: v16 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2500 // Exceptional Strength Weight Limit Changes [sarevok57]: v16 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2520 // Allow Mages to Use Bucklers and Thieves to Use Small Shields [Angel]: v16 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2560 // Allow Monks to Wear Helmets: v16 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2590 // Thieves Can Backstab With More Weapons With "Use Any Item" or as Dual- and Multi-Classes: v16 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2999 // Max HP at Level One: v16 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #3008 // Allow HP Rolls Through Level 20 [Angel]: v16 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #3012 // Maximum HP Creatures [the bigg] -> For party-joinable NPCs only: v16 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #3031 // Easy Spell Learning -> 100% learn spells and no maximum cap: v16 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #3040 // Make Bags of Holding Bottomless: v16 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #3050 // Remove Fatigue from Restoration Spells: v16 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #3080 // Increase Ammo Stack Size -> Unlimited ammo stacking: v16 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #3090 // Increase Jewelry, Gem, and Miscellaneous Item Stacks -> Unlimited jewelry, gem, and miscellaneous item stacking: v16 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #3100 // Increase Potion Stacking -> Unlimited potion stacking: v16 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #3110 // Increase Scroll Stacking -> Unlimited scroll stacking: v16 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #3121 // Happy Patch - Alter How Party NPCs Complain About Reputation -> NPCs can be angry about reputation but never leave [Salk]: v16 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #3197 // Alter Hostile Rest Spawns -> Double frequency: v16 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #3205 // Stores Purchase All Item Types: v16 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #3210 // Minimum Stats Cheat: v16 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #3242 // Friendly Random Drops -> Exchange with merchants: v16 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #3290 // Personalize Automatic Save Names -> Use scheme: 000000000-Protagonist-Save-Name: v16 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #3320 // No Depreciation in Stores: v16 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #3345 // Increase Party Movement Speed and/or Casting Speed Outside of Combat [argent77] -> Movement speed by 150 percent and casting speed: v16 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #3354 // Create Interval Saves [argent77] -> Every 15 minutes (cycle through four saves): v16 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #4020 // ToB-Style NPCs: v16 ~ENHANCED-POWERGAMING-SCRIPTS/ENHANCED-POWERGAMING-SCRIPTS.TP2~ #0 #15 // Install Enhanced Powergaming Scripts -> Accelerated Pre-Buffing Speed: v11.2 ~SPELL_REV/SETUP-SPELL_REV.TP2~ #0 #0 // Spell Revisions: v4 Beta 18 ~HOUSETWEAKS/HOUSETWEAKS.TP2~ #0 #7 // House Tweaks: Increased Constitution Bonuses -> Constitution Bonuses for All Classes + Regeneration Changes: 1.91 ~HOUSETWEAKS/HOUSETWEAKS.TP2~ #0 #10 // House Tweaks: INT/WIS/CHA-based Bonus Spell Slots: 1.91 " Thank you for the great mod and your time, -Daniel (playing BG since 1998)
  7. Very cool! By the way your scripts are great! Such time/tedium savers! That is really good to know, thank you!
  8. Seeing as how InKal has not responded yet I guess I will go ahead and hope for the best. I have not finished my mod list due to real life (uggg), but I have time this week to do it hopefully. Also Jastey I looked at your hidden signature and checked out some of the mods and found the "Romantic Encounters (BGII)" Mod and I think that sounds really good! I would have never found it if it was not in your signature; Just thought I would let you know that your signature got an original December 21, 1998 BG player and fan all these years to improve his experience with one of the mods you worked on...So, um thank you!
  9. Could you elaborate on your response please? It could be very helpful.
  10. Are you saying you have used the Rebalanced Constitution Bonusest Stat-based Bonus Spell Slots And they actually work correctly? Okay, thank you very much for letting me know that I would hate to play and have to wipe everything and we do stuff from the beginning. Did they break the game on their own? Or did they conflict with another mod? I admit that I am disappointed and that the bonus spells from intelligence Mages won't work, what better to cut that out in the beginning than to have problems!
  11. Are the following mods compatible with each other? I have been unable to find information anywhere to not need to ask this question. SoD to Baldur's Gate 2: Enhanced Edition Item Upgrade (This mod) 2.0.3 Sword Coast Stratagems The Tweaks Anthology enhanced-powergaming-scripts-v8.0 Version 10 of Under-Represented Items (Released May 18, 2022) Ascension 2.0.22 House Rules – The Artisan's Corner Rebalanced Weapon Proficiencies Rebalanced Constitution Bonuses Stat-based Bonus Spell Slots
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