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Amgot

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About Amgot

  1. Amgot

    [released] Sir Ajantis for BGII mod

    Hey Jastey, I'll soon start a SoA + ToB playthrough, and would be happy to playtest Ajantis!
  2. Amgot

    Announcement: Coming off hiatus

    Congrats on the release, that mod will definitely part of my installation on my next playthrough!
  3. Why, why not just install the primary mod ToBEx and be all goo ? After all the SCS also installs the mod, the IR would too and the BG2Fixpacks kit detection works better with it too.Yes, just install the mod before anything else and you'll be fine. Oh, actually, I made that note because I read in SCS's readme that it was already included with the mod
  4. Saw no point in creating a new thread, so here is the list of mods I'm planning on installing for my upcoming BG2 game. I would be grateful if you could point me to any problems I might have related to the install order or to incompatibilities between mods, as well as any suggestions on glaring omissions and/or mods you would not advise to use. Thanks!
  5. Amgot

    [released] Sir Ajantis for BGII mod

    Hi Jastey, thanks for your quick reply! I'm not really planning on having a Megamod install - I'm aiming for a 20-mod install approximately (including Fixpack, a couple of quest and NPC mods and some tweak mods). However, I know from experience that it's always dangerous to update a mod mid-game. Oh well, if If I install Ajantis pretty late on the list, I may not have too much trouble. Having a ToB-only release would be helpful in that regard but I'll let you be the judge of how you should release your mod of course! Not too sure about how to play the whole Firkraag thing, as it was my understanding that the last quest of the Radiant Heart questline sends you to kill Firkraag...
  6. Amgot

    [released] Sir Ajantis for BGII mod

    Hi Jastey, I'm planning on soon starting a new BG2 runthrough, this time with a full paladin-only party - and so I have selected Ajantis to be part of the crew. But before starting, I have a few questions: 1. I know that Ajantis doesn't have ToB content so far. Do you have any idea when you might release the new version with ToB content? 2. If, as I reckon, the new release date is not around the corner, do you think I'll have problems upgrading mid-game? I'm a very slow player with little time for gaming, so it will probably take me several months to play through such a big game as BG2, which may mean that you will release the ToB version before I've finished SoA. 3. What would be the best time to pick up Ajantis in your opinion? Straight out of Irenicus dungeon? I also plan on recruiting Mazzy, so, in terms of maximizing content, do you think I should go to the Windspear Hills first or rather to Umar Hills and then go pick up Ajantis? 4. As my PC will be a paladin, I'll follow the Paladin questline, which includes battling Firkraag at some point I believe (I've never played it though, so no spoiler please!!). Does the Ajantis mod interfere with that in some way (e.g if I go to the Windspear Hills early in the game to pick up Ajantis, do I have to fight Firkraag? And if not, will I still have to enter his lair? I don't think an early game party can beat Firkraag, so I would have to come back later, but that always feels a bit wrong RP wise... ) Thank you for your advice, and I'm looking forward to playing with Ajantis!
  7. Your work looks absolutely great. I haven't read the whole thread but for which project/mod are you doing this?
  8. Amgot

    Cursed Items Mod

    Good news! Haven't had time to test v2 yet, so I guess I'll skip directly to v3.
  9. Amgot

    Cursed Items Mod

    Can't wait to try it!
  10. Amgot

    accessing the bandit camp

    Sounds very good
  11. Amgot

    Cursed Items Mod

    Good news all around
  12. I've already posted this at Haldamir's official forum (http://www.tolkienacrossthewater.com/forum/index.php?topic=144.15) but there doesn't seem to be much activity there. I know berelinde often stops by G3, so I'll also post it here. "I'm currently in Ust Natha and I seem to have a problem with Haldamir. I don't know if it's a misfiring script or something else but I have difficulties making him move. Each time I click on a destination, he walks for a short time and then stop, and the "cross" marking his destination disappears. He also doesn't seem to be able to loot corpses: the loot interface either doesn't show up or briefly shows up and then disappears. Any idea how I can fix this? I've tried the string fixer (through the PID) just in case but it didn't solve the problem. PS: I'm using Alpha 0.5"
  13. Amgot

    Cursed Items Mod

    Ah, it seems the fate of this mod depend on Nythrun's return. Well, let's cross our fingers then.
  14. Amgot

    [released] Sir Ajantis for BGII mod

    Well, thank you for making the mod in the first place! Good luck.
  15. Amgot

    [released] Sir Ajantis for BGII mod

    So, how's the beta going?
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