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About cewander

  • Birthday 02/28/1981

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    Uhm, lots.<br /><br />Go!, Fantasy Books, Sci-Fi Books, RPG, D&D, M:TG, Warhammer Fantasy/40K, lots of console games, some computer games, Trans Formers, And a few more.

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    raptor omf2097
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  1. A little late but thanks, that did work. And played a bit, somewhere in Kresslack's tomb, and struggling as everyone else. Not had time to finnish it yet, time is at something of a premium nowadays. Lots of fun though! I'm also really looking forward to seeing the XP awards beeing straightened out, to make it easier to test it (liek say stealthing past a few very tricky enemies.....) Only found a few minor points so far:\, nothing really important, but I'll list them anyways: Orc shaman in north west of orc caves was invisible at start of the fight there. Became visible after I kil
  2. Finally got some time to try this out, but got an error, or lack there off... Installed according to plan: IWD1 +HOW +TOTLM, IWD2 + patch. Copied all the files from iwd1tutu folder right into the iws2 folder, and ran the iw12.bat a window pops up and dissapears. So I open CMD and runs the same file from there, and it says it can't find CHITIN.KEY (in the same folder...) and the log says the same. So don't know what it is I am doing wrong, probablly something redicolouslly easy and dumb. IW12 (version 10, weidu 192) *** Reading Global Configuration *** [iw12/configuration] pars
  3. Been away for some time, Going to try the demo the moment I get some freetime. Naturally I can not resist posting opinions! Easiest work-around, just upp the quest rewards after what level you want people to be. Also encourages people to "run through" to test things, and only kill all the gazillion goblins to test things out. Makes it faster and more interesting to try specific things and reruns. Example a team with all stealth could just run through first parts of game to try the laters for changes etc. Yay! I would not mind letting this remain in the game, at least to some
  4. Unfortunatelly, there has been next to no life signs from Fred since late summer. Edit: If Fred is not going to, or don't have time to continue this mod. Would have been fun to at least get to try the last version he worked on. Tried Icewind Dale 1 again couple of days back, and I just really can't stand the 2E system anylonger. Loosing interest to play the game becose of that.
  5. I belive Fred mentioned earlier he was interested in making the "difficulty settings" into a mod for a bunch of the users to fix, and rather consentrate on getting things "right" with the main mod. From the sound of things, this would make the game hard, and be dependent on fans to make various difficulty settings (There is a thread about this further down, lots of interesting opinions). So it seems to allready be more or less desided While there might be a large favor towards the more "hardcore" gamers, there are also some that would appreciate a lesser difficulty, and I remember at
  6. Yes, there is a very large difference between the IWD2 User Interface, and the one used in BG1/2/IWD1, The difference between BG1 and BG2 is just the "colors" more or less, so the mod you are refering to is mainly about extracting the BG1 graphics and put them into the override folder of BG2 (the tutu install). All the buttons and such are placed in the same manner, and does the same things. IWD2 have a completelly different layout/look, all the buttons are placed at different places, the info box, portraits, etc all is in different places, and setup in a differetn manner. Also you can cha
  7. I don't think so. The game will be using the IWD2 engine, and thus defaults to the IWD2 look. Also with the large changes to how the User Interface works, both with changable buttons, and different setups, no longer using the sides etc. I don't think it would be possible to put the IWD1 lookinto IWD2 at all.
  8. Just completed IWD1 again, and started on IWD2 with plans to use the same party. I had forgotten just how horrible Fighter/Wizard was in this game (iwd2) So just checking if there is any activity (been quiet for a couple of days). Also whatever you do, remember to let everlast arrow be available in the change! >_< *Looks through the minibar for annother potion of patience*
  9. *crosses fingers, and hopes he actually get to beta test something this time!*
  10. Good to hear progress! As always waiting to hear of anything new
  11. Still waiting for you master! Good to see you back!
  12. Signed and dated roughly a month ago with no reply... Please! Don't leave your faithful following! Don't worry, he probablly just had a little happenstance of real-life interference (It is spring after all!) but will be back later with a genious idea or solution that will bring the project back on track with more awesome and genious fixes that will bring us all a step closer to happiness! So just buckle up with a Potion of Patience , and await the glorious return! Rome wasn't toppled in a day you know.
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