Midnight Voyager
Members-
Posts
27 -
Joined
-
Last visited
Content Type
Forums
Events
Downloads
Gallery
Mods
News
Store
Everything posted by Midnight Voyager
-
Morpheus562's Kitpack
Midnight Voyager replied to morpheus562's topic in Miscellaneous Released Mods
Heyyy both a Rashemi ranger I actually like and a good Deathbringer kit. Nice! -
I also had the problem where Corwin wouldn't give me the information about Dauston unless I remembered to tell her to leave my party and then re-recruited her before moving on from the first camp location. It looks like that was fixed in the main Themed Tweaks but not the one in this mod.
-
Oh boy. Okay so I did a different EET install and I just didn't use Edwin for the rest of SOD. And now he's still giving me that dialog when I pick him up in SOA. Is there ANY way to stop this with an edit I can make or something? Because it keeps happening. Alright, after some experimentation, I found a variable on Edwin that had part of Hephernaan's name in it. Setting it to 0 saved me.
-
Okay, been playing for a while, and I have noticed something with the component that adds skills: The power that disables warrior stances duplicates. A lot. For no apparent reason. My main character has 15 of it right now. The last time I checked was like four area transitions ago and it was 13. It's harmless, just odd!
-
Unfortunately, it seems like the INI doesn't quite work all the time for YARAS in the latest pre-release. And I have absolutely no reason why. I installed it once, everything was default. I tried it again, it worked. I didn't change anything, I just double checked that I was using the right INI. I didn't wanna just say it didn't work, so I did a second install. Then I ended up wanting to add on a mod to my setup and did another install and it was all default again. I am positive I used the edited INI this third time, I checked twice before I started because it takes me ages to run my install. The weidu log for the component install on each one was identical too.
-
-
Edwin's dialog about Hephernaan after the scrying pool vision seems to get stuck in a different way. He keeps trying to talk to me after several minutes, I assume about his personal quest, but he can only give that dialog. If I speak to him in my party, he does the same thing. It only happens if he's there to see it.
-
EET. When I got a dialog option that's bard-only as a multiclass bard, the option text was clearly wrong. I think it was some of Cespenar's dialog. I should add: the dialog in question was with the plotting nobles in the room next to Minsc and Dynaheir. It happened to a few later ones, that's the one I was using for testing trying to find the mod doing it,
-
I have a doozy of a problem here. So I was fighting this bug for days, I absolutely could not figure out what was causing seemingly random dialog options in SoD to display the wrong strings. I have finally gotten the sense to crack open Near Infinity and look at one of the examples myself. There's a dialog option in this conversation that is bard only. This mod adds a new one that looks for the new bard classes, it looks like? That option has the wrong strings. The strings are 200000 off the correct number. So it's breaking bard-only SoD dialog options, or at least displaying the wrong text on them. I don't know if anything else is working wrong, I'm afraid. I stopped my game when I realized options were breaking, because I was afraid my talktable was messed up. Added my install sequence just in case. InstallSequence.csv
-
Enhanced Powergaming Scripts
Midnight Voyager replied to morpheus562's topic in Miscellaneous Released Mods
I second those, because I use a lot of Unearthed Arcana. I tend to make Neera a Chaos Sorceror, so support for that would be nice